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* [Saylinks] Convert all GM Command Saylinks to Silent Saylinks. - This cleans up all non-silent GM Command Saylinks that we had before due to the way they worked before. All saylinks like this should be silent now. - Add source short hand capability for say links with same link as text. * Defaults to r anyway. * Spacing.
85 lines
1.9 KiB
C++
Executable File
85 lines
1.9 KiB
C++
Executable File
#include "../client.h"
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void command_nudge(Client *c, const Seperator *sep)
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{
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int arguments = sep->argnum;
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if (!arguments) {
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c->Message(Chat::White, "Usage: #nudge [x=float] [y=float] [z=float] [h=float]");
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c->Message(
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Chat::White,
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fmt::format(
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"Note: Partial or mixed arguments allowed, example {}.",
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Saylink::Silent("#nudge x=5.0")
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).c_str()
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);
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return;
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}
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auto target = c->GetTarget();
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if (!target) {
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c->Message(Chat::White, "You must have a target to use this command.");
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return;
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}
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if (target->IsMoving()) {
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c->Message(Chat::White, "This command requires a stationary target.");
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return;
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}
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glm::vec4 position_offset(0.0f, 0.0f, 0.0f, 0.0f);
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for (auto index = 1; index <= 4; ++index) {
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if (!sep->arg[index]) {
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continue;
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}
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Seperator argsep(sep->arg[index], '=');
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if (!argsep.arg[1][0]) {
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continue;
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}
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switch (argsep.arg[0][0]) {
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case 'x':
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position_offset.x = std::stof(argsep.arg[1]);
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break;
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case 'y':
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position_offset.y = std::stof(argsep.arg[1]);
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break;
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case 'z':
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position_offset.z = std::stof(argsep.arg[1]);
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break;
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case 'h':
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position_offset.w = std::stof(argsep.arg[1]);
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break;
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default:
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break;
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}
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}
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const auto& current_position = target->GetPosition();
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glm::vec4 new_position(
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(current_position.x + position_offset.x),
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(current_position.y + position_offset.y),
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(current_position.z + position_offset.z),
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(current_position.w + position_offset.w)
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);
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target->GMMove(new_position.x, new_position.y, new_position.z, new_position.w);
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c->Message(
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Chat::White,
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fmt::format(
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"Nudging {} to {:.2f}, {:.2f}, {:.2f}, {:.2f} with offsets of {:.2f}, {:.2f}, {:.2f}, {:.2f}.",
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c->GetTargetDescription(target),
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new_position.x,
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new_position.y,
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new_position.z,
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new_position.w,
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position_offset.x,
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position_offset.y,
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position_offset.z,
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position_offset.w
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).c_str()
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);
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}
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