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* Add database quest API API functions are named to be similar to LuaSQL and perl DBI New connections are made for Database objects. These can either use credentials from the server eqemu_config or manual connections. * Add option to use zone db connections
215 lines
5.5 KiB
C++
215 lines
5.5 KiB
C++
#ifdef LUA_EQEMU
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#include "lua_database.h"
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#include "zonedb.h"
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#include <luabind/luabind.hpp>
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#include <luabind/adopt_policy.hpp>
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// Luabind adopts the PreparedStmt wrapper object allocated with new and deletes it via GC
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// Lua GC is non-deterministic so handles should be closed explicitly to free db resources
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// Script errors/exceptions will hold resources until GC deletes the wrapper object
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Lua_MySQLPreparedStmt* Lua_Database::Prepare(lua_State* L, std::string query)
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{
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return m_db ? new Lua_MySQLPreparedStmt(L, m_db->Prepare(std::move(query))) : nullptr;
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}
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void Lua_Database::Close()
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{
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m_db.reset();
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}
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// ---------------------------------------------------------------------------
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void Lua_MySQLPreparedStmt::Close()
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{
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m_stmt.reset();
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}
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void Lua_MySQLPreparedStmt::Execute(lua_State* L)
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{
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if (m_stmt)
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{
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m_res = m_stmt->Execute();
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}
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}
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void Lua_MySQLPreparedStmt::Execute(lua_State* L, luabind::object args)
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{
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if (m_stmt)
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{
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std::vector<mysql::PreparedStmt::param_t> inputs;
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// iterate table until nil like ipairs to guarantee traversal order
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for (int i = 1, type; (type = luabind::type(args[i])) != LUA_TNIL; ++i)
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{
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switch (type)
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{
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case LUA_TBOOLEAN:
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inputs.emplace_back(luabind::object_cast<bool>(args[i]));
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break;
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case LUA_TNUMBER: // all numbers are doubles in lua before 5.3
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inputs.emplace_back(luabind::object_cast<lua_Number>(args[i]));
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break;
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case LUA_TSTRING:
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inputs.emplace_back(luabind::object_cast<const char*>(args[i]));
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break;
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case LUA_TTABLE: // let tables substitute for null since nils can't exist
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inputs.emplace_back(nullptr);
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break;
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default:
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break;
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}
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}
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m_res = m_stmt->Execute(inputs);
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}
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}
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void Lua_MySQLPreparedStmt::SetOptions(luabind::object table)
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{
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if (m_stmt)
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{
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mysql::StmtOptions opts = m_stmt->GetOptions();
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if (luabind::type(table["buffer_results"]) == LUA_TBOOLEAN)
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{
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opts.buffer_results = luabind::object_cast<bool>(table["buffer_results"]);
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}
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if (luabind::type(table["use_max_length"]) == LUA_TBOOLEAN)
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{
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opts.use_max_length = luabind::object_cast<bool>(table["use_max_length"]);
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}
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m_stmt->SetOptions(opts);
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}
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}
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static void PushValue(lua_State* L, const mysql::StmtColumn& col)
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{
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if (col.IsNull())
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{
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lua_pushnil(L); // clear entry in cache from any previous row
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return;
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}
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// 64-bit ints are pushed as strings since lua 5.1 only has 53-bit precision
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switch (col.Type())
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{
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case MYSQL_TYPE_TINY:
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case MYSQL_TYPE_SHORT:
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case MYSQL_TYPE_INT24:
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case MYSQL_TYPE_LONG:
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case MYSQL_TYPE_FLOAT:
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case MYSQL_TYPE_DOUBLE:
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lua_pushnumber(L, col.Get<lua_Number>().value());
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break;
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case MYSQL_TYPE_LONGLONG:
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case MYSQL_TYPE_BIT:
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case MYSQL_TYPE_TIME:
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case MYSQL_TYPE_DATE:
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case MYSQL_TYPE_DATETIME:
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case MYSQL_TYPE_TIMESTAMP:
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{
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std::string str = col.GetStr().value();
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lua_pushlstring(L, str.data(), str.size());
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}
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break;
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default: // string types, push raw buffer to avoid copy
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{
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std::string_view str = col.GetStrView().value();
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lua_pushlstring(L, str.data(), str.size());
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}
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break;
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}
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}
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luabind::object Lua_MySQLPreparedStmt::FetchArray(lua_State* L)
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{
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auto row = m_stmt ? m_stmt->Fetch() : mysql::StmtRow();
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if (!row)
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{
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return luabind::object();
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}
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// perf: bypass luabind operator[]
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m_row_array.push(L);
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for (const mysql::StmtColumn& col : row)
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{
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PushValue(L, col);
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lua_rawseti(L, -2, col.Index() + 1);
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}
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lua_pop(L, 1);
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return m_row_array;
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}
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luabind::object Lua_MySQLPreparedStmt::FetchHash(lua_State* L)
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{
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auto row = m_stmt ? m_stmt->Fetch() : mysql::StmtRow();
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if (!row)
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{
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return luabind::object();
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}
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// perf: bypass luabind operator[]
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m_row_hash.push(L);
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for (const mysql::StmtColumn& col : row)
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{
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PushValue(L, col);
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lua_setfield(L, -2, col.Name().c_str());
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}
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lua_pop(L, 1);
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return m_row_hash;
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}
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int Lua_MySQLPreparedStmt::ColumnCount()
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{
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return m_res.ColumnCount();
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}
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uint64_t Lua_MySQLPreparedStmt::LastInsertID()
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{
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return m_res.LastInsertID();
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}
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uint64_t Lua_MySQLPreparedStmt::RowCount()
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{
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return m_res.RowCount();
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}
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uint64_t Lua_MySQLPreparedStmt::RowsAffected()
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{
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return m_res.RowsAffected();
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}
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luabind::scope lua_register_database()
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{
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return luabind::class_<Lua_Database>("Database")
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.enum_("constants")
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[(
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luabind::value("Default", static_cast<int>(QuestDB::Connection::Default)),
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luabind::value("Content", static_cast<int>(QuestDB::Connection::Content))
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)]
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.def(luabind::constructor<>())
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.def(luabind::constructor<QuestDB::Connection>())
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.def(luabind::constructor<QuestDB::Connection, bool>())
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.def(luabind::constructor<const char*, const char*, const char*, const char*, uint32_t>())
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.def("close", &Lua_Database::Close)
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.def("prepare", &Lua_Database::Prepare, luabind::adopt(luabind::result)),
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luabind::class_<Lua_MySQLPreparedStmt>("MySQLPreparedStmt")
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.def("close", &Lua_MySQLPreparedStmt::Close)
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.def("execute", static_cast<void(Lua_MySQLPreparedStmt::*)(lua_State*)>(&Lua_MySQLPreparedStmt::Execute))
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.def("execute", static_cast<void(Lua_MySQLPreparedStmt::*)(lua_State*, luabind::object)>(&Lua_MySQLPreparedStmt::Execute))
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.def("fetch", &Lua_MySQLPreparedStmt::FetchArray)
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.def("fetch_array", &Lua_MySQLPreparedStmt::FetchArray)
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.def("fetch_hash", &Lua_MySQLPreparedStmt::FetchHash)
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.def("insert_id", &Lua_MySQLPreparedStmt::LastInsertID)
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.def("num_fields", &Lua_MySQLPreparedStmt::ColumnCount)
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.def("num_rows", &Lua_MySQLPreparedStmt::RowCount)
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.def("rows_affected", &Lua_MySQLPreparedStmt::RowsAffected)
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.def("set_options", &Lua_MySQLPreparedStmt::SetOptions);
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}
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#endif // LUA_EQEMU
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