mirror of
https://github.com/EQEmu/Server.git
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73 lines
1.7 KiB
C++
73 lines
1.7 KiB
C++
/**
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* EQEmulator: Everquest Server Emulator
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* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY except by those people which sell it, which
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* are required to give you total support for your newly bought product;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#include <fstream>
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#include "file_util.h"
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#ifdef _WINDOWS
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#include <direct.h>
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#include <conio.h>
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#include <iostream>
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#include <dos.h>
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#include <windows.h>
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#include <process.h>
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#else
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#include <unistd.h>
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#include <sys/stat.h>
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#endif
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/**
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* @param name
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* @return
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*/
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bool FileUtil::exists(const std::string &name)
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{
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std::ifstream f(name.c_str());
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return f.good();
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}
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/**
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* @param directory_name
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*/
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void FileUtil::mkdir(const std::string& directory_name)
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{
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#ifdef _WINDOWS
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struct _stat st;
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if (_stat(directory_name.c_str(), &st) == 0) // exists
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return;
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_mkdir(directory_name.c_str());
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#else
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struct stat st{};
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if (stat(directory_name.c_str(), &st) == 0) { // exists
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return;
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}
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::mkdir(directory_name.c_str(), 0755);
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#endif
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}
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bool file_exists(const std::string& name) {
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std::ifstream f(name.c_str());
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return f.good();
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}
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