Alex King f25e37d0c5
[Commands] Consolidate #set-like commands into a singular #set command (#3486)
* First push

* Final push.

* Consolidate zone commands in to one.

* Update command.cpp

* Remove debug messages.

* Test

* Add support for sub command status levels.

* Update command.cpp

* Update client.cpp

* Update database_update_manifest.cpp

* Update version.h

* Update item.cpp

* Update version.h

* Update database_update_manifest.cpp

* Fix command arguments.

* Help message.

* Update command.cpp

* Do DB injection/deletion

* Indent

* Update server_locked.cpp

* Update set.cpp

* Lock aliases

* Update command_subsettings_repository.h

* Update set.cpp

* Fix

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-07-15 00:37:51 -05:00

35 lines
830 B
C++

#include "../../bot.h"
#include "../../client.h"
void SetLevel(Client *c, const Seperator *sep)
{
const auto arguments = sep->argnum;
if (arguments < 2 || !sep->IsNumber(2)) {
c->Message(Chat::White, "Usage: #set level [Level]");
return;
}
Mob* t = c;
if (c->GetTarget()) {
t = c->GetTarget();
}
const uint8 max_level = RuleI(Character, MaxLevel);
const uint8 level = Strings::ToUnsignedInt(sep->arg[2]);
if (c != t && c->Admin() < RuleI(GM, MinStatusToLevelTarget)) {
c->Message(Chat::White, "Your status is not high enough to change another person's level.");
return;
}
t->SetLevel(level, true);
if (t->IsClient()) {
t->CastToClient()->SendLevelAppearance();
if (RuleB(Bots, Enabled) && RuleB(Bots, BotLevelsWithOwner)) {
Bot::LevelBotWithClient(t->CastToClient(), level, true);
}
}
}