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# Notes - Separate all bot commands into individual files like regular commands. # Images
169 lines
5.1 KiB
C++
169 lines
5.1 KiB
C++
#include "../bot_command.h"
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void bot_command_pet(Client *c, const Seperator *sep)
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{
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std::list<const char*> subcommand_list;
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subcommand_list.push_back("petgetlost");
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subcommand_list.push_back("petremove");
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subcommand_list.push_back("petsettype");
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if (helper_command_alias_fail(c, "bot_command_pet", sep->arg[0], "pet"))
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return;
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helper_send_available_subcommands(c, "bot pet", subcommand_list);
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}
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void bot_command_pet_get_lost(Client *c, const Seperator *sep)
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{
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if (helper_command_alias_fail(c, "bot_command_pet_get_lost", sep->arg[0], "petgetlost"))
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return;
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if (helper_is_help_or_usage(sep->arg[1])) {
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c->Message(Chat::White, "usage: %s ([actionable: target | byname | ownergroup | targetgroup | namesgroup | healrotation | spawned] ([actionable_name]))", sep->arg[0]);
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return;
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}
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int ab_mask = ActionableBots::ABM_NoFilter;
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std::list<Bot*> sbl;
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if (ActionableBots::PopulateSBL(c, sep->arg[1], sbl, ab_mask, sep->arg[2]) == ActionableBots::ABT_None)
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return;
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int summoned_pet = 0;
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for (auto bot_iter : sbl) {
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if (!bot_iter->GetPet() || bot_iter->GetPet()->IsCharmed())
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continue;
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bot_iter->GetPet()->SayString(PET_GETLOST_STRING);
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bot_iter->GetPet()->Depop(false);
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bot_iter->SetPetID(0);
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database.botdb.DeletePetItems(bot_iter->GetBotID());
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database.botdb.DeletePetBuffs(bot_iter->GetBotID());
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database.botdb.DeletePetStats(bot_iter->GetBotID());
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++summoned_pet;
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}
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c->Message(Chat::White, "%i of your bots released their summoned pet%s", summoned_pet, (summoned_pet == 1) ? "" : "s");
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}
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void bot_command_pet_remove(Client *c, const Seperator *sep)
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{
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if (helper_command_alias_fail(c, "bot_command_pet_remove", sep->arg[0], "petremove"))
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return;
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if (helper_is_help_or_usage(sep->arg[1])) {
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c->Message(Chat::White, "usage: %s ([actionable: target | byname] ([actionable_name]))", sep->arg[0]);
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return;
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}
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int ab_mask = (ActionableBots::ABM_Target | ActionableBots::ABM_ByName);
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std::list<Bot*> sbl;
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if (ActionableBots::PopulateSBL(c, sep->arg[1], sbl, ab_mask, sep->arg[2]) == ActionableBots::ABT_None)
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return;
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uint16 class_mask = (player_class_bitmasks[Class::Druid] | player_class_bitmasks[Class::Necromancer] | player_class_bitmasks[Class::Enchanter]);
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ActionableBots::Filter_ByClasses(c, sbl, class_mask);
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if (sbl.empty()) {
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c->Message(Chat::White, "You have no spawned bots capable of charming");
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return;
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}
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sbl.remove(nullptr);
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int charmed_pet = 0;
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int summoned_pet = 0;
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for (auto bot_iter : sbl) { // Probably needs some work to release charmed pets
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if (bot_iter->IsBotCharmer()) {
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bot_iter->SetBotCharmer(false);
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if (sbl.size() == 1)
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Bot::BotGroupSay(bot_iter, "Using a summoned pet");
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++summoned_pet;
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continue;
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}
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if (bot_iter->GetPet()) {
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bot_iter->GetPet()->SayString(PET_GETLOST_STRING);
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bot_iter->GetPet()->Depop(false);
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bot_iter->SetPetID(0);
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}
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bot_iter->SetBotCharmer(true);
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if (sbl.size() == 1)
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Bot::BotGroupSay(bot_iter, "Available for Charming");
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++charmed_pet;
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}
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if (sbl.size() != 1)
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c->Message(Chat::White, "%i of your bots set for charming, %i of your bots set for summoned pet use", charmed_pet, summoned_pet);
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}
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void bot_command_pet_set_type(Client *c, const Seperator *sep)
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{
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if (helper_command_alias_fail(c, "bot_command_pet_set_type", sep->arg[0], "petsettype"))
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return;
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if (helper_is_help_or_usage(sep->arg[1])) {
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c->Message(Chat::White, "usage: %s [type: water | fire | air | earth | monster] ([actionable: target | byname] ([actionable_name]))", sep->arg[0]);
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c->Message(Chat::White, "requires one of the following bot classes:");
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c->Message(Chat::White, "Magician(1)");
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return;
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}
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int ab_mask = (ActionableBots::ABM_Target | ActionableBots::ABM_ByName); // this can be expanded without code modification
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std::string pet_arg = sep->arg[1];
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uint8 pet_type = 255;
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uint8 level_req = 255;
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if (!pet_arg.compare("water")) {
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pet_type = 0;
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level_req = 1;
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}
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else if (!pet_arg.compare("fire")) {
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pet_type = 1;
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level_req = 3;
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}
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else if (!pet_arg.compare("air")) {
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pet_type = 2;
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level_req = 4;
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}
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else if (!pet_arg.compare("earth")) {
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pet_type = 3;
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level_req = 5;
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}
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else if (!pet_arg.compare("monster")) {
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pet_type = 4;
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level_req = 30;
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}
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if (pet_type == 255) {
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c->Message(Chat::White, "You must specify a pet [type: water | fire | air | earth | monster]");
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return;
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}
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std::list<Bot*> sbl;
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if (ActionableBots::PopulateSBL(c, sep->arg[2], sbl, ab_mask, sep->arg[3]) == ActionableBots::ABT_None)
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return;
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uint16 class_mask = player_class_bitmasks[Class::Magician];
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ActionableBots::Filter_ByClasses(c, sbl, class_mask);
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if (sbl.empty()) {
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c->Message(Chat::White, "You have no spawned Magician bots");
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return;
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}
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ActionableBots::Filter_ByMinLevel(c, sbl, level_req);
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if (sbl.empty()) {
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c->Message(Chat::White, "You have no spawned Magician bots capable of using this pet type: '%s'", pet_arg.c_str());
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return;
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}
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uint16 reclaim_energy_id = 331;
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for (auto bot_iter : sbl) {
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if (!bot_iter)
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continue;
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bot_iter->SetPetChooser(true);
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bot_iter->SetPetChooserID(pet_type);
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if (bot_iter->GetPet()) {
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auto pet_id = bot_iter->GetPetID();
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bot_iter->SetPetID(0);
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bot_iter->CastSpell(reclaim_energy_id, pet_id);
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}
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}
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}
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