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24 lines
431 B
C
24 lines
431 B
C
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//list of packets we need to encode on the way out:
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E(OP_LogServer)
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E(OP_SendMembership)
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E(OP_SendMembershipDetails)
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E(OP_SendMaxCharacters)
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E(OP_SendCharInfo)
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E(OP_ExpansionInfo)
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//E(OP_SendAATable)
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E(OP_PlayerProfile)
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E(OP_ZoneEntry)
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E(OP_ZoneSpawns)
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E(OP_CharInventory)
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E(OP_NewZone)
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E(OP_SpawnAppearance)
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E(OP_SpawnDoor)
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E(OP_GroundSpawn)
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//list of packets we need to decode on the way in:
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D(OP_ZoneEntry)
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#undef E
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#undef D
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