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* [Zones] Add Max Level Check to Zones. # Perl - Add `$client->CanEnterZone(zone_short_name)`. - Add `$client->CanEnterZone(zone_short_name, instance_version)`. # Lua - Add `client:CanEnterZone(zone_short_name)`. - Add `client:CanEnterZone(zone_short_name, instance_version)`. # Notes - Allows operators to limit zones to a maximum level. - Allows operators to see if a player can enter a zone before sending them. - Keeps players from entering via `#peqzone` and `#zone` as well if they do not meet the requirements or are not high enough status to bypass the requirements. * Cleanup.
On the move from svn -> git we lost the ability to track revision numbers on the repo. No big deal! What we'll do instead as follows: -Optional SQL updates go in optional/ -Required SQL updates go in required/ All updates will follow a specific format of YYYY_MM_DD_Desc.sql, this is so it's easy to sort. So the following is a good example of what I expect to see 2013_02_16_GitConversion.sql The new bots/ folder contains two sub-folders named optional/ and required/ for updates.