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* [Commands] [Hotfix] Fix Illusion Block This wasn't properly being set or saved if bots were not enabled, moved to extended character profile for players. * Move out of EPP * ValueWithin * I learned a new word today - idempotent I'm dumb. Will forget it tomorrow. * Move saving to ZoneDatabase, inline SetIllusionBlock
435 lines
11 KiB
C++
435 lines
11 KiB
C++
#include "bot.h"
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#include "client.h"
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bool Client::GetBotOption(BotOwnerOption boo) const {
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if (boo < _booCount) {
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return bot_owner_options[boo];
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}
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return false;
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}
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void Client::SetBotOption(BotOwnerOption boo, bool flag) {
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if (boo < _booCount) {
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bot_owner_options[boo] = flag;
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}
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}
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uint32 Client::GetBotCreationLimit(uint8 class_id) {
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uint32 bot_creation_limit = RuleI(Bots, CreationLimit);
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if (Admin() >= RuleI(Bots, MinStatusToBypassCreateLimit)) {
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return RuleI(Bots, MinStatusBypassCreateLimit);
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}
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const auto bucket_name = fmt::format(
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"bot_creation_limit{}",
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(
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class_id && IsPlayerClass(class_id) ?
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fmt::format(
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"_{}",
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Strings::ToLower(GetClassIDName(class_id))
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) :
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""
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)
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);
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auto bucket_value = GetBucket(bucket_name);
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if (!bucket_value.empty() && Strings::IsNumber(bucket_value)) {
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bot_creation_limit = Strings::ToUnsignedInt(bucket_value);
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}
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return bot_creation_limit;
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}
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int Client::GetBotRequiredLevel(uint8 class_id) {
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int bot_character_level = RuleI(Bots, BotCharacterLevel);
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const auto bucket_name = fmt::format(
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"bot_required_level{}",
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(
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class_id && IsPlayerClass(class_id) ?
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fmt::format(
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"_{}",
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Strings::ToLower(GetClassIDName(class_id))
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) :
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""
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)
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);
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auto bucket_value = GetBucket(bucket_name);
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if (!bucket_value.empty() && Strings::IsNumber(bucket_value)) {
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bot_character_level = Strings::ToInt(bucket_value);
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}
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return bot_character_level;
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}
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int Client::GetBotSpawnLimit(uint8 class_id) {
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int bot_spawn_limit = RuleI(Bots, SpawnLimit);
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if (Admin() >= RuleI(Bots, MinStatusToBypassSpawnLimit)) {
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return RuleI(Bots, MinStatusBypassSpawnLimit);
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}
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const auto bucket_name = fmt::format(
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"bot_spawn_limit{}",
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(
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class_id && IsPlayerClass(class_id) ?
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fmt::format(
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"_{}",
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Strings::ToLower(GetClassIDName(class_id))
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) :
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""
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)
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);
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auto bucket_value = GetBucket(bucket_name);
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if (class_id && !bot_spawn_limit && bucket_value.empty()) {
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const auto new_bucket_name = "bot_spawn_limit";
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bucket_value = GetBucket(new_bucket_name);
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if (!bucket_value.empty() && Strings::IsNumber(bucket_value)) {
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bot_spawn_limit = Strings::ToInt(bucket_value);
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return bot_spawn_limit;
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}
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}
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if (!bucket_value.empty() && Strings::IsNumber(bucket_value)) {
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bot_spawn_limit = Strings::ToInt(bucket_value);
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}
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if (RuleB(Bots, QuestableSpawnLimit)) {
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const auto query = fmt::format(
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"SELECT `value` FROM `quest_globals` WHERE `name` = '{}' AND `charid` = {} LIMIT 1",
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bucket_name,
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CharacterID()
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);
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auto results = database.QueryDatabase(query); // use 'database' for non-bot table calls
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if (!results.Success() || !results.RowCount()) {
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return bot_spawn_limit;
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}
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auto row = results.begin();
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bot_spawn_limit = Strings::ToInt(row[0]);
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}
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const auto& zones_list = Strings::Split(RuleS(Bots, ZonesWithSpawnLimits), ",");
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const auto& zones_limits_list = Strings::Split(RuleS(Bots, ZoneSpawnLimits), ",");
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int i = 0;
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for (const auto& result : zones_list) {
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try {
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if (
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std::stoul(result) == zone->GetZoneID() &&
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std::stoul(zones_limits_list[i]) < bot_spawn_limit
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) {
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bot_spawn_limit = std::stoul(zones_limits_list[i]);
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break;
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}
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++i;
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}
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catch (const std::exception& e) {
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LogInfo("Invalid entry in Rule VegasScaling:SpecialScalingZones or SpecialScalingZonesVersions: [{}]", e.what());
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}
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}
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const auto& zones_forced_list = Strings::Split(RuleS(Bots, ZonesWithForcedSpawnLimits), ",");
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const auto& zones_forced_limits_list = Strings::Split(RuleS(Bots, ZoneForcedSpawnLimits), ",");
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i = 0;
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for (const auto& result : zones_forced_list) {
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try {
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if (
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std::stoul(result) == zone->GetZoneID() &&
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std::stoul(zones_forced_limits_list[i]) != bot_spawn_limit
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) {
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bot_spawn_limit = std::stoul(zones_forced_limits_list[i]);
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break;
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}
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++i;
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}
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catch (const std::exception& e) {
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LogInfo("Invalid entry in Rule VegasScaling:SpecialScalingZones or SpecialScalingZonesVersions: [{}]", e.what());
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}
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}
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return bot_spawn_limit;
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}
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void Client::SetBotCreationLimit(uint32 new_creation_limit, uint8 class_id) {
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const auto bucket_name = fmt::format(
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"bot_creation_limit{}",
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(
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class_id && IsPlayerClass(class_id) ?
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fmt::format(
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"_{}",
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Strings::ToLower(GetClassIDName(class_id))
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) :
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""
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)
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);
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SetBucket(bucket_name, std::to_string(new_creation_limit));
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}
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void Client::SetBotRequiredLevel(int new_required_level, uint8 class_id) {
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const auto bucket_name = fmt::format(
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"bot_required_level{}",
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(
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class_id && IsPlayerClass(class_id) ?
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fmt::format(
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"_{}",
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Strings::ToLower(GetClassIDName(class_id))
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) :
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""
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)
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);
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SetBucket(bucket_name, std::to_string(new_required_level));
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}
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void Client::SetBotSpawnLimit(int new_spawn_limit, uint8 class_id) {
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const auto bucket_name = fmt::format(
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"bot_spawn_limit{}",
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(
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class_id && IsPlayerClass(class_id) ?
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fmt::format(
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"_{}",
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Strings::ToLower(GetClassIDName(class_id))
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) :
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""
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)
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);
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SetBucket(bucket_name, std::to_string(new_spawn_limit));
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}
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void Client::CampAllBots(uint8 class_id) {
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Bot::BotOrderCampAll(this, class_id);
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}
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void Client::LoadDefaultBotSettings() {
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m_bot_spell_settings.clear();
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/* No longer used, left as example.
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SetBotSetting(BotSettingCategories::BaseSetting, BotBaseSettings::IllusionBlock, GetDefaultBotSettings(BotSettingCategories::BaseSetting, BotBaseSettings::IllusionBlock));
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LogBotSettingsDetail("{} says, 'Setting default {} [{}] to [{}]'", GetCleanName(), CastToBot()->GetBotSettingCategoryName(BotBaseSettings::IllusionBlock), BotBaseSettings::IllusionBlock, GetDefaultBotSettings(BotSettingCategories::BaseSetting, BotBaseSettings::IllusionBlock));
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*/
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for (uint16 i = BotSpellTypes::START; i <= BotSpellTypes::END; ++i) {
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BotSpellSettings t;
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t.spell_type = i;
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t.short_name = Bot::GetSpellTypeShortNameByID(i);
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t.name = Bot::GetSpellTypeNameByID(i);
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t.delay = GetDefaultSpellTypeDelay(i);
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t.min_threshold = GetDefaultSpellTypeMinThreshold(i);
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t.max_threshold = GetDefaultSpellTypeMaxThreshold(i);
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t.recast_timer.Start();
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m_bot_spell_settings.push_back(t);
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LogBotSettingsDetail("{} says, 'Setting defaults for {} ({}) [#{}]'", GetCleanName(), t.name, t.short_name, t.spell_type);
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LogBotSettingsDetail("{} says, 'Delay = [{}ms] | MinThreshold = [{}\%] | MaxThreshold = [{}\%]'", GetCleanName(),
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GetDefaultSpellTypeDelay(i),
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GetDefaultSpellTypeMinThreshold(i), GetDefaultSpellTypeMaxThreshold(i));
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}
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}
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int Client::GetDefaultBotSettings(uint8 setting_type, uint16 bot_setting) {
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switch (setting_type) {
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case BotSettingCategories::BaseSetting:
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return false; // only setting supported currently is illusion block
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case BotSettingCategories::SpellDelay:
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return GetDefaultSpellTypeDelay(bot_setting);
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case BotSettingCategories::SpellMinThreshold:
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return GetDefaultSpellTypeMinThreshold(bot_setting);
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case BotSettingCategories::SpellMaxThreshold:
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return GetDefaultSpellTypeMaxThreshold(bot_setting);
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}
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}
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int Client::GetBotSetting(uint8 setting_type, uint16 bot_setting) {
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switch (setting_type) {
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case BotSettingCategories::BaseSetting:
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return 0; // unused currently
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case BotSettingCategories::SpellDelay:
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return GetSpellTypeDelay(bot_setting);
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case BotSettingCategories::SpellMinThreshold:
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return GetSpellTypeMinThreshold(bot_setting);
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case BotSettingCategories::SpellMaxThreshold:
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return GetSpellTypeMaxThreshold(bot_setting);
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}
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}
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void Client::SetBotSetting(uint8 setting_type, uint16 bot_setting, uint32 setting_value) {
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switch (setting_type) {
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case BotSettingCategories::BaseSetting:
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break; // unused currently
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case BotSettingCategories::SpellDelay:
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SetSpellTypeDelay(bot_setting, setting_value);
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break;
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case BotSettingCategories::SpellMinThreshold:
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SetSpellTypeMinThreshold(bot_setting, setting_value);
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break;
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case BotSettingCategories::SpellMaxThreshold:
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SetSpellTypeMaxThreshold(bot_setting, setting_value);
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break;
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}
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}
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void Client::SendSpellTypePrompts(bool commanded_types, bool client_only_types) {
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if (client_only_types) {
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Message(
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Chat::Yellow,
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fmt::format(
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"You can view client spell types by {} or {}.",
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Saylink::Silent(
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fmt::format("^spelltypeids client"), "ID"
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),
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Saylink::Silent(
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fmt::format("^spelltypenames client"), "Shortname"
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)
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).c_str()
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);
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}
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else {
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Message(
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Chat::Yellow,
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fmt::format(
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"You can view spell types by {}, {}, {} or by {}, {}, {}.",
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Saylink::Silent(
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fmt::format("^spelltypeids 0-19"), "ID 0-19"
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),
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Saylink::Silent(
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fmt::format("^spelltypeids 20-39"), "20-39"
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),
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Saylink::Silent(
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fmt::format("^spelltypeids 40+"), "40+"
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),
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Saylink::Silent(
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fmt::format("^spelltypenames 0-19"), "Shortname 0-19"
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),
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Saylink::Silent(
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fmt::format("^spelltypenames 20-39"), "20-39"
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),
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Saylink::Silent(
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fmt::format("^spelltypenames 40+"), "40+"
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)
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).c_str()
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);
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}
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if (commanded_types) {
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Message(
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Chat::Yellow,
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fmt::format(
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"You can view commanded spell types by {} or {}.",
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Saylink::Silent(
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fmt::format("^spelltypeids commanded"), "ID"
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),
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Saylink::Silent(
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fmt::format("^spelltypenames commanded"), "Shortname"
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)
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).c_str()
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);
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}
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return;
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}
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uint16 Client::GetDefaultSpellTypeDelay(uint16 spell_type) {
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switch (spell_type) {
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case BotSpellTypes::VeryFastHeals:
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case BotSpellTypes::PetVeryFastHeals:
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return 1500;
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case BotSpellTypes::FastHeals:
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case BotSpellTypes::PetFastHeals:
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return 2500;
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case BotSpellTypes::GroupHeals:
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case BotSpellTypes::RegularHeal:
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case BotSpellTypes::PetRegularHeals:
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return 4000;
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case BotSpellTypes::CompleteHeal:
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case BotSpellTypes::GroupCompleteHeals:
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case BotSpellTypes::PetCompleteHeals:
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return 8000;
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case BotSpellTypes::GroupHoTHeals:
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case BotSpellTypes::HoTHeals:
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case BotSpellTypes::PetHoTHeals:
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return 22000;
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case BotSpellTypes::Cure:
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return 2000;
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case BotSpellTypes::GroupCures:
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return 3000;
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case BotSpellTypes::PetCures:
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return 5000;
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default:
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return 100;
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}
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}
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uint8 Client::GetDefaultSpellTypeMinThreshold(uint16 spell_type) {
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switch (spell_type) {
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default:
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return 0;
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}
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}
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uint8 Client::GetDefaultSpellTypeMaxThreshold(uint16 spell_type) {
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uint8 client_class = GetClass();
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switch (spell_type) {
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case BotSpellTypes::VeryFastHeals:
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case BotSpellTypes::PetVeryFastHeals:
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return 25;
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case BotSpellTypes::FastHeals:
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case BotSpellTypes::PetFastHeals:
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return 40;
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case BotSpellTypes::GroupHeals:
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case BotSpellTypes::RegularHeal:
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case BotSpellTypes::PetRegularHeals:
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return 60;
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case BotSpellTypes::CompleteHeal:
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case BotSpellTypes::GroupCompleteHeals:
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case BotSpellTypes::PetCompleteHeals:
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if (client_class == Class::Necromancer || client_class == Class::Shaman) {
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return 55;
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}
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else {
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return 80;
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}
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case BotSpellTypes::GroupHoTHeals:
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case BotSpellTypes::HoTHeals:
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case BotSpellTypes::PetHoTHeals:
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if (client_class == Class::Necromancer || client_class == Class::Shaman) {
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return 70;
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}
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else {
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return 90;
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}
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case BotSpellTypes::Buff:
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case BotSpellTypes::Cure:
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case BotSpellTypes::GroupCures:
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case BotSpellTypes::PetCures:
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case BotSpellTypes::PetBuffs:
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case BotSpellTypes::PetDamageShields:
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case BotSpellTypes::PetResistBuffs:
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case BotSpellTypes::ResistBuffs:
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default:
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return 100;
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}
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}
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