eqemu-server/zone/nats_manager.cpp

813 lines
31 KiB
C++

#include "entity.h"
#include "mob.h"
//#include "client.h" //map error
#include "event_codes.h"
#include "nats.h"
#include "zone_config.h"
#include "nats_manager.h"
//#include "guild_mgr.h" //used for database, map error
#include "npc.h"
#include "../common/opcodemgr.h"
#include "../common/eqemu_logsys.h"
#include "../common/string_util.h"
#ifndef PROTO_H
#define PROTO_H
#include "../common/message.pb.h"
#endif
const ZoneConfig *zoneConfig;
NatsManager::NatsManager()
{
//new timers, object initialization
zoneConfig = ZoneConfig::get();
}
NatsManager::~NatsManager()
{
nats_timer.Disable();
// Destroy all our objects to avoid report of memory leak
natsConnection_Destroy(conn);
natsOptions_Destroy(opts);
// To silence reports of memory still in used with valgrind
nats_Close();
}
void NatsManager::Process()
{
if (!connect()) return;
natsMsg *msg = NULL;
std::string pubMessage;
s = NATS_OK;
for (int count = 0; (s == NATS_OK) && count < 5; count++)
{
s = natsSubscription_NextMsg(&msg, zoneCommandMessageSub, 1);
if (s != NATS_OK) break;
Log(Logs::General, Logs::World_Server, "NATS Got Command Message '%s'", natsMsg_GetData(msg));
eqproto::CommandMessage message;
if (!message.ParseFromString(natsMsg_GetData(msg))) {
Log(Logs::General, Logs::World_Server, "Failed to marshal");
natsMsg_Destroy(msg);
continue;
}
if (message.command().compare("npctypespawn") == 0) {
if (message.params_size() < 2) {
message.set_result("Usage: !npctypespawn <npctypeid> <factionid> <x> <y> <z> <h>.");
} else {
uint32 npctypeid = atoi(message.params(0).c_str());
uint32 factionid = atoi(message.params(1).c_str());
float x = atof(message.params(2).c_str());
float y = atof(message.params(3).c_str());
float z = atof(message.params(4).c_str());
float h = atof(message.params(5).c_str());
auto position = glm::vec4(x, y, z, h);
const NPCType* tmp = 0;
/*if (!(tmp = database.LoadNPCTypesData(npctypeid))) {
message.set_result(StringFormat("NPC Type %i not found", npctypeid));
} else {
//tmp->fixedZ = 1;
auto npc = new NPC(tmp, 0, position, FlyMode3);
if (npc && factionid >0)
npc->SetNPCFactionID(factionid);
npc->AddLootTable();
entity_list.AddNPC(npc);
message.set_result("Created NPC successfully.");
}
*/
}
}
if (message.command().compare("spawn") == 0) {
if (message.params_size() < 5) {
message.set_result("Usage: npctypespawn <x> <y> <z> <h> name race level material hp gender class priweapon secweapon merchantid bodytype.");
}
else {
float x = atof(message.params(0).c_str());
float y = atof(message.params(1).c_str());
float z = atof(message.params(2).c_str());
float h = atof(message.params(3).c_str());
auto position = glm::vec4(x, y, z, h);
std::string argumentString;
for (int i = 4; i < message.params_size(); i++) {
argumentString.append(StringFormat(" %s", message.params(i).c_str()));
}
NPC* npc = NPC::SpawnNPC(argumentString.c_str(), position, NULL);
if (!npc) {
message.set_result("Format: #spawn name race level material hp gender class priweapon secweapon merchantid bodytype - spawns a npc those parameters.");
}
else {
message.set_result(StringFormat("%u", npc->GetID()));
}
}
}
if (message.command().compare("moveto") == 0) {
if (message.params_size() < 5) {
message.set_result("Usage: moveto <entityid> <x> <y> <z> <h>.");
}
else {
uint16 entityid = atoi(message.params(0).c_str());
float x = atof(message.params(1).c_str());
float y = atof(message.params(2).c_str());
float z = atof(message.params(3).c_str());
float h = atof(message.params(4).c_str());
auto position = glm::vec4(x, y, z, h);
auto npc = entity_list.GetNPCByID(entityid);
if (!npc) {
message.set_result("Invalid entity ID passed, or not an npc, etc");
}
else {
npc->MoveTo(position, true);
message.set_result("OK");
}
}
}
if (message.command().compare("attack") == 0) {
if (message.params_size() < 3) {
message.set_result("Usage: attack <entityid> <targetentityid> <hateamount>.");
}
else {
uint16 entityID = atoi(message.params(0).c_str());
uint16 targetEntityID = atoi(message.params(1).c_str());
uint32 hateAmount = atoi(message.params(2).c_str());
auto npc = entity_list.GetNPCByID(entityID);
if (!npc) {
message.set_result("Invalid entity ID passed, or not an npc, etc");
}
else {
auto mob = entity_list.GetMobID(targetEntityID);
if (!mob) {
message.set_result("Invalid target entitiy ID passed, or not a mob, etc");
}
else {
npc->AddToHateList(mob, hateAmount);
message.set_result("OK");
}
}
}
}
if (message.command().compare("entitylist") == 0) {
std::string entityPayload;
if (message.params_size() < 1) {
message.set_result("Usage: entitylist <typeid>.");
}
else {
auto entities = eqproto::Entities();
if (message.params(0).compare("npc") == 0) {
auto npcs = entity_list.ListNPCs();
auto it = npcs.begin();
for (const auto &entry : npcs) {
auto entity = entities.add_entities();
entity->set_id(entry.second->GetID());
entity->set_type(1);
entity->set_name(entry.second->GetName());
}
if (!entities.SerializeToString(&entityPayload)) {
message.set_result("Failed to serialized entitiy result");
}
else {
message.set_payload(entityPayload.c_str());
}
}
/*else if (message.params(0).compare("client") == 0) {
auto clients = entity_list.ListClients();
auto it = clients.begin();
for (const auto &entry : clients) {
auto entity = entities.add_entities();
entity->set_id(entry.second->GetID());
entity->set_type(0);
entity->set_name(entry.second->GetName());
}
if (!entities.SerializeToString(&entityMessage)) {
message.set_result("Failed to serialized entitiy result");
}
else {
message.set_result(entityMessage.c_str());
}
}*/
else {
message.set_result("Usage: entitylist <typeid>.");
}
}
}
if (message.result().length() < 1) {
message.set_result("Failed to parse command.");
}
if (!message.SerializeToString(&pubMessage)) {
Log(Logs::General, Logs::World_Server, "NATS Failed to serialize command message to string");
return;
}
s = natsConnection_PublishString(conn, natsMsg_GetReply(msg), pubMessage.c_str());
if (s != NATS_OK) {
Log(Logs::General, Logs::World_Server, "NATS Failed to send CommandMessageEvent");
return;
}
}
}
//Unregister is called when a zone is being put to sleep or being swapped
void NatsManager::Unregister()
{
if (!connect()) return;
if (zoneCommandMessageSub != NULL) {
s = natsSubscription_Unsubscribe(zoneCommandMessageSub);
zoneCommandMessageSub = NULL;
if (s != NATS_OK) Log(Logs::General, Logs::NATS, "unsubscribe from zoneCommandMessageSub failed: %s", nats_GetLastError(&s));
}
if (zoneEntityEventSubscribeAllSub != NULL) {
s = natsSubscription_Unsubscribe(zoneEntityEventSubscribeAllSub);
zoneEntityEventSubscribeAllSub = NULL;
if (s != NATS_OK) Log(Logs::General, Logs::NATS, "unsubscribe from zoneEntityEventSubscribeAllSub failed: %s", nats_GetLastError(&s));
}
if (zoneEntityEventSubscribeSub != NULL) {
s = natsSubscription_Unsubscribe(zoneEntityEventSubscribeSub);
zoneEntityEventSubscribeSub = NULL;
if (s != NATS_OK) Log(Logs::General, Logs::NATS, "unsubscribe from zoneEntityEventSubscribeSub failed: %s", nats_GetLastError(&s));
}
if (zoneEntityEventListSub != NULL) {
s = natsSubscription_Unsubscribe(zoneEntityEventListSub);
zoneEntityEventListSub = NULL;
if (s != NATS_OK) Log(Logs::General, Logs::NATS, "unsubscribe from zoneEntityEventListSub failed: %s", nats_GetLastError(&s));
}
if (zoneEntityEventSub != NULL) {
s = natsSubscription_Unsubscribe(zoneEntityEventSub);
zoneEntityEventSub = NULL;
if (s != NATS_OK) Log(Logs::General, Logs::NATS, "unsubscribe from zoneEntityEventSub failed: %s", nats_GetLastError(&s));
}
Log(Logs::General, Logs::NATS, "unsubscribed from %s", subscribedZonename.c_str());
subscribedZonename.clear();
return;
}
void NatsManager::ZoneSubscribe(const char* zonename) {
if (strcmp(subscribedZonename.c_str(), zonename) == 0) return;
if (!connect()) return;
Unregister();
subscribedZonename = std::string(zonename);
s = natsConnection_SubscribeSync(&zoneChannelMessageSub, conn, StringFormat("zone.%s.channel_message", subscribedZonename.c_str()).c_str());
if (s != NATS_OK) Log(Logs::General, Logs::NATS, "failed to subscribe to zoneChannelMessageSub %s", nats_GetLastError(&s));
s = natsSubscription_SetPendingLimits(zoneChannelMessageSub, -1, -1);
if (s != NATS_OK) Log(Logs::General, Logs::NATS, "failed to set pending limits to zoneChannelMessageSub %s", nats_GetLastError(&s));
s = natsConnection_SubscribeSync(&zoneCommandMessageSub, conn, StringFormat("zone.%s.command_message", subscribedZonename.c_str()).c_str());
if (s != NATS_OK) Log(Logs::General, Logs::NATS, "failed to subscribe to zoneCommandMessageSub %s", nats_GetLastError(&s));
s = natsSubscription_SetPendingLimits(zoneCommandMessageSub, -1, -1);
if (s != NATS_OK) Log(Logs::General, Logs::NATS, "failed to set pending limits to zoneCommandMessageSub %s", nats_GetLastError(&s));
s = natsConnection_SubscribeSync(&zoneEntityEventSubscribeAllSub, conn, StringFormat("zone.%s.entity.event_subscribe.all", subscribedZonename.c_str()).c_str());
if (s != NATS_OK) Log(Logs::General, Logs::NATS, "failed to subscribe to zoneEntityEventSubscribeAllSub %s", nats_GetLastError(&s));
s = natsSubscription_SetPendingLimits(zoneEntityEventSubscribeAllSub, -1, -1);
if (s != NATS_OK) Log(Logs::General, Logs::NATS, "failed to set pending limits to zoneEntityEventSubscribeAllSub %s", nats_GetLastError(&s));
s = natsConnection_SubscribeSync(&zoneEntityEventSubscribeAllSub, conn, StringFormat("zone.%s.entity.event_subscribe.all", subscribedZonename.c_str()).c_str());
if (s != NATS_OK) Log(Logs::General, Logs::NATS, "failed to subscribe to zoneEntityEventSubscribeAllSub %s", nats_GetLastError(&s));
s = natsSubscription_SetPendingLimits(zoneEntityEventSubscribeAllSub, -1, -1);
if (s != NATS_OK) Log(Logs::General, Logs::NATS, "failed to set pending limits to zoneEntityEventSubscribeAllSub %s", nats_GetLastError(&s));
Log(Logs::General, Logs::NATS, "subscribed to %s", subscribedZonename.c_str());
}
void NatsManager::SendAdminMessage(std::string adminMessage) {
if (!connect()) return;
eqproto::ChannelMessage message;
message.set_message(adminMessage.c_str());
std::string pubMessage;
if (!message.SerializeToString(&pubMessage)) {
Log(Logs::General, Logs::NATS, "Failed to serialize message to string");
return;
}
s = natsConnection_PublishString(conn, "NATS AdminMessage", pubMessage.c_str());
if (s != NATS_OK) {
Log(Logs::General, Logs::NATS, "Failed to SendAdminMessage");
}
Log(Logs::General, Logs::NATS, "AdminMessage: %s", adminMessage.c_str());
}
bool NatsManager::connect() {
auto ncs = natsConnection_Status(conn);
if (ncs == CONNECTED) return true;
if (nats_timer.Enabled() && !nats_timer.Check()) return false;
natsOptions *opts = NULL;
natsOptions_Create(&opts);
natsOptions_SetMaxReconnect(opts, 0);
natsOptions_SetReconnectWait(opts, 0);
natsOptions_SetAllowReconnect(opts, false);
//The timeout is going to cause a 100ms delay on all connected clients every X seconds (20s)
//since this blocks the connection. It can be set lower or higher delay,
//but since NATS is a second priority I wanted server impact minimum.
natsOptions_SetTimeout(opts, 100);
std::string connection = StringFormat("nats://%s:%d", zoneConfig->NATSHost.c_str(), zoneConfig->NATSPort);
if (zoneConfig->NATSHost.length() == 0) connection = "nats://localhost:4222";
natsOptions_SetURL(opts, connection.c_str());
s = natsConnection_Connect(&conn, opts);
natsOptions_Destroy(opts);
if (s != NATS_OK) {
Log(Logs::General, Logs::NATS, "failed to connect to %s: %s, retrying in 20s", connection.c_str(), nats_GetLastError(&s));
conn = NULL;
nats_timer.Enable();
nats_timer.SetTimer(20000);
return false;
}
Log(Logs::General, Logs::NATS, "connected to %s", connection.c_str());
nats_timer.Disable();
return true;
}
void NatsManager::Load()
{
if (!connect()) return;
return;
}
void NatsManager::DailyGain(int account_id, int character_id, const char* identity, int levels_gained, int experience_gained, int money_earned)
{
if (!connect()) return;
eqproto::DailyGain daily;
daily.set_account_id(account_id);
daily.set_character_id(character_id);
daily.set_identity(identity);
daily.set_levels_gained(levels_gained);
daily.set_experience_gained(experience_gained);
daily.set_money_earned(money_earned);
std::string pubMessage;
if (!daily.SerializeToString(&pubMessage)) {
Log(Logs::General, Logs::NATS, "failed to serialize dailygain to string");
return;
}
s = natsConnection_PublishString(conn, "daily_gain", pubMessage.c_str());
if (s != NATS_OK) Log(Logs::General, Logs::NATS, "failed to send DailyGain: %s", nats_GetLastError(&s));
}
/*
void NatsManager::OnEntityEvent(const EmuOpcode op, Entity *ent, Entity *target) {
if (ent == NULL) return;
if (!isEntityEventAllEnabled && !isEntitySubscribed(ent->GetID())) {
return;
}
if (!conn) {
Log(Logs::General, Logs::NATS, "OnChannelMessage failed, no connection to NATS");
return;
}
eqproto::EntityEvent event;
event.set_op(eqproto::OpCode(op));
eqproto::Entity entity;
entity.set_id(ent->GetID());
entity.set_name(ent->GetName());
if (ent->IsClient()) {
entity.set_type(1);
}
else if (ent->IsNPC()) {
entity.set_type(2);
}
auto position = eqproto::Position();
if (ent->IsMob()) {
auto mob = ent->CastToMob();
entity.set_hp(mob->GetHP());
entity.set_level(mob->GetLevel());
entity.set_name(mob->GetName());
position.set_x(mob->GetX());
position.set_y(mob->GetY());
position.set_z(mob->GetZ());
position.set_h(mob->GetHeading());
entity.set_race(mob->GetRace());
entity.set_class_(mob->GetClass());
}
auto targetEntity = eqproto::Entity();
auto targetPosition = eqproto::Position();
if (target != NULL && target->IsMob()) {
if (target->IsClient()) {
targetEntity.set_type(1);
}
else if (target->IsNPC()) {
targetEntity.set_type(2);
}
auto mob = target->CastToMob();
targetEntity.set_hp(mob->GetHP());
targetEntity.set_level(mob->GetLevel());
targetEntity.set_name(mob->GetName());
targetPosition.set_x(mob->GetX());
targetPosition.set_y(mob->GetY());
targetPosition.set_z(mob->GetZ());
targetPosition.set_h(mob->GetHeading());
targetEntity.set_race(mob->GetRace());
targetEntity.set_class_(mob->GetClass());
}
entity.set_allocated_position(&position);
targetEntity.set_allocated_position(&targetPosition);
event.set_allocated_entity(&entity);
event.set_allocated_target(&targetEntity);
std::string pubMessage;
bool isSerialized = event.SerializeToString(&pubMessage);
if (!isSerialized) Log(Logs::General, Logs::NATS, "Failed to serialize message to string");
Log(Logs::General, Logs::NATS, "Event: %d", op);
s = natsConnection_Publish(conn, StringFormat("zone.%s.entity.event.%d", subscribedZonename.c_str(), ent->GetID()).c_str(), (const void*)pubMessage.c_str(), pubMessage.length());
if (s != NATS_OK) Log(Logs::General, Logs::NATS, "Failed to send EntityEvent");
entity.release_name();
targetEntity.release_name();
entity.release_position();
targetEntity.release_position();
event.release_entity();
event.release_target();
return;
}*/
bool NatsManager::isEntitySubscribed(const uint16 ID) {
if (!connect()) return false;
return false;
}
void NatsManager::OnDeathEvent(Death_Struct* d) {
if (!connect()) return;
if (d == NULL) return;
if (!isEntityEventAllEnabled && !isEntitySubscribed(d->spawn_id)) return;
std::string pubMessage;
auto event = eqproto::DeathEvent();
event.set_spawn_id(d->spawn_id);
event.set_killer_id(d->killer_id);
event.set_bind_zone_id(d->bindzoneid);
event.set_spell_id(d->spell_id);
event.set_attack_skill_id(d->attack_skill);
event.set_damage(d->damage);
if (!event.SerializeToString(&pubMessage)) { Log(Logs::General, Logs::NATS, "Failed to serialize message to string"); return; }
auto finalEvent = eqproto::Event();
finalEvent.set_payload(pubMessage.c_str());
finalEvent.set_op(eqproto::OP_Death);
if (!finalEvent.SerializeToString(&pubMessage)) { Log(Logs::General, Logs::NATS, "Failed to serialize message to string"); return; }
s = natsConnection_Publish(conn, StringFormat("zone.%s.entity.event.%d", subscribedZonename.c_str(), d->spawn_id).c_str(), (const void*)pubMessage.c_str(), pubMessage.length());
if (s != NATS_OK) Log(Logs::General, Logs::NATS, "Failed to send EntityEvent");
}
void NatsManager::OnChannelMessageEvent(uint32 entity_id, ChannelMessage_Struct* cm) {
if (!connect()) return;
if (entity_id == 0) return;
if (!isEntityEventAllEnabled && !isEntitySubscribed(entity_id)) return;
std::string pubMessage;
auto event = eqproto::ChannelMessageEvent();
event.set_target_name(cm->targetname);
event.set_sender(cm->sender);
event.set_language(cm->language);
event.set_chan_num(cm->chan_num);
event.set_cm_unknown4(*cm->cm_unknown4);
event.set_skill_in_language(cm->skill_in_language);
event.set_message(cm->message);
if (!event.SerializeToString(&pubMessage)) { Log(Logs::General, Logs::NATS, "Failed to serialize message to string"); return; }
auto finalEvent = eqproto::Event();
finalEvent.set_payload(pubMessage.c_str());
finalEvent.set_op(eqproto::OP_ChannelMessage);
if (!finalEvent.SerializeToString(&pubMessage)) { Log(Logs::General, Logs::NATS, "Failed to serialize message to string"); return; }
s = natsConnection_Publish(conn, StringFormat("zone.%s.entity.event.%d", subscribedZonename.c_str(), entity_id).c_str(), (const void*)pubMessage.c_str(), pubMessage.length());
if (s != NATS_OK) Log(Logs::General, Logs::NATS, "Failed to send EntityEvent");
}
void NatsManager::OnEntityEvent(const EmuOpcode op, uint32 entity_id, uint32 target_id) {
if (!connect()) return;
if (entity_id == 0) return;
if (!isEntityEventAllEnabled && !isEntitySubscribed(entity_id)) return;
std::string pubMessage;
auto event = eqproto::EntityEvent();
event.set_entity_id(entity_id);
event.set_target_id(target_id);
if (!event.SerializeToString(&pubMessage)) { Log(Logs::General, Logs::NATS, "Failed to serialize message to string"); return; }
auto finalEvent = eqproto::Event();
finalEvent.set_payload(pubMessage.c_str());
if (op == OP_Camp) finalEvent.set_op(eqproto::OP_Camp);
else if (op == OP_Assist) finalEvent.set_op(eqproto::OP_Assist);
else { Log(Logs::General, Logs::NATS, "unhandled op type passed: %i", op); return; }
if (!finalEvent.SerializeToString(&pubMessage)) { Log(Logs::General, Logs::NATS, "Failed to serialize message to string"); return; }
s = natsConnection_Publish(conn, StringFormat("zone.%s.entity.event.%d", subscribedZonename.c_str(), entity_id).c_str(), (const void*)pubMessage.c_str(), pubMessage.length());
if (s != NATS_OK) Log(Logs::General, Logs::NATS, "Failed to send EntityEvent");
}
void NatsManager::OnSpawnEvent(const EmuOpcode op, uint32 entity_id, Spawn_Struct *spawn) {
if (!connect()) return;
if (entity_id == 0) return;
if (!isEntityEventAllEnabled && !isEntitySubscribed(entity_id)) return;
std::string pubMessage;
auto event = eqproto::SpawnEvent();
event.set_unknown0000(spawn->unknown0000);
event.set_gm(spawn->gm);
event.set_unknown0003(spawn->unknown0003);
event.set_aaitle(spawn->aaitle);
event.set_unknown0004(spawn->unknown0004);
event.set_anon(spawn->anon);
event.set_face(spawn->face);
event.set_name(spawn->name);
event.set_deity(spawn->deity);
event.set_unknown0073(spawn->unknown0073);
event.set_size(spawn->size);
event.set_unknown0079(spawn->unknown0079);
event.set_npc(spawn->NPC);
event.set_invis(spawn->invis);
event.set_haircolor(spawn->haircolor);
event.set_curhp(spawn->curHp);
event.set_max_hp(spawn->max_hp);
event.set_findable(spawn->findable);
event.set_unknown0089(*spawn->unknown0089);
event.set_deltaheading(spawn->deltaHeading);
event.set_x(spawn->x);
event.set_padding0054(spawn->padding0054);
event.set_y(spawn->y);
event.set_animation(spawn->animation);
event.set_padding0058(spawn->padding0058);
event.set_z(spawn->z);
event.set_deltay(spawn->deltaY);
event.set_deltax(spawn->deltaX);
event.set_heading(spawn->heading);
event.set_padding0066(spawn->padding0066);
event.set_deltaz(spawn->deltaZ);
event.set_padding0070(spawn->padding0070);
event.set_eyecolor1(spawn->eyecolor1);
event.set_unknown0115(*spawn->unknown0115);
event.set_standstate(spawn->StandState);
event.set_drakkin_heritage(spawn->drakkin_heritage);
event.set_drakkin_tattoo(spawn->drakkin_tattoo);
event.set_drakkin_details(spawn->drakkin_details);
event.set_showhelm(spawn->showhelm);
event.set_unknown0140(*spawn->unknown0140);
event.set_is_npc(spawn->is_npc);
event.set_hairstyle(spawn->hairstyle);
event.set_beard(spawn->beard);
event.set_unknown0147(*spawn->unknown0147);
event.set_level(spawn->level);
event.set_playerstate(spawn->PlayerState);
event.set_beardcolor(spawn->beardcolor);
event.set_suffix(spawn->suffix);
event.set_petownerid(spawn->petOwnerId);
event.set_guildrank(spawn->guildrank);
event.set_unknown0194(*spawn->unknown0194);
/*auto texture = eqproto::Texture();
texture.set_elitemodel(spawn->equipment.Arms.EliteModel);
texture.set_herosforgemodel(spawn->equipment.Arms.HerosForgeModel);
texture.set_material(spawn->equipment.Arms.Material);
texture.set_unknown1(spawn->equipment.Arms.Unknown1);
texture.set_unknown2(spawn->equipment.Arms.Unknown2);
event.set_allocated_equipment(textureProfile);*/
event.set_runspeed(spawn->runspeed);
event.set_afk(spawn->afk);
event.set_guildid(spawn->guildID);
event.set_title(spawn->title);
event.set_unknown0274(spawn->unknown0274);
event.set_set_to_0xff(*spawn->set_to_0xFF);
event.set_helm(spawn->helm);
event.set_race(spawn->race);
event.set_unknown0288(spawn->unknown0288);
event.set_lastname(spawn->lastName);
event.set_walkspeed(spawn->walkspeed);
event.set_unknown0328(spawn->unknown0328);
event.set_is_pet(spawn->is_pet);
event.set_light(spawn->light);
event.set_class_(spawn->class_);
event.set_eyecolor2(spawn->eyecolor2);
event.set_flymode(spawn->flymode);
event.set_gender(spawn->gender);
event.set_bodytype(spawn->bodytype);
event.set_unknown0336(*spawn->unknown0336);
event.set_equip_chest2(spawn->equip_chest2);
event.set_mount_color(spawn->mount_color);
event.set_spawnid(spawn->spawnId);
event.set_ismercenary(spawn->IsMercenary);
//event.set_equipment_tint(spawn->equipment_tint);
event.set_lfg(spawn->lfg);
event.set_destructibleobject(spawn->DestructibleObject);
event.set_destructiblemodel(spawn->DestructibleModel);
event.set_destructiblename2(spawn->DestructibleName2);
event.set_destructiblestring(spawn->DestructibleString);
event.set_destructibleappearance(spawn->DestructibleAppearance);
event.set_destructibleunk1(spawn->DestructibleUnk1);
event.set_destructibleid1(spawn->DestructibleID1);
event.set_destructibleid2(spawn->DestructibleID2);
event.set_destructibleid3(spawn->DestructibleID3);
event.set_destructibleid4(spawn->DestructibleID4);
event.set_destructibleunk2(spawn->DestructibleUnk2);
event.set_destructibleunk3(spawn->DestructibleUnk3);
event.set_destructibleunk4(spawn->DestructibleUnk4);
event.set_destructibleunk5(spawn->DestructibleUnk5);
event.set_destructibleunk6(spawn->DestructibleUnk6);
event.set_destructibleunk7(spawn->DestructibleUnk7);
event.set_destructibleunk8(spawn->DestructibleUnk8);
event.set_destructibleunk9(spawn->DestructibleUnk9);
event.set_targetable_with_hotkey(spawn->targetable_with_hotkey);
event.set_show_name(spawn->show_name);
if (!event.SerializeToString(&pubMessage)) { Log(Logs::General, Logs::NATS, "Failed to serialize message to string"); return; }
auto finalEvent = eqproto::Event();
finalEvent.set_payload(pubMessage.c_str());
if (op == OP_ZoneEntry) finalEvent.set_op(eqproto::OP_ZoneEntry);
else if (op == OP_NewSpawn) finalEvent.set_op(eqproto::OP_NewSpawn);
else { Log(Logs::General, Logs::NATS, "unhandled op type passed: %i", op); return; }
if (!finalEvent.SerializeToString(&pubMessage)) { Log(Logs::General, Logs::NATS, "Failed to serialize message to string"); return; }
s = natsConnection_Publish(conn, StringFormat("zone.%s.entity.event.%d", subscribedZonename.c_str(), entity_id).c_str(), (const void*)pubMessage.c_str(), pubMessage.length());
if (s != NATS_OK) Log(Logs::General, Logs::NATS, "Failed to send EntityEvent");
}
void NatsManager::OnWearChangeEvent(uint32 entity_id, WearChange_Struct *wc) {
if (!connect()) return;
if (entity_id == 0) return;
if (!isEntityEventAllEnabled && !isEntitySubscribed(entity_id)) return;
std::string pubMessage;
auto event = eqproto::WearChangeEvent();
event.set_spawn_id(wc->spawn_id);
event.set_material(wc->material);
event.set_unknown06(wc->unknown06);
event.set_elite_material(wc->elite_material);
event.set_hero_forge_model(wc->hero_forge_model);
event.set_unknown18(wc->unknown18);
//event.set_color(wc->color); //tint
event.set_wear_slot_id(wc->wear_slot_id);
if (!event.SerializeToString(&pubMessage)) { Log(Logs::General, Logs::NATS, "Failed to serialize message to string"); return; }
auto finalEvent = eqproto::Event();
finalEvent.set_payload(pubMessage.c_str());
finalEvent.set_op(eqproto::OP_WearChange);
if (!finalEvent.SerializeToString(&pubMessage)) { Log(Logs::General, Logs::NATS, "Failed to serialize message to string"); return; }
s = natsConnection_Publish(conn, StringFormat("zone.%s.entity.event.%d", subscribedZonename.c_str(), entity_id).c_str(), (const void*)pubMessage.c_str(), pubMessage.length());
if (s != NATS_OK) Log(Logs::General, Logs::NATS, "Failed to send EntityEvent");
}
void NatsManager::OnDeleteSpawnEvent(uint32 entity_id, DeleteSpawn_Struct *ds) {
if (!connect()) return;
if (entity_id == 0) return;
if (!isEntityEventAllEnabled && !isEntitySubscribed(entity_id)) return;
std::string pubMessage;
auto event = eqproto::DeleteSpawnEvent();
event.set_spawn_id(ds->spawn_id);
event.set_decay(ds->Decay);
if (!event.SerializeToString(&pubMessage)) { Log(Logs::General, Logs::NATS, "Failed to serialize message to string"); return; }
auto finalEvent = eqproto::Event();
finalEvent.set_payload(pubMessage.c_str());
finalEvent.set_op(eqproto::OP_DeleteSpawn);
if (!finalEvent.SerializeToString(&pubMessage)) { Log(Logs::General, Logs::NATS, "Failed to serialize message to string"); return; }
s = natsConnection_Publish(conn, StringFormat("zone.%s.entity.event.%d", subscribedZonename.c_str(), entity_id).c_str(), (const void*)pubMessage.c_str(), pubMessage.length());
if (s != NATS_OK) Log(Logs::General, Logs::NATS, "Failed to send EntityEvent");
}
void NatsManager::OnHPEvent(const EmuOpcode op, uint32 entity_id, uint32 cur_hp, uint32 max_hp) {
if (!connect()) return;
if (entity_id == 0) return;
if (!isEntityEventAllEnabled && !isEntitySubscribed(entity_id)) return;
if (cur_hp == max_hp) return;
std::string pubMessage;
auto event = eqproto::HPEvent();
event.set_spawn_id(entity_id);
event.set_cur_hp(cur_hp);
event.set_max_hp(max_hp);
if (!event.SerializeToString(&pubMessage)) { Log(Logs::General, Logs::NATS, "Failed to serialize message to string"); return; }
auto finalEvent = eqproto::Event();
finalEvent.set_payload(pubMessage.c_str());
if (op == OP_MobHealth) finalEvent.set_op(eqproto::OP_MobHealth);
else if (op == OP_HPUpdate) finalEvent.set_op(eqproto::OP_HPUpdate);
else { Log(Logs::General, Logs::NATS, "unhandled op type passed: %i", op); return; }
if (!finalEvent.SerializeToString(&pubMessage)) { Log(Logs::General, Logs::NATS, "Failed to serialize message to string"); return; }
s = natsConnection_Publish(conn, StringFormat("zone.%s.entity.event.%d", subscribedZonename.c_str(), entity_id).c_str(), (const void*)pubMessage.c_str(), pubMessage.length());
if (s != NATS_OK) Log(Logs::General, Logs::NATS, "Failed to send EntityEvent");
}
void NatsManager::OnDamageEvent(uint32 entity_id, CombatDamage_Struct *cd) {
if (!connect()) return;
if (entity_id == 0) return;
if (!isEntityEventAllEnabled && !isEntitySubscribed(entity_id)) return;
std::string pubMessage;
auto event = eqproto::DamageEvent();
event.set_target(cd->target);
event.set_source(cd->source);
event.set_type(cd->type);
event.set_spellid(cd->spellid);
event.set_damage(cd->damage);
event.set_force(cd->force);
event.set_meleepush_xy(cd->hit_heading);
event.set_meleepush_z(cd->hit_pitch);
if (!event.SerializeToString(&pubMessage)) { Log(Logs::General, Logs::NATS, "Failed to serialize message to string"); return; }
auto finalEvent = eqproto::Event();
finalEvent.set_payload(pubMessage.c_str());
finalEvent.set_op(eqproto::OP_Damage);
if (!finalEvent.SerializeToString(&pubMessage)) { Log(Logs::General, Logs::NATS, "Failed to serialize message to string"); return; }
s = natsConnection_Publish(conn, StringFormat("zone.%s.entity.event.%d", subscribedZonename.c_str(), entity_id).c_str(), (const void*)pubMessage.c_str(), pubMessage.length());
if (s != NATS_OK) Log(Logs::General, Logs::NATS, "Failed to send EntityEvent");
}
void NatsManager::OnClientUpdateEvent(uint32 entity_id, PlayerPositionUpdateServer_Struct * spu) {
if (!connect()) return;
if (entity_id == 0) return;
if (!isEntityEventAllEnabled && !isEntitySubscribed(entity_id)) return;
std::string pubMessage;
auto event = eqproto::PlayerPositionUpdateEvent();
event.set_spawn_id(spu->spawn_id);
event.set_delta_heading(spu->delta_heading);
event.set_x_pos(spu->x_pos);
event.set_padding0002(spu->padding0002);
event.set_y_pos(spu->y_pos);
event.set_animation(spu->animation);
event.set_padding0006(spu->padding0006);
event.set_z_pos(spu->z_pos);
event.set_delta_y(spu->delta_y);
event.set_delta_x(spu->delta_x);
event.set_heading(spu->heading);
event.set_padding0014(spu->padding0014);
event.set_delta_z(spu->delta_z);
event.set_padding0018(spu->padding0018);
if (!event.SerializeToString(&pubMessage)) { Log(Logs::General, Logs::NATS, "Failed to serialize message to string"); return; }
auto finalEvent = eqproto::Event();
finalEvent.set_payload(pubMessage.c_str());
finalEvent.set_op(eqproto::OP_ClientUpdate);
if (!finalEvent.SerializeToString(&pubMessage)) { Log(Logs::General, Logs::NATS, "Failed to serialize message to string"); return; }
s = natsConnection_Publish(conn, StringFormat("zone.%s.entity.event.%d", subscribedZonename.c_str(), entity_id).c_str(), (const void*)pubMessage.c_str(), pubMessage.length());
if (s != NATS_OK) Log(Logs::General, Logs::NATS, "Failed to send EntityEvent");
}
void NatsManager::OnAnimationEvent(uint32 entity_id, Animation_Struct *anim) {
if (!connect()) return;
if (entity_id == 0) return;
if (!isEntityEventAllEnabled && !isEntitySubscribed(entity_id)) return;
std::string pubMessage;
auto event = eqproto::AnimationEvent();
event.set_spawnid(anim->spawnid);
event.set_speed(anim->speed);
event.set_action(anim->action);
if (!event.SerializeToString(&pubMessage)) { Log(Logs::General, Logs::NATS, "Failed to serialize message to string"); return; }
auto finalEvent = eqproto::Event();
finalEvent.set_payload(pubMessage.c_str());
finalEvent.set_op(eqproto::OP_Animation);
if (!finalEvent.SerializeToString(&pubMessage)) { Log(Logs::General, Logs::NATS, "Failed to serialize message to string"); return; }
s = natsConnection_Publish(conn, StringFormat("zone.%s.entity.event.%d", subscribedZonename.c_str(), entity_id).c_str(), (const void*)pubMessage.c_str(), pubMessage.length());
if (s != NATS_OK) Log(Logs::General, Logs::NATS, "Failed to send EntityEvent");
}