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* Start rewrite, add vcpkg * Simple vcpkg manifest, will almost certainly need tweaking * Remove cmake ext we wont be using anymore * Update vcpkg to no longer be from 2022, update cmake lists (wip) * Add finds to the toplevel cmakelists * WIP, luabind and perlbind build. Common only partially builds. * Fix common build. * shared_memory compiles * client files compile * Tests and more cmake version updates * World, had to swap out zlib-ng for now because it wasn't playing nicely along side the zlib install. May revisit. * UCS compiles now too! * queryserv and eqlaunch * loginserver works * Zone works but is messy, tomorrow futher cleanup! * Cleanup main file * remove old zlibng, remove perlwrap, remove hc * More cleanup * vcpkg baseline set for CI * Remove pkg-config, it's the suggested way to use luajit with vcpkg but it causes issues with CI and might be a pain point for windows users * Actually add file * Set perlbind include dir * Perl link got lost * PERL_SET_INTERP causes an issue on newer versions of perl on windows because a symbol is not properly exported in their API, change the lines so it's basically what it used to be * Remove static unix linking, we dont do automated released anymore and this was tightly coupled to that. Can explore this again if we decide to change that. * Remove unused submodules, set cmake policy for boost * Fix some cereal includes * Improve some boilerplate, I'd still like to do better about getting linker stuff set. * Going through and cleaning up the build. * Fix world, separate out data_buckets. * add fixes for other servers * fix zone * Fix client files, loginserver and tests * Newer versions of libmariadb default to tls forced on, return to the default of not forcing that. auto_login were breaking on linux builds loginserver wasn't setting proper openssl compile flag * Move set out of a giant cpp file include. * Convert show * convert find * Add uuid to unix builds * Remove some cpp includes. * Restructure to remove more things. * change db update manifest to header change build yml * Move world CLI include cpps to cmake. * Move zone cli out of source and into cmake * Sidecar stuff wont directly include cpp files now too. * Fix uuid-dev missing on linux runner * Reorg common cmake file * Some cleanup * Fix libsodium support (oops). Fix perl support (more oops) * Change doc --------- Co-authored-by: KimLS <KimLS@peqtgc.com>
60 lines
2.0 KiB
C++
60 lines
2.0 KiB
C++
#include "../bot_command.h"
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#include "../doors.h"
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void bot_command_pick_lock(Client *c, const Seperator *sep)
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{
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if (helper_command_alias_fail(c, "bot_command_pick_lock", sep->arg[0], "picklock"))
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return;
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if (helper_is_help_or_usage(sep->arg[1])) {
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c->Message(Chat::White, "usage: %s", sep->arg[0]);
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c->Message(Chat::White, "requires one of the following bot classes:");
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c->Message(Chat::White, "Rogue(5) or Bard(40)");
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return;
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}
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std::vector<Bot*> sbl;
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MyBots::PopulateSBL_BySpawnedBots(c, sbl);
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float pick_lock_value = 0.0f;
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ActionableBots::Filter_ByHighestPickLock(c, sbl, pick_lock_value);
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if (sbl.empty()) {
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c->Message(Chat::White, "No bots are capable of performing this action");
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return;
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}
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Bot* my_bot = sbl.front();
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my_bot->InterruptSpell();
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my_bot->RaidGroupSay("Attempting to pick the lock.");
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std::list<Doors*> door_list;
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entity_list.GetDoorsList(door_list);
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int door_count = 0, open_count = 0;
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for (auto door_iter : door_list) {
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if (!door_iter || door_iter->IsDoorOpen())
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continue;
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glm::tvec4<float, glm::highp> diff = (c->GetPosition() - door_iter->GetPosition());
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float curdist = ((diff.x * diff.x) + (diff.y * diff.y));
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float curelev = (diff.z * diff.z);
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#if (EQDEBUG >= 11)
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if (curdist <= 130 && curelev <= 65 && curelev >= 25) // 2D limit is '130' (x^2 + y^2), 1D theoretically should be '65' (z^2)
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Log(Logs::Detail, Logs::Doors, "bot_command_pick_lock(): DoorID: %i - Elevation difference failure within theoretical limit (%f <= 65.0)", door_iter->GetDoorID(), curelev);
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#endif
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if (curelev >= 25 || curdist > 130) // changed curelev from '10' to '25' - requiring diff.z to be less than '5'
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continue;
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++door_count;
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if (pick_lock_value >= door_iter->GetLockpick()) {
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door_iter->ForceOpen(my_bot);
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++open_count;
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}
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else {
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my_bot->RaidGroupSay("I am not skilled enough for this lock.");
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}
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}
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c->Message(Chat::White, "%i door%s attempted - %i door%s successful", door_count, ((door_count != 1) ? ("s") : ("")), open_count, ((open_count != 1) ? ("s") : ("")));
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}
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