Kinglykrab 216b6ef426
[Saylinks] Convert all GM Command Saylinks to Silent Saylinks. (#2373)
* [Saylinks] Convert all GM Command Saylinks to Silent Saylinks.
- This cleans up all non-silent GM Command Saylinks that we had before due to the way they worked before. All saylinks like this should be silent now.
- Add source short hand capability for say links with same link as text.

* Defaults to r anyway.

* Spacing.
2022-08-13 20:40:22 -04:00

234 lines
4.9 KiB
C++
Executable File

#include "../client.h"
void command_who(Client *c, const Seperator *sep)
{
std::string query = SQL(
SELECT
character_data.account_id,
character_data.name,
character_data.zone_id,
character_data.zone_instance,
COALESCE(
(
SELECT guilds.name FROM guilds WHERE id = (
(
SELECT guild_id FROM guild_members WHERE char_id = character_data.id
)
)
),
""
) AS guild_name,
character_data.level,
character_data.race,
character_data.class,
COALESCE(
(
SELECT account.status FROM account WHERE account.id = character_data.account_id LIMIT 1
),
0
) AS account_status,
COALESCE(
(
SELECT account.name FROM account WHERE account.id = character_data.account_id LIMIT 1
),
0
) AS account_name,
COALESCE(
(
SELECT account_ip.ip FROM account_ip WHERE account_ip.accid = character_data.account_id ORDER BY account_ip.lastused DESC LIMIT 1
),
""
) AS account_ip
FROM
character_data
WHERE
last_login > (UNIX_TIMESTAMP() - 600)
ORDER BY
character_data.name;
);
auto results = database.QueryDatabase(query);
if (!results.Success() || !results.RowCount()) {
return;
}
std::string search_string;
if (sep->arg[1]) {
search_string = Strings::ToLower(sep->arg[1]);
}
int found_count = 0;
c->Message(Chat::Who, "Players in EverQuest:");
c->Message(Chat::Who, "------------------------------");
for (auto row : results) {
auto account_id = std::stoul(row[0]);
std::string player_name = row[1];
auto zone_id = std::stoul(row[2]);
std::string zone_short_name = ZoneName(zone_id);
std::string zone_long_name = ZoneLongName(zone_id);
auto zone_instance = std::stoul(row[3]);
std::string guild_name = row[4];
auto player_level = std::stoul(row[5]);
auto player_race = std::stoul(row[6]);
auto player_class = std::stoul(row[7]);
auto account_status = std::stoul(row[8]);
std::string account_name = row[9];
std::string account_ip = row[10];
std::string base_class_name = GetClassIDName(static_cast<uint8>(player_class));
std::string displayed_race_name = GetRaceIDName(static_cast<uint16>(player_race));
if (search_string.length()) {
bool found_search_term = (
Strings::ToLower(player_name).find(search_string) != std::string::npos ||
Strings::ToLower(zone_short_name).find(search_string) != std::string::npos ||
Strings::ToLower(displayed_race_name).find(search_string) != std::string::npos ||
Strings::ToLower(base_class_name).find(search_string) != std::string::npos ||
Strings::ToLower(guild_name).find(search_string) != std::string::npos ||
Strings::ToLower(account_name).find(search_string) != std::string::npos ||
Strings::ToLower(account_ip).find(search_string) != std::string::npos
);
if (!found_search_term) {
continue;
}
}
std::string displayed_guild_name;
if (guild_name.length()) {
displayed_guild_name = Saylink::Silent(
fmt::format(
"#who \"{}\"",
guild_name
),
fmt::format(
"<{}>",
guild_name
)
);
}
auto goto_saylink = Saylink::Silent(
fmt::format(
"#goto {}",
player_name
),
"Goto"
);
auto summon_saylink = Saylink::Silent(
fmt::format(
"#summon {}",
player_name
),
"Summon"
);
std::string display_class_name = GetClassIDName(
static_cast<uint8>(player_class),
static_cast<uint8>(player_level)
);
auto class_saylink = Saylink::Silent(
fmt::format(
"#who {}",
base_class_name
),
display_class_name
);
auto race_saylink = Saylink::Silent(
fmt::format(
"#who %s",
displayed_race_name
),
displayed_race_name
);
auto zone_saylink = Saylink::Silent(
fmt::format(
"#who {}",
zone_short_name
),
zone_long_name
);
auto account_saylink = Saylink::Silent(
fmt::format(
"#who {}",
account_name
),
account_name
);
auto account_ip_saylink = Saylink::Silent(
fmt::format(
"#who {}",
account_ip
),
account_ip
);
auto status_level = (
account_status ?
fmt::format(
"* {} * ",
EQ::constants::GetAccountStatusName(account_status)
) :
""
);
auto version_string = (
zone_instance ?
fmt::format(
" ({})",
zone_instance
) :
""
);
c->Message(
Chat::Who,
fmt::format(
"{}[{} {} ({})] {} ({}) ({}) ({}) {} ZONE: {}{} ({} | {})",
status_level,
player_level,
class_saylink,
base_class_name,
player_name,
race_saylink,
account_saylink,
account_ip_saylink,
displayed_guild_name,
zone_saylink,
version_string,
goto_saylink,
summon_saylink
).c_str()
);
found_count++;
}
std::string count_string = found_count == 1 ? "is" : "are";
std::string message = (
found_count ?
fmt::format(
"There {} {} player{} in EverQuest.",
count_string,
found_count,
found_count > 1 ? "s" : ""
) :
"There are no players in EverQuest that match those filters."
);
c->Message(
Chat::Who,
message.c_str()
);
}