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82 lines
2.5 KiB
C++
82 lines
2.5 KiB
C++
// Copyright (c) 2003 Daniel Wallin and Arvid Norberg
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
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// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
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// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
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// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
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// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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// ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
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// OR OTHER DEALINGS IN THE SOFTWARE.
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#ifndef LUABIND_CONVERSION_BASE_HPP_INCLUDED
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#define LUABIND_CONVERSION_BASE_HPP_INCLUDED
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#include <type_traits>
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#include <luabind/lua_include.hpp>
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#include <luabind/detail/decorate_type.hpp>
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#include <luabind/detail/make_instance.hpp>
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#include <luabind/pointer_traits.hpp>
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#include <luabind/from_stack.hpp>
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namespace luabind {
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namespace detail {
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// Something's strange with the references here... need to know when to copy :(
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template <class T, class Clone>
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void make_pointee_instance(lua_State* L, T&& x, std::true_type, Clone)
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{
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if(get_pointer(x))
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{
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make_pointer_instance(L, std::forward<T>(x));
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}
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else
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{
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lua_pushnil(L);
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}
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}
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template <class T>
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void make_pointee_instance(lua_State* L, T&& x, std::false_type, std::true_type)
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{
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using value_type = typename std::remove_reference<T>::type;
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std::unique_ptr<value_type> ptr(new value_type(std::move(x)));
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make_pointer_instance(L, std::move(ptr));
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}
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template <class T>
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void make_pointee_instance(lua_State* L, T&& x, std::false_type, std::false_type)
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{
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// need a second make_instance that moves x into place
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make_pointer_instance(L, &x);
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}
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template <class T, class Clone>
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void make_pointee_instance(lua_State* L, T&& x, Clone)
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{
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make_pointee_instance(L, std::forward<T>(x), has_get_pointer<T>(), Clone());
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}
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}
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template <class T, class Enable>
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struct default_converter;
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}
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#endif
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