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64 lines
1.4 KiB
C++
64 lines
1.4 KiB
C++
#ifndef EQEMU_CLIENTMANAGER_H
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#define EQEMU_CLIENTMANAGER_H
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#include "../common/global_define.h"
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#include "../common/opcodemgr.h"
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#include "../common/net/eqstream.h"
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#include "client.h"
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#include <list>
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/**
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* Client manager class, holds all the client objects and does basic processing.
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*/
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class ClientManager {
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public:
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/**
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* Constructor: sets up the stream factories and opcode managers
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*/
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ClientManager();
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/**
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* Destructor: shuts down the streams and opcode managers
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*/
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~ClientManager();
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/**
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* Processes every client in the internal list, removes them if necessary.
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*/
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void Process();
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/**
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* Removes a client with a certain account id
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*
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* @param account_id
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* @param loginserver
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*/
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void RemoveExistingClient(unsigned int account_id, const std::string &loginserver);
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/**
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* Gets a client (if exists) by their account id
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*
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* @param account_id
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* @param loginserver
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* @return
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*/
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Client *GetClient(unsigned int account_id, const std::string &loginserver);
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private:
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/**
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* Processes disconnected clients, removes them if necessary
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*/
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void ProcessDisconnect();
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std::list<Client *> clients;
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OpcodeManager *titanium_ops;
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EQ::Net::EQStreamManager *titanium_stream;
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OpcodeManager *sod_ops;
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EQ::Net::EQStreamManager *sod_stream;
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OpcodeManager *laurion_ops;
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EQ::Net::EQStreamManager* laurion_stream;
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};
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#endif
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