mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-11 16:51:29 +00:00
1086 lines
29 KiB
C++
1086 lines
29 KiB
C++
#ifdef LUA_EQEMU
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#include "lua.hpp"
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#include <luabind/luabind.hpp>
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#include <luabind/object.hpp>
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#include "../common/spdat.h"
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#include "masterentity.h"
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#include "zone.h"
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#include "lua_parser.h"
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#include "lua_mod.h"
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#include "lua_item.h"
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#include "lua_iteminst.h"
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#include "lua_mob.h"
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#include "lua_hate_list.h"
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#include "lua_client.h"
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#include "lua_inventory.h"
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#include "lua_npc.h"
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#include "lua_group.h"
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#include "lua_raid.h"
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#include "lua_corpse.h"
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#include "lua_object.h"
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#include "lua_door.h"
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#include "lua_packet.h"
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#include "lua_stat_bonuses.h"
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void LuaMod::Init()
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{
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m_has_melee_mitigation = parser_->HasFunction("MeleeMitigation", package_name_);
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m_has_apply_damage_table = parser_->HasFunction("ApplyDamageTable", package_name_);
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m_has_avoid_damage = parser_->HasFunction("AvoidDamage", package_name_);
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m_has_check_hit_chance = parser_->HasFunction("CheckHitChance", package_name_);
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m_has_try_critical_hit = parser_->HasFunction("TryCriticalHit", package_name_);
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m_has_get_required_aa_experience = parser_->HasFunction("GetRequiredAAExperience", package_name_);
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m_has_get_exp_for_level = parser_->HasFunction("GetEXPForLevel", package_name_);
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m_has_get_experience_for_kill = parser_->HasFunction("GetExperienceForKill", package_name_);
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m_has_common_outgoing_hit_success = parser_->HasFunction("CommonOutgoingHitSuccess", package_name_);
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m_has_calc_spell_effect_value_formula = parser_->HasFunction("CalcSpellEffectValue_formula", package_name_);
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m_has_update_personal_faction = parser_->HasFunction("UpdatePersonalFaction", package_name_);
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m_has_register_bug = parser_->HasFunction("RegisterBug", package_name_);
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m_has_common_damage = parser_->HasFunction("CommonDamage", package_name_);
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m_has_heal_damage = parser_->HasFunction("HealDamage", package_name_);
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m_has_is_immune_to_spell = parser_->HasFunction("IsImmuneToSpell", package_name_);
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m_has_set_aa_exp = parser_->HasFunction("SetAAEXP", package_name_);
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m_has_set_exp = parser_->HasFunction("SetEXP", package_name_);
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}
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void PutDamageHitInfo(lua_State *L, luabind::adl::object &e, DamageHitInfo &hit) {
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luabind::adl::object lua_hit = luabind::newtable(L);
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lua_hit["base_damage"] = hit.base_damage;
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lua_hit["min_damage"] = hit.min_damage;
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lua_hit["damage_done"] = hit.damage_done;
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lua_hit["offense"] = hit.offense;
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lua_hit["tohit"] = hit.tohit;
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lua_hit["hand"] = hit.hand;
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lua_hit["skill"] = (int)hit.skill;
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e["hit"] = lua_hit;
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}
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void GetDamageHitInfo(luabind::adl::object &ret, DamageHitInfo &hit) {
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auto luaHitTable = ret["hit"];
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if (luabind::type(luaHitTable) == LUA_TTABLE) {
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auto base_damage = luaHitTable["base_damage"];
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auto min_damage = luaHitTable["min_damage"];
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auto damage_done = luaHitTable["damage_done"];
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auto offense = luaHitTable["offense"];
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auto tohit = luaHitTable["tohit"];
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auto hand = luaHitTable["hand"];
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auto skill = luaHitTable["skill"];
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if (luabind::type(base_damage) == LUA_TNUMBER) {
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hit.base_damage = luabind::object_cast<int>(base_damage);
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}
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if (luabind::type(min_damage) == LUA_TNUMBER) {
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hit.min_damage = luabind::object_cast<int>(min_damage);
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}
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if (luabind::type(damage_done) == LUA_TNUMBER) {
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hit.damage_done = luabind::object_cast<int>(damage_done);
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}
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if (luabind::type(offense) == LUA_TNUMBER) {
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hit.offense = luabind::object_cast<int>(offense);
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}
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if (luabind::type(tohit) == LUA_TNUMBER) {
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hit.tohit = luabind::object_cast<int>(tohit);
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}
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if (luabind::type(hand) == LUA_TNUMBER) {
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hit.hand = luabind::object_cast<int>(hand);
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}
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if (luabind::type(skill) == LUA_TNUMBER) {
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hit.skill = (EQ::skills::SkillType)luabind::object_cast<int>(skill);
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}
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}
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}
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void PutExtraAttackOptions(lua_State *L, luabind::adl::object &e, ExtraAttackOptions *opts) {
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if (opts) {
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luabind::adl::object lua_opts = luabind::newtable(L);
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lua_opts["damage_percent"] = opts->damage_percent;
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lua_opts["damage_flat"] = opts->damage_flat;
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lua_opts["armor_pen_percent"] = opts->armor_pen_percent;
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lua_opts["armor_pen_flat"] = opts->armor_pen_flat;
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lua_opts["crit_percent"] = opts->crit_percent;
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lua_opts["crit_flat"] = opts->crit_flat;
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lua_opts["hate_percent"] = opts->hate_percent;
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lua_opts["hate_flat"] = opts->hate_flat;
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lua_opts["hit_chance"] = opts->hit_chance;
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lua_opts["melee_damage_bonus_flat"] = opts->melee_damage_bonus_flat;
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lua_opts["skilldmgtaken_bonus_flat"] = opts->skilldmgtaken_bonus_flat;
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e["opts"] = lua_opts;
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}
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}
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void GetExtraAttackOptions(luabind::adl::object &ret, ExtraAttackOptions *opts) {
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if (opts) {
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auto luaOptsTable = ret["opts"];
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if (luabind::type(luaOptsTable) == LUA_TTABLE) {
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auto damage_percent = luaOptsTable["damage_percent"];
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auto damage_flat = luaOptsTable["damage_flat"];
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auto armor_pen_percent = luaOptsTable["armor_pen_percent"];
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auto armor_pen_flat = luaOptsTable["armor_pen_flat"];
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auto crit_percent = luaOptsTable["crit_percent"];
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auto crit_flat = luaOptsTable["crit_flat"];
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auto hate_percent = luaOptsTable["hate_percent"];
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auto hate_flat = luaOptsTable["hate_flat"];
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auto hit_chance = luaOptsTable["hit_chance"];
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auto melee_damage_bonus_flat = luaOptsTable["melee_damage_bonus_flat"];
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auto skilldmgtaken_bonus_flat = luaOptsTable["skilldmgtaken_bonus_flat"];
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if (luabind::type(damage_percent) == LUA_TNUMBER) {
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opts->damage_percent = luabind::object_cast<float>(damage_percent);
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}
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if (luabind::type(damage_flat) == LUA_TNUMBER) {
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opts->damage_flat = luabind::object_cast<int>(damage_flat);
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}
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if (luabind::type(armor_pen_percent) == LUA_TNUMBER) {
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opts->armor_pen_percent = luabind::object_cast<float>(armor_pen_percent);
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}
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if (luabind::type(armor_pen_flat) == LUA_TNUMBER) {
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opts->armor_pen_flat = luabind::object_cast<int>(armor_pen_flat);
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}
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if (luabind::type(crit_percent) == LUA_TNUMBER) {
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opts->crit_percent = luabind::object_cast<float>(crit_percent);
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}
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if (luabind::type(crit_flat) == LUA_TNUMBER) {
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opts->crit_flat = luabind::object_cast<float>(crit_flat);
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}
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if (luabind::type(hate_percent) == LUA_TNUMBER) {
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opts->hate_percent = luabind::object_cast<float>(hate_percent);
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}
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if (luabind::type(hate_flat) == LUA_TNUMBER) {
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opts->hate_flat = luabind::object_cast<int>(hate_flat);
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}
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if (luabind::type(hit_chance) == LUA_TNUMBER) {
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opts->hit_chance = luabind::object_cast<int>(hit_chance);
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}
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if (luabind::type(melee_damage_bonus_flat) == LUA_TNUMBER) {
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opts->melee_damage_bonus_flat = luabind::object_cast<int>(melee_damage_bonus_flat);
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}
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if (luabind::type(skilldmgtaken_bonus_flat) == LUA_TNUMBER) {
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opts->skilldmgtaken_bonus_flat = luabind::object_cast<int>(skilldmgtaken_bonus_flat);
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}
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}
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}
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}
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void LuaMod::UpdatePersonalFaction(Mob *self, int32 npc_value, int32 faction_id, int32 current_value, int32 temp, int32 this_faction_min, int32 this_faction_max, int32 &return_value, bool &ignore_default)
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{
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int start = lua_gettop(L);
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try {
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if (!m_has_update_personal_faction) {
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return;
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}
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lua_getfield(L, LUA_REGISTRYINDEX, package_name_.c_str());
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lua_getfield(L, -1, "UpdatePersonalFaction");
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Lua_Mob l_self(self);
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luabind::adl::object e = luabind::newtable(L);
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e["self"] = l_self;
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e["npc_value"] = npc_value;
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e["faction_id"] = faction_id;
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e["current_value"] = current_value;
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e["temp"] = temp;
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e["this_faction_min"] = this_faction_min;
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e["this_faction_max"] = this_faction_max;
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e.push(L);
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if (lua_pcall(L, 1, 1, 0)) {
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std::string error = lua_tostring(L, -1);
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parser_->AddError(error);
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lua_pop(L, 2);
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return;
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}
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if (lua_type(L, -1) == LUA_TTABLE) {
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luabind::adl::object ret(luabind::from_stack(L, -1));
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auto ignore_default_obj = ret["ignore_default"];
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if (luabind::type(ignore_default_obj) == LUA_TBOOLEAN) {
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ignore_default = ignore_default || luabind::object_cast<bool>(ignore_default_obj);
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}
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auto return_value_obj = ret["return_value"];
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if (luabind::type(return_value_obj) == LUA_TNUMBER) {
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return_value = luabind::object_cast<int64>(return_value_obj);
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}
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}
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}
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catch (std::exception &ex) {
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parser_->AddError(ex.what());
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}
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int end = lua_gettop(L);
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int n = end - start;
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if (n > 0) {
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lua_pop(L, n);
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}
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}
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void LuaMod::MeleeMitigation(Mob *self, Mob *attacker, DamageHitInfo &hit, ExtraAttackOptions *opts, bool &ignoreDefault) {
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int start = lua_gettop(L);
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try {
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if (!m_has_melee_mitigation) {
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return;
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}
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lua_getfield(L, LUA_REGISTRYINDEX, package_name_.c_str());
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lua_getfield(L, -1, "MeleeMitigation");
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Lua_Mob l_self(self);
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Lua_Mob l_other(attacker);
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luabind::adl::object e = luabind::newtable(L);
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e["self"] = l_self;
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e["other"] = l_other;
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PutDamageHitInfo(L, e, hit);
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PutExtraAttackOptions(L, e, opts);
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e.push(L);
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if (lua_pcall(L, 1, 1, 0)) {
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std::string error = lua_tostring(L, -1);
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parser_->AddError(error);
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lua_pop(L, 2);
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return;
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}
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if (lua_type(L, -1) == LUA_TTABLE) {
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luabind::adl::object ret(luabind::from_stack(L, -1));
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auto IgnoreDefaultObj = ret["IgnoreDefault"];
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if (luabind::type(IgnoreDefaultObj) == LUA_TBOOLEAN) {
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ignoreDefault = ignoreDefault || luabind::object_cast<bool>(IgnoreDefaultObj);
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}
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GetDamageHitInfo(ret, hit);
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GetExtraAttackOptions(ret, opts);
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}
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}
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catch (std::exception &ex) {
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parser_->AddError(ex.what());
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}
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int end = lua_gettop(L);
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int n = end - start;
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if (n > 0) {
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lua_pop(L, n);
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}
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}
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void LuaMod::ApplyDamageTable(Mob *self, DamageHitInfo &hit, bool &ignoreDefault) {
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int start = lua_gettop(L);
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try {
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if (!m_has_apply_damage_table) {
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return;
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}
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lua_getfield(L, LUA_REGISTRYINDEX, package_name_.c_str());
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lua_getfield(L, -1, "ApplyDamageTable");
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Lua_Mob l_self(self);
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luabind::adl::object e = luabind::newtable(L);
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e["self"] = l_self;
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PutDamageHitInfo(L, e, hit);
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e.push(L);
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if (lua_pcall(L, 1, 1, 0)) {
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std::string error = lua_tostring(L, -1);
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parser_->AddError(error);
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lua_pop(L, 2);
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return;
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}
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if (lua_type(L, -1) == LUA_TTABLE) {
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luabind::adl::object ret(luabind::from_stack(L, -1));
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auto IgnoreDefaultObj = ret["IgnoreDefault"];
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if (luabind::type(IgnoreDefaultObj) == LUA_TBOOLEAN) {
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ignoreDefault = ignoreDefault || luabind::object_cast<bool>(IgnoreDefaultObj);
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}
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GetDamageHitInfo(ret, hit);
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}
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}
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catch (std::exception &ex) {
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parser_->AddError(ex.what());
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}
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int end = lua_gettop(L);
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int n = end - start;
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if (n > 0) {
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lua_pop(L, n);
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}
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}
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void LuaMod::AvoidDamage(Mob *self, Mob *other, DamageHitInfo &hit, bool &returnValue, bool &ignoreDefault) {
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int start = lua_gettop(L);
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try {
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if (!m_has_avoid_damage) {
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return;
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}
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lua_getfield(L, LUA_REGISTRYINDEX, package_name_.c_str());
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lua_getfield(L, -1, "AvoidDamage");
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Lua_Mob l_self(self);
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Lua_Mob l_other(other);
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luabind::adl::object e = luabind::newtable(L);
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e["self"] = l_self;
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e["other"] = l_other;
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PutDamageHitInfo(L, e, hit);
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e.push(L);
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if (lua_pcall(L, 1, 1, 0)) {
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std::string error = lua_tostring(L, -1);
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parser_->AddError(error);
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lua_pop(L, 2);
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return;
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}
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if (lua_type(L, -1) == LUA_TTABLE) {
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luabind::adl::object ret(luabind::from_stack(L, -1));
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auto IgnoreDefaultObj = ret["IgnoreDefault"];
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if (luabind::type(IgnoreDefaultObj) == LUA_TBOOLEAN) {
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ignoreDefault = ignoreDefault || luabind::object_cast<bool>(IgnoreDefaultObj);
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}
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auto returnValueObj = ret["ReturnValue"];
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if (luabind::type(returnValueObj) == LUA_TBOOLEAN) {
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returnValue = luabind::object_cast<bool>(returnValueObj);
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}
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GetDamageHitInfo(ret, hit);
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}
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}
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catch (std::exception &ex) {
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parser_->AddError(ex.what());
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}
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int end = lua_gettop(L);
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int n = end - start;
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if (n > 0) {
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lua_pop(L, n);
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}
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}
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void LuaMod::CheckHitChance(Mob *self, Mob* other, DamageHitInfo &hit, bool &returnValue, bool &ignoreDefault) {
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int start = lua_gettop(L);
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try {
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if (!m_has_check_hit_chance) {
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return;
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}
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lua_getfield(L, LUA_REGISTRYINDEX, package_name_.c_str());
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lua_getfield(L, -1, "CheckHitChance");
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Lua_Mob l_self(self);
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Lua_Mob l_other(other);
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luabind::adl::object e = luabind::newtable(L);
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e["self"] = l_self;
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e["other"] = l_other;
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PutDamageHitInfo(L, e, hit);
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e.push(L);
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if (lua_pcall(L, 1, 1, 0)) {
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std::string error = lua_tostring(L, -1);
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parser_->AddError(error);
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lua_pop(L, 2);
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return;
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}
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if (lua_type(L, -1) == LUA_TTABLE) {
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luabind::adl::object ret(luabind::from_stack(L, -1));
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auto IgnoreDefaultObj = ret["IgnoreDefault"];
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if (luabind::type(IgnoreDefaultObj) == LUA_TBOOLEAN) {
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ignoreDefault = ignoreDefault || luabind::object_cast<bool>(IgnoreDefaultObj);
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}
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auto returnValueObj = ret["ReturnValue"];
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if (luabind::type(returnValueObj) == LUA_TBOOLEAN) {
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returnValue = luabind::object_cast<bool>(returnValueObj);
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}
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GetDamageHitInfo(ret, hit);
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}
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}
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catch (std::exception &ex) {
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parser_->AddError(ex.what());
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}
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int end = lua_gettop(L);
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int n = end - start;
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if (n > 0) {
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lua_pop(L, n);
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}
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}
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void LuaMod::CommonOutgoingHitSuccess(Mob *self, Mob *other, DamageHitInfo &hit, ExtraAttackOptions *opts, bool &ignoreDefault)
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{
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int start = lua_gettop(L);
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try {
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if (!m_has_common_outgoing_hit_success) {
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return;
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}
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lua_getfield(L, LUA_REGISTRYINDEX, package_name_.c_str());
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lua_getfield(L, -1, "CommonOutgoingHitSuccess");
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Lua_Mob l_self(self);
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Lua_Mob l_other(other);
|
|
luabind::adl::object e = luabind::newtable(L);
|
|
e["self"] = l_self;
|
|
e["other"] = l_other;
|
|
|
|
PutDamageHitInfo(L, e, hit);
|
|
PutExtraAttackOptions(L, e, opts);
|
|
e.push(L);
|
|
|
|
if (lua_pcall(L, 1, 1, 0)) {
|
|
std::string error = lua_tostring(L, -1);
|
|
parser_->AddError(error);
|
|
lua_pop(L, 2);
|
|
return;
|
|
}
|
|
|
|
if (lua_type(L, -1) == LUA_TTABLE) {
|
|
luabind::adl::object ret(luabind::from_stack(L, -1));
|
|
auto IgnoreDefaultObj = ret["IgnoreDefault"];
|
|
if (luabind::type(IgnoreDefaultObj) == LUA_TBOOLEAN) {
|
|
ignoreDefault = ignoreDefault || luabind::object_cast<bool>(IgnoreDefaultObj);
|
|
}
|
|
|
|
GetDamageHitInfo(ret, hit);
|
|
GetExtraAttackOptions(ret, opts);
|
|
}
|
|
}
|
|
catch (std::exception &ex) {
|
|
parser_->AddError(ex.what());
|
|
}
|
|
|
|
int end = lua_gettop(L);
|
|
int n = end - start;
|
|
if (n > 0) {
|
|
lua_pop(L, n);
|
|
}
|
|
}
|
|
|
|
void LuaMod::TryCriticalHit(Mob *self, Mob *defender, DamageHitInfo &hit, ExtraAttackOptions *opts, bool &ignoreDefault) {
|
|
int start = lua_gettop(L);
|
|
|
|
try {
|
|
if (!m_has_try_critical_hit) {
|
|
return;
|
|
}
|
|
|
|
lua_getfield(L, LUA_REGISTRYINDEX, package_name_.c_str());
|
|
lua_getfield(L, -1, "TryCriticalHit");
|
|
|
|
Lua_Mob l_self(self);
|
|
Lua_Mob l_other(defender);
|
|
luabind::adl::object e = luabind::newtable(L);
|
|
e["self"] = l_self;
|
|
e["other"] = l_other;
|
|
|
|
PutDamageHitInfo(L, e, hit);
|
|
PutExtraAttackOptions(L, e, opts);
|
|
e.push(L);
|
|
|
|
if (lua_pcall(L, 1, 1, 0)) {
|
|
std::string error = lua_tostring(L, -1);
|
|
parser_->AddError(error);
|
|
lua_pop(L, 2);
|
|
return;
|
|
}
|
|
|
|
if (lua_type(L, -1) == LUA_TTABLE) {
|
|
luabind::adl::object ret(luabind::from_stack(L, -1));
|
|
auto IgnoreDefaultObj = ret["IgnoreDefault"];
|
|
if (luabind::type(IgnoreDefaultObj) == LUA_TBOOLEAN) {
|
|
ignoreDefault = ignoreDefault || luabind::object_cast<bool>(IgnoreDefaultObj);
|
|
}
|
|
|
|
GetDamageHitInfo(ret, hit);
|
|
GetExtraAttackOptions(ret, opts);
|
|
}
|
|
}
|
|
catch (std::exception &ex) {
|
|
parser_->AddError(ex.what());
|
|
}
|
|
|
|
int end = lua_gettop(L);
|
|
int n = end - start;
|
|
if (n > 0) {
|
|
lua_pop(L, n);
|
|
}
|
|
}
|
|
|
|
void LuaMod::GetRequiredAAExperience(Client *self, uint32 &returnValue, bool &ignoreDefault)
|
|
{
|
|
int start = lua_gettop(L);
|
|
|
|
try {
|
|
if (!m_has_get_required_aa_experience) {
|
|
return;
|
|
}
|
|
|
|
lua_getfield(L, LUA_REGISTRYINDEX, package_name_.c_str());
|
|
lua_getfield(L, -1, "GetRequiredAAExperience");
|
|
|
|
Lua_Client l_self(self);
|
|
luabind::adl::object e = luabind::newtable(L);
|
|
e["self"] = l_self;
|
|
e.push(L);
|
|
|
|
if (lua_pcall(L, 1, 1, 0)) {
|
|
std::string error = lua_tostring(L, -1);
|
|
parser_->AddError(error);
|
|
lua_pop(L, 2);
|
|
return;
|
|
}
|
|
|
|
if (lua_type(L, -1) == LUA_TTABLE) {
|
|
luabind::adl::object ret(luabind::from_stack(L, -1));
|
|
auto IgnoreDefaultObj = ret["IgnoreDefault"];
|
|
if (luabind::type(IgnoreDefaultObj) == LUA_TBOOLEAN) {
|
|
ignoreDefault = ignoreDefault || luabind::object_cast<bool>(IgnoreDefaultObj);
|
|
}
|
|
|
|
auto returnValueObj = ret["ReturnValue"];
|
|
if (luabind::type(returnValueObj) == LUA_TNUMBER) {
|
|
returnValue = luabind::object_cast<uint32>(returnValueObj);
|
|
}
|
|
}
|
|
}
|
|
catch (std::exception &ex) {
|
|
parser_->AddError(ex.what());
|
|
}
|
|
|
|
int end = lua_gettop(L);
|
|
int n = end - start;
|
|
if (n > 0) {
|
|
lua_pop(L, n);
|
|
}
|
|
}
|
|
|
|
void LuaMod::GetEXPForLevel(Client *self, uint16 level, uint32 &returnValue, bool &ignoreDefault) {
|
|
int start = lua_gettop(L);
|
|
|
|
try {
|
|
if (!m_has_get_exp_for_level) {
|
|
return;
|
|
}
|
|
|
|
lua_getfield(L, LUA_REGISTRYINDEX, package_name_.c_str());
|
|
lua_getfield(L, -1, "GetEXPForLevel");
|
|
|
|
Lua_Client l_self(self);
|
|
luabind::adl::object e = luabind::newtable(L);
|
|
e["self"] = l_self;
|
|
e["level"] = level;
|
|
e.push(L);
|
|
|
|
if (lua_pcall(L, 1, 1, 0)) {
|
|
std::string error = lua_tostring(L, -1);
|
|
parser_->AddError(error);
|
|
lua_pop(L, 2);
|
|
return;
|
|
}
|
|
|
|
if (lua_type(L, -1) == LUA_TTABLE) {
|
|
luabind::adl::object ret(luabind::from_stack(L, -1));
|
|
auto IgnoreDefaultObj = ret["IgnoreDefault"];
|
|
if (luabind::type(IgnoreDefaultObj) == LUA_TBOOLEAN) {
|
|
ignoreDefault = ignoreDefault || luabind::object_cast<bool>(IgnoreDefaultObj);
|
|
}
|
|
|
|
auto returnValueObj = ret["ReturnValue"];
|
|
if (luabind::type(returnValueObj) == LUA_TNUMBER) {
|
|
returnValue = luabind::object_cast<uint32>(returnValueObj);
|
|
}
|
|
}
|
|
}
|
|
catch (std::exception &ex) {
|
|
parser_->AddError(ex.what());
|
|
}
|
|
|
|
int end = lua_gettop(L);
|
|
int n = end - start;
|
|
if (n > 0) {
|
|
lua_pop(L, n);
|
|
}
|
|
}
|
|
|
|
|
|
void LuaMod::SetEXP(Mob *self, ExpSource exp_source, uint64 current_exp, uint64 set_exp, bool is_rezz_exp, uint64 &return_value, bool &ignore_default)
|
|
{
|
|
int start = lua_gettop(L);
|
|
|
|
try {
|
|
if (!m_has_set_exp) {
|
|
return;
|
|
}
|
|
|
|
lua_getfield(L, LUA_REGISTRYINDEX, package_name_.c_str());
|
|
lua_getfield(L, -1, "SetEXP");
|
|
|
|
Lua_Mob l_self(self);
|
|
luabind::adl::object e = luabind::newtable(L);
|
|
e["self"] = l_self;
|
|
e["exp_source"] = exp_source;
|
|
e["current_exp"] = current_exp;
|
|
e["set_exp"] = set_exp;
|
|
e["is_rezz_exp"] = is_rezz_exp;
|
|
|
|
e.push(L);
|
|
|
|
if (lua_pcall(L, 1, 1, 0)) {
|
|
std::string error = lua_tostring(L, -1);
|
|
parser_->AddError(error);
|
|
lua_pop(L, 2);
|
|
return;
|
|
}
|
|
|
|
if (lua_type(L, -1) == LUA_TTABLE) {
|
|
luabind::adl::object ret(luabind::from_stack(L, -1));
|
|
auto ignore_default_obj = ret["ignore_default"];
|
|
if (luabind::type(ignore_default_obj) == LUA_TBOOLEAN) {
|
|
ignore_default = ignore_default || luabind::object_cast<bool>(ignore_default_obj);
|
|
}
|
|
|
|
auto return_value_obj = ret["return_value"];
|
|
if (luabind::type(return_value_obj) == LUA_TNUMBER) {
|
|
return_value = luabind::object_cast<int64>(return_value_obj);
|
|
}
|
|
}
|
|
}
|
|
catch (std::exception &ex) {
|
|
parser_->AddError(ex.what());
|
|
}
|
|
|
|
int end = lua_gettop(L);
|
|
int n = end - start;
|
|
if (n > 0) {
|
|
lua_pop(L, n);
|
|
}
|
|
}
|
|
|
|
void LuaMod::SetAAEXP(Mob *self, ExpSource exp_source, uint64 current_aa_exp, uint64 set_aa_exp, bool is_rezz_exp, uint64 &return_value, bool &ignore_default)
|
|
{
|
|
int start = lua_gettop(L);
|
|
|
|
try {
|
|
if (!m_has_set_aa_exp) {
|
|
return;
|
|
}
|
|
|
|
lua_getfield(L, LUA_REGISTRYINDEX, package_name_.c_str());
|
|
lua_getfield(L, -1, "SetAAEXP");
|
|
|
|
Lua_Mob l_self(self);
|
|
luabind::adl::object e = luabind::newtable(L);
|
|
e["self"] = l_self;
|
|
e["exp_source"] = exp_source;
|
|
e["current_aa_exp"] = current_aa_exp;
|
|
e["set_aa_exp"] = set_aa_exp;
|
|
e["is_rezz_exp"] = is_rezz_exp;
|
|
|
|
e.push(L);
|
|
|
|
if (lua_pcall(L, 1, 1, 0)) {
|
|
std::string error = lua_tostring(L, -1);
|
|
parser_->AddError(error);
|
|
lua_pop(L, 2);
|
|
return;
|
|
}
|
|
|
|
if (lua_type(L, -1) == LUA_TTABLE) {
|
|
luabind::adl::object ret(luabind::from_stack(L, -1));
|
|
auto ignore_default_obj = ret["ignore_default"];
|
|
if (luabind::type(ignore_default_obj) == LUA_TBOOLEAN) {
|
|
ignore_default = ignore_default || luabind::object_cast<bool>(ignore_default_obj);
|
|
}
|
|
|
|
auto return_value_obj = ret["return_value"];
|
|
if (luabind::type(return_value_obj) == LUA_TNUMBER) {
|
|
return_value = luabind::object_cast<int64>(return_value_obj);
|
|
}
|
|
}
|
|
}
|
|
catch (std::exception &ex) {
|
|
parser_->AddError(ex.what());
|
|
}
|
|
|
|
int end = lua_gettop(L);
|
|
int n = end - start;
|
|
if (n > 0) {
|
|
lua_pop(L, n);
|
|
}
|
|
}
|
|
|
|
void LuaMod::GetExperienceForKill(Client *self, Mob *against, uint64 &returnValue, bool &ignoreDefault)
|
|
{
|
|
int start = lua_gettop(L);
|
|
|
|
try {
|
|
if (!m_has_get_experience_for_kill) {
|
|
return;
|
|
}
|
|
|
|
lua_getfield(L, LUA_REGISTRYINDEX, package_name_.c_str());
|
|
lua_getfield(L, -1, "GetExperienceForKill");
|
|
|
|
Lua_Client l_self(self);
|
|
Lua_Mob l_other(against);
|
|
luabind::adl::object e = luabind::newtable(L);
|
|
e["self"] = l_self;
|
|
e["other"] = l_other;
|
|
e.push(L);
|
|
|
|
if (lua_pcall(L, 1, 1, 0)) {
|
|
std::string error = lua_tostring(L, -1);
|
|
parser_->AddError(error);
|
|
lua_pop(L, 2);
|
|
return;
|
|
}
|
|
|
|
if (lua_type(L, -1) == LUA_TTABLE) {
|
|
luabind::adl::object ret(luabind::from_stack(L, -1));
|
|
auto IgnoreDefaultObj = ret["IgnoreDefault"];
|
|
if (luabind::type(IgnoreDefaultObj) == LUA_TBOOLEAN) {
|
|
ignoreDefault = ignoreDefault || luabind::object_cast<bool>(IgnoreDefaultObj);
|
|
}
|
|
|
|
auto returnValueObj = ret["ReturnValue"];
|
|
if (luabind::type(returnValueObj) == LUA_TNUMBER) {
|
|
returnValue = luabind::object_cast<uint64>(returnValueObj);
|
|
}
|
|
}
|
|
}
|
|
catch (std::exception &ex) {
|
|
parser_->AddError(ex.what());
|
|
}
|
|
|
|
int end = lua_gettop(L);
|
|
int n = end - start;
|
|
if (n > 0) {
|
|
lua_pop(L, n);
|
|
}
|
|
}
|
|
|
|
void LuaMod::IsImmuneToSpell(Mob *self, Mob* caster, uint16 spell_id, bool &return_value, bool &ignore_default)
|
|
{
|
|
int start = lua_gettop(L);
|
|
|
|
try {
|
|
if (!m_has_is_immune_to_spell) {
|
|
return;
|
|
}
|
|
|
|
lua_getfield(L, LUA_REGISTRYINDEX, package_name_.c_str());
|
|
lua_getfield(L, -1, "IsImmuneToSpell");
|
|
|
|
Lua_Mob l_self(self);
|
|
Lua_Mob l_other(caster);
|
|
luabind::adl::object e = luabind::newtable(L);
|
|
e["self"] = l_self;
|
|
e["caster"] = l_other;
|
|
e["spell_id"] = spell_id;
|
|
|
|
e.push(L);
|
|
|
|
if (lua_pcall(L, 1, 1, 0)) {
|
|
std::string error = lua_tostring(L, -1);
|
|
parser_->AddError(error);
|
|
lua_pop(L, 2);
|
|
return;
|
|
}
|
|
|
|
if (lua_type(L, -1) == LUA_TTABLE) {
|
|
luabind::adl::object ret(luabind::from_stack(L, -1));
|
|
auto ignore_default_obj = ret["ignore_default"];
|
|
if (luabind::type(ignore_default_obj) == LUA_TBOOLEAN) {
|
|
ignore_default = ignore_default || luabind::object_cast<bool>(ignore_default_obj);
|
|
}
|
|
|
|
auto return_value_obj = ret["return_value"];
|
|
if (luabind::type(return_value_obj) == LUA_TBOOLEAN) {
|
|
return_value = luabind::object_cast<bool>(return_value_obj);
|
|
}
|
|
}
|
|
}
|
|
catch (std::exception &ex) {
|
|
parser_->AddError(ex.what());
|
|
}
|
|
|
|
int end = lua_gettop(L);
|
|
int n = end - start;
|
|
if (n > 0) {
|
|
lua_pop(L, n);
|
|
}
|
|
}
|
|
|
|
void LuaMod::CalcSpellEffectValue_formula(Mob *self, uint32 formula, int64 base_value, int64 max_value, int caster_level, uint16 spell_id, int ticsremaining, int64 &returnValue, bool &ignoreDefault)
|
|
{
|
|
int start = lua_gettop(L);
|
|
int64 retval = 0;
|
|
|
|
try {
|
|
if (!m_has_calc_spell_effect_value_formula) {
|
|
return;
|
|
}
|
|
|
|
lua_getfield(L, LUA_REGISTRYINDEX, package_name_.c_str());
|
|
lua_getfield(L, -1, "CalcSpellEffectValue_formula");
|
|
|
|
Lua_Mob l_self(self);
|
|
luabind::adl::object e = luabind::newtable(L);
|
|
e["self"] = l_self;
|
|
e["formula"] = formula;
|
|
e["base_value"] = base_value;
|
|
e["max_value"] = max_value;
|
|
e["caster_level"] = caster_level;
|
|
e["spell_id"] = spell_id;
|
|
e["ticsremaining"] = ticsremaining;
|
|
e.push(L);
|
|
|
|
if (lua_pcall(L, 1, 1, 0)) {
|
|
std::string error = lua_tostring(L, -1);
|
|
parser_->AddError(error);
|
|
lua_pop(L, 2);
|
|
return;
|
|
}
|
|
|
|
if (lua_type(L, -1) == LUA_TTABLE) {
|
|
luabind::adl::object ret(luabind::from_stack(L, -1));
|
|
auto IgnoreDefaultObj = ret["IgnoreDefault"];
|
|
if (luabind::type(IgnoreDefaultObj) == LUA_TBOOLEAN) {
|
|
ignoreDefault = ignoreDefault || luabind::object_cast<bool>(IgnoreDefaultObj);
|
|
}
|
|
|
|
auto returnValueObj = ret["ReturnValue"];
|
|
if (luabind::type(returnValueObj) == LUA_TNUMBER) {
|
|
returnValue = luabind::object_cast<int64>(returnValueObj);
|
|
}
|
|
}
|
|
}
|
|
catch (std::exception &ex) {
|
|
parser_->AddError(ex.what());
|
|
}
|
|
|
|
int end = lua_gettop(L);
|
|
int n = end - start;
|
|
if (n > 0) {
|
|
lua_pop(L, n);
|
|
}
|
|
}
|
|
|
|
|
|
void LuaMod::RegisterBug(Client *self, BaseBugReportsRepository::BugReports bug, bool &ignore_default)
|
|
{
|
|
int start = lua_gettop(L);
|
|
|
|
try {
|
|
if (!m_has_register_bug) {
|
|
return;
|
|
}
|
|
|
|
lua_getfield(L, LUA_REGISTRYINDEX, package_name_.c_str());
|
|
lua_getfield(L, -1, "RegisterBug");
|
|
|
|
Lua_Client l_self(self);
|
|
luabind::adl::object e = luabind::newtable(L);
|
|
e["self"] = l_self;
|
|
e["zone"] = bug.zone;
|
|
e["client_version_id"] = bug.client_version_id;
|
|
e["client_version_name"] = bug.client_version_name;
|
|
e["account_id"] = bug.account_id;
|
|
e["character_id"] = bug.character_id;
|
|
e["character_name"] = bug.character_name;
|
|
e["reporter_spoof"] = bug.reporter_spoof;
|
|
e["category_id"] = bug.category_id;
|
|
e["category_name"] = bug.category_name;
|
|
e["reporter_name"] = bug.reporter_name;
|
|
e["ui_path"] = bug.ui_path;
|
|
e["pos_x"] = bug.pos_x;
|
|
e["pos_y"] = bug.pos_y;
|
|
e["pos_z"] = bug.pos_z;
|
|
e["heading"] = bug.heading;
|
|
e["time_played"] = bug.time_played;
|
|
e["target_id"] = bug.target_id;
|
|
e["target_name"] = bug.target_name;
|
|
e["optional_info_mask"] = bug.optional_info_mask;
|
|
e["_can_duplicate"] = bug._can_duplicate;
|
|
e["_crash_bug"] = bug._crash_bug;
|
|
e["_target_info"] = bug._target_info;
|
|
e["_character_flags"] = bug._character_flags;
|
|
e["_unknown_value"] = bug._unknown_value;
|
|
e["bug_report"] = bug.bug_report;
|
|
e["system_info"] = bug.system_info;
|
|
|
|
e.push(L);
|
|
|
|
if (lua_pcall(L, 1, 1, 0)) {
|
|
std::string error = lua_tostring(L, -1);
|
|
parser_->AddError(error);
|
|
lua_pop(L, 2);
|
|
return;
|
|
}
|
|
|
|
if (lua_type(L, -1) == LUA_TTABLE) {
|
|
luabind::adl::object ret(luabind::from_stack(L, -1));
|
|
auto ignore_default_obj = ret["ignore_default"];
|
|
if (luabind::type(ignore_default_obj) == LUA_TBOOLEAN) {
|
|
ignore_default = ignore_default || luabind::object_cast<bool>(ignore_default_obj);
|
|
}
|
|
}
|
|
}
|
|
catch (std::exception &ex) {
|
|
parser_->AddError(ex.what());
|
|
}
|
|
|
|
int end = lua_gettop(L);
|
|
int n = end - start;
|
|
if (n > 0) {
|
|
lua_pop(L, n);
|
|
}
|
|
}
|
|
|
|
|
|
void LuaMod::CommonDamage(Mob *self, Mob* attacker, int64 value, uint16 spell_id, int skill_used, bool avoidable, int8 buff_slot, bool buff_tic, int special, int64 &return_value, bool &ignore_default)
|
|
{
|
|
int start = lua_gettop(L);
|
|
|
|
try {
|
|
if (!m_has_common_damage) {
|
|
return;
|
|
}
|
|
|
|
lua_getfield(L, LUA_REGISTRYINDEX, package_name_.c_str());
|
|
lua_getfield(L, -1, "CommonDamage");
|
|
|
|
Lua_Mob l_self(self);
|
|
Lua_Mob l_other(attacker);
|
|
luabind::adl::object e = luabind::newtable(L);
|
|
e["self"] = l_self;
|
|
e["attacker"] = l_other;
|
|
e["value"] = value;
|
|
e["spell_id"] = spell_id;
|
|
e["skill_used"] = skill_used;
|
|
e["avoidable"] = avoidable;
|
|
e["buff_slot"] = buff_slot;
|
|
e["buff_tic"] = buff_tic;
|
|
e["special"] = special;
|
|
|
|
e.push(L);
|
|
|
|
if (lua_pcall(L, 1, 1, 0)) {
|
|
std::string error = lua_tostring(L, -1);
|
|
parser_->AddError(error);
|
|
lua_pop(L, 2);
|
|
return;
|
|
}
|
|
|
|
if (lua_type(L, -1) == LUA_TTABLE) {
|
|
luabind::adl::object ret(luabind::from_stack(L, -1));
|
|
auto ignore_default_obj = ret["ignore_default"];
|
|
if (luabind::type(ignore_default_obj) == LUA_TBOOLEAN) {
|
|
ignore_default = ignore_default || luabind::object_cast<bool>(ignore_default_obj);
|
|
}
|
|
|
|
auto return_value_obj = ret["return_value"];
|
|
if (luabind::type(return_value_obj) == LUA_TNUMBER) {
|
|
return_value = luabind::object_cast<int64>(return_value_obj);
|
|
}
|
|
}
|
|
}
|
|
catch (std::exception &ex) {
|
|
parser_->AddError(ex.what());
|
|
}
|
|
|
|
int end = lua_gettop(L);
|
|
int n = end - start;
|
|
if (n > 0) {
|
|
lua_pop(L, n);
|
|
}
|
|
}
|
|
|
|
|
|
void LuaMod::HealDamage(Mob *self, Mob* caster, uint64 value, uint16 spell_id, uint64 &return_value, bool &ignore_default)
|
|
{
|
|
int start = lua_gettop(L);
|
|
|
|
try {
|
|
if (!m_has_heal_damage) {
|
|
return;
|
|
}
|
|
|
|
lua_getfield(L, LUA_REGISTRYINDEX, package_name_.c_str());
|
|
lua_getfield(L, -1, "HealDamage");
|
|
|
|
Lua_Mob l_self(self);
|
|
Lua_Mob l_other(caster);
|
|
luabind::adl::object e = luabind::newtable(L);
|
|
e["self"] = l_self;
|
|
e["caster"] = l_other;
|
|
e["value"] = value;
|
|
e["spell_id"] = spell_id;
|
|
|
|
e.push(L);
|
|
|
|
if (lua_pcall(L, 1, 1, 0)) {
|
|
std::string error = lua_tostring(L, -1);
|
|
parser_->AddError(error);
|
|
lua_pop(L, 2);
|
|
return;
|
|
}
|
|
|
|
if (lua_type(L, -1) == LUA_TTABLE) {
|
|
luabind::adl::object ret(luabind::from_stack(L, -1));
|
|
auto ignore_default_obj = ret["ignore_default"];
|
|
if (luabind::type(ignore_default_obj) == LUA_TBOOLEAN) {
|
|
ignore_default = ignore_default || luabind::object_cast<bool>(ignore_default_obj);
|
|
}
|
|
|
|
auto return_value_obj = ret["return_value"];
|
|
if (luabind::type(return_value_obj) == LUA_TNUMBER) {
|
|
return_value = luabind::object_cast<int64>(return_value_obj);
|
|
}
|
|
}
|
|
}
|
|
catch (std::exception &ex) {
|
|
parser_->AddError(ex.what());
|
|
}
|
|
|
|
int end = lua_gettop(L);
|
|
int n = end - start;
|
|
if (n > 0) {
|
|
lua_pop(L, n);
|
|
}
|
|
}
|
|
#endif
|