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- Cleanup message and logic. - Add the ability to aggro the zone on your target if you have one.
32 lines
495 B
C++
Executable File
32 lines
495 B
C++
Executable File
#include "../client.h"
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void command_aggrozone(Client *c, const Seperator *sep)
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{
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Mob *target = c;
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if (c->GetTarget()) {
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target = c->GetTarget();
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}
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uint32 hate = 0;
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if (sep->IsNumber(1)) {
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hate = std::stoul(sep->arg[1]);
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}
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entity_list.AggroZone(target, hate);
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c->Message(
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Chat::White,
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fmt::format(
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"Aggroing zone on {}.",
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(
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c == target ?
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"yourself" :
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fmt::format(
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"{} ({})",
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target->GetCleanName(),
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target->GetID()
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)
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)
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).c_str()
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);
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}
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