eqemu-server/zone/gm_commands/findspell.cpp
Chris Miles 0550fcfd3f
[GM Commands] Split GM Commands Into Separate Files (#1766)
* Split GM commands into their own files

* Code cleanup
2021-11-14 22:48:47 -06:00

130 lines
2.7 KiB
C++
Executable File

#include "../client.h"
void command_findspell(Client *c, const Seperator *sep)
{
if (SPDAT_RECORDS <= 0) {
c->Message(Chat::White, "Spells not loaded");
return;
}
int arguments = sep->argnum;
if (arguments == 0) {
c->Message(Chat::White, "Command Syntax: #findspell [search criteria]");
return;
}
if (sep->IsNumber(1)) {
int spell_id = std::stoi(sep->arg[1]);
if (!IsValidSpell(spell_id)) {
c->Message(
Chat::White,
fmt::format(
"Spell ID {} was not found.",
spell_id
).c_str()
);
}
else {
c->Message(
Chat::White,
fmt::format(
"Spell {}: {}",
spell_id,
spells[spell_id].name
).c_str()
);
}
}
else {
std::string search_criteria = str_tolower(sep->argplus[1]);
int found_count = 0;
for (int spell_id = 0; spell_id < SPDAT_RECORDS; spell_id++) {
auto current_spell = spells[spell_id];
if (current_spell.name[0] != 0) {
std::string spell_name = current_spell.name;
std::string spell_name_lower = str_tolower(spell_name);
if (search_criteria.length() > 0 && spell_name_lower.find(search_criteria) == std::string::npos) {
continue;
}
c->Message(
Chat::White,
fmt::format(
"Spell {}: {}",
spell_id,
spell_name
).c_str()
);
found_count++;
if (found_count == 20) {
break;
}
}
}
if (found_count == 20) {
c->Message(Chat::White, "20 Spells found... max reached.");
}
else {
auto spell_message = (
found_count > 0 ?
(
found_count == 1 ?
"A Spell was" :
fmt::format("{} Spells were", found_count)
) :
"No Spells were"
);
c->Message(
Chat::White,
fmt::format(
"{} found.",
spell_message
).c_str()
);
}
}
}
inline bool CastRestrictedSpell(int spellid)
{
switch (spellid) {
case SPELL_TOUCH_OF_VINITRAS:
case SPELL_DESPERATE_HOPE:
case SPELL_CHARM:
case SPELL_METAMORPHOSIS65:
case SPELL_JT_BUFF:
case SPELL_CAN_O_WHOOP_ASS:
case SPELL_PHOENIX_CHARM:
case SPELL_CAZIC_TOUCH:
case SPELL_AVATAR_KNOCKBACK:
case SPELL_SHAPECHANGE65:
case SPELL_SUNSET_HOME1218:
case SPELL_SUNSET_HOME819:
case SPELL_SHAPECHANGE75:
case SPELL_SHAPECHANGE80:
case SPELL_SHAPECHANGE85:
case SPELL_SHAPECHANGE90:
case SPELL_SHAPECHANGE95:
case SPELL_SHAPECHANGE100:
case SPELL_SHAPECHANGE25:
case SPELL_SHAPECHANGE30:
case SPELL_SHAPECHANGE35:
case SPELL_SHAPECHANGE40:
case SPELL_SHAPECHANGE45:
case SPELL_SHAPECHANGE50:
case SPELL_NPC_AEGOLISM:
case SPELL_SHAPECHANGE55:
case SPELL_SHAPECHANGE60:
case SPELL_COMMAND_OF_DRUZZIL:
case SPELL_SHAPECHANGE70:
return true;
default:
return false;
}
}