mirror of
https://github.com/EQEmu/Server.git
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197 lines
5.6 KiB
C++
197 lines
5.6 KiB
C++
// Copyright (c) 2003 Daniel Wallin and Arvid Norberg
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
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// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
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// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
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// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
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// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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// ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
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// OR OTHER DEALINGS IN THE SOFTWARE.
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#define LUABIND_BUILDING
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#include <luabind/lua_include.hpp>
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#include <luabind/luabind.hpp>
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#include <luabind/function.hpp>
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#include <luabind/get_main_thread.hpp>
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namespace luabind {
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namespace
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{
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int make_property(lua_State* L)
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{
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int args = lua_gettop(L);
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if (args == 0 || args > 2)
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{
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lua_pushstring(L, "make_property() called with wrong number of arguments.");
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lua_error(L);
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}
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if (args == 1)
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lua_pushnil(L);
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lua_pushcclosure(L, &detail::property_tag, 2);
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return 1;
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}
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int main_thread_tag;
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int deprecated_super(lua_State* L)
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{
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lua_pushstring(L,
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"DEPRECATION: 'super' has been deprecated in favor of "
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"directly calling the base class __init() function. "
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"This error can be disabled by calling 'luabind::disable_super_deprecation()'."
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);
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lua_error(L);
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return 0;
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}
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int destroy_class_id_map(lua_State* L)
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{
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detail::class_id_map* m =
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(detail::class_id_map*)lua_touserdata(L, 1);
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m->~class_id_map();
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return 0;
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}
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int destroy_cast_graph(lua_State* L)
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{
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detail::cast_graph* g =
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(detail::cast_graph*)lua_touserdata(L, 1);
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g->~cast_graph();
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return 0;
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}
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int destroy_class_map(lua_State* L)
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{
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detail::class_map* m =
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(detail::class_map*)lua_touserdata(L, 1);
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m->~class_map();
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return 0;
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}
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} // namespace unnamed
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LUABIND_API lua_State* get_main_thread(lua_State* L)
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{
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lua_pushlightuserdata(L, &main_thread_tag);
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lua_rawget(L, LUA_REGISTRYINDEX);
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lua_State* result = static_cast<lua_State*>(lua_touserdata(L, -1));
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lua_pop(L, 1);
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if (!result)
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throw std::runtime_error("Unable to get main thread, luabind::open() not called?");
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return result;
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}
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LUABIND_API void open(lua_State* L)
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{
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bool is_main_thread = lua_pushthread(L) == 1;
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lua_pop(L, 1);
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if (!is_main_thread)
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{
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throw std::runtime_error(
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"luabind::open() must be called with the main thread "
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"lua_State*"
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);
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}
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if (detail::class_registry::get_registry(L))
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return;
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lua_pushstring(L, "__luabind_classes");
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detail::class_registry* r = static_cast<detail::class_registry*>(
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lua_newuserdata(L, sizeof(detail::class_registry)));
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// set gc metatable
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lua_newtable(L);
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lua_pushstring(L, "__gc");
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lua_pushcclosure(
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L
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, detail::garbage_collector_s<
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detail::class_registry
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>::apply
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, 0);
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lua_settable(L, -3);
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lua_setmetatable(L, -2);
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new(r) detail::class_registry(L);
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lua_settable(L, LUA_REGISTRYINDEX);
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lua_pushstring(L, "__luabind_class_id_map");
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void* classes_storage = lua_newuserdata(L, sizeof(detail::class_id_map));
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detail::class_id_map* class_ids = new (classes_storage) detail::class_id_map;
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(void)class_ids;
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lua_newtable(L);
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lua_pushcclosure(L, &destroy_class_id_map, 0);
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lua_setfield(L, -2, "__gc");
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lua_setmetatable(L, -2);
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lua_settable(L, LUA_REGISTRYINDEX);
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lua_pushstring(L, "__luabind_cast_graph");
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void* cast_graph_storage = lua_newuserdata(
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L, sizeof(detail::cast_graph));
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detail::cast_graph* graph = new (cast_graph_storage) detail::cast_graph;
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(void)graph;
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lua_newtable(L);
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lua_pushcclosure(L, &destroy_cast_graph, 0);
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lua_setfield(L, -2, "__gc");
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lua_setmetatable(L, -2);
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lua_settable(L, LUA_REGISTRYINDEX);
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lua_pushstring(L, "__luabind_class_map");
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void* class_map_storage = lua_newuserdata(
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L, sizeof(detail::class_map));
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detail::class_map* classes = new (class_map_storage) detail::class_map;
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(void)classes;
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lua_newtable(L);
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lua_pushcclosure(L, &destroy_class_map, 0);
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lua_setfield(L, -2, "__gc");
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lua_setmetatable(L, -2);
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lua_settable(L, LUA_REGISTRYINDEX);
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// add functions (class, cast etc...)
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lua_pushcclosure(L, detail::create_class::stage1, 0);
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lua_setglobal(L, "class");
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lua_pushcclosure(L, &make_property, 0);
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lua_setglobal(L, "property");
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lua_pushlightuserdata(L, &main_thread_tag);
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lua_pushlightuserdata(L, L);
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lua_rawset(L, LUA_REGISTRYINDEX);
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lua_pushcclosure(L, &deprecated_super, 0);
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lua_setglobal(L, "super");
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}
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} // namespace luabind
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