eqemu-server/zone/bot_commands/bot_attack.cpp
Alex c84df0d5ba
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Build Improvements (#5033)
* Start rewrite, add vcpkg

* Simple vcpkg manifest, will almost certainly need tweaking

* Remove cmake ext we wont be using anymore

* Update vcpkg to no longer be from 2022, update cmake lists (wip)

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* WIP, luabind and perlbind build.  Common only partially builds.

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* shared_memory compiles

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* Tests and more cmake version updates

* World, had to swap out zlib-ng for now because it wasn't playing nicely along side the zlib install.  May revisit.

* UCS compiles now too!

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* loginserver works

* Zone works but is messy, tomorrow futher cleanup!

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* More cleanup

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* Remove static unix linking, we dont do automated released anymore and this was tightly coupled to that.  Can explore this again if we decide to change that.

* Remove unused submodules, set cmake policy for boost

* Fix some cereal includes

* Improve some boilerplate, I'd still like to do better about getting linker stuff set.

* Going through and cleaning up the build.

* Fix world, separate out data_buckets.

* add fixes for other servers

* fix zone

* Fix client files, loginserver and tests

* Newer versions of libmariadb default to tls forced on, return to the default of not forcing that.
auto_login were breaking on linux builds
loginserver wasn't setting proper openssl compile flag

* Move set out of a giant cpp file include.

* Convert show

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* Add uuid to unix builds

* Remove some cpp includes.

* Restructure to remove more things.

* change db update manifest to header
change build yml

* Move world CLI include cpps to cmake.

* Move zone cli out of source and into cmake

* Sidecar stuff wont directly include cpp files now too.

* Fix uuid-dev missing on linux runner

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* Some cleanup

* Fix libsodium support (oops). Fix perl support (more oops)

* Change doc

---------

Co-authored-by: KimLS <KimLS@peqtgc.com>
2025-12-13 19:56:37 -08:00

88 lines
2.3 KiB
C++

#include "../bot_command.h"
void bot_command_attack(Client *c, const Seperator *sep)
{
if (helper_command_alias_fail(c, "bot_command_attack", sep->arg[0], "attack")) {
return;
}
if (helper_is_help_or_usage(sep->arg[1])) {
c->Message(Chat::White, "usage: <enemy_target> %s [actionable: byname | ownergroup | ownerraid | namesgroup | healrotation | mmr | byclass | byrace | default: spawned] ([actionable_name])", sep->arg[0]);
c->Message(Chat::White, "note: Orders bots to attack a designated target");
return;
}
const int ab_mask = ActionableBots::ABM_Type2;
Mob* target_mob = ActionableTarget::AsSingle_ByAttackable(c);
if (!target_mob) {
c->Message(Chat::Yellow, "You must <target> an enemy to use this command");
return;
}
if (RuleB(Bots, BotsRequireLoS) && !c->DoLosChecks(target_mob)) {
c->Message(Chat::Red, "You must have Line of Sight to use this command.");
return;
}
std::string ab_arg(sep->arg[1]);
if (ab_arg.empty()) {
ab_arg = "spawned";
}
std::string class_race_arg(sep->arg[1]);
bool class_race_check = false;
if (!class_race_arg.compare("byclass") || !class_race_arg.compare("byrace")) {
class_race_check = true;
}
std::vector<Bot*> sbl;
if (ActionableBots::PopulateSBL(c, ab_arg.c_str(), sbl, ab_mask, !class_race_check ? sep->arg[2] : nullptr, class_race_check ? atoi(sep->arg[2]) : 0) == ActionableBots::ABT_None) {
return;
}
if (!c->HasBotAttackFlag(target_mob)) {
target_mob->SetBotAttackFlag(c->CharacterID());
target_mob->bot_attack_flag_timer.Start(10000);
}
size_t attacker_count = 0;
Bot *first_attacker = nullptr;
sbl.erase(std::remove(sbl.begin(), sbl.end(), nullptr), sbl.end());
for (auto bot_iter : sbl) {
if (!bot_iter->ValidStateCheck(c)) {
continue;
}
if (!first_attacker) {
first_attacker = bot_iter;
}
++attacker_count;
bot_iter->SetAttackFlag();
}
if (first_attacker) {
std::string message;
if (attacker_count == 1) {
message = fmt::format("Attacking {}.", target_mob->GetCleanName());
} else {
message = fmt::format("{} of your bots are attacking {}.", sbl.size(), target_mob->GetCleanName());
}
c->Message(Chat::Green, message.c_str());
}
else {
c->Message(Chat::Yellow,fmt::format("None of your bots are capable of attacking {}.", target_mob->GetCleanName()).c_str());
}
return;
}