eqemu-server/loginserver/client_manager.h
2019-07-03 02:50:16 -05:00

82 lines
2.2 KiB
C++

/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef EQEMU_CLIENTMANAGER_H
#define EQEMU_CLIENTMANAGER_H
#include "../common/global_define.h"
#include "../common/opcodemgr.h"
#include "../common/net/eqstream.h"
#include "client.h"
#include <list>
/**
* Client manager class, holds all the client objects and does basic processing.
*/
class ClientManager {
public:
/**
* Constructor: sets up the stream factories and opcode managers
*/
ClientManager();
/**
* Destructor: shuts down the streams and opcode managers
*/
~ClientManager();
/**
* Processes every client in the internal list, removes them if necessary.
*/
void Process();
/**
* Removes a client with a certain account id
*
* @param account_id
* @param loginserver
*/
void RemoveExistingClient(unsigned int account_id, const std::string &loginserver);
/**
* Gets a client (if exists) by their account id
*
* @param account_id
* @param loginserver
* @return
*/
Client *GetClient(unsigned int account_id, const std::string &loginserver);
private:
/**
* Processes disconnected clients, removes them if necessary
*/
void ProcessDisconnect();
std::list<Client *> clients;
OpcodeManager *titanium_ops;
EQ::Net::EQStreamManager *titanium_stream;
OpcodeManager *sod_ops;
EQ::Net::EQStreamManager *sod_stream;
};
#endif