mirror of
https://github.com/EQEmu/Server.git
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246 lines
6.4 KiB
C++
246 lines
6.4 KiB
C++
/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <stdio.h>
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#include "../common/eqemu_logsys.h"
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#include "../common/global_define.h"
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#include "../common/shareddb.h"
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#include "../common/eqemu_config.h"
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#include "../common/platform.h"
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#include "../common/crash.h"
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#include "../common/rulesys.h"
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#include "../common/eqemu_exception.h"
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#include "../common/string_util.h"
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#include "items.h"
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#include "npc_faction.h"
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#include "loot.h"
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#include "skill_caps.h"
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#include "spells.h"
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#include "base_data.h"
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EQEmuLogSys Log;
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#ifdef _WINDOWS
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#include <direct.h>
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#else
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#include <unistd.h>
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#endif
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#include <sys/stat.h>
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inline bool MakeDirectory(const std::string &directory_name)
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{
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#ifdef _WINDOWS
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struct _stat st;
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if (_stat(directory_name.c_str(), &st) == 0) {
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return false;
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}
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else {
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_mkdir(directory_name.c_str());
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return true;
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}
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#else
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struct stat st;
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if (stat(directory_name.c_str(), &st) == 0) {
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return false;
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}
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else {
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mkdir(directory_name.c_str(), 0755);
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return true;
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}
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#endif
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return false;
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}
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int main(int argc, char **argv) {
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RegisterExecutablePlatform(ExePlatformSharedMemory);
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Log.LoadLogSettingsDefaults();
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set_exception_handler();
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Log.Out(Logs::General, Logs::Status, "Shared Memory Loader Program");
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if(!EQEmuConfig::LoadConfig()) {
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Log.Out(Logs::General, Logs::Error, "Unable to load configuration file.");
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return 1;
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}
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auto Config = EQEmuConfig::get();
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SharedDatabase database;
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Log.Out(Logs::General, Logs::Status, "Connecting to database...");
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if(!database.Connect(Config->DatabaseHost.c_str(), Config->DatabaseUsername.c_str(),
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Config->DatabasePassword.c_str(), Config->DatabaseDB.c_str(), Config->DatabasePort)) {
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Log.Out(Logs::General, Logs::Error, "Unable to connect to the database, cannot continue without a "
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"database connection");
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return 1;
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}
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/* Register Log System and Settings */
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database.LoadLogSettings(Log.log_settings);
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Log.StartFileLogs();
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std::string shared_mem_directory = Config->SharedMemDir;
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if (MakeDirectory(shared_mem_directory)) {
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Log.Out(Logs::General, Logs::Status, "Shared Memory folder doesn't exist, so we created it... '%s'", shared_mem_directory.c_str());
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}
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database.LoadVariables();
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/* If we're running shared memory and hotfix has no custom name, we probably want to start from scratch... */
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std::string db_hotfix_name;
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if (database.GetVariable("hotfix_name", db_hotfix_name)) {
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if (!db_hotfix_name.empty() && strcasecmp("hotfix_", db_hotfix_name.c_str()) == 0) {
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Log.Out(Logs::General, Logs::Status, "Current hotfix in variables is the default %s, clearing out variable", db_hotfix_name.c_str());
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std::string query = StringFormat("UPDATE `variables` SET `value`='' WHERE (`varname`='hotfix_name')");
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database.QueryDatabase(query);
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}
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}
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std::string hotfix_name = "";
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bool load_all = true;
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bool load_items = false;
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bool load_factions = false;
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bool load_loot = false;
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bool load_skill_caps = false;
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bool load_spells = false;
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bool load_bd = false;
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if(argc > 1) {
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for(int i = 1; i < argc; ++i) {
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switch(argv[i][0]) {
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case 'b':
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if(strcasecmp("base_data", argv[i]) == 0) {
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load_bd = true;
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load_all = false;
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}
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break;
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case 'i':
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if(strcasecmp("items", argv[i]) == 0) {
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load_items = true;
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load_all = false;
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}
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break;
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case 'f':
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if(strcasecmp("factions", argv[i]) == 0) {
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load_factions = true;
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load_all = false;
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}
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break;
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case 'l':
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if(strcasecmp("loot", argv[i]) == 0) {
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load_loot = true;
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load_all = false;
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}
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break;
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case 's':
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if(strcasecmp("skill_caps", argv[i]) == 0) {
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load_skill_caps = true;
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load_all = false;
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} else if(strcasecmp("spells", argv[i]) == 0) {
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load_spells = true;
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load_all = false;
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}
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break;
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case '-': {
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auto split = SplitString(argv[i], '=');
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if(split.size() >= 2) {
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auto command = split[0];
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auto argument = split[1];
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if(strcasecmp("-hotfix", command.c_str()) == 0) {
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hotfix_name = argument;
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load_all = true;
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}
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}
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break;
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}
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}
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}
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}
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if(hotfix_name.length() > 0) {
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Log.Out(Logs::General, Logs::Status, "Writing data for hotfix '%s'", hotfix_name.c_str());
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}
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if(load_all || load_items) {
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Log.Out(Logs::General, Logs::Status, "Loading items...");
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try {
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LoadItems(&database, hotfix_name);
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} catch(std::exception &ex) {
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Log.Out(Logs::General, Logs::Error, "%s", ex.what());
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return 1;
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}
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}
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if(load_all || load_factions) {
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Log.Out(Logs::General, Logs::Status, "Loading factions...");
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try {
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LoadFactions(&database, hotfix_name);
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} catch(std::exception &ex) {
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Log.Out(Logs::General, Logs::Error, "%s", ex.what());
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return 1;
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}
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}
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if(load_all || load_loot) {
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Log.Out(Logs::General, Logs::Status, "Loading loot...");
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try {
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LoadLoot(&database, hotfix_name);
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} catch(std::exception &ex) {
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Log.Out(Logs::General, Logs::Error, "%s", ex.what());
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return 1;
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}
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}
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if(load_all || load_skill_caps) {
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Log.Out(Logs::General, Logs::Status, "Loading skill caps...");
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try {
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LoadSkillCaps(&database, hotfix_name);
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} catch(std::exception &ex) {
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Log.Out(Logs::General, Logs::Error, "%s", ex.what());
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return 1;
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}
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}
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if(load_all || load_spells) {
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Log.Out(Logs::General, Logs::Status, "Loading spells...");
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try {
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LoadSpells(&database, hotfix_name);
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} catch(std::exception &ex) {
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Log.Out(Logs::General, Logs::Error, "%s", ex.what());
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return 1;
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}
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}
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if(load_all || load_bd) {
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Log.Out(Logs::General, Logs::Status, "Loading base data...");
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try {
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LoadBaseData(&database, hotfix_name);
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} catch(std::exception &ex) {
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Log.Out(Logs::General, Logs::Error, "%s", ex.what());
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return 1;
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}
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}
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Log.CloseFileLogs();
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return 0;
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}
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