eqemu-server/zone/pathing.cpp

93 lines
2.1 KiB
C++

#include "../common/global_define.h"
#include "../common/event/task.h"
#include "client.h"
#include "zone.h"
#include "water_map.h"
extern Zone *zone;
void CullPoints(std::vector<FindPerson_Point> &points) {
if (!zone->HasMap()) {
return;
}
size_t i = 0;
for (; i < points.size(); ++i) {
auto &p = points[i];
for (;;) {
if (i + 2 >= points.size()) {
return;
}
if (points.size() < 36) {
return;
}
auto &p1 = points[i + 1];
auto &p2 = points[i + 2];
if (zone->zonemap->CheckLoS(glm::vec3(p.x, p.y, p.z), glm::vec3(p2.x, p2.y, p2.z))) {
points.erase(points.begin() + i + 1);
LogInfo("Culled find path point [{}], connecting [{}]->[{}] instead", i + 1, i, i + 2);
}
else {
break;
}
}
}
}
void Client::SendPathPacket(const std::vector<FindPerson_Point> &points) {
std::any data(points);
EQ::Task([=](EQ::Task::ResolveFn resolve, EQ::Task::RejectFn reject) {
auto points = std::any_cast<std::vector<FindPerson_Point>>(data);
CullPoints(points);
resolve(points);
})
.Then([this](const std::any &result) {
auto points = std::any_cast<std::vector<FindPerson_Point>>(result);
if (points.size() < 2) {
if (Admin() > AccountStatus::Steward) {
Message(Chat::System, "Too few points");
}
EQApplicationPacket outapp(OP_FindPersonReply, 0);
QueuePacket(&outapp);
return;
}
if (points.size() > 36) {
if (Admin() > AccountStatus::Steward) {
Message(Chat::System, "Too many points %u", points.size());
}
EQApplicationPacket outapp(OP_FindPersonReply, 0);
QueuePacket(&outapp);
return;
}
if (Admin() > AccountStatus::Steward) {
Message(Chat::System, "Total points %u", points.size());
}
int len = (points.size() + 1) * sizeof(FindPerson_Point);
auto outapp = new EQApplicationPacket(OP_FindPersonReply, len);
auto& last = points.back();
outapp->WriteFloat(last.y);
outapp->WriteFloat(last.x);
outapp->WriteFloat(last.z);
for (auto& p : points) {
outapp->WriteFloat(p.y);
outapp->WriteFloat(p.x);
outapp->WriteFloat(p.z);
}
FastQueuePacket(&outapp);
})
.Run();
}