eqemu-server/zone/gm_commands/set/title_suffix.cpp
Alex King fb3159b657
[Bug Fix] #set title_suffix Argument Position (#3505)
# Notes
- Off by one on argument index.
2023-07-18 18:02:25 -04:00

56 lines
1.1 KiB
C++
Executable File

#include "../../client.h"
#include "../../titles.h"
void SetTitleSuffix(Client *c, const Seperator *sep)
{
const auto arguments = sep->argnum;
if (!arguments) {
c->Message(Chat::White, "Usage: #set title_suffix [Title Suffix]");
c->Message(Chat::White, "Note: Use \"-1\" to remove title.");
return;
}
const bool is_remove = !strcasecmp(sep->argplus[2], "-1");
std::string suffix = is_remove ? "" : sep->argplus[2];
auto t = c;
if (c->GetTarget() && c->GetTarget()->IsClient()) {
t = c->GetTarget()->CastToClient();
}
if (suffix.size() > 31) {
c->Message(Chat::White, "Title suffix must be 31 characters or less.");
return;
}
if (!suffix.empty()) {
Strings::FindReplace(suffix, "_", " ");
}
if (is_remove) {
t->SetTitleSuffix(suffix);
} else {
title_manager.CreateNewPlayerSuffix(t, suffix);
}
t->Save();
c->Message(
Chat::White,
fmt::format(
"Title suffix has been {}{} for {}{}",
is_remove ? "removed" : "changed",
!is_remove ? " and saved" : "",
c->GetTargetDescription(t),
(
is_remove ?
"." :
fmt::format(
" to '{}'.",
suffix
)
)
).c_str()
);
}