eqemu-server/zone/embparser_api.cpp

3902 lines
81 KiB
C++

/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "../common/features.h"
#ifdef EMBPERL
#ifdef EMBPERL_XS
#include "../common/global_define.h"
#include "../common/misc_functions.h"
#include "../common/eqemu_logsys.h"
#include "embparser.h"
#include "embxs.h"
#include "entity.h"
#include "queryserv.h"
#include "questmgr.h"
#include "zone.h"
extern Zone* zone;
extern QueryServ* QServ;
/*
Some useful perl API info:
SvUV == string to unsigned value (char->ulong)
SvIV == string to signed value (char->long)
SvNV == string to real value (float,double)
SvPV_nolen == string with no length restriction
*/
#ifdef EMBPERL_XS_CLASSES
//Any creation of new Client objects gets the current quest Client
XS(XS_Client_new);
XS(XS_Client_new)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: Client::new()");
{
Client * RETVAL;
RETVAL = quest_manager.GetInitiator();
ST(0) = sv_newmortal();
if(RETVAL)
sv_setref_pv(ST(0), "Client", (void*)RETVAL);
}
XSRETURN(1);
}
//Any creation of new NPC objects gets the current quest NPC
XS(XS_NPC_new);
XS(XS_NPC_new)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::new()");
{
NPC * RETVAL;
RETVAL = quest_manager.GetNPC();
ST(0) = sv_newmortal();
if(RETVAL)
sv_setref_pv(ST(0), "NPC", (void*)RETVAL);
}
XSRETURN(1);
}
//Any creation of new NPC objects gets the current quest NPC
XS(XS_EntityList_new);
XS(XS_EntityList_new)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: EntityList::new()");
{
EntityList * RETVAL;
RETVAL = &entity_list;
ST(0) = sv_newmortal();
if(RETVAL)
sv_setref_pv(ST(0), "EntityList", (void*)RETVAL);
}
XSRETURN(1);
}
//Any creation of new quest items gets the current quest item
XS(XS_QuestItem_new);
XS(XS_QuestItem_new)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: QuestItem::new()");
EQEmu::ItemInstance* RETVAL;
RETVAL = quest_manager.GetQuestItem();
ST(0) = sv_newmortal();
if(RETVAL)
sv_setref_pv(ST(0), "QuestItem", (void*)RETVAL);
XSRETURN(1);
}
//Any creation of new quest items gets the current quest item
XS(XS_MobList_new);
XS(XS_MobList_new)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: MobList::new()");
ListElement<Mob*>* RETVAL;
RETVAL = nullptr;
ST(0) = sv_newmortal();
if(RETVAL)
sv_setref_pv(ST(0), "MobList", (void*)RETVAL);
XSRETURN(1);
}
#endif //EMBPERL_XS_CLASSES
XS(XS__echo); // prototype to pass -Wmissing-prototypes
XS(XS__echo) {
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: echo(color_id, message)");
quest_manager.echo(SvUV(ST(0)), SvPV_nolen(ST(1)));
XSRETURN_EMPTY;
}
XS(XS__say); // prototype to pass -Wmissing-prototypes
XS(XS__say) {
dXSARGS;
if (items == 1)
quest_manager.say(SvPV_nolen(ST(0)));
else if (items == 2)
quest_manager.say(SvPV_nolen(ST(0)), (int)SvIV(ST(1)));
else
Perl_croak(aTHX_ "Usage: say(message [, language_id])");
XSRETURN_EMPTY;
}
XS(XS__me); // prototype to pass -Wmissing-prototypes
XS(XS__me) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: %s(message)", "me");
quest_manager.me(SvPV_nolen(ST(0)));
XSRETURN_EMPTY;
}
XS(XS__summonitem); // prototype to pass -Wmissing-prototypes
XS(XS__summonitem)
{
dXSARGS;
if (items == 1)
quest_manager.summonitem(SvUV(ST(0)));
else if(items == 2)
quest_manager.summonitem(SvUV(ST(0)), SvUV(ST(1)));
else
Perl_croak(aTHX_ "Usage: summonitem(item_id, [charges])");
XSRETURN_EMPTY;
}
XS(XS__write);
XS(XS__write)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: write(file, message)");
char * file = (char *)SvPV_nolen(ST(0));
char * message = (char *)SvPV_nolen(ST(1));
quest_manager.write(file, message);
XSRETURN_EMPTY;
}
XS(XS__spawn);
XS(XS__spawn)
{
dXSARGS;
if (items != 6)
Perl_croak(aTHX_ "Usage: spawn(npc_type_id, grid_id, int_unused, x, y, z)");
uint16 RETVAL;
dXSTARG;
int npc_type_id = (int)SvIV(ST(0));
int grid_id = (int)SvIV(ST(1));
int int_unused = (int)SvIV(ST(2));
auto position = glm::vec4((float)SvNV(ST(3)), (float)SvNV(ST(4)), (float)SvNV(ST(5)), 0.0f);
Mob *r = quest_manager.spawn2(npc_type_id, grid_id, int_unused, position);
RETVAL = (r != nullptr) ? r->GetID() : 0;
XSprePUSH; PUSHu((UV)RETVAL);
XSRETURN(1);
}
XS(XS__spawn2);
XS(XS__spawn2)
{
dXSARGS;
if (items != 7)
Perl_croak(aTHX_ "Usage: spawn2(npc_type_id, grid_id, int_unused, x, y, z, heading)");
uint16 RETVAL;
dXSTARG;
int npc_type_id = (int)SvIV(ST(0));
int grid_id = (int)SvIV(ST(1));
int int_unused = (int)SvIV(ST(2));
auto position = glm::vec4((float)SvNV(ST(3)), (float)SvNV(ST(4)), (float)SvNV(ST(5)), (float)SvNV(ST(6)));
Mob *r = quest_manager.spawn2(npc_type_id, grid_id, int_unused, position);
RETVAL = (r != nullptr) ? r->GetID() : 0;
XSprePUSH; PUSHu((UV)RETVAL);
XSRETURN(1);
}
XS(XS__unique_spawn);
XS(XS__unique_spawn)
{
dXSARGS;
if (items != 6 && items != 7)
Perl_croak(aTHX_ "Usage: unique_spawn(npc_type_id, grid_id, int_unused, x, y, z, [heading])");
uint16 RETVAL;
dXSTARG;
int npc_type_id = (int)SvIV(ST(0));
int grid_id = (int)SvIV(ST(1));
int int_unused = (int)SvIV(ST(2));
float x = (float)SvNV(ST(3));
float y = (float)SvNV(ST(4));
float z = (float)SvNV(ST(5));
float heading = 0;
if(items == 7)
heading = (float)SvNV(ST(6));
Mob *r = quest_manager.unique_spawn(npc_type_id, grid_id, int_unused, glm::vec4(x, y, z, heading));
RETVAL = (r != nullptr) ? r->GetID() : 0;
XSprePUSH; PUSHu((UV)RETVAL);
XSRETURN(1);
}
XS(XS__spawn_from_spawn2);
XS(XS__spawn_from_spawn2)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: spawn_from_spawn2(spawn2_id)");
uint16 RETVAL;
dXSTARG;
int spawn2_id = (int)SvIV(ST(0));
Mob *r = quest_manager.spawn_from_spawn2(spawn2_id);
RETVAL = (r != nullptr) ? r->GetID() : 0;
XSprePUSH; PUSHu((UV)RETVAL);
XSRETURN(1);
}
XS(XS__enable_spawn2);
XS(XS__enable_spawn2)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: enable_spawn2(spawn2_id)");
int spawn2_id = (int)SvIV(ST(0));
quest_manager.enable_spawn2(spawn2_id);
XSRETURN_EMPTY;
}
XS(XS__disable_spawn2);
XS(XS__disable_spawn2)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: disable_spawn2(spawn2_id)");
int spawn2_id = (int)SvIV(ST(0));
quest_manager.disable_spawn2(spawn2_id);
XSRETURN_EMPTY;
}
XS(XS__setstat);
XS(XS__setstat)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: setstat(stat_id, int_value)");
int stat_id = (int)SvIV(ST(0));
int int_value = (int)SvIV(ST(1));
quest_manager.setstat(stat_id, int_value);
XSRETURN_EMPTY;
}
XS(XS__incstat); //old setstat command aza
XS(XS__incstat)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: incstat(stat_id, int_value)");
int stat_id = (int)SvIV(ST(0));
int int_value = (int)SvIV(ST(1));
quest_manager.incstat(stat_id, int_value);
XSRETURN_EMPTY;
}
XS(XS__castspell);
XS(XS__castspell)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: castspell(spell_id, target_id)");
int spell_id = (int)SvIV(ST(0));
int target_id = (int)SvIV(ST(1));
quest_manager.castspell(spell_id, target_id);
XSRETURN_EMPTY;
}
XS(XS__selfcast);
XS(XS__selfcast)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: selfcast(spell_id)");
int spell_id = (int)SvIV(ST(0));
quest_manager.selfcast(spell_id);
XSRETURN_EMPTY;
}
XS(XS__addloot);
XS(XS__addloot)
{
dXSARGS;
if(items < 1 || items > 3)
Perl_croak(aTHX_ "Usage: addloot(item_id, charges = 0, equipitem = true)");
uint32 item_id = (uint32)SvUV(ST(0));
uint16 charges = 0;
bool equipitem = true;
if (items > 1)
charges = (uint16)SvUV(ST(1));
if (items > 2)
equipitem = (bool)SvTRUE(ST(2));
quest_manager.addloot(item_id, charges, equipitem);
XSRETURN_EMPTY;
}
XS(XS__zone);
XS(XS__zone)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: zone(zone_name)");
char * zone_name = (char *)SvPV_nolen(ST(0));
quest_manager.Zone(zone_name);
XSRETURN_EMPTY;
}
XS(XS__settimer);
XS(XS__settimer)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: settimer(timer_name, seconds)");
char * timer_name = (char *)SvPV_nolen(ST(0));
int seconds = (int)SvIV(ST(1));
quest_manager.settimer(timer_name, seconds);
XSRETURN_EMPTY;
}
XS(XS__settimerMS);
XS(XS__settimerMS)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: settimerMS(timer_name, milliseconds)");
char * timer_name = (char *)SvPV_nolen(ST(0));
int milliseconds = (int)SvIV(ST(1));
quest_manager.settimerMS(timer_name, milliseconds);
XSRETURN_EMPTY;
}
XS(XS__stoptimer);
XS(XS__stoptimer)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: stoptimer(timer_name)");
char * timer_name = (char *)SvPV_nolen(ST(0));
quest_manager.stoptimer(timer_name);
XSRETURN_EMPTY;
}
XS(XS__stopalltimers);
XS(XS__stopalltimers)
{
dXSARGS;
if (items != 0)
Perl_croak(aTHX_ "Usage: stopalltimers()");
quest_manager.stopalltimers();
XSRETURN_EMPTY;
}
XS(XS__emote);
XS(XS__emote)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: emote(message)");
char * message = (char *)SvPV_nolen(ST(0));
quest_manager.emote(message);
XSRETURN_EMPTY;
}
XS(XS__shout);
XS(XS__shout)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: shout(message)");
char * message = (char *)SvPV_nolen(ST(0));
quest_manager.shout(message);
XSRETURN_EMPTY;
}
XS(XS__shout2);
XS(XS__shout2)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: shout2(message)");
char * message = (char *)SvPV_nolen(ST(0));
quest_manager.shout2(message);
XSRETURN_EMPTY;
}
XS(XS__gmsay);
XS(XS__gmsay)
{
dXSARGS;
if ((items < 1) || (items > 5))
Perl_croak(aTHX_ "Usage: gmsay(message, color_id, send_to_world)");
char * message = (char *)SvPV_nolen(ST(0));
int color_id = 7;
bool send_to_world = 0;
uint32 to_guilddbid = 0;
uint16 to_minstatus = 80;
if (items > 1) {
color_id = (int)SvIV(ST(1));
}
if (items > 2) {
send_to_world = ((int)SvIV(ST(2))) == 0?false:true;
}
if (items > 3)
to_guilddbid = (int)SvUV(ST(3));
if (items > 4)
to_minstatus = (int)SvUV(ST(4));
quest_manager.gmsay(message, color_id, send_to_world, to_guilddbid, to_minstatus);
XSRETURN_EMPTY;
}
XS(XS__depop);
XS(XS__depop)
{
dXSARGS;
if (items < 0 || items > 1)
Perl_croak(aTHX_ "Usage: depop(npc_type_id = 0)");
int npc_type_id;
if (items < 1)
npc_type_id = 0;
else
npc_type_id = (int)SvIV(ST(0));
quest_manager.depop(npc_type_id);
XSRETURN_EMPTY;
}
XS(XS__depop_withtimer);
XS(XS__depop_withtimer)
{
dXSARGS;
if (items < 0 || items > 1)
Perl_croak(aTHX_ "Usage: depop_withtimer(npc_type_id= 0)");
int npc_type_id;
if (items < 1)
npc_type_id = 0;
else
npc_type_id = (int)SvIV(ST(0));
quest_manager.depop_withtimer(npc_type_id);
XSRETURN_EMPTY;
}
XS(XS__depopall);
XS(XS__depopall)
{
dXSARGS;
if (items < 0 || items > 1)
Perl_croak(aTHX_ "Usage: depopall(npc_type_id= 0)");
int npc_type_id;
if (items < 1)
npc_type_id = 0;
else
npc_type_id = (int)SvIV(ST(0));
quest_manager.depopall(npc_type_id);
XSRETURN_EMPTY;
}
XS(XS__settarget);
XS(XS__settarget)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: settarget(target_enum, target_id)");
char * target_enum = (char *)SvPV_nolen(ST(0));
int target_id = (int)SvIV(ST(1));
quest_manager.settarget(target_enum, target_id);
XSRETURN_EMPTY;
}
XS(XS__follow);
XS(XS__follow)
{
dXSARGS;
if (items != 1 && items != 2)
Perl_croak(aTHX_ "Usage: follow(entity_id, [distance])");
int entity_id = (int)SvIV(ST(0));
int distance;
if (items == 2)
distance = (int)SvIV(ST(1));
else
distance = 10;
quest_manager.follow(entity_id, distance);
XSRETURN_EMPTY;
}
XS(XS__sfollow);
XS(XS__sfollow)
{
dXSARGS;
if (items != 0)
Perl_croak(aTHX_ "Usage: sfollow()");
quest_manager.sfollow();
XSRETURN_EMPTY;
}
XS(XS__changedeity);
XS(XS__changedeity)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: changedeity(diety_id)");
int diety_id = (int)SvIV(ST(0));
quest_manager.changedeity(diety_id);
XSRETURN_EMPTY;
}
XS(XS__exp);
XS(XS__exp)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: exp(amt)");
int amt = (int)SvIV(ST(0));
quest_manager.exp(amt);
XSRETURN_EMPTY;
}
XS(XS__level);
XS(XS__level)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: level(newlevel)");
int newlevel = (int)SvIV(ST(0));
quest_manager.level(newlevel);
XSRETURN_EMPTY;
}
XS(XS__traindisc);
XS(XS__traindisc)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: traindisc(discipline_tome_item_id)");
int discipline_tome_item_id = (int)SvIV(ST(0));
quest_manager.traindisc(discipline_tome_item_id);
XSRETURN_EMPTY;
}
XS(XS__isdisctome);
XS(XS__isdisctome)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: isdisctome(item_id)");
bool RETVAL;
int item_id = (int)SvIV(ST(0));
RETVAL = quest_manager.isdisctome(item_id);
ST(0) = boolSV(RETVAL);
sv_2mortal(ST(0));
XSRETURN(1);
}
XS(XS__safemove);
XS(XS__safemove)
{
dXSARGS;
if (items != 0)
Perl_croak(aTHX_ "Usage: safemove()");
quest_manager.safemove();
XSRETURN_EMPTY;
}
XS(XS__rain);
XS(XS__rain)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: rain(weather)");
int weather = (int)SvIV(ST(0));
quest_manager.rain(weather);
XSRETURN_EMPTY;
}
XS(XS__snow);
XS(XS__snow)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: snow(weather)");
int weather = (int)SvIV(ST(0));
quest_manager.snow(weather);
XSRETURN_EMPTY;
}
XS(XS__surname);
XS(XS__surname)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: surname(name)");
char * name = (char *)SvPV_nolen(ST(0));
quest_manager.surname(name);
XSRETURN_EMPTY;
}
XS(XS__permaclass);
XS(XS__permaclass)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: permaclass(class_id)");
int class_id = (int)SvIV(ST(0));
quest_manager.permaclass(class_id);
XSRETURN_EMPTY;
}
XS(XS__permarace);
XS(XS__permarace)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: permarace(race_id)");
int race_id = (int)SvIV(ST(0));
quest_manager.permarace(race_id);
XSRETURN_EMPTY;
}
XS(XS__permagender);
XS(XS__permagender)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: permagender(gender_id)");
int gender_id = (int)SvIV(ST(0));
quest_manager.permagender(gender_id);
XSRETURN_EMPTY;
}
XS(XS__scribespells);
XS(XS__scribespells)
{
dXSARGS;
if (items < 1)
Perl_croak(aTHX_ "Usage: scribespells(max_level, min_level = 1)");
uint16 RETVAL;
dXSTARG;
uint8 max_level = (uint8)SvIV(ST(0));
uint8 min_level = (uint8)SvIV(ST(1));
if (min_level)
RETVAL = quest_manager.scribespells(max_level, min_level);
else
RETVAL = quest_manager.scribespells(max_level);
XSprePUSH; PUSHu((IV)RETVAL);
XSRETURN(1);
}
XS(XS__traindiscs);
XS(XS__traindiscs)
{
dXSARGS;
if (items < 1)
Perl_croak(aTHX_ "Usage: traindiscs(max_level, min_level = 1)");
uint16 RETVAL;
dXSTARG;
uint8 max_level = (uint8)SvIV(ST(0));
uint8 min_level = (uint8)SvIV(ST(1));
if (min_level)
RETVAL = quest_manager.traindiscs(max_level, min_level);
else
RETVAL = quest_manager.traindiscs(max_level);
XSprePUSH; PUSHu((IV)RETVAL);
XSRETURN(1);
}
XS(XS__unscribespells);
XS(XS__unscribespells)
{
dXSARGS;
if (items != 0)
Perl_croak(aTHX_ "Usage: unscribespells()");
quest_manager.unscribespells();
XSRETURN_EMPTY;
}
XS(XS__untraindiscs);
XS(XS__untraindiscs)
{
dXSARGS;
if (items != 0)
Perl_croak(aTHX_ "Usage: untraindiscs()");
quest_manager.untraindiscs();
XSRETURN_EMPTY;
}
XS(XS__givecash);
XS(XS__givecash)
{
dXSARGS;
if (items != 4)
Perl_croak(aTHX_ "Usage: givecash(copper, silver, gold, platinum)");
int copper = (int)SvIV(ST(0));
int silver = (int)SvIV(ST(1));
int gold = (int)SvIV(ST(2));
int platinum = (int)SvIV(ST(3));
quest_manager.givecash(copper, silver, gold, platinum);
XSRETURN_EMPTY;
}
XS(XS__pvp);
XS(XS__pvp)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: pvp(mode)");
char * mode = (char *)SvPV_nolen(ST(0));
quest_manager.pvp(mode);
XSRETURN_EMPTY;
}
XS(XS__movepc);
XS(XS__movepc)
{
dXSARGS;
if (items != 4 && items != 5)
Perl_croak(aTHX_ "Usage: movepc(zone_id, x, y, z [,heading])");
int zone_id = (int)SvIV(ST(0));
float x = (float)SvNV(ST(1));
float y = (float)SvNV(ST(2));
float z = (float)SvNV(ST(3));
if (items == 4)
quest_manager.movepc(zone_id, x, y, z, 0.0f);
else {
float heading = (float)SvNV(ST(4));
quest_manager.movepc(zone_id, x, y, z, heading);
}
XSRETURN_EMPTY;
}
XS(XS__gmmove);
XS(XS__gmmove)
{
dXSARGS;
if (items != 3)
Perl_croak(aTHX_ "Usage: gmmove(x, y, z)");
float x = (float)SvNV(ST(0));
float y = (float)SvNV(ST(1));
float z = (float)SvNV(ST(2));
quest_manager.gmmove(x, y, z);
XSRETURN_EMPTY;
}
XS(XS__movegrp);
XS(XS__movegrp)
{
dXSARGS;
if (items != 4)
Perl_croak(aTHX_ "Usage: movegrp(zone_id, x, y, z)");
int zone_id = (int)SvIV(ST(0));
float x = (float)SvNV(ST(1));
float y = (float)SvNV(ST(2));
float z = (float)SvNV(ST(3));
quest_manager.movegrp(zone_id, x, y, z);
XSRETURN_EMPTY;
}
XS(XS__doanim);
XS(XS__doanim)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: doanim(anim_id)");
int anim_id = (int)SvIV(ST(0));
quest_manager.doanim(anim_id);
XSRETURN_EMPTY;
}
XS(XS__addskill);
XS(XS__addskill)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: addskill(skill_id, int_value)");
int skill_id = (int)SvIV(ST(0));
int int_value = (int)SvIV(ST(1));
quest_manager.addskill(skill_id, int_value);
XSRETURN_EMPTY;
}
XS(XS__setlanguage);
XS(XS__setlanguage)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: setlanguage(skill_id, int_value)");
int skill_id = (int)SvIV(ST(0));
int int_value = (int)SvIV(ST(1));
quest_manager.setlanguage(skill_id, int_value);
XSRETURN_EMPTY;
}
XS(XS__setskill);
XS(XS__setskill)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: setskill(skill_id, int_value)");
int skill_id = (int)SvIV(ST(0));
int int_value = (int)SvIV(ST(1));
quest_manager.setskill(skill_id, int_value);
XSRETURN_EMPTY;
}
XS(XS__setallskill);
XS(XS__setallskill)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: setallskill(int_value)");
int int_value = (int)SvIV(ST(0));
quest_manager.setallskill(int_value);
XSRETURN_EMPTY;
}
XS(XS__attack);
XS(XS__attack)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: attack(client_name)");
char * client_name = (char *)SvPV_nolen(ST(0));
quest_manager.attack(client_name);
XSRETURN_EMPTY;
}
XS(XS__attacknpc);
XS(XS__attacknpc)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: attacknpc(npc_entity_id)");
int npc_entity_id = (int)SvIV(ST(0));
quest_manager.attacknpc(npc_entity_id);
XSRETURN_EMPTY;
}
XS(XS__attacknpctype);
XS(XS__attacknpctype)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: attacknpctype(npc_type_id)");
int npc_type_id = (int)SvIV(ST(0));
quest_manager.attacknpctype(npc_type_id);
XSRETURN_EMPTY;
}
XS(XS__save);
XS(XS__save)
{
dXSARGS;
if (items != 0)
Perl_croak(aTHX_ "Usage: save()");
quest_manager.save();
XSRETURN_EMPTY;
}
XS(XS__faction);
XS(XS__faction)
{
dXSARGS;
if (items < 2 || items > 3)
Perl_croak(aTHX_ "Usage: faction(faction_id, int_value, temp)");
int faction_id = (int)SvIV(ST(0));
int int_value = (int)SvIV(ST(1));
int temp;
if(items == 2)
temp = 0;
else
temp = (int)SvIV(ST(2));
quest_manager.faction(faction_id, int_value, temp);
XSRETURN_EMPTY;
}
XS(XS__setsky);
XS(XS__setsky)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: setsky(new_sky)");
unsigned char new_sky = (unsigned char)SvUV(ST(0));
quest_manager.setsky(new_sky);
XSRETURN_EMPTY;
}
XS(XS__setguild);
XS(XS__setguild)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: setguild(new_guild_id, guild_rank_id)");
unsigned long new_guild_id = (unsigned long)SvUV(ST(0));
int guild_rank_id = (int)SvIV(ST(1));
quest_manager.setguild(new_guild_id, guild_rank_id);
XSRETURN_EMPTY;
}
XS(XS__createguild);
XS(XS__createguild)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: createguild(guild_name, leader_name)");
char * guild_name = (char *)SvPV_nolen(ST(0));
char * leader_name = (char *)SvPV_nolen(ST(1));
quest_manager.CreateGuild(guild_name, leader_name);
XSRETURN_EMPTY;
}
XS(XS__settime);
XS(XS__settime)
{
dXSARGS;
if (items < 2)
Perl_croak(aTHX_ "Usage: settime(new_hour, new_min, [update_world = true])");
if (items == 2){
int new_hour = (int)SvIV(ST(0));
int new_min = (int)SvIV(ST(1));
quest_manager.settime(new_hour, new_min, true);
}
else if (items == 3){
int new_hour = (int)SvIV(ST(0));
int new_min = (int)SvIV(ST(1));
int update_world = (int)SvIV(ST(2));
if (update_world == 1){
quest_manager.settime(new_hour, new_min, true);
}
else{
quest_manager.settime(new_hour, new_min, false);
}
}
XSRETURN_EMPTY;
}
XS(XS__itemlink);
XS(XS__itemlink)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: itemlink(item_id)");
int item_id = (int)SvIV(ST(0));
quest_manager.itemlink(item_id);
XSRETURN_EMPTY;
}
XS(XS__signalwith);
XS(XS__signalwith)
{
dXSARGS;
if (items == 2) {
int npc_id = (int)SvIV(ST(0));
int signal_id = (int)SvIV(ST(1));
quest_manager.signalwith(npc_id, signal_id);
} else if(items == 3) {
int npc_id = (int)SvIV(ST(0));
int signal_id = (int)SvIV(ST(1));
int wait = (int)SvIV(ST(2));
quest_manager.signalwith(npc_id, signal_id, wait);
} else {
Perl_croak(aTHX_ "Usage: signalwith(npc_id,signal_id[,wait_ms])");
}
XSRETURN_EMPTY;
}
XS(XS__signal);
XS(XS__signal)
{
dXSARGS;
if (items == 1) {
int npc_id = (int)SvIV(ST(0));
quest_manager.signal(npc_id);
} else if(items == 2) {
int npc_id = (int)SvIV(ST(0));
int wait = (int)SvIV(ST(1));
quest_manager.signal(npc_id, wait);
} else {
Perl_croak(aTHX_ "Usage: signal(npc_id[,wait_ms])");
}
XSRETURN_EMPTY;
}
XS(XS__setglobal);
XS(XS__setglobal)
{
dXSARGS;
if (items != 4)
Perl_croak(aTHX_ "Usage: setglobal(key, str_value, options, duration)");
char * key = (char *)SvPV_nolen(ST(0));
char * str_value = (char *)SvPV_nolen(ST(1));
int options = (int)SvIV(ST(2));
char * duration = (char *)SvPV_nolen(ST(3));
quest_manager.setglobal(key, str_value, options, duration);
XSRETURN_EMPTY;
}
XS(XS__targlobal);
XS(XS__targlobal)
{
dXSARGS;
if (items != 6)
Perl_croak(aTHX_ "Usage: targlobal(key, str_value, duration, npc_id, char_id, zone_id)");
char * key = (char *)SvPV_nolen(ST(0));
char * str_value = (char *)SvPV_nolen(ST(1));
char * duration = (char *)SvPV_nolen(ST(2));
int npc_id = (int)SvIV(ST(3));
int char_id = (int)SvIV(ST(4));
int zone_id = (int)SvIV(ST(5));
quest_manager.targlobal(key, str_value, duration, npc_id, char_id, zone_id);
XSRETURN_EMPTY;
}
XS(XS__delglobal);
XS(XS__delglobal)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: delglobal(key)");
char * key = (char *)SvPV_nolen(ST(0));
quest_manager.delglobal(key);
XSRETURN_EMPTY;
}
XS(XS__ding);
XS(XS__ding)
{
dXSARGS;
if (items != 0)
Perl_croak(aTHX_ "Usage: ding()");
quest_manager.ding();
XSRETURN_EMPTY;
}
XS(XS__rebind);
XS(XS__rebind)
{
dXSARGS;
if (items != 4)
Perl_croak(aTHX_ "Usage: rebind(zone_id, x, y, z)");
int zone_id = (int)SvIV(ST(0));
auto location = glm::vec3((float)SvNV(ST(1)),(float)SvNV(ST(2)),(float)SvNV(ST(3)));
quest_manager.rebind(zone_id, location);
XSRETURN_EMPTY;
}
XS(XS__start);
XS(XS__start)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: start(wp)");
int wp = (int)SvIV(ST(0));
quest_manager.start(wp);
XSRETURN_EMPTY;
}
XS(XS__stop);
XS(XS__stop)
{
dXSARGS;
if (items != 0)
Perl_croak(aTHX_ "Usage: stop()");
quest_manager.stop();
XSRETURN_EMPTY;
}
XS(XS__pause);
XS(XS__pause)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: pause(duration)");
int duration = (int)SvIV(ST(0));
quest_manager.pause(duration);
XSRETURN_EMPTY;
}
XS(XS__moveto);
XS(XS__moveto)
{
dXSARGS;
if (items != 3 && items != 4 && items != 5)
Perl_croak(aTHX_ "Usage: moveto(x, y, z, [heading], [saveguard?])");
float x = (float)SvNV(ST(0));
float y = (float)SvNV(ST(1));
float z = (float)SvNV(ST(2));
float h;
bool saveguard;
if(items > 3)
h = (float)SvNV(ST(3));
else
h = 0;
if(items > 4)
saveguard = (bool)SvTRUE(ST(4));
else
saveguard = false;
quest_manager.moveto(glm::vec4(x, y, z, h), saveguard);
XSRETURN_EMPTY;
}
XS(XS__resume);
XS(XS__resume)
{
dXSARGS;
if (items != 0)
Perl_croak(aTHX_ "Usage: resume()");
quest_manager.resume();
XSRETURN_EMPTY;
}
XS(XS__addldonpoints);
XS(XS__addldonpoints)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: addldonpoints(points, theme_id)");
long points = (long)SvIV(ST(0));
unsigned long theme_id = (unsigned long)SvUV(ST(1));
quest_manager.addldonpoints(points, theme_id);
XSRETURN_EMPTY;
}
XS(XS__addldonwin);
XS(XS__addldonwin)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: addldonwin(wins, theme_id)");
long wins = (long)SvIV(ST(0));
unsigned long theme_id = (unsigned long)SvUV(ST(1));
quest_manager.addldonwin(wins, theme_id);
XSRETURN_EMPTY;
}
XS(XS__addldonloss);
XS(XS__addldonloss)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: addldonloss(losses, theme_id)");
long losses = (long)SvIV(ST(0));
unsigned long theme_id = (unsigned long)SvUV(ST(1));
quest_manager.addldonloss(losses, theme_id);
XSRETURN_EMPTY;
}
XS(XS__setnexthpevent);
XS(XS__setnexthpevent)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: setnexthpevent(at)");
int at = (int)SvIV(ST(0));
quest_manager.setnexthpevent(at);
XSRETURN_EMPTY;
}
XS(XS__setnextinchpevent);
XS(XS__setnextinchpevent)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: setnextinchpevent(at)");
int at = (int)SvIV(ST(0));
quest_manager.setnextinchpevent(at);
XSRETURN_EMPTY;
}
XS(XS__sethp);
XS(XS__sethp)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: sethp(percentage)");
int hpperc = (int)SvIV(ST(0));
quest_manager.sethp(hpperc);
XSRETURN_EMPTY;
}
XS(XS__respawn);
XS(XS__respawn)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: respawn(npc_type_id, grid_id)");
int npc_type_id = (int)SvIV(ST(0));
int grid_id = (int)SvIV(ST(1));
quest_manager.respawn(npc_type_id, grid_id);
XSRETURN_EMPTY;
}
XS(XS__ChooseRandom);
XS(XS__ChooseRandom)
{
dXSARGS;
if (items < 1)
Perl_croak(aTHX_ "Usage: ChooseRandom(... list ...)");
int index = zone->random.Int(0, items-1);
SV *tmp = ST(0);
ST(0) = ST(index);
ST(index) = tmp;
XSRETURN(1); //return 1 element from the stack (ST(0))
}
XS(XS__set_proximity);
XS(XS__set_proximity)
{
dXSARGS;
if (items != 4 && items != 6 && items != 7)
Perl_croak(aTHX_ "Usage: set_proximity(min_x, max_x, min_y, max_y [, min_z, max_z], [say])");
float min_x = (float)SvNV(ST(0));
float max_x = (float)SvNV(ST(1));
float min_y = (float)SvNV(ST(2));
float max_y = (float)SvNV(ST(3));
if(items == 4)
quest_manager.set_proximity(min_x, max_x, min_y, max_y);
else {
float min_z = (float)SvNV(ST(4));
float max_z = (float)SvNV(ST(5));
bool bSay = false;
if (items == 7)
bSay = (bool)SvTRUE(ST(6));
quest_manager.set_proximity(min_x, max_x, min_y, max_y, min_z, max_z, bSay);
}
XSRETURN_EMPTY;
}
XS(XS__clear_proximity);
XS(XS__clear_proximity)
{
dXSARGS;
if (items != 0)
Perl_croak(aTHX_ "Usage: clear_proximity()");
quest_manager.clear_proximity();
XSRETURN_EMPTY;
}
XS(XS__enable_proximity_say);
XS(XS__enable_proximity_say)
{
dXSARGS;
if (items != 0)
Perl_croak(aTHX_ "Usage: enable_proximity_say()");
quest_manager.enable_proximity_say();
XSRETURN_EMPTY;
}
XS(XS__disable_proximity_say);
XS(XS__disable_proximity_say)
{
dXSARGS;
if (items != 0)
Perl_croak(aTHX_ "Usage: disable_proximity_say()");
quest_manager.disable_proximity_say();
XSRETURN_EMPTY;
}
XS(XS__setanim);
XS(XS__setanim) //Cisyouc: mob->setappearance() addition
{
dXSARGS;
if(items != 2)
Perl_croak(aTHX_ "Usage: quest::setanim(npc_type_id, anim_num);");
quest_manager.setanim(SvUV(ST(0)), SvUV(ST(1)));
XSRETURN_EMPTY;
}
XS(XS__showgrid);
XS(XS__showgrid)
{
dXSARGS;
if(items != 1)
Perl_croak(aTHX_ "Usage: quest::showgrid(grid_id);");
quest_manager.showgrid(SvUV(ST(0)));
XSRETURN_EMPTY;
}
XS(XS__spawn_condition);
XS(XS__spawn_condition)
{
dXSARGS;
if (items < 3 || items > 4)
Perl_croak(aTHX_ "Usage: spawn_condition(zone_short, [instance_id], condition_id, int_value)");
if(items == 3)
{
char * zone_short = (char *)SvPV_nolen(ST(0));
uint16 condition_id = (int)SvUV(ST(1));
int16 int_value = (int)SvIV(ST(2));
quest_manager.spawn_condition(zone_short, zone->GetInstanceID(), condition_id, int_value);
}
else
{
char * zone_short = (char *)SvPV_nolen(ST(0));
uint32 instance_id = (int)SvUV(ST(1));
uint16 condition_id = (int)SvUV(ST(2));
int16 int_value = (int)SvIV(ST(3));
quest_manager.spawn_condition(zone_short, instance_id, condition_id, int_value);
}
XSRETURN_EMPTY;
}
XS(XS__get_spawn_condition);
XS(XS__get_spawn_condition)
{
dXSARGS;
if (items < 2 || items > 3)
Perl_croak(aTHX_ "Usage: get_spawn_condition(zone_short, [instance_id], condition_id)");
if(items == 2)
{
int16 RETVAL;
dXSTARG;
char * zone_short = (char *)SvPV_nolen(ST(0));
uint16 cond_id = (int)SvIV(ST(1));
RETVAL = quest_manager.get_spawn_condition(zone_short, zone->GetInstanceID(), cond_id);
XSprePUSH; PUSHu((IV)RETVAL);
XSRETURN(1);
}
else
{
int16 RETVAL;
dXSTARG;
char * zone_short = (char *)SvPV_nolen(ST(0));
uint16 instance_id = (int)SvIV(ST(1));
uint16 cond_id = (int)SvIV(ST(2));
RETVAL = quest_manager.get_spawn_condition(zone_short, instance_id, cond_id);
XSprePUSH; PUSHu((IV)RETVAL);
XSRETURN(1);
}
}
XS(XS__toggle_spawn_event);
XS(XS__toggle_spawn_event)
{
dXSARGS;
if (items != 4)
Perl_croak(aTHX_ "Usage: toggle_spawn_event(event_id, is_enabled, is_strict, reset_base)");
uint32 event_id = (int)SvIV(ST(0));
bool is_enabled = ((int)SvIV(ST(1))) == 0?false:true;
bool is_strict = ((int)SvIV(ST(2))) == 0?false:true;
bool reset_base = ((int)SvIV(ST(3))) == 0?false:true;
quest_manager.toggle_spawn_event(event_id, is_enabled, is_strict, reset_base);
XSRETURN_EMPTY;
}
XS(XS__has_zone_flag);
XS(XS__has_zone_flag)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: has_zone_flag(zone_id)");
int16 RETVAL;
dXSTARG;
uint32 zone_id = (int)SvIV(ST(0));
RETVAL = quest_manager.has_zone_flag(zone_id);
XSprePUSH; PUSHu((IV)RETVAL);
XSRETURN(1);
}
XS(XS__set_zone_flag);
XS(XS__set_zone_flag)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: set_zone_flag(zone_id)");
uint32 zone_id = (int)SvIV(ST(0));
quest_manager.set_zone_flag(zone_id);
XSRETURN_EMPTY;
}
XS(XS__clear_zone_flag);
XS(XS__clear_zone_flag)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: clear_zone_flag(zone_id)");
uint32 zone_id = (int)SvIV(ST(0));
quest_manager.clear_zone_flag(zone_id);
XSRETURN_EMPTY;
}
XS(XS__summonburiedplayercorpse);
XS(XS__summonburiedplayercorpse)
{
dXSARGS;
if (items != 5)
Perl_croak(aTHX_ "Usage: summonburiedplayercorpse(char_id,dest_x,dest_y,dest_z,dest_heading)");
bool RETVAL;
uint32 char_id = (int)SvIV(ST(0));
auto position = glm::vec4((float)SvIV(ST(1)), (float)SvIV(ST(2)), (float)SvIV(ST(3)),(float)SvIV(ST(4)));
RETVAL = quest_manager.summonburiedplayercorpse(char_id, position);
ST(0) = boolSV(RETVAL);
sv_2mortal(ST(0));
XSRETURN(1);
}
XS(XS__summonallplayercorpses);
XS(XS__summonallplayercorpses)
{
dXSARGS;
if (items != 5)
Perl_croak(aTHX_ "Usage: summonallplayercorpses(char_id,dest_x,dest_y,dest_z,dest_heading)");
bool RETVAL;
uint32 char_id = (int)SvIV(ST(0));
auto position = glm::vec4((float)SvIV(ST(1)),(float)SvIV(ST(2)),(float)SvIV(ST(3)),(float)SvIV(ST(4)));
RETVAL = quest_manager.summonallplayercorpses(char_id, position);
ST(0) = boolSV(RETVAL);
sv_2mortal(ST(0));
XSRETURN(1);
}
XS(XS__getplayerburiedcorpsecount);
XS(XS__getplayerburiedcorpsecount)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: getplayerburiedcorpsecount(char_id)");
uint32 RETVAL;
dXSTARG;
uint32 char_id = (int)SvIV(ST(0));
RETVAL = quest_manager.getplayerburiedcorpsecount(char_id);
XSprePUSH; PUSHu((IV)RETVAL);
XSRETURN(1);
}
XS(XS__buryplayercorpse);
XS(XS__buryplayercorpse)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: buryplayercorpse(char_id)");
uint32 RETVAL;
dXSTARG;
uint32 char_id = (int)SvIV(ST(0));
RETVAL = quest_manager.buryplayercorpse(char_id);
XSprePUSH; PUSHu((IV)RETVAL);
XSRETURN(1);
}
XS(XS__forcedooropen);
XS(XS__forcedooropen)
{
dXSARGS;
if (items < 1 || items > 2)
Perl_croak(aTHX_ "Usage: forcedooropen(door_id, [alt_mode=0])");
if (items == 1)
{
uint32 door_id = (int)SvIV(ST(0));
quest_manager.forcedooropen(door_id, false);
XSRETURN_EMPTY;
}
else
{
uint32 door_id = (int)SvIV(ST(0));
bool alt_mode = (int)SvIV(ST(1)) == 0?false:true;
quest_manager.forcedooropen(door_id, alt_mode);
XSRETURN_EMPTY;
}
}
XS(XS__forcedoorclose);
XS(XS__forcedoorclose)
{
dXSARGS;
if (items < 1 || items > 2)
Perl_croak(aTHX_ "Usage: forcedoorclose(door_id, [alt_mode=0])");
if (items == 1)
{
uint32 door_id = (int)SvIV(ST(0));
quest_manager.forcedoorclose(door_id, false);
XSRETURN_EMPTY;
}
else
{
uint32 door_id = (int)SvIV(ST(0));
bool alt_mode = (int)SvIV(ST(1)) == 0?false:true;
quest_manager.forcedoorclose(door_id, alt_mode);
XSRETURN_EMPTY;
}
}
XS(XS__toggledoorstate);
XS(XS__toggledoorstate)
{
dXSARGS;
if (items !=1)
Perl_croak(aTHX_ "Usage: toggledoorstate(door_id)");
uint32 door_id = (int)SvIV(ST(0));
quest_manager.toggledoorstate(door_id);
XSRETURN_EMPTY;
}
XS(XS__isdooropen);
XS(XS__isdooropen)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: isdooropen(door_id)");
bool RETVAL;
dXSTARG;
uint32 door_id = (int)SvIV(ST(0));
RETVAL = quest_manager.isdooropen(door_id);
XSprePUSH; PUSHu((IV)RETVAL);
XSRETURN(1);
}
XS(XS__depopzone);
XS(XS__depopzone)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: depopzone(StartSpawnStatus)");
bool StartSpawnStatus = ((int)SvIV(ST(0))) == 0?false:true;
quest_manager.depopzone(StartSpawnStatus);
XSRETURN_EMPTY;
}
XS(XS__repopzone);
XS(XS__repopzone)
{
dXSARGS;
if (items != 0)
Perl_croak(aTHX_ "Usage: repopzone()");
quest_manager.repopzone();
XSRETURN_EMPTY;
}
XS(XS__npcrace);
XS(XS__npcrace)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: npcrace(race_id)");
int race_id = (int)SvIV(ST(0));
quest_manager.npcrace(race_id);
XSRETURN_EMPTY;
}
XS(XS__npcgender);
XS(XS__npcgender)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: npcgender(gender_id)");
int gender_id= (int)SvIV(ST(0));
quest_manager.npcgender(gender_id);
XSRETURN_EMPTY;
}
XS(XS__npcsize);
XS(XS__npcsize)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: npcsize(size)");
int size = (int)SvIV(ST(0));
quest_manager.npcsize(size);
XSRETURN_EMPTY;
}
XS(XS__npctexture);
XS(XS__npctexture)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: npctexture(texture_id)");
int texture_id = (int)SvIV(ST(0));
quest_manager.npctexture(texture_id);
XSRETURN_EMPTY;
}
XS(XS__playerrace);
XS(XS__playerrace)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: playerrace(race_id)");
int race_id = (int)SvIV(ST(0));
quest_manager.playerrace(race_id);
XSRETURN_EMPTY;
}
XS(XS__playergender);
XS(XS__playergender)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: playergender(gender_id)");
int gender_id= (int)SvIV(ST(0));
quest_manager.playergender(gender_id);
XSRETURN_EMPTY;
}
XS(XS__playersize);
XS(XS__playersize)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: playersize(newsize)");
int newsize = (int)SvIV(ST(0));
quest_manager.playersize(newsize);
XSRETURN_EMPTY;
}
XS(XS__playertexture);
XS(XS__playertexture)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: playertexture(texture_id)");
int texture_id = (int)SvIV(ST(0));
quest_manager.playertexture(texture_id);
XSRETURN_EMPTY;
}
XS(XS__playerfeature);
XS(XS__playerfeature)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: playerfeature(str_value, int_value)");
char * str_value = (char *)SvPV_nolen(ST(0));
int int_value = (int)SvIV(ST(1));
quest_manager.playerfeature(str_value, int_value);
XSRETURN_EMPTY;
}
XS(XS__npcfeature);
XS(XS__npcfeature)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: npcfeature(str_value, int_value)");
char * str_value = (char *)SvPV_nolen(ST(0));
int int_value = (int)SvIV(ST(1));
quest_manager.npcfeature(str_value, int_value);
XSRETURN_EMPTY;
}
#ifdef BOTS
XS(XS__createbotcount);
XS(XS__createbotcount)
{
dXSARGS;
int RETVAL;
dXSTARG;
RETVAL = quest_manager.createbotcount();
XSprePUSH; PUSHi((IV)RETVAL);
XSRETURN(1);
}
XS(XS__spawnbotcount);
XS(XS__spawnbotcount)
{
dXSARGS;
int RETVAL;
dXSTARG;
RETVAL = quest_manager.spawnbotcount();
XSprePUSH; PUSHi((IV)RETVAL);
XSRETURN(1);
}
XS(XS__botquest);
XS(XS__botquest)
{
dXSARGS;
bool RETVAL;
dXSTARG;
RETVAL = quest_manager.botquest();
XSprePUSH; PUSHu((IV)RETVAL);
XSRETURN(1);
}
XS(XS__createBot);
XS(XS__createBot)
{
dXSARGS;
bool RETVAL;
dXSTARG;
if(items != 6)
{
Perl_croak(aTHX_ "Usage: createBot(firstname, lastname, level, race_id, class_id, gender_id)");
}
char *firstname = (char *)SvPV_nolen(ST(0));
char *lastname = (char *)SvPV_nolen(ST(1));
int level = (int) SvIV(ST(2));
int race_id = (int) SvIV(ST(3));
int class_id = (int) SvIV(ST(4));
int gender_id = (int) SvIV(ST(5));
RETVAL = quest_manager.createBot(firstname, lastname, level, race_id, class_id, gender_id);
XSprePUSH; PUSHu((IV)RETVAL);
XSRETURN(1);
}
#endif //BOTS
XS(XS__taskselector);
XS(XS__taskselector)
{
dXSARGS;
if((items >= 1) && (items <=MAXCHOOSERENTRIES)) {
int tasks[MAXCHOOSERENTRIES];
for(int i=0; i< items; i++) {
tasks[i] = (int)SvIV(ST(i));
}
quest_manager.taskselector(items, tasks);
} else {
Perl_croak(aTHX_ "Usage: taskselector(task_id1, task_id2, ..., task_id%i)", MAXCHOOSERENTRIES);
}
XSRETURN_EMPTY;
}
XS(XS__task_setselector);
XS(XS__task_setselector)
{
dXSARGS;
if(items == 1) {
int task_setid = (int)SvIV(ST(0));
quest_manager.tasksetselector(task_setid);
} else {
Perl_croak(aTHX_ "Usage: task_setselector(task_setid)");
}
XSRETURN_EMPTY;
}
XS(XS__enabletask);
XS(XS__enabletask)
{
dXSARGS;
if((items >= 1) && (items <=10)) {
int tasks[10];
for(int i=0; i< items; i++) {
tasks[i] = (int)SvIV(ST(i));
}
quest_manager.enabletask(items, tasks);
} else {
Perl_croak(aTHX_ "Usage: enabletask(task_id1, task_id2, ..., task_id10");
}
XSRETURN_EMPTY;
}
XS(XS__disabletask);
XS(XS__disabletask)
{
dXSARGS;
if((items >= 1) && (items <=10)) {
int tasks[10];
for(int i=0; i< items; i++) {
tasks[i] = (int)SvIV(ST(i));
}
quest_manager.disabletask(items, tasks);
} else {
Perl_croak(aTHX_ "Usage: disabletask(task_id1, task_id2, ..., task_id10");
}
XSRETURN_EMPTY;
}
XS(XS__istaskenabled);
XS(XS__istaskenabled)
{
dXSARGS;
bool RETVAL;
dXSTARG;
if(items == 1) {
unsigned int task_id = (int)SvIV(ST(0));
RETVAL = quest_manager.istaskenabled(task_id);
} else {
Perl_croak(aTHX_ "Usage: istaskenabled(task_id)");
}
XSprePUSH; PUSHu((IV)RETVAL);
XSRETURN(1);
}
XS(XS__istaskactive);
XS(XS__istaskactive)
{
dXSARGS;
bool RETVAL;
dXSTARG;
if(items == 1) {
unsigned int task_id = (int)SvIV(ST(0));
RETVAL = quest_manager.istaskactive(task_id);
} else {
Perl_croak(aTHX_ "Usage: istaskactive(task_id)");
}
XSprePUSH; PUSHu((IV)RETVAL);
XSRETURN(1);
}
XS(XS__istaskactivityactive);
XS(XS__istaskactivityactive)
{
dXSARGS;
bool RETVAL;
dXSTARG;
if(items == 2) {
unsigned int task_id = (int)SvIV(ST(0));
unsigned int activity_id = (int)SvIV(ST(1));
RETVAL = quest_manager.istaskactivityactive(task_id, activity_id);
} else {
Perl_croak(aTHX_ "Usage: istaskactivityactive(task_id, activity_id)");
}
XSprePUSH; PUSHu((IV)RETVAL);
XSRETURN(1);
}
XS(XS__gettaskactivitydonecount);
XS(XS__gettaskactivitydonecount)
{
dXSARGS;
uint32 RETVAL;
dXSTARG;
if(items == 2) {
unsigned int task_id = (int)SvIV(ST(0));
unsigned int activity_id = (int)SvIV(ST(1));
RETVAL = quest_manager.gettaskactivitydonecount(task_id, activity_id);
XSprePUSH; PUSHu((UV)RETVAL);
} else {
Perl_croak(aTHX_ "Usage: gettaskactivitydonecount(task_id, activity_id)");
}
XSRETURN(1);
}
XS(XS__updatetaskactivity);
XS(XS__updatetaskactivity)
{
dXSARGS;
unsigned int task_id, activity_id;
int count = 1;
bool ignore_quest_update = false;
if(items == 2) {
task_id = (int)SvIV(ST(0));
activity_id = (int)SvIV(ST(1));
quest_manager.updatetaskactivity(task_id, activity_id, count, false);
}
else if (items == 3 || items == 4) {
task_id = (int)SvIV(ST(0));
activity_id = (int)SvIV(ST(1));
count = (int)SvIV(ST(2));
if (items == 4){
bool ignore_quest_update = (bool)SvTRUE(ST(3));
}
quest_manager.updatetaskactivity(task_id, activity_id, count, ignore_quest_update);
} else {
Perl_croak(aTHX_ "Usage: updatetaskactivity(task_id, activity_id, [count], [ignore_quest_update])");
}
XSRETURN_EMPTY;
}
XS(XS__resettaskactivity);
XS(XS__resettaskactivity)
{
dXSARGS;
unsigned int task, activity;
if(items == 2) {
int task_id = (int)SvIV(ST(0));
int activity_id = (int)SvIV(ST(1));
quest_manager.resettaskactivity(task_id, activity_id);
} else {
Perl_croak(aTHX_ "Usage: resettaskactivity(task_id, activity_id)");
}
XSRETURN_EMPTY;
}
XS(XS__taskexploredarea);
XS(XS__taskexploredarea)
{
dXSARGS;
unsigned int explore_id;
if(items == 1) {
explore_id = (int)SvIV(ST(0));
quest_manager.taskexploredarea(explore_id);
} else {
Perl_croak(aTHX_ "Usage: taskexplorearea(explore_id)");
}
XSRETURN_EMPTY;
}
XS(XS__assigntask);
XS(XS__assigntask)
{
dXSARGS;
unsigned int task_id;
bool enforce_level_requirement = false;
if(items == 1 || items == 2) {
task_id = (int)SvIV(ST(0));
if (items == 2)
{
if ((int)SvIV(ST(1)) == 1)
{
enforce_level_requirement = true;
}
}
quest_manager.assigntask(task_id, enforce_level_requirement);
} else {
Perl_croak(aTHX_ "Usage: assigntask(task_id, enforce_level_requirement)");
}
XSRETURN_EMPTY;
}
XS(XS__failtask);
XS(XS__failtask)
{
dXSARGS;
unsigned int task_id;
if(items == 1) {
task_id = (int)SvIV(ST(0));
quest_manager.failtask(task_id);
} else {
Perl_croak(aTHX_ "Usage: failtask(task_id)");
}
XSRETURN_EMPTY;
}
XS(XS__tasktimeleft);
XS(XS__tasktimeleft)
{
dXSARGS;
int RETVAL;
dXSTARG;
if(items == 1) {
unsigned int task_id = (int)SvIV(ST(0));
RETVAL = quest_manager.tasktimeleft(task_id);
} else {
Perl_croak(aTHX_ "Usage: tasktimeleft(task_id)");
}
XSprePUSH; PUSHi((IV)RETVAL);
XSRETURN(1);
}
XS(XS__istaskcompleted);
XS(XS__istaskcompleted)
{
dXSARGS;
int RETVAL;
dXSTARG;
if(items == 1) {
unsigned int task_id = (int)SvIV(ST(0));
RETVAL = quest_manager.istaskcompleted(task_id);
} else {
Perl_croak(aTHX_ "Usage: istaskcompleted(task_id)");
}
XSprePUSH; PUSHi((IV)RETVAL);
XSRETURN(1);
}
XS(XS__enabledtaskcount);
XS(XS__enabledtaskcount)
{
dXSARGS;
int RETVAL;
dXSTARG;
if(items == 1) {
unsigned int task_set = (int)SvIV(ST(0));
RETVAL = quest_manager.enabledtaskcount(task_set);
} else {
Perl_croak(aTHX_ "Usage: enabledtaskcount(task_set)");
}
XSprePUSH; PUSHi((IV)RETVAL);
XSRETURN(1);
}
XS(XS__firsttaskinset);
XS(XS__firsttaskinset)
{
dXSARGS;
int RETVAL;
dXSTARG;
if(items == 1) {
unsigned int task_set = (int)SvIV(ST(0));
RETVAL = quest_manager.firsttaskinset(task_set);
} else {
Perl_croak(aTHX_ "Usage: firsttaskinset(task_set)");
}
XSprePUSH; PUSHi((IV)RETVAL);
XSRETURN(1);
}
XS(XS__lasttaskinset);
XS(XS__lasttaskinset)
{
dXSARGS;
int RETVAL;
dXSTARG;
if(items == 1) {
unsigned int task_set = (int)SvIV(ST(0));
RETVAL = quest_manager.lasttaskinset(task_set);
} else {
Perl_croak(aTHX_ "Usage: lasttaskinset(task_set)");
}
XSprePUSH; PUSHi((IV)RETVAL);
XSRETURN(1);
}
XS(XS__nexttaskinset);
XS(XS__nexttaskinset)
{
dXSARGS;
int RETVAL;
dXSTARG;
if(items == 2) {
unsigned int task_set = (int)SvIV(ST(0));
unsigned int task_id = (int)SvIV(ST(1));
RETVAL = quest_manager.nexttaskinset(task_set, task_id);
} else {
Perl_croak(aTHX_ "Usage: nexttaskinset(task_set, task_id)");
}
XSprePUSH; PUSHi((IV)RETVAL);
XSRETURN(1);
}
XS(XS__activespeaktask);
XS(XS__activespeaktask)
{
dXSARGS;
int RETVAL;
dXSTARG;
if(items == 0) {
RETVAL = quest_manager.activespeaktask();
} else {
Perl_croak(aTHX_ "Usage: activespeaktask()");
}
XSprePUSH; PUSHi((IV)RETVAL);
XSRETURN(1);
}
XS(XS__activespeakactivity);
XS(XS__activespeakactivity)
{
dXSARGS;
int RETVAL;
dXSTARG;
if(items == 1) {
unsigned int task_id = (int)SvIV(ST(0));
RETVAL = quest_manager.activespeakactivity(task_id);
} else {
Perl_croak(aTHX_ "Usage: activespeakactivity(task_id)");
}
XSprePUSH; PUSHi((IV)RETVAL);
XSRETURN(1);
}
XS(XS__activetasksinset);
XS(XS__activetasksinset)
{
dXSARGS;
int RETVAL;
dXSTARG;
if(items == 1) {
unsigned int task_set = (int)SvIV(ST(0));
RETVAL = quest_manager.activetasksinset(task_set);
} else {
Perl_croak(aTHX_ "Usage: activetasksinset(task_set)");
}
XSprePUSH; PUSHi((IV)RETVAL);
XSRETURN(1);
}
XS(XS__completedtasksinset);
XS(XS__completedtasksinset)
{
dXSARGS;
int RETVAL;
dXSTARG;
if(items == 1) {
unsigned int task_set = (int)SvIV(ST(0));
RETVAL = quest_manager.completedtasksinset(task_set);
} else {
Perl_croak(aTHX_ "Usage: completedtasksinset(task_set)");
}
XSprePUSH; PUSHi((IV)RETVAL);
XSRETURN(1);
}
XS(XS__istaskappropriate);
XS(XS__istaskappropriate)
{
dXSARGS;
bool RETVAL;
dXSTARG;
if(items == 1) {
unsigned int task = (int)SvIV(ST(0));
RETVAL = quest_manager.istaskappropriate(task);
} else {
Perl_croak(aTHX_ "Usage: istaskaappropriate(task)");
}
XSprePUSH; PUSHu((IV)RETVAL);
XSRETURN(1);
}
XS(XS__popup); // prototype to pass -Wmissing-prototypes
XS(XS__popup) {
dXSARGS;
int popup_id = 0;
int buttons = 0;
int duration = 0;
if((items < 2) || (items > 5))
Perl_croak(aTHX_ "Usage: popup(window_title, message, popup_id, buttons, duration)");
if(items >= 3)
popup_id = (int)SvIV(ST(2));
if(items >= 4)
buttons = (int)SvIV(ST(3));
if(items == 5)
duration = (int)SvIV(ST(4));
quest_manager.popup(SvPV_nolen(ST(0)), SvPV_nolen(ST(1)), popup_id, buttons, duration);
XSRETURN_EMPTY;
}
XS(XS__clearspawntimers);
XS(XS__clearspawntimers)
{
dXSARGS;
if (items != 0)
Perl_croak(aTHX_ "Usage: clearspawntimers()");
quest_manager.clearspawntimers();
XSRETURN_EMPTY;
}
XS(XS__ze);
XS(XS__ze)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: ze(channel_id, message)");
int channel_id = (int)SvIV(ST(0));
char * message = (char *)SvPV_nolen(ST(1));
quest_manager.ze(channel_id, message);
XSRETURN_EMPTY;
}
XS(XS__we);
XS(XS__we)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: we(channel_id, message)");
int channel_id = (int)SvIV(ST(0));
char * message = (char *)SvPV_nolen(ST(1));
quest_manager.we(channel_id, message);
XSRETURN_EMPTY;
}
XS(XS__getlevel);
XS(XS__getlevel)
{
dXSARGS;
if (items > 1)
Perl_croak(aTHX_ "Usage: getlevel(type)");
int RETVAL;
dXSTARG;
int type;
if (items == 1)
type = (int)SvIV(ST(0));
else
type = 0;
RETVAL = quest_manager.getlevel(type);
XSprePUSH; PUSHu((IV)RETVAL);
XSRETURN(1);
}
XS(XS__CreateGroundObject);
XS(XS__CreateGroundObject)
{
dXSARGS;
if (items != 5 && items != 6)
Perl_croak(aTHX_ "Usage: creategroundobject(item_id, x, y, z, heading, [decay_time])");
int item_id = (int)SvIV(ST(0));
float x = (float)SvNV(ST(1));
float y = (float)SvNV(ST(2));
float z = (float)SvNV(ST(3));
float heading = (float)SvNV(ST(4));
uint16 id = 0;
if(items == 5)
id = quest_manager.CreateGroundObject(item_id, glm::vec4(x, y, z, heading));
else{
uint32 decay_time = (uint32)SvIV(ST(5));
id = quest_manager.CreateGroundObject(item_id, glm::vec4(x, y, z, heading), decay_time);
}
XSRETURN_IV(id);
}
XS(XS__CreateGroundObjectFromModel);
XS(XS__CreateGroundObjectFromModel)
{
dXSARGS;
if (items < 5 || items > 7)
Perl_croak(aTHX_ "Usage: creategroundobjectfrommodel(modelname, x, y, z, heading, [object_type], [decay_time])");
char * modelname = (char *)SvPV_nolen(ST(0));
float x = (float)SvNV(ST(1));
float y = (float)SvNV(ST(2));
float z = (float)SvNV(ST(3));
float heading = (float)SvNV(ST(4));
uint32 object_type = 0;
uint32 decay_time = 0;
uint16 id = 0;
if (items > 5)
object_type = (uint32)SvIV(ST(5));
if (items > 6)
decay_time = (uint32)SvIV(ST(6));
id = quest_manager.CreateGroundObjectFromModel(modelname, glm::vec4(x, y, z, heading), object_type, decay_time);
XSRETURN_IV(id);
}
XS(XS__CreateDoor);
XS(XS__CreateDoor)
{
dXSARGS;
if (items < 5 || items > 7)
Perl_croak(aTHX_ "Usage: createdoor(modelname, x, y, z, heading, [object_type], [size])");
char * modelname = (char *)SvPV_nolen(ST(0));
float x = (float)SvNV(ST(1));
float y = (float)SvNV(ST(2));
float z = (float)SvNV(ST(3));
float heading = (float)SvNV(ST(4));
uint32 object_type = 58;
uint32 size = 100;
uint16 id = 0;
if (items > 5)
object_type = (uint32)SvIV(ST(5));
if (items > 6)
size = (uint32)SvIV(ST(6));
id = quest_manager.CreateDoor(modelname, x, y, z, heading, object_type, size);
XSRETURN_IV(id);
}
XS(XS__ModifyNPCStat);
XS(XS__ModifyNPCStat)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: ModifyNPCStat(stat_id, str_value)");
quest_manager.ModifyNPCStat(SvPV_nolen(ST(0)), SvPV_nolen(ST(1)));
XSRETURN_EMPTY;
}
XS(XS__collectitems);
XS(XS__collectitems)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: collectitems(item_id, remove_item)");
uint32 item_id = (int)SvIV(ST(0));
bool remove_item = ((int)SvIV(ST(1))) == 0?false:true;
int quantity =
quest_manager.collectitems(item_id, remove_item);
XSRETURN_IV(quantity);
}
XS(XS__UpdateSpawnTimer);
XS(XS__UpdateSpawnTimer)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: UpdateSpawnTimer(spawn2_id, updated_time_till_repop)");
uint32 spawn2_id = (int)SvIV(ST(0));
uint32 updated_time_till_repop = (int)SvIV(ST(1));
quest_manager.UpdateSpawnTimer(spawn2_id, updated_time_till_repop);
XSRETURN_EMPTY;
}
XS(XS__MerchantSetItem);
XS(XS__MerchantSetItem) {
dXSARGS;
if (items != 2 && items != 3)
Perl_croak(aTHX_ "Usage: MerchantSetItem(npc_id, item_id [, quantity])");
uint32 npc_id = (int)SvUV(ST(0));
uint32 item_id = (int)SvUV(ST(1));
uint32 quantity = 0;
if (items == 3)
quantity = (int)SvUV(ST(2));
quest_manager.MerchantSetItem(npc_id, item_id, quantity);
XSRETURN_EMPTY;
}
XS(XS__MerchantCountItem);
XS(XS__MerchantCountItem) {
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: MerchantCountItem(npc_id, item_id)");
uint32 npc_id = (int)SvUV(ST(0));
uint32 item_id = (int)SvUV(ST(1));
uint32 quantity = quest_manager.MerchantCountItem(npc_id, item_id);
XSRETURN_UV(quantity);
}
XS(XS__varlink);
XS(XS__varlink) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: varlink(item_id)");
dXSTARG;
Const_char * RETVAL;
char text[250];
uint32 item_id;
item_id = (int)SvUV(ST(0));
RETVAL = quest_manager.varlink(text, item_id);
sv_setpv(TARG, RETVAL); XSprePUSH; PUSHTARG;
XSRETURN(1);
}
XS(XS__CreateInstance);
XS(XS__CreateInstance) {
dXSARGS;
if (items != 3)
Perl_croak(aTHX_ "Usage: CreateInstance(zone_name, version, duration)");
char * zone = (char *)SvPV_nolen(ST(0));
uint16 version = (int)SvUV(ST(1));
uint32 duration = (int)SvUV(ST(2));
uint32 id = quest_manager.CreateInstance(zone, version, duration);
XSRETURN_UV(id);
}
XS(XS__DestroyInstance);
XS(XS__DestroyInstance) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: DestroyInstance(id)");
uint16 id = (int)SvUV(ST(0));
quest_manager.DestroyInstance(id);
XSRETURN_EMPTY;
}
XS(XS__UpdateInstanceTimer);
XS(XS__UpdateInstanceTimer) {
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: UpdateInstanceTimer(instance_id, duration)");
uint16 instance_id = (uint16)SvUV(ST(0));
uint32 duration = (uint32)SvUV(ST(1));
quest_manager.UpdateInstanceTimer(instance_id, duration);
XSRETURN_EMPTY;
}
XS(XS__GetInstanceTimer);
XS(XS__GetInstanceTimer) {
dXSARGS;
if (items != 0)
Perl_croak(aTHX_ "Usage: GetInstanceTimer()");
uint32 timer = quest_manager.GetInstanceTimer();
XSRETURN_UV(timer);
}
XS(XS__GetInstanceTimerByID);
XS(XS__GetInstanceTimerByID) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: GetInstanceTimerByID(instance_id)");
uint16 instance_id = (uint16)SvUV(ST(0));
uint32 timer = quest_manager.GetInstanceTimerByID(instance_id);
XSRETURN_UV(timer);
}
XS(XS__GetInstanceID);
XS(XS__GetInstanceID) {
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: GetInstanceID(zone_name, version)");
char * zone = (char *)SvPV_nolen(ST(0));
uint16 version = (int)SvUV(ST(1));
uint16 id = quest_manager.GetInstanceID(zone, version);
XSRETURN_UV(id);
}
XS(XS__GetCharactersInInstance);
XS(XS__GetCharactersInInstance) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: GetCharactersInInstance(instance_id)");
dXSTARG;
Const_char * RETVAL;
uint16 instance_id = (int)SvUV(ST(0));
std::list<uint32> char_id_list;
std::string char_id_string;
database.GetCharactersInInstance(instance_id, char_id_list);
if (char_id_list.size() > 0)
{
char_id_string = itoa(char_id_list.size());
char_id_string += " player(s) in instance: ";
auto iter = char_id_list.begin();
while (iter != char_id_list.end())
{
char char_name[64];
database.GetCharName(*iter, char_name);
char_id_string += char_name;
char_id_string += "(";
char_id_string += itoa(*iter);
char_id_string += ")";
++iter;
if (iter != char_id_list.end())
char_id_string += ", ";
}
RETVAL = char_id_string.c_str();
}
else
RETVAL = "No players in that instance.";
sv_setpv(TARG, RETVAL); XSprePUSH; PUSHTARG;
XSRETURN(1);
}
XS(XS__AssignToInstance);
XS(XS__AssignToInstance) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: AssignToInstance(instance_id)");
uint16 instance_id = (int)SvUV(ST(0));
quest_manager.AssignToInstance(instance_id);
XSRETURN_EMPTY;
}
XS(XS__AssignGroupToInstance);
XS(XS__AssignGroupToInstance) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: AssignGroupToInstance(instance_id)");
uint16 instance_id = (int)SvUV(ST(0));
quest_manager.AssignGroupToInstance(instance_id);
XSRETURN_EMPTY;
}
XS(XS__AssignRaidToInstance);
XS(XS__AssignRaidToInstance) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: AssignRaidToInstance(instance_id)");
uint16 instance_id = (int)SvUV(ST(0));
quest_manager.AssignRaidToInstance(instance_id);
XSRETURN_EMPTY;
}
XS(XS__RemoveFromInstance);
XS(XS__RemoveFromInstance) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: RemoveFromInstance(instance_id)");
uint16 instance_id = (int)SvUV(ST(0));
quest_manager.RemoveFromInstance(instance_id);
XSRETURN_EMPTY;
}
XS(XS__RemoveAllFromInstance);
XS(XS__RemoveAllFromInstance) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: RemoveAllFromInstance(instance_id)");
uint16 instance_id = (int)SvUV(ST(0));
quest_manager.RemoveAllFromInstance(instance_id);
XSRETURN_EMPTY;
}
XS(XS__MovePCInstance);
XS(XS__MovePCInstance)
{
dXSARGS;
if (items != 5 && items != 6)
Perl_croak(aTHX_ "Usage: MovePCInstance(zone_id, instance_id, x, y, z [,heading])");
int zone_id = (int)SvIV(ST(0));
int instanceid = (int)SvIV(ST(1));
float x = (float)SvNV(ST(2));
float y = (float)SvNV(ST(3));
float z = (float)SvNV(ST(4));
if (items == 4)
{
quest_manager.MovePCInstance(zone_id, instanceid, glm::vec4(x, y, z, 0.0f));
}
else
{
float heading = (float)SvNV(ST(5));
quest_manager.MovePCInstance(zone_id, instanceid, glm::vec4(x, y, z, heading));
}
XSRETURN_EMPTY;
}
XS(XS__FlagInstanceByGroupLeader);
XS(XS__FlagInstanceByGroupLeader) {
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: FlagInstanceByGroupLeader(zone, version)");
uint32 zone = (int)SvUV(ST(0));
uint16 version = (int)SvUV(ST(1));
quest_manager.FlagInstanceByGroupLeader(zone, version);
XSRETURN_EMPTY;
}
XS(XS__FlagInstanceByRaidLeader);
XS(XS__FlagInstanceByRaidLeader) {
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: FlagInstanceByRaidLeader(zone, version)");
uint32 zone = (int)SvUV(ST(0));
uint16 version = (int)SvUV(ST(1));
quest_manager.FlagInstanceByRaidLeader(zone, version);
XSRETURN_EMPTY;
}
XS(XS__saylink);
XS(XS__saylink) {
dXSARGS;
if (items < 1 || items > 3)
Perl_croak(aTHX_ "Usage: saylink(message, [silent?], [link_name])");
dXSTARG;
Const_char * RETVAL;
char message[250];
char link_name[250];
bool silent = false;
strcpy(message,(char *)SvPV_nolen(ST(0)));
if(items >= 2) {
silent = ((int)SvIV(ST(1))) == 0 ? false : true;
}
if (items == 3)
strcpy(link_name,(char *)SvPV_nolen(ST(2)));
else
strcpy(link_name,message);
RETVAL = quest_manager.saylink(message, silent, link_name);
sv_setpv(TARG, RETVAL); XSprePUSH; PUSHTARG;
XSRETURN(1);
}
XS(XS__getguildnamebyid);
XS(XS__getguildnamebyid) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: getguildnamebyid(guild_id)");
dXSTARG;
Const_char * RETVAL;
uint32 guild_id = (int)SvUV(ST(0));
RETVAL = quest_manager.getguildnamebyid(guild_id);
sv_setpv(TARG, RETVAL); XSprePUSH; PUSHTARG;
XSRETURN(1);
}
XS(XS__SetRunning);
XS(XS__SetRunning)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: SetRunning(val)");
bool val = ((int)SvIV(ST(0))) == 0?false:true;
quest_manager.SetRunning(val);
XSRETURN_EMPTY;
}
XS(XS__IsRunning);
XS(XS__IsRunning)
{
dXSARGS;
if (items >= 1)
Perl_croak(aTHX_ "Usage: IsRunning()");
bool RETVAL;
dXSTARG;
RETVAL = quest_manager.IsRunning();
XSprePUSH; PUSHu((IV)RETVAL);
XSRETURN(1);
}
XS(XS__IsEffectInSpell);
XS(XS__IsEffectInSpell)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: IsEffectInSpell(spell_id, effect_id)");
uint32 spell_id = (uint32)SvUV(ST(0));
uint32 effect_id = (uint32)SvUV(ST(1));
bool RETVAL;
dXSTARG;
RETVAL = IsEffectInSpell(spell_id, effect_id);
XSprePUSH; PUSHu((IV)RETVAL);
XSRETURN(1);
}
XS(XS__IsBeneficialSpell);
XS(XS__IsBeneficialSpell)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: IsBeneficialSpell(spell_id)");
uint32 spell_id = (uint32)SvUV(ST(0));
bool RETVAL;
dXSTARG;
RETVAL = BeneficialSpell(spell_id);
XSprePUSH; PUSHu((IV)RETVAL);
XSRETURN(1);
}
XS(XS__GetSpellResistType);
XS(XS__GetSpellResistType)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: GetSpellResistType(spell_id)");
uint32 spell_id = (uint32)SvUV(ST(0));
int32 spell_val = 0;
dXSTARG;
spell_val = GetSpellResistType(spell_id);
XSRETURN_UV(spell_val);
}
XS(XS__GetSpellTargetType);
XS(XS__GetSpellTargetType)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: GetSpellTargetType(spell_id)");
uint32 spell_id = (uint32)SvUV(ST(0));
int32 spell_val = 0;
dXSTARG;
spell_val = GetSpellTargetType(spell_id);
XSRETURN_UV(spell_val);
}
XS(XS__FlyMode);
XS(XS__FlyMode) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: FlyMode([0/1/2])");
uint8 flymode = (int)SvUV(ST(0));
quest_manager.FlyMode(flymode);
XSRETURN_EMPTY;
}
XS(XS_FactionValue);
XS(XS_FactionValue) {
dXSARGS;
if (items != 0)
Perl_croak(aTHX_ "Usage: factionvalue()");
uint8 fac = quest_manager.FactionValue();
XSRETURN_UV(fac);
}
XS(XS__enabletitle);
XS(XS__enabletitle)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: enabletitle(titleset)");
int titleset = (int)SvIV(ST(0));
quest_manager.enabletitle(titleset);
XSRETURN_EMPTY;
}
XS(XS__checktitle);
XS(XS__checktitle)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: checktitle(titleset)");
bool RETVAL;
int titleset = (int)SvIV(ST(0));
RETVAL = quest_manager.checktitle(titleset);
ST(0) = boolSV(RETVAL);
sv_2mortal(ST(0));
XSRETURN(1);
}
XS(XS__removetitle);
XS(XS__removetitle)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: removetitle(titleset)");
int titleset = (int)SvIV(ST(0));
quest_manager.removetitle(titleset);
XSRETURN_EMPTY;
}
XS(XS__wearchange);
XS(XS__wearchange)
{
dXSARGS;
if (items < 2)
Perl_croak(aTHX_ "Usage: wearchange(slot, texture_id, [hero_forge_model_id], [elite_material_id])");
uint8 slot = (int)SvUV(ST(0));
uint16 texture_id = (int)SvUV(ST(1));
uint32 hero_forge_model_id= 0;
uint32 elite_material_id = 0;
if (items > 2)
hero_forge_model_id= (int)SvUV(ST(2));
if (items > 3)
elite_material_id = (int)SvUV(ST(3));
quest_manager.wearchange(slot, texture_id, hero_forge_model_id, elite_material_id);
XSRETURN_EMPTY;
}
XS(XS__voicetell);
XS(XS__voicetell)
{
dXSARGS;
if (items != 4)
Perl_croak(aTHX_ "Usage: voicetell(client_name, macro_id, race_id, gender_id)");
char * client_name = (char *)SvPV_nolen(ST(0));
int macro_id = (int)SvIV(ST(1));
int race_id = (int)SvIV(ST(2));
int gender_id = (int)SvIV(ST(3));
quest_manager.voicetell(client_name, macro_id, race_id, gender_id);
XSRETURN_EMPTY;
}
XS(XS__LearnRecipe);
XS(XS__LearnRecipe)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: LearnRecipe(recipe_id)");
uint32 recipe_id = (uint32)SvIV(ST(0));
quest_manager.LearnRecipe(recipe_id);
XSRETURN_EMPTY;
}
XS(XS__SendMail);
XS(XS__SendMail)
{
dXSARGS;
if (items != 4)
Perl_croak(aTHX_ "Usage: SendMail(to, from, subject, message)");
char *to = (char *)SvPV_nolen(ST(0));
char *from = (char *)SvPV_nolen(ST(1));
char *subject = (char *)SvPV_nolen(ST(2));
char *message = (char *)SvPV_nolen(ST(3));
quest_manager.SendMail(to, from, subject, message);
XSRETURN_EMPTY;
}
XS(XS__GetZoneID);
XS(XS__GetZoneID)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: GetZoneID(zone)");
char *zone = (char *)SvPV_nolen(ST(0));
int32 id = quest_manager.GetZoneID(zone);
XSRETURN_IV(id);
}
XS(XS__GetZoneLongName);
XS(XS__GetZoneLongName)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: GetZoneLongName(zone)");
dXSTARG;
char *zone = (char *)SvPV_nolen(ST(0));
Const_char* RETVAL = quest_manager.GetZoneLongName(zone);
sv_setpv(TARG, RETVAL); XSprePUSH; PUSHTARG;
XSRETURN(1);
}
XS(XS__GetTimeSeconds);
XS(XS__GetTimeSeconds)
{
dXSARGS;
if (items != 0)
Perl_croak(aTHX_ "Usage: GetTimeSeconds()");
uint32 seconds = 0;
dXSTARG;
seconds = Timer::GetTimeSeconds();
XSRETURN_UV(seconds);
}
XS(XS__crosszonesignalclientbycharid);
XS(XS__crosszonesignalclientbycharid)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: crosszonesignalclientbycharid(char_id, int_value)");
if (items == 2) {
int char_id = (int)SvIV(ST(0));
uint32 int_value = (uint32)SvIV(ST(1));
quest_manager.CrossZoneSignalPlayerByCharID(char_id, int_value);
} else {
Perl_croak(aTHX_ "Usage: crosszonesignalclientbycharid(char_id, int_value)");
}
XSRETURN_EMPTY;
}
XS(XS__crosszonesignalclientbyname);
XS(XS__crosszonesignalclientbyname)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: crosszonesignalclientbycharid(name, int_value)");
if (items == 2) {
char *name = (char *)SvPV_nolen(ST(0));
uint32 int_value = (uint32)SvIV(ST(1));
quest_manager.CrossZoneSignalPlayerByName(name, int_value);
} else {
Perl_croak(aTHX_ "Usage: crosszonesignalclientbycharid(name, int_value)");
}
XSRETURN_EMPTY;
}
XS(XS__crosszonemessageplayerbyname);
XS(XS__crosszonemessageplayerbyname)
{
dXSARGS;
if (items != 3)
Perl_croak(aTHX_ "Usage: crosszonemessageplayerbyname(channel_id, name, message)");
if (items == 3) {
uint32 channel_id = (uint32)SvIV(ST(0));
char *name = (char *)SvPV_nolen(ST(1));
char *message = (char *)SvPV_nolen(ST(2));
quest_manager.CrossZoneMessagePlayerByName(channel_id, name, message);
} else {
Perl_croak(aTHX_ "Usage: crosszonemessageplayerbyname(channel_id, name, message)");
}
XSRETURN_EMPTY;
}
XS(XS__enablerecipe);
XS(XS__enablerecipe)
{
dXSARGS;
bool success = false;
if (items != 1) {
Perl_croak(aTHX_ "Usage: enablerecipe(recipe_id)");
}
else {
uint32 recipe_id = (uint32)SvIV(ST(0));
success = quest_manager.EnableRecipe(recipe_id);
}
if (!success) {
XSRETURN_NO;
}
XSRETURN_YES;
}
XS(XS__disablerecipe);
XS(XS__disablerecipe)
{
dXSARGS;
bool success = false;
if (items != 1) {
Perl_croak(aTHX_ "Usage: disablerecipe(recipe_id)");
}
else {
uint32 recipe_id = (uint32)SvIV(ST(0));
success = quest_manager.DisableRecipe(recipe_id);
}
if (!success) {
XSRETURN_NO;
}
XSRETURN_YES;
}
XS(XS__clear_npctype_cache);
XS(XS__clear_npctype_cache)
{
dXSARGS;
if (items != 1) {
Perl_croak(aTHX_ "Usage: clear_npctype_cache(npc_type_id)");
}
else {
int32 npc_type_id = (int32)SvIV(ST(0));
quest_manager.ClearNPCTypeCache(npc_type_id);
}
XSRETURN_EMPTY;
}
XS(XS__reloadzonestaticdata);
XS(XS__reloadzonestaticdata)
{
dXSARGS;
quest_manager.ReloadZoneStaticData();
XSRETURN_EMPTY;
}
XS(XS__qs_send_query);
XS(XS__qs_send_query)
{
dXSARGS;
if (items != 1){
Perl_croak(aTHX_ "Usage: qs_send_query(query)");
}
else{
// char *Query = (char *)SvPV_nolen(ST(0));
std::string Query = (std::string)SvPV_nolen(ST(0));
QServ->SendQuery(Query);
}
XSRETURN_EMPTY;
}
XS(XS__qs_player_event);
XS(XS__qs_player_event)
{
dXSARGS;
if (items != 2){
Perl_croak(aTHX_ "Usage: qs_player_event(char_id, message)");
}
else{
int char_id = (int)SvIV(ST(0));
std::string message = (std::string)SvPV_nolen(ST(1));
QServ->PlayerLogEvent(Player_Log_Quest, char_id, message);
}
XSRETURN_EMPTY;
}
XS(XS__crosszonesetentityvariablebynpctypeid);
XS(XS__crosszonesetentityvariablebynpctypeid)
{
dXSARGS;
if (items != 3)
Perl_croak(aTHX_ "Usage: crosszonesetentityvariablebynpctypeid(npc_type_id, key, str_value)");
if (items == 3) {
uint32 npc_type_id = (uint32)SvIV(ST(0));
const char *key = (const char *)SvPV_nolen(ST(1));
const char *str_value = (const char *)SvPV_nolen(ST(2));
quest_manager.CrossZoneSetEntityVariableByNPCTypeID(npc_type_id, key, str_value);
}
XSRETURN_EMPTY;
}
XS(XS__crosszonesetentityvariablebyclientname);
XS(XS__crosszonesetentityvariablebyclientname)
{
dXSARGS;
if (items != 3)
Perl_croak(aTHX_ "Usage: crosszonesetentityvariablebyclientname(client_name, key, str_value)");
if (items == 3) {
const char *client_name = (const char *)SvPV_nolen(ST(0));
const char *key = (const char *)SvPV_nolen(ST(1));
const char *str_value = (const char *)SvPV_nolen(ST(2));
quest_manager.CrossZoneSetEntityVariableByClientName(client_name, key, str_value);
}
XSRETURN_EMPTY;
}
XS(XS__crosszonesignalnpcbynpctypeid);
XS(XS__crosszonesignalnpcbynpctypeid)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: crosszonesignalnpcbynpctypeid(npc_type_id, int_value)");
if (items == 2) {
uint32 npc_type_id = (uint32)SvIV(ST(0));
uint32 int_value = (uint32)SvIV(ST(1));
quest_manager.CrossZoneSignalNPCByNPCTypeID(npc_type_id, int_value);
}
XSRETURN_EMPTY;
}
XS(XS__worldwidemarquee);
XS(XS__worldwidemarquee)
{
dXSARGS;
if (items != 6)
Perl_croak(aTHX_ "Usage: worldwidemarquee(color_id, priority, fade_in, fade_out, duration, message)");
if (items == 6) {
uint32 color_id = (uint32)SvIV(ST(0));
uint32 priority = (uint32)SvIV(ST(1));
uint32 fade_in = (uint32)SvIV(ST(2));
uint32 fade_out = (uint32)SvIV(ST(3));
uint32 duration = (uint32)SvIV(ST(4));
char* message = (char *)SvPV_nolen(ST(5));
quest_manager.WorldWideMarquee(color_id, priority, fade_in, fade_out, duration, message);
}
XSRETURN_EMPTY;
}
XS(XS__debug);
XS(XS__debug)
{
dXSARGS;
if (items != 1 && items != 2){
Perl_croak(aTHX_ "Usage: debug(message, [debug_level])");
}
else{
std::string log_message = (std::string)SvPV_nolen(ST(0));
uint8 debug_level = 1;
if (items == 2)
debug_level = (uint8)SvIV(ST(1));
if (debug_level > Logs::Detail)
return;
if (debug_level == Logs::General){
Log(Logs::General, Logs::QuestDebug, log_message);
}
else if (debug_level == Logs::Moderate){
Log(Logs::Moderate, Logs::QuestDebug, log_message);
}
else if (debug_level == Logs::Detail){
Log(Logs::Detail, Logs::QuestDebug, log_message);
}
}
XSRETURN_EMPTY;
}
XS(XS__UpdateZoneHeader);
XS(XS__UpdateZoneHeader) {
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: UpdateZoneHeader(key, str_value)");
std::string key = (std::string)SvPV_nolen(ST(0));
std::string str_value = (std::string)SvPV_nolen(ST(1));
quest_manager.UpdateZoneHeader(key, str_value);
XSRETURN_EMPTY;
}
/*
This is the callback perl will look for to setup the
quest package's XSUBs
*/
EXTERN_C XS(boot_quest); // prototype to pass -Wmissing-prototypes
EXTERN_C XS(boot_quest)
{
dXSARGS;
char file[256];
strncpy(file, __FILE__, 256);
file[255] = '\0';
if(items != 1)
Log(Logs::General, Logs::Error, "boot_quest does not take any arguments.");
char buf[128]; //shouldent have any function names longer than this.
//add the strcpy stuff to get rid of const warnings....
XS_VERSION_BOOTCHECK ;
#ifdef BOTS
newXS(strcpy(buf, "botquest"), XS__botquest, file);
newXS(strcpy(buf, "spawnbotcount"), XS__spawnbotcount, file);
newXS(strcpy(buf, "createbotcount"), XS__createbotcount, file);
newXS(strcpy(buf, "createBot"), XS__createBot, file);
#endif //BOTS
newXS(strcpy(buf, "AssignGroupToInstance"), XS__AssignGroupToInstance, file);
newXS(strcpy(buf, "AssignRaidToInstance"), XS__AssignRaidToInstance, file);
newXS(strcpy(buf, "AssignToInstance"), XS__AssignToInstance, file);
newXS(strcpy(buf, "ChooseRandom"), XS__ChooseRandom, file);
newXS(strcpy(buf, "CreateInstance"), XS__CreateInstance, file);
newXS(strcpy(buf, "DestroyInstance"), XS__DestroyInstance, file);
newXS(strcpy(buf, "UpdateInstanceTimer"), XS__UpdateInstanceTimer, file);
newXS(strcpy(buf, "GetInstanceTimer"), XS__GetInstanceTimer, file);
newXS(strcpy(buf, "GetInstanceTimerByID"), XS__GetInstanceTimerByID, file);
newXS(strcpy(buf, "FlagInstanceByGroupLeader"), XS__FlagInstanceByGroupLeader, file);
newXS(strcpy(buf, "FlagInstanceByRaidLeader"), XS__FlagInstanceByRaidLeader, file);
newXS(strcpy(buf, "FlyMode"), XS__FlyMode, file);
newXS(strcpy(buf, "GetCharactersInInstance"), XS__GetCharactersInInstance, file);
newXS(strcpy(buf, "GetInstanceID"), XS__GetInstanceID, file);
newXS(strcpy(buf, "GetSpellResistType"), XS__GetSpellResistType, file);
newXS(strcpy(buf, "GetSpellTargetType"), XS__GetSpellTargetType, file);
newXS(strcpy(buf, "GetTimeSeconds"), XS__GetTimeSeconds, file);
newXS(strcpy(buf, "GetZoneID"), XS__GetZoneID, file);
newXS(strcpy(buf, "GetZoneLongName"), XS__GetZoneLongName, file);
newXS(strcpy(buf, "IsBeneficialSpell"), XS__IsBeneficialSpell, file);
newXS(strcpy(buf, "IsEffectInSpell"), XS__IsEffectInSpell, file);
newXS(strcpy(buf, "IsRunning"), XS__IsRunning, file);
newXS(strcpy(buf, "LearnRecipe"), XS__LearnRecipe, file);
newXS(strcpy(buf, "MerchantCountItem"), XS__MerchantCountItem, file);
newXS(strcpy(buf, "MerchantSetItem"), XS__MerchantSetItem, file);
newXS(strcpy(buf, "MovePCInstance"), XS__MovePCInstance, file);
newXS(strcpy(buf, "RemoveAllFromInstance"), XS__RemoveAllFromInstance, file);
newXS(strcpy(buf, "RemoveFromInstance"), XS__RemoveFromInstance, file);
newXS(strcpy(buf, "SendMail"), XS__SendMail, file);
newXS(strcpy(buf, "SetRunning"), XS__SetRunning, file);
newXS(strcpy(buf, "activespeakactivity"), XS__activespeakactivity, file);
newXS(strcpy(buf, "activespeaktask"), XS__activespeaktask, file);
newXS(strcpy(buf, "activetasksinset"), XS__activetasksinset, file);
newXS(strcpy(buf, "addldonloss"), XS__addldonpoints, file);
newXS(strcpy(buf, "addldonpoints"), XS__addldonpoints, file);
newXS(strcpy(buf, "addldonwin"), XS__addldonpoints, file);
newXS(strcpy(buf, "addloot"), XS__addloot, file);
newXS(strcpy(buf, "addskill"), XS__addskill, file);
newXS(strcpy(buf, "assigntask"), XS__assigntask, file);
newXS(strcpy(buf, "attack"), XS__attack, file);
newXS(strcpy(buf, "attacknpc"), XS__attacknpc, file);
newXS(strcpy(buf, "attacknpctype"), XS__attacknpctype, file);
newXS(strcpy(buf, "buryplayercorpse"), XS__buryplayercorpse, file);
newXS(strcpy(buf, "castspell"), XS__castspell, file);
newXS(strcpy(buf, "changedeity"), XS__changedeity, file);
newXS(strcpy(buf, "checktitle"), XS__checktitle, file);
newXS(strcpy(buf, "clear_npctype_cache"), XS__clear_npctype_cache, file);
newXS(strcpy(buf, "clear_proximity"), XS__clear_proximity, file);
newXS(strcpy(buf, "clear_zone_flag"), XS__clear_zone_flag, file);
newXS(strcpy(buf, "clearspawntimers"), XS__clearspawntimers, file);
newXS(strcpy(buf, "collectitems"), XS__collectitems, file);
newXS(strcpy(buf, "completedtasksinset"), XS__completedtasksinset, file);
newXS(strcpy(buf, "createdoor"), XS__CreateDoor, file);
newXS(strcpy(buf, "creategroundobject"), XS__CreateGroundObject, file);
newXS(strcpy(buf, "creategroundobjectfrommodel"), XS__CreateGroundObjectFromModel, file);
newXS(strcpy(buf, "createguild"), XS__createguild, file);
newXS(strcpy(buf, "crosszonemessageplayerbyname"), XS__crosszonemessageplayerbyname, file);
newXS(strcpy(buf, "crosszonesetentityvariablebynpctypeid"), XS__crosszonesetentityvariablebynpctypeid, file);
newXS(strcpy(buf, "crosszonesetentityvariablebyclientname"), XS__crosszonesetentityvariablebyclientname, file);
newXS(strcpy(buf, "crosszonesignalclientbycharid"), XS__crosszonesignalclientbycharid, file);
newXS(strcpy(buf, "crosszonesignalclientbyname"), XS__crosszonesignalclientbyname, file);
newXS(strcpy(buf, "crosszonesignalnpcbynpctypeid"), XS__crosszonesignalnpcbynpctypeid, file);
newXS(strcpy(buf, "worldwidemarquee"), XS__worldwidemarquee, file);
newXS(strcpy(buf, "debug"), XS__debug, file);
newXS(strcpy(buf, "delglobal"), XS__delglobal, file);
newXS(strcpy(buf, "depop"), XS__depop, file);
newXS(strcpy(buf, "depop_withtimer"), XS__depop_withtimer, file);
newXS(strcpy(buf, "depopall"), XS__depopall, file);
newXS(strcpy(buf, "depopzone"), XS__depopzone, file);
newXS(strcpy(buf, "ding"), XS__ding, file);
newXS(strcpy(buf, "disable_proximity_say"), XS__disable_proximity_say, file);
newXS(strcpy(buf, "disable_spawn2"), XS__disable_spawn2, file);
newXS(strcpy(buf, "disablerecipe"), XS__disablerecipe, file);
newXS(strcpy(buf, "disabletask"), XS__disabletask, file);
newXS(strcpy(buf, "doanim"), XS__doanim, file);
newXS(strcpy(buf, "echo"), XS__echo, file);
newXS(strcpy(buf, "emote"), XS__emote, file);
newXS(strcpy(buf, "enable_proximity_say"), XS__enable_proximity_say, file);
newXS(strcpy(buf, "enable_spawn2"), XS__enable_spawn2, file);
newXS(strcpy(buf, "enabledtaskcount"), XS__enabledtaskcount, file);
newXS(strcpy(buf, "enablerecipe"), XS__enablerecipe, file);
newXS(strcpy(buf, "enabletask"), XS__enabletask, file);
newXS(strcpy(buf, "enabletitle"), XS__enabletitle, file);
newXS(strcpy(buf, "exp"), XS__exp, file);
newXS(strcpy(buf, "faction"), XS__faction, file);
newXS(strcpy(buf, "factionvalue"), XS_FactionValue, file);
newXS(strcpy(buf, "failtask"), XS__failtask, file);
newXS(strcpy(buf, "firsttaskinset"), XS__firsttaskinset, file);
newXS(strcpy(buf, "follow"), XS__follow, file);
newXS(strcpy(buf, "forcedoorclose"), XS__forcedoorclose, file);
newXS(strcpy(buf, "forcedooropen"), XS__forcedooropen, file);
newXS(strcpy(buf, "getItemName"), XS_qc_getItemName, file);
newXS(strcpy(buf, "get_spawn_condition"), XS__get_spawn_condition, file);
newXS(strcpy(buf, "getguildnamebyid"), XS__getguildnamebyid, file);
newXS(strcpy(buf, "getlevel"), XS__getlevel, file);
newXS(strcpy(buf, "getplayerburiedcorpsecount"), XS__getplayerburiedcorpsecount, file);
newXS(strcpy(buf, "gettaskactivitydonecount"), XS__gettaskactivitydonecount, file);
newXS(strcpy(buf, "givecash"), XS__givecash, file);
newXS(strcpy(buf, "gmmove"), XS__gmmove, file);
newXS(strcpy(buf, "gmsay"), XS__gmsay, file);
newXS(strcpy(buf, "has_zone_flag"), XS__has_zone_flag, file);
newXS(strcpy(buf, "incstat"), XS__incstat, file);
newXS(strcpy(buf, "isdisctome"), XS__isdisctome, file);
newXS(strcpy(buf, "isdooropen"), XS__isdooropen, file);
newXS(strcpy(buf, "istaskactive"), XS__istaskactive, file);
newXS(strcpy(buf, "istaskactivityactive"), XS__istaskactivityactive, file);
newXS(strcpy(buf, "istaskappropriate"), XS__istaskappropriate, file);
newXS(strcpy(buf, "istaskcompleted"), XS__istaskcompleted, file);
newXS(strcpy(buf, "istaskenabled"), XS__istaskenabled, file);
newXS(strcpy(buf, "itemlink"), XS__itemlink, file);
newXS(strcpy(buf, "lasttaskinset"), XS__lasttaskinset, file);
newXS(strcpy(buf, "level"), XS__level, file);
newXS(strcpy(buf, "me"), XS__me, file);
newXS(strcpy(buf, "modifynpcstat"), XS__ModifyNPCStat, file);
newXS(strcpy(buf, "movegrp"), XS__movegrp, file);
newXS(strcpy(buf, "movepc"), XS__movepc, file);
newXS(strcpy(buf, "moveto"), XS__moveto, file);
newXS(strcpy(buf, "nexttaskinset"), XS__nexttaskinset, file);
newXS(strcpy(buf, "npcfeature"), XS__npcfeature, file);
newXS(strcpy(buf, "npcgender"), XS__npcgender, file);
newXS(strcpy(buf, "npcrace"), XS__npcrace, file);
newXS(strcpy(buf, "npcsize"), XS__npcsize, file);
newXS(strcpy(buf, "npctexture"), XS__npctexture, file);
newXS(strcpy(buf, "pause"), XS__pause, file);
newXS(strcpy(buf, "permaclass"), XS__permaclass, file);
newXS(strcpy(buf, "permagender"), XS__permagender, file);
newXS(strcpy(buf, "permarace"), XS__permarace, file);
newXS(strcpy(buf, "playerfeature"), XS__playerfeature, file);
newXS(strcpy(buf, "playergender"), XS__playergender, file);
newXS(strcpy(buf, "playerrace"), XS__playerrace, file);
newXS(strcpy(buf, "playersize"), XS__playersize, file);
newXS(strcpy(buf, "playertexture"), XS__playertexture, file);
newXS(strcpy(buf, "popup"), XS__popup, file);
newXS(strcpy(buf, "pvp"), XS__pvp, file);
newXS(strcpy(buf, "qs_player_event"), XS__qs_player_event, file);
newXS(strcpy(buf, "qs_send_query"), XS__qs_send_query, file);
newXS(strcpy(buf, "rain"), XS__rain, file);
newXS(strcpy(buf, "rebind"), XS__rebind, file);
newXS(strcpy(buf, "reloadzonestaticdata"), XS__reloadzonestaticdata, file);
newXS(strcpy(buf, "removetitle"), XS__removetitle, file);
newXS(strcpy(buf, "repopzone"), XS__repopzone, file);
newXS(strcpy(buf, "resettaskactivity"), XS__resettaskactivity, file);
newXS(strcpy(buf, "respawn"), XS__respawn, file);
newXS(strcpy(buf, "resume"), XS__resume, file);
newXS(strcpy(buf, "safemove"), XS__safemove, file);
newXS(strcpy(buf, "save"), XS__save, file);
newXS(strcpy(buf, "say"), XS__say, file);
newXS(strcpy(buf, "saylink"), XS__saylink, file);
newXS(strcpy(buf, "scribespells"), XS__scribespells, file);
newXS(strcpy(buf, "selfcast"), XS__selfcast, file);
newXS(strcpy(buf, "set_proximity"), XS__set_proximity, file);
newXS(strcpy(buf, "set_zone_flag"), XS__set_zone_flag, file);
newXS(strcpy(buf, "setallskill"), XS__setallskill, file);
newXS(strcpy(buf, "setanim"), XS__setanim, file);
newXS(strcpy(buf, "setglobal"), XS__setglobal, file);
newXS(strcpy(buf, "setguild"), XS__setguild, file);
newXS(strcpy(buf, "sethp"), XS__sethp, file);
newXS(strcpy(buf, "setlanguage"), XS__setlanguage, file);
newXS(strcpy(buf, "setnexthpevent"), XS__setnexthpevent, file);
newXS(strcpy(buf, "setnextinchpevent"), XS__setnextinchpevent, file);
newXS(strcpy(buf, "setskill"), XS__setskill, file);
newXS(strcpy(buf, "setsky"), XS__setsky, file);
newXS(strcpy(buf, "setstat"), XS__setstat, file);
newXS(strcpy(buf, "settarget"), XS__settarget, file);
newXS(strcpy(buf, "settime"), XS__settime, file);
newXS(strcpy(buf, "settimer"), XS__settimer, file);
newXS(strcpy(buf, "settimerMS"), XS__settimerMS, file);
newXS(strcpy(buf, "sfollow"), XS__sfollow, file);
newXS(strcpy(buf, "shout"), XS__shout, file);
newXS(strcpy(buf, "shout2"), XS__shout2, file);
newXS(strcpy(buf, "showgrid"), XS__showgrid, file);
newXS(strcpy(buf, "signal"), XS__signal, file);
newXS(strcpy(buf, "signalwith"), XS__signalwith, file);
newXS(strcpy(buf, "snow"), XS__snow, file);
newXS(strcpy(buf, "spawn"), XS__spawn, file);
newXS(strcpy(buf, "spawn2"), XS__spawn2, file);
newXS(strcpy(buf, "spawn_condition"), XS__spawn_condition, file);
newXS(strcpy(buf, "spawn_from_spawn2"), XS__spawn_from_spawn2, file);
newXS(strcpy(buf, "start"), XS__start, file);
newXS(strcpy(buf, "stop"), XS__stop, file);
newXS(strcpy(buf, "stopalltimers"), XS__stopalltimers, file);
newXS(strcpy(buf, "stoptimer"), XS__stoptimer, file);
newXS(strcpy(buf, "summonallplayercorpses"), XS__summonallplayercorpses, file);
newXS(strcpy(buf, "summonburiedplayercorpse"), XS__summonburiedplayercorpse, file);
newXS(strcpy(buf, "summonitem"), XS__summonitem, file);
newXS(strcpy(buf, "surname"), XS__surname, file);
newXS(strcpy(buf, "targlobal"), XS__targlobal, file);
newXS(strcpy(buf, "taskexploredarea"), XS__taskexploredarea, file);
newXS(strcpy(buf, "taskselector"), XS__taskselector, file);
newXS(strcpy(buf, "task_setselector"), XS__task_setselector, file);
newXS(strcpy(buf, "tasktimeleft"), XS__tasktimeleft, file);
newXS(strcpy(buf, "toggle_spawn_event"), XS__toggle_spawn_event, file);
newXS(strcpy(buf, "toggledoorstate"), XS__toggledoorstate, file);
newXS(strcpy(buf, "traindisc"), XS__traindisc, file);
newXS(strcpy(buf, "traindiscs"), XS__traindiscs, file);
newXS(strcpy(buf, "unique_spawn"), XS__unique_spawn, file);
newXS(strcpy(buf, "unscribespells"), XS__unscribespells, file);
newXS(strcpy(buf, "untraindiscs"), XS__untraindiscs, file);
newXS(strcpy(buf, "updatespawntimer"), XS__UpdateSpawnTimer, file);
newXS(strcpy(buf, "updatetaskactivity"), XS__updatetaskactivity, file);
newXS(strcpy(buf, "UpdateZoneHeader"), XS__UpdateZoneHeader, file);
newXS(strcpy(buf, "varlink"), XS__varlink, file);
newXS(strcpy(buf, "voicetell"), XS__voicetell, file);
newXS(strcpy(buf, "we"), XS__we, file);
newXS(strcpy(buf, "wearchange"), XS__wearchange, file);
newXS(strcpy(buf, "write"), XS__write, file);
newXS(strcpy(buf, "ze"), XS__ze, file);
newXS(strcpy(buf, "zone"), XS__zone, file);
XSRETURN_YES;
}
#endif
#endif