eqemu-server/zone/gm_commands/scribespells.cpp
Kinglykrab e87b8e2682
[Commands] Cleanup #gender Command. (#1832)
- Cleanup message and logic.
- Cleanup other spots using similar logic so they're all uniform.
2021-11-26 10:01:35 -05:00

68 lines
1.5 KiB
C++
Executable File

#include "../client.h"
void command_scribespells(Client *c, const Seperator *sep)
{
Client *target = c;
if (c->GetTarget() && c->GetTarget()->IsClient() && c->GetGM()) {
target = c->GetTarget()->CastToClient();
}
if (sep->argnum < 1 || !sep->IsNumber(1)) {
c->Message(Chat::White, "FORMAT: #scribespells <max level> <min level>");
return;
}
uint8 rule_max_level = (uint8) RuleI(Character, MaxLevel);
uint8 max_level = (uint8) std::stoi(sep->arg[1]);
uint8 min_level = (
sep->IsNumber(2) ?
(uint8) std::stoi(sep->arg[2]) :
1
); // Default to Level 1 if there isn't a 2nd argument
if (!c->GetGM()) { // Default to Character:MaxLevel if we're not a GM and Level is higher than the max level
if (max_level > rule_max_level) {
max_level = rule_max_level;
}
if (min_level > rule_max_level) {
min_level = rule_max_level;
}
}
if (max_level < 1 || min_level < 1) {
c->Message(Chat::White, "ERROR: Level must be greater than or equal to 1.");
return;
}
if (min_level > max_level) {
c->Message(Chat::White, "ERROR: Minimum Level must be less than or equal to Maximum Level.");
return;
}
uint16 scribed_spells = target->ScribeSpells(min_level, max_level);
if (c != target) {
std::string spell_message = (
scribed_spells > 0 ?
(
scribed_spells == 1 ?
"A new spell" :
fmt::format(
"{} New spells",
scribed_spells
)
) :
"No new spells"
);
c->Message(
Chat::White,
fmt::format(
"{} scribed for {}.",
spell_message,
target->GetCleanName()
).c_str()
);
}
}