eqemu-server/zone/gm_commands/emotesearch.cpp
Chris Miles 0550fcfd3f
[GM Commands] Split GM Commands Into Separate Files (#1766)
* Split GM commands into their own files

* Code cleanup
2021-11-14 22:48:47 -06:00

79 lines
1.8 KiB
C++
Executable File

#include "../client.h"
void command_emotesearch(Client *c, const Seperator *sep)
{
if (sep->arg[1][0] == 0) {
c->Message(Chat::White, "Usage: #emotesearch [search string or emoteid]");
}
else {
const char *search_criteria = sep->argplus[1];
int count = 0;
if (Seperator::IsNumber(search_criteria)) {
uint16 emoteid = atoi(search_criteria);
LinkedListIterator<NPC_Emote_Struct *> iterator(zone->NPCEmoteList);
iterator.Reset();
while (iterator.MoreElements()) {
NPC_Emote_Struct *nes = iterator.GetData();
if (emoteid == nes->emoteid) {
c->Message(
Chat::White,
"EmoteID: %i Event: %i Type: %i Text: %s",
nes->emoteid,
nes->event_,
nes->type,
nes->text
);
count++;
}
iterator.Advance();
}
if (count == 0) {
c->Message(Chat::White, "No emotes found.");
}
else {
c->Message(Chat::White, "%i emote(s) found", count);
}
}
else {
char sText[64];
char sCriteria[515];
strn0cpy(sCriteria, search_criteria, sizeof(sCriteria));
strupr(sCriteria);
char *pdest;
LinkedListIterator<NPC_Emote_Struct *> iterator(zone->NPCEmoteList);
iterator.Reset();
while (iterator.MoreElements()) {
NPC_Emote_Struct *nes = iterator.GetData();
strn0cpy(sText, nes->text, sizeof(sText));
strupr(sText);
pdest = strstr(sText, sCriteria);
if (pdest != nullptr) {
c->Message(
Chat::White,
"EmoteID: %i Event: %i Type: %i Text: %s",
nes->emoteid,
nes->event_,
nes->type,
nes->text
);
count++;
}
if (count == 50) {
break;
}
iterator.Advance();
}
if (count == 50) {
c->Message(Chat::White, "50 emotes shown...too many results.");
}
else {
c->Message(Chat::White, "%i emote(s) found", count);
}
}
}
}