mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-11 16:51:29 +00:00
67 lines
1.8 KiB
C++
67 lines
1.8 KiB
C++
/* EQEMu: Everquest Server Emulator
|
|
Copyright (C) 2001-2005 EQEMu Development Team (http://eqemulator.net)
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; version 2 of the License.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
|
are required to give you total support for your newly bought product;
|
|
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
#ifndef TIMEOUT_MANAGER_H
|
|
#define TIMEOUT_MANAGER_H
|
|
|
|
//ms between checking all timeouts
|
|
//timeouts are generally somewhat large, so its safe to use a
|
|
//value on the order of seconds here.
|
|
#define TIMEOUT_GRANULARITY 1000
|
|
|
|
#include "types.h"
|
|
#include "timer.h"
|
|
|
|
#include <vector>
|
|
|
|
//timeoutable objects automatically register themselves
|
|
//with the global TimeoutManager object
|
|
class TimeoutManager;
|
|
class Timeoutable {
|
|
friend class TimeoutManager;
|
|
public:
|
|
//this frequency should generally be a multiple of TIMEOUT_GRANULARITY
|
|
Timeoutable(uint32 check_frequency);
|
|
virtual ~Timeoutable();
|
|
|
|
virtual void CheckTimeout() = 0;
|
|
|
|
private:
|
|
//accessed directly by TimeoutManager
|
|
Timer next_check;
|
|
};
|
|
|
|
class TimeoutManager {
|
|
friend class Timeoutable;
|
|
public:
|
|
TimeoutManager();
|
|
|
|
void CheckTimeouts();
|
|
|
|
protected:
|
|
|
|
//methods called by Timeoutable objects:
|
|
void AddMember(Timeoutable *who);
|
|
void DeleteMember(Timeoutable *who);
|
|
|
|
std::vector<Timeoutable *> members;
|
|
};
|
|
|
|
extern TimeoutManager timeout_manager;
|
|
|
|
#endif
|