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# Notes - Separate all bot commands into individual files like regular commands. # Images
58 lines
1.9 KiB
C++
58 lines
1.9 KiB
C++
#include "../bot_command.h"
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void bot_command_invisibility(Client *c, const Seperator *sep)
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{
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bcst_list* local_list = &bot_command_spells[BCEnum::SpT_Invisibility];
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if (helper_spell_list_fail(c, local_list, BCEnum::SpT_Invisibility) || helper_command_alias_fail(c, "bot_command_invisibility", sep->arg[0], "invisibility"))
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return;
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if (helper_is_help_or_usage(sep->arg[1])) {
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c->Message(Chat::White, "usage: (<friendly_target>) %s [invisibility: living | undead | animal | see]", sep->arg[0]);
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helper_send_usage_required_bots(c, BCEnum::SpT_Invisibility);
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return;
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}
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std::string invisibility = sep->arg[1];
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BCEnum::IType invisibility_type = BCEnum::IT_None;
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if (!invisibility.compare("living"))
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invisibility_type = BCEnum::IT_Living;
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else if (!invisibility.compare("undead"))
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invisibility_type = BCEnum::IT_Undead;
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else if (!invisibility.compare("animal"))
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invisibility_type = BCEnum::IT_Animal;
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else if (!invisibility.compare("see"))
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invisibility_type = BCEnum::IT_See;
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if (invisibility_type == BCEnum::IT_None) {
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c->Message(Chat::White, "You must specify an [invisibility]");
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return;
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}
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ActionableTarget::Types actionable_targets;
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Bot* my_bot = nullptr;
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std::list<Bot*> sbl;
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MyBots::PopulateSBL_BySpawnedBots(c, sbl);
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bool cast_success = false;
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for (auto list_iter : *local_list) {
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auto local_entry = list_iter->SafeCastToInvisibility();
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if (helper_spell_check_fail(local_entry))
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continue;
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if (local_entry->invis_type != invisibility_type)
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continue;
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auto target_mob = actionable_targets.Select(c, local_entry->target_type, FRIENDLY);
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if (!target_mob)
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continue;
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my_bot = ActionableBots::Select_ByMinLevelAndClass(c, local_entry->target_type, sbl, local_entry->spell_level, local_entry->caster_class, target_mob);
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if (!my_bot)
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continue;
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cast_success = helper_cast_standard_spell(my_bot, target_mob, local_entry->spell_id);
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break;
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}
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helper_no_available_bots(c, my_bot);
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}
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