eqemu-server/zone/titles.cpp

369 lines
7.1 KiB
C++

#include "../common/eq_packet_structs.h"
#include "../common/strings.h"
#include "../common/misc_functions.h"
#include "../common/repositories/player_titlesets_repository.h"
#include "client.h"
#include "mob.h"
#include "titles.h"
#include "worldserver.h"
extern WorldServer worldserver;
TitleManager::TitleManager() {
}
bool TitleManager::LoadTitles()
{
titles.clear();
const auto& l = TitlesRepository::All(database);
if (l.empty()) {
return false;
}
for (const auto& e : l) {
titles.push_back(e);
}
LogInfo("Loaded [{}] Title{}", Strings::Commify(l.size()), l.size() != 1 ? "s" : "");
return true;
}
EQApplicationPacket* TitleManager::MakeTitlesPacket(Client* c)
{
const auto& eligible_titles = GetEligibleTitles(c);
uint32 total_length = 4;
for (const auto& e : eligible_titles) {
total_length += e.prefix.length() + e.suffix.length() + 6;
}
auto outapp = new EQApplicationPacket(OP_SendTitleList, total_length);
char* buffer = (char*) outapp->pBuffer;
VARSTRUCT_ENCODE_TYPE(uint32, buffer, eligible_titles.size());
for (const auto& t : eligible_titles) {
VARSTRUCT_ENCODE_TYPE(uint32, buffer, t.id);
VARSTRUCT_ENCODE_STRING(buffer, t.prefix.c_str());
VARSTRUCT_ENCODE_STRING(buffer, t.suffix.c_str());
}
return outapp;
}
std::string TitleManager::GetPrefix(int title_id)
{
if (!title_id) {
return "";
}
auto e = std::find_if(
titles.begin(),
titles.end(),
[title_id](const auto& t) {
return t.id == title_id;
}
);
return e != titles.end() ? e->prefix : "";
}
std::string TitleManager::GetSuffix(int title_id)
{
if (!title_id) {
return "";
}
auto e = std::find_if(
titles.begin(),
titles.end(),
[title_id](const auto& t) {
return t.id == title_id;
}
);
return e != titles.end() ? e->suffix : "";
}
bool TitleManager::HasTitle(Client* c, uint32 title_id)
{
if (!c || !title_id) {
return false;
}
const auto& eligible_titles = GetEligibleTitles(c);
return std::any_of(
eligible_titles.begin(),
eligible_titles.end(),
[title_id](const auto& t) {
return t.id == title_id;
}
);
}
std::vector<TitlesRepository::Titles> TitleManager::GetEligibleTitles(Client* c)
{
std::vector<TitlesRepository::Titles> eligible_titles = {};
if (!c) {
return eligible_titles;
}
const auto& player_title_sets = PlayerTitlesetsRepository::GetWhere(
database,
fmt::format(
"`char_id` = {}",
c->CharacterID()
)
);
for (auto t : titles) {
if (t.char_id >= 0 && c->CharacterID() != static_cast<uint32>(t.char_id)) {
continue;
}
if (t.status >= 0 && c->Admin() < t.status) {
continue;
}
if (t.gender >= Gender::Male && c->GetBaseGender() != t.gender) {
continue;
}
if (t.class_ >= Class::None && c->GetBaseClass() != t.class_) {
continue;
}
if (t.min_aa_points >= 0 && c->GetSpentAA() < t.min_aa_points) {
continue;
}
if (t.max_aa_points >= 0 && c->GetSpentAA() > t.max_aa_points) {
continue;
}
if (t.skill_id >= 0) {
auto skill_id = static_cast<EQ::skills::SkillType>(t.skill_id);
if (
t.min_skill_value >= 0 &&
c->GetRawSkill(skill_id) < static_cast<uint32>(t.min_skill_value)
) {
continue;
}
if (
t.max_skill_value >= 0 &&
c->GetRawSkill(skill_id) > static_cast<uint32>(t.max_skill_value)
) {
continue;
}
}
if (t.item_id >= 1 && c->GetInv().HasItem(t.item_id) == INVALID_INDEX) {
continue;
}
if (
t.title_set > 0 &&
!std::any_of(
player_title_sets.begin(),
player_title_sets.end(),
[t](const auto& e) {
return e.title_set == t.title_set;
}
)
) {
continue;
}
eligible_titles.emplace_back(t);
}
return eligible_titles;
}
bool TitleManager::IsNewAATitleAvailable(int aa_points, int class_id)
{
return std::any_of(
titles.begin(),
titles.end(),
[class_id, aa_points](const auto& t) {
return (
(t.class_ == -1 || t.class_ == class_id) &&
t.min_aa_points == aa_points
);
}
);
}
bool TitleManager::IsNewTradeSkillTitleAvailable(int skill_id, int skill_value)
{
return std::any_of(
titles.begin(),
titles.end(),
[skill_id, skill_value](const auto& t) {
return t.skill_id == skill_id && t.min_skill_value == skill_value;
}
);
}
void TitleManager::CreateNewPlayerTitle(Client* c, std::string title)
{
if (!c || title.empty()) {
return;
}
c->SetAATitle(title);
const auto& l = TitlesRepository::GetWhere(
database,
fmt::format(
"`char_id` = {} AND `prefix` = '{}'",
c->CharacterID(),
Strings::Escape(title)
)
);
if (!l.empty()) {
return;
}
auto e = TitlesRepository::NewEntity();
e.char_id = c->CharacterID();
e.prefix = title;
if (!TitlesRepository::InsertOne(database, e).id) {
return;
}
worldserver.SendReload(ServerReload::Type::Titles);
}
void TitleManager::CreateNewPlayerSuffix(Client* c, std::string suffix)
{
if (!c || suffix.empty()) {
return;
}
c->SetTitleSuffix(suffix);
const auto& l = TitlesRepository::GetWhere(
database,
fmt::format(
"`char_id` = {} AND `suffix` = '{}'",
c->CharacterID(),
Strings::Escape(suffix)
)
);
if (!l.empty()) {
return;
}
auto e = TitlesRepository::NewEntity();
e.char_id = c->CharacterID();
e.suffix = suffix;
if (!TitlesRepository::InsertOne(database, e).id) {
return;
}
worldserver.SendReload(ServerReload::Type::Titles);
}
void Client::SetAATitle(std::string title)
{
strn0cpy(m_pp.title, title.c_str(), sizeof(m_pp.title));
auto outapp = new EQApplicationPacket(OP_SetTitleReply, sizeof(SetTitleReply_Struct));
auto strs = (SetTitleReply_Struct*) outapp->pBuffer;
strn0cpy(strs->title, title.c_str(), sizeof(strs->title));
strs->entity_id = GetID();
entity_list.QueueClients(this, outapp, false);
safe_delete(outapp);
}
void Client::SetTitleSuffix(std::string suffix)
{
strn0cpy(m_pp.suffix, suffix.c_str(), sizeof(m_pp.suffix));
auto outapp = new EQApplicationPacket(OP_SetTitleReply, sizeof(SetTitleReply_Struct));
auto strs = (SetTitleReply_Struct*) outapp->pBuffer;
strs->is_suffix = 1;
strn0cpy(strs->title, suffix.c_str(), sizeof(strs->title));
strs->entity_id = GetID();
entity_list.QueueClients(this, outapp, false);
safe_delete(outapp);
}
void Client::EnableTitle(int title_set)
{
if (CheckTitle(title_set)) {
return;
}
auto e = PlayerTitlesetsRepository::NewEntity();
e.char_id = CharacterID();
e.title_set = title_set;
if (!PlayerTitlesetsRepository::InsertOne(database, e).id) {
LogError("Error in EnableTitle query for titleset [{}] and charid [{}]", title_set, CharacterID());
}
}
bool Client::CheckTitle(int title_set)
{
return !PlayerTitlesetsRepository::GetWhere(
database,
fmt::format(
"`char_id` = {} AND `title_set` = {}",
CharacterID(),
title_set
)
).empty();
}
void Client::RemoveTitle(int title_set)
{
if (!CheckTitle(title_set)) {
return;
}
for (const auto& t : title_manager.GetTitles()) {
if (t.title_set == title_set) {
if (std::string(m_pp.title) == t.prefix) {
SetAATitle("");
}
if (std::string(m_pp.suffix) == t.suffix) {
SetTitleSuffix("");
}
break;
}
}
PlayerTitlesetsRepository::DeleteWhere(
database,
fmt::format(
"`title_set` = {} AND `char_id` = {}",
title_set,
CharacterID()
)
);
}