mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-31 00:46:46 +00:00
45da8cab61
* Fix for GENERIC_9_STRINGS
* Add Bot Heal Message Display
Creates a new rule to display Bot heal messages to the Bot Owner
* 2021-03-25 11L04pm
Spell and Heal Rule added to allow for Bot spell and heal damage to be sent to the Bot Owner's Group. Also added a check to remove duplicate message for #damage on self.
* Update .gitignore
* BOT work
Added BOT logging damage/heals to owner
Added BOT message to owner for harmony fails
Made var Critical global to remove duplicate crit messages
Added a NULL check to Mob:GetCleanname()
* Bot Group Work
Fixed botid=charid spawn on zone issue
Added a group_list update on zone to refresh from database to fix a dangling pointer to a Bot object that was camped but was previously in a group within the zone being entered.
Modified Bot::ProcessBotGroupInvite to use the client of the bot when doing the Bot initialization so that a leader can invite another owner's Bot
* Jan 4
Basic structure in place for Raid::AddBot though not working
* Basement Jan 5
* End of day Jan 5
Working Raid Invite to a Bot.
* Update to Client::QueuePacket to not attempt to send a packet to a BoT. Not clean, but a broad solution.
* Updated Raid::VerifyRaid
* Some Bot Raid working
* Before VS Crash
* Use Case 1, 2, 3,4,7 working.
Need to fix 5, 6, 8
* Work on usecase 5
* A few more use cases working
* New work on Raid invite with a invitor having a group
* Bot Raid inviting working for all use cases
* A few changes
* end of day jan 10
* Jan 11
* end of day Jan 11
* Bot Invite/Accept cleanup
* Start of moving raid bot functions to their own methods
* More bot raid changes
* More raid spell work
* end of day Jan 16
* spawn work
* Spawn on login working
* End of Day Jan 18
* Raid leader and mana/hp updates fixed
* Spell Tracking
* Issue with Bot Death in raid when casted upon. 1741 raid.cpp
* Bot Death fixed and few other crashes
* Working on botgroup removal
* Bot Disbanding Work 90%
* Looks like BOTs are working
* Fixed a bot crash
* bug tracing on entity list mismatch
* safe_delete resoves problem. No to track down leak
* seems to be working
* Memory corruption found - sending packets to BoTs using Client class
* added Raid::IsRaidMemberBot()
* Update p_raid_instance
* g3
* Final - Bot Raid Working
* Fixed IsRaidMemberBot to remove memory leak
Fixed altcombat crash though RaidMainAssist (428) needs fixing
* add RaidMember.IsBot
* Repaired IsBot function to be more preformant. Now works on standard performance machine
* Fixed Bard AE Target Spells
Removed assert for buffs
* updated based on Feb 2022 master updates
* Added bot_db_updates and version increment
* Cleanup of bot raid work and inclusion of bot_raid in cmake
* Delete .gitignore
* Revert "Delete .gitignore"
This reverts commit 8523658d3b.
* Fixed a packet issue
* Merged upstream/master
Merged upstream/master and removed ifdef BOTS as per recent dev approach for BOTS. Functionality is there, compiles and tests ok. A few problems to be resolved though this is a good baseline.
* Added sql update for raid_members to add isbot
* Updated Bot Follow Function
Bot will now follow the Group Leader if IsClient, otherwise follows the Bot Owner
* Updates to Bot Raid System
When camping a client, remove them from the raid. If they are leader, place leadership to the next client.
Update a few crash checks in bot_raid.cpp
* [BOTS] Added RuleB Enabled checks and updated base repo for raid_members
Updated several RuleB(Bots, Enabled) checks
Updated the base repo to be autogenerated.
Raid functionality should work with a non-bots enabled database.
* Few quick updates
* Updates
Corrected a number of comments. Compiled and tested against bot and non-bot database though requires the isbot column in raid_members for both.
Moved the db update out of the bot stream to make bot check code easier.
* Formatting and other small updates
* A few more RuleB(Bots, Enabled) additions
* Fix issue with conflict of bot ID versus character ID.
* Delete CMakeSettings.json
* Comment Updates and other
Several updates including
- fixed comments from PR
- added id to raid_members and unique index on name to avoid botid and charid conflicts
- updated a few raid functions for iterators
- reordered several raid operations to ensure send leader packet to be the last item to ensure proper updating on the client
- update sql to use Replace instead of Insert for botid conflicting with charid
* Exploit fix for Raid Bots
Added item from @Nite to disallow spawning or camping bots if Raid is engaged. Avoids abusive situations.
* Initial Commit
* fix Raid Window after zoning
The raid window was not fully updating for clients not in the zone.
* Cleanup
* Update
Fixed comments
* Resolve crash for MOTD
Fixed a crash situation sending a raid MOTD to BOTS.
* Update ruletypes.h
* Updated to resolve a few recent comments
Fixed some comments within attack.cpp
* fix sql query
* update repository
* prevent duplicate entries in raid after group invite, and cleanup
* fixes for botgroups not following, and add already in raid messages.
* fix messagestring
* fixes
* Cleanup, and resolving issues with disbanding
* refactoring
* more cleanup/fixing.
* fixes for removing from ground in raid
* Refactoring/fixing multiple clients
* fix for compiling
* Bugs from refactoring fixed
* Testing completed, cleaning up unwanted items/duplicate code.
* Cleaned up AICastSpell
* fix typos
* Refactoring
* Adding Raid checks to AI_Process/cleanup
* Fix a typo
Was getting a SQL error on BOT spawn. Fixed typo.
* fix for crash
* Fixed crash when inviting player, more refactoring
* AI_Process Refactoring work
* More Refactoring/fixes for follow
* Finish Refactoring AI_Process
* cleanup
* cleanup
* cleanup
* cleanup
* fix melee attack loop
* fix for leashowner.
* fix for leashowner.
* Bots persist in raid after client death/LD/Camp
* Fix Bot Groups when zoning after death.
* Fix Bots in group following after client death
* remove unnecessary query
* Allow Raid members to invite Bots if owner is in raid. cleanup
* optimization of raid verification
* remove this
* Code Cleanup
* formatting
* formatting
* formatting
* fix for macro
* add return for TryClassAttacks
* fix query
* fix for crash
* restrict camping/spawn in combat.
* Fix other crash issue.
* update learnmembers to use Strings::To, cleanup magic numbers
* fix for merge.
---------
Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
Co-authored-by: Aeadoin <109764533+Aeadoin@users.noreply.github.com>
425 lines
9.6 KiB
C++
425 lines
9.6 KiB
C++
/**
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* DO NOT MODIFY THIS FILE
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*
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* This repository was automatically generated and is NOT to be modified directly.
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* Any repository modifications are meant to be made to the repository extending the base.
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* Any modifications to base repositories are to be made by the generator only
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*
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* @generator ./utils/scripts/generators/repository-generator.pl
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* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
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*/
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#ifndef EQEMU_BASE_RAID_MEMBERS_REPOSITORY_H
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#define EQEMU_BASE_RAID_MEMBERS_REPOSITORY_H
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#include "../../database.h"
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#include "../../strings.h"
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#include <ctime>
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class BaseRaidMembersRepository {
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public:
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struct RaidMembers {
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uint64_t id;
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int32_t raidid;
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int32_t charid;
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int32_t bot_id;
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uint32_t groupid;
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int8_t _class;
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int8_t level;
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std::string name;
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int8_t isgroupleader;
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int8_t israidleader;
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int8_t islooter;
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};
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static std::string PrimaryKey()
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{
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return std::string("id");
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}
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static std::vector<std::string> Columns()
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{
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return {
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"id",
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"raidid",
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"charid",
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"bot_id",
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"groupid",
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"_class",
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"level",
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"name",
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"isgroupleader",
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"israidleader",
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"islooter",
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};
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}
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static std::vector<std::string> SelectColumns()
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{
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return {
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"id",
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"raidid",
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"charid",
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"bot_id",
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"groupid",
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"_class",
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"level",
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"name",
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"isgroupleader",
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"israidleader",
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"islooter",
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};
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}
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static std::string ColumnsRaw()
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{
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return std::string(Strings::Implode(", ", Columns()));
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}
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static std::string SelectColumnsRaw()
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{
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return std::string(Strings::Implode(", ", SelectColumns()));
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}
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static std::string TableName()
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{
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return std::string("raid_members");
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}
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static std::string BaseSelect()
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{
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return fmt::format(
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"SELECT {} FROM {}",
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SelectColumnsRaw(),
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TableName()
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);
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}
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static std::string BaseInsert()
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{
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return fmt::format(
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"INSERT INTO {} ({}) ",
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TableName(),
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ColumnsRaw()
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);
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}
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static RaidMembers NewEntity()
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{
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RaidMembers e{};
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e.id = 0;
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e.raidid = 0;
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e.charid = 0;
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e.bot_id = 0;
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e.groupid = 0;
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e._class = 0;
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e.level = 0;
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e.name = "";
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e.isgroupleader = 0;
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e.israidleader = 0;
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e.islooter = 0;
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return e;
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}
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static RaidMembers GetRaidMembers(
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const std::vector<RaidMembers> &raid_memberss,
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int raid_members_id
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)
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{
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for (auto &raid_members : raid_memberss) {
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if (raid_members.id == raid_members_id) {
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return raid_members;
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}
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}
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return NewEntity();
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}
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static RaidMembers FindOne(
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Database& db,
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int raid_members_id
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)
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{
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auto results = db.QueryDatabase(
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fmt::format(
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"{} WHERE {} = {} LIMIT 1",
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BaseSelect(),
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PrimaryKey(),
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raid_members_id
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)
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);
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auto row = results.begin();
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if (results.RowCount() == 1) {
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RaidMembers e{};
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e.id = strtoull(row[0], nullptr, 10);
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e.raidid = static_cast<int32_t>(atoi(row[1]));
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e.charid = static_cast<int32_t>(atoi(row[2]));
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e.bot_id = static_cast<int32_t>(atoi(row[3]));
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e.groupid = static_cast<uint32_t>(strtoul(row[4], nullptr, 10));
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e._class = static_cast<int8_t>(atoi(row[5]));
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e.level = static_cast<int8_t>(atoi(row[6]));
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e.name = row[7] ? row[7] : "";
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e.isgroupleader = static_cast<int8_t>(atoi(row[8]));
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e.israidleader = static_cast<int8_t>(atoi(row[9]));
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e.islooter = static_cast<int8_t>(atoi(row[10]));
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return e;
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}
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return NewEntity();
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}
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static int DeleteOne(
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Database& db,
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int raid_members_id
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)
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{
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auto results = db.QueryDatabase(
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fmt::format(
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"DELETE FROM {} WHERE {} = {}",
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TableName(),
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PrimaryKey(),
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raid_members_id
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)
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);
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return (results.Success() ? results.RowsAffected() : 0);
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}
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static int UpdateOne(
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Database& db,
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const RaidMembers &e
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)
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{
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std::vector<std::string> v;
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auto columns = Columns();
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v.push_back(columns[1] + " = " + std::to_string(e.raidid));
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v.push_back(columns[2] + " = " + std::to_string(e.charid));
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v.push_back(columns[3] + " = " + std::to_string(e.bot_id));
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v.push_back(columns[4] + " = " + std::to_string(e.groupid));
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v.push_back(columns[5] + " = " + std::to_string(e._class));
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v.push_back(columns[6] + " = " + std::to_string(e.level));
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v.push_back(columns[7] + " = '" + Strings::Escape(e.name) + "'");
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v.push_back(columns[8] + " = " + std::to_string(e.isgroupleader));
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v.push_back(columns[9] + " = " + std::to_string(e.israidleader));
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v.push_back(columns[10] + " = " + std::to_string(e.islooter));
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auto results = db.QueryDatabase(
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fmt::format(
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"UPDATE {} SET {} WHERE {} = {}",
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TableName(),
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Strings::Implode(", ", v),
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PrimaryKey(),
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e.id
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)
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);
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return (results.Success() ? results.RowsAffected() : 0);
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}
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static RaidMembers InsertOne(
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Database& db,
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RaidMembers e
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)
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{
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std::vector<std::string> v;
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v.push_back(std::to_string(e.id));
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v.push_back(std::to_string(e.raidid));
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v.push_back(std::to_string(e.charid));
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v.push_back(std::to_string(e.bot_id));
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v.push_back(std::to_string(e.groupid));
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v.push_back(std::to_string(e._class));
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v.push_back(std::to_string(e.level));
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v.push_back("'" + Strings::Escape(e.name) + "'");
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v.push_back(std::to_string(e.isgroupleader));
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v.push_back(std::to_string(e.israidleader));
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v.push_back(std::to_string(e.islooter));
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auto results = db.QueryDatabase(
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fmt::format(
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"{} VALUES ({})",
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BaseInsert(),
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Strings::Implode(",", v)
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)
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);
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if (results.Success()) {
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e.id = results.LastInsertedID();
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return e;
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}
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e = NewEntity();
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return e;
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}
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static int InsertMany(
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Database& db,
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const std::vector<RaidMembers> &entries
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)
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{
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std::vector<std::string> insert_chunks;
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for (auto &e: entries) {
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std::vector<std::string> v;
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v.push_back(std::to_string(e.id));
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v.push_back(std::to_string(e.raidid));
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v.push_back(std::to_string(e.charid));
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v.push_back(std::to_string(e.bot_id));
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v.push_back(std::to_string(e.groupid));
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v.push_back(std::to_string(e._class));
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v.push_back(std::to_string(e.level));
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v.push_back("'" + Strings::Escape(e.name) + "'");
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v.push_back(std::to_string(e.isgroupleader));
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v.push_back(std::to_string(e.israidleader));
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v.push_back(std::to_string(e.islooter));
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insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
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}
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std::vector<std::string> v;
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auto results = db.QueryDatabase(
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fmt::format(
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"{} VALUES {}",
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BaseInsert(),
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Strings::Implode(",", insert_chunks)
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)
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);
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return (results.Success() ? results.RowsAffected() : 0);
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}
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static std::vector<RaidMembers> All(Database& db)
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{
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std::vector<RaidMembers> all_entries;
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auto results = db.QueryDatabase(
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fmt::format(
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"{}",
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BaseSelect()
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)
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);
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all_entries.reserve(results.RowCount());
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for (auto row = results.begin(); row != results.end(); ++row) {
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RaidMembers e{};
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e.id = strtoull(row[0], nullptr, 10);
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e.raidid = static_cast<int32_t>(atoi(row[1]));
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e.charid = static_cast<int32_t>(atoi(row[2]));
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e.bot_id = static_cast<int32_t>(atoi(row[3]));
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e.groupid = static_cast<uint32_t>(strtoul(row[4], nullptr, 10));
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e._class = static_cast<int8_t>(atoi(row[5]));
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e.level = static_cast<int8_t>(atoi(row[6]));
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e.name = row[7] ? row[7] : "";
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e.isgroupleader = static_cast<int8_t>(atoi(row[8]));
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e.israidleader = static_cast<int8_t>(atoi(row[9]));
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e.islooter = static_cast<int8_t>(atoi(row[10]));
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all_entries.push_back(e);
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}
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return all_entries;
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}
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static std::vector<RaidMembers> GetWhere(Database& db, const std::string &where_filter)
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{
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std::vector<RaidMembers> all_entries;
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auto results = db.QueryDatabase(
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fmt::format(
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"{} WHERE {}",
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BaseSelect(),
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where_filter
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)
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);
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all_entries.reserve(results.RowCount());
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for (auto row = results.begin(); row != results.end(); ++row) {
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RaidMembers e{};
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e.id = strtoull(row[0], nullptr, 10);
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e.raidid = static_cast<int32_t>(atoi(row[1]));
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e.charid = static_cast<int32_t>(atoi(row[2]));
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e.bot_id = static_cast<int32_t>(atoi(row[3]));
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e.groupid = static_cast<uint32_t>(strtoul(row[4], nullptr, 10));
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e._class = static_cast<int8_t>(atoi(row[5]));
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e.level = static_cast<int8_t>(atoi(row[6]));
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e.name = row[7] ? row[7] : "";
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e.isgroupleader = static_cast<int8_t>(atoi(row[8]));
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e.israidleader = static_cast<int8_t>(atoi(row[9]));
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e.islooter = static_cast<int8_t>(atoi(row[10]));
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all_entries.push_back(e);
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}
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return all_entries;
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}
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static int DeleteWhere(Database& db, const std::string &where_filter)
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{
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auto results = db.QueryDatabase(
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fmt::format(
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"DELETE FROM {} WHERE {}",
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TableName(),
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where_filter
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)
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);
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return (results.Success() ? results.RowsAffected() : 0);
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}
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static int Truncate(Database& db)
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{
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auto results = db.QueryDatabase(
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fmt::format(
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"TRUNCATE TABLE {}",
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TableName()
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)
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);
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return (results.Success() ? results.RowsAffected() : 0);
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}
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static int64 GetMaxId(Database& db)
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{
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auto results = db.QueryDatabase(
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fmt::format(
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"SELECT COALESCE(MAX({}), 0) FROM {}",
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PrimaryKey(),
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TableName()
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)
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);
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return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
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}
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static int64 Count(Database& db, const std::string &where_filter = "")
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{
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auto results = db.QueryDatabase(
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fmt::format(
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"SELECT COUNT(*) FROM {} {}",
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TableName(),
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(where_filter.empty() ? "" : "WHERE " + where_filter)
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)
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);
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return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
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}
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};
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#endif //EQEMU_BASE_RAID_MEMBERS_REPOSITORY_H
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