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80 lines
2.9 KiB
Plaintext
80 lines
2.9 KiB
Plaintext
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Azone2, awater, listobj, glModelViewer
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azone2 creates .map files for EQEmu, used in LOS and BestZ, etc.
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.S3D and .EQG zone files found with the Titanium EQ distribution are
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supported.
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to use all of these utilities, copy them to a directory containing your .S3D and .EQG
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files.
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IMPORTANT NOTE:
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Older EQGs had the .ZON file within the .EQG container. Newer EQGs, e.g.
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tutorialb, dreadspire, have the .ZON file as a separate file in your EQ directory.
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To include placeable objects for these, YOU MUST have both the .EQG and .ZON file
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in the same directory as azone2.
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To generate a map file, specifit the shortname of the zone (without the extension).
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e.g.
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./azone2 tox
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./azone2 anguish
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Copy the resultant .map file to the Maps directory on your server.
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20/06/08 Derision:
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To include placeable objects, use the listobj program to find the models you want,
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e.g. ./listobj tox
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LISTOBJ: List Placeable Objects in .S3D or .EQG zone files.
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Placeable Object 0 @ ( -420.42, 2443.43, -50.30 uses model 27 TIKI_DMSPRITEDEF
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Placeable Object 1 @ ( -482.54, 2446.06, -45.13 uses model 27 TIKI_DMSPRITEDEF
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Placeable Object 2 @ ( -439.99, 2603.35, -29.50 uses model 28 TORCH1_DMSPRITEDEF
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Placeable Object 3 @ ( 158.28, 1094.74, -50.40 uses model 27 TIKI_DMSPRITEDEF
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Placeable Object 4 @ ( 137.83, 1074.79, -49.91 uses model 17 HUT4_DMSPRITEDEF
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Placeable Object 5 @ ( 150.64, 1205.48, -48.46 uses model 27 TIKI_DMSPRITEDEF
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Placeable Object 6 @ ( 128.19, 1204.95, -48.37 uses model 27 TIKI_DMSPRITEDEF
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Placeable Object 7 @ ( 139.57, 1153.50, -53.74 uses model 20 KDOCK_DMSPRITEDEF
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Placeable Object 8 @ ( 1139.42, -837.60, -55.38 uses model 5 ERBRAZIER_DMSPRITEDEF
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^
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This is the model number -------------|
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If you want azone to include all occurrences of HUT4_DMSPRITEDF (model 17) and KDOCK_DMSPRITEDF (20),
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you would add a line to azone.ini as follows:
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# Include huts, houses and bridge from tox
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tox.s3d,17,20
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# Include two bridges from Tutorialb
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tutorialb.eqg,17,47
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# Include a couple of towers in Anguish
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anguish.eqg,7,8
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Note that as you can only specify a model number, it is not possible to only have selected occurrences
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of that model included.
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Lines in azone.ini beginning with a # are ignored.
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TO INCLUDE PLACEABLE MODELS FOR .S3D ZONES, THE _OBJ.S3D FILE FOR THAT ZONE MUST ALSO BE PRESENT IN THE
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SAME DIRECTORY.
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You can also use glmodelviewer (Windows only) to display the models in a zone to find the ones you want
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to include. To run it, from a command prompt, e.g.
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glmodelviewer wallofslaughter
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Finally, awater generates .wtr files containing details of the water, lava, PVP etc areas in an S3D zone.
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Usage example:
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./awater fieldofbone
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The windows solution and project files provided were produced with Visual C++ 2008 and as configured,
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require a statically linkable zlib.lib.
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