eqemu-server/zone/perl_questitem_data.cpp
Alex King 853739b538
[Feature] Add Comment to Item Data/Quest API (#3669)
* [Feature] Add Comment to Item Data/Quest API

# Perl
- Add `quest::getitemcomment(item_id)`.
- Add `quest::getitemlore(item_id)`.
- Add `$questitemdata->GetComment()`.

# Lua
- Add `eq.get_item_comment(item_id)`.
- Add `eq.get_item_lore(item_id)`.
- Add `item:Comment()`.
# Notes
- Added the ability for operators to pull these fields from item data without a database hit.
- Fixed a bug in `embparser_api.cpp` where `GetZoneGravity` was connected to the wrong methods.

* Update embparser_api.cpp
2023-11-07 18:12:39 -05:00

1085 lines
27 KiB
C++

#include "../common/features.h"
#include "client.h"
#ifdef EMBPERL_XS_CLASSES
#include "../common/global_define.h"
#include "embperl.h"
int Perl_QuestItemData_GetMinimumStatus(EQ::ItemData* self)
{
return self->MinStatus;
}
int Perl_QuestItemData_GetItemClass(EQ::ItemData* self)
{
return self->ItemClass;
}
const char* Perl_QuestItemData_GetName(EQ::ItemData* self)
{
return self->Name;
}
const char* Perl_QuestItemData_GetLore(EQ::ItemData* self)
{
return self->Lore;
}
const char* Perl_QuestItem_GetComment(EQ::ItemData* self)
{
return self->Comment;
}
const char* Perl_QuestItemData_GetIDFile(EQ::ItemData* self)
{
return self->IDFile;
}
uint32 Perl_QuestItemData_GetID(EQ::ItemData* self)
{
return self->ID;
}
int Perl_QuestItemData_GetWeight(EQ::ItemData* self)
{
return self->Weight;
}
int Perl_QuestItemData_GetNoRent(EQ::ItemData* self)
{
return self->NoRent;
}
int Perl_QuestItemData_GetNoDrop(EQ::ItemData* self)
{
return self->NoDrop;
}
int Perl_QuestItemData_GetSize(EQ::ItemData* self)
{
return self->Size;
}
uint32 Perl_QuestItemData_GetSlots(EQ::ItemData* self)
{
return self->Slots;
}
uint32 Perl_QuestItemData_GetPrice(EQ::ItemData* self)
{
return self->Price;
}
uint32 Perl_QuestItemData_GetIcon(EQ::ItemData* self)
{
return self->Icon;
}
int32 Perl_QuestItemData_GetLoreGroup(EQ::ItemData* self)
{
return self->LoreGroup;
}
bool Perl_QuestItemData_GetLoreFlag(EQ::ItemData* self)
{
return self->LoreFlag;
}
bool Perl_QuestItemData_GetPendingLoreFlag(EQ::ItemData* self)
{
return self->PendingLoreFlag;
}
bool Perl_QuestItemData_GetArtifactFlag(EQ::ItemData* self)
{
return self->ArtifactFlag;
}
bool Perl_QuestItemData_GetSummonedFlag(EQ::ItemData* self)
{
return self->SummonedFlag;
}
int Perl_QuestItemData_GetFVNoDrop(EQ::ItemData* self)
{
return self->FVNoDrop;
}
uint32 Perl_QuestItemData_GetFavor(EQ::ItemData* self)
{
return self->Favor;
}
uint32 Perl_QuestItemData_GetGuildFavor(EQ::ItemData* self)
{
return self->GuildFavor;
}
uint32 Perl_QuestItemData_GetPointType(EQ::ItemData* self)
{
return self->PointType;
}
int Perl_QuestItemData_GetBagType(EQ::ItemData* self)
{
return self->BagType;
}
int Perl_QuestItemData_GetBagSlots(EQ::ItemData* self)
{
return self->BagSlots;
}
int Perl_QuestItemData_GetBagSize(EQ::ItemData* self)
{
return self->BagSize;
}
int Perl_QuestItemData_GetBagWeightReduction(EQ::ItemData* self)
{
return self->BagWR;
}
bool Perl_QuestItemData_GetBenefitFlag(EQ::ItemData* self)
{
return self->BenefitFlag;
}
bool Perl_QuestItemData_GetTradeskills(EQ::ItemData* self)
{
return self->Tradeskills;
}
int Perl_QuestItemData_GetCR(EQ::ItemData* self)
{
return self->CR;
}
int Perl_QuestItemData_GetDR(EQ::ItemData* self)
{
return self->DR;
}
int Perl_QuestItemData_GetPR(EQ::ItemData* self)
{
return self->PR;
}
int Perl_QuestItemData_GetMR(EQ::ItemData* self)
{
return self->MR;
}
int Perl_QuestItemData_GetFR(EQ::ItemData* self)
{
return self->FR;
}
int Perl_QuestItemData_GetSTR(EQ::ItemData* self)
{
return self->AStr;
}
int Perl_QuestItemData_GetSTA(EQ::ItemData* self)
{
return self->ASta;
}
int Perl_QuestItemData_GetAGI(EQ::ItemData* self)
{
return self->AAgi;
}
int Perl_QuestItemData_GetDEX(EQ::ItemData* self)
{
return self->ADex;
}
int Perl_QuestItemData_GetCHA(EQ::ItemData* self)
{
return self->ACha;
}
int Perl_QuestItemData_GetINT(EQ::ItemData* self)
{
return self->AInt;
}
int Perl_QuestItemData_GetAWis(EQ::ItemData* self)
{
return self->AWis;
}
int Perl_QuestItemData_GetHP(EQ::ItemData* self)
{
return self->HP;
}
int Perl_QuestItemData_GetMana(EQ::ItemData* self)
{
return self->Mana;
}
int Perl_QuestItemData_GetAC(EQ::ItemData* self)
{
return self->AC;
}
uint32 Perl_QuestItemData_GetDeity(EQ::ItemData* self)
{
return self->Deity;
}
int Perl_QuestItemData_GetSkillModifierValue(EQ::ItemData* self)
{
return self->SkillModValue;
}
uint32 Perl_QuestItemData_GetSkillModifierType(EQ::ItemData* self)
{
return self->SkillModType;
}
uint32 Perl_QuestItemData_GetBaneDamageRace(EQ::ItemData* self)
{
return self->BaneDmgRace;
}
int Perl_QuestItemData_GetBaneDamageAmount(EQ::ItemData* self)
{
return self->BaneDmgAmt;
}
uint32 Perl_QuestItemData_GetBaneDamageBody(EQ::ItemData* self)
{
return self->BaneDmgBody;
}
bool Perl_QuestItemData_GetMagic(EQ::ItemData* self)
{
return self->Magic;
}
int Perl_QuestItemData_GetCastTime_(EQ::ItemData* self)
{
return self->CastTime_;
}
int Perl_QuestItemData_GetReqLevel(EQ::ItemData* self)
{
return self->ReqLevel;
}
uint32 Perl_QuestItemData_GetBardSkillType(EQ::ItemData* self)
{
return self->BardType;
}
int Perl_QuestItemData_GetBardSkillValue(EQ::ItemData* self)
{
return self->BardValue;
}
int Perl_QuestItemData_GetLight(EQ::ItemData* self)
{
return self->Light;
}
int Perl_QuestItemData_GetDelay(EQ::ItemData* self)
{
return self->Delay;
}
int Perl_QuestItemData_GetRecLevel(EQ::ItemData* self)
{
return self->RecLevel;
}
int Perl_QuestItemData_GetRecSkill(EQ::ItemData* self)
{
return self->RecSkill;
}
int Perl_QuestItemData_GetElementalDamageType(EQ::ItemData* self)
{
return self->ElemDmgType;
}
int Perl_QuestItemData_GetElementalDamageAmount(EQ::ItemData* self)
{
return self->ElemDmgAmt;
}
int Perl_QuestItemData_GetRange(EQ::ItemData* self)
{
return self->Range;
}
uint32 Perl_QuestItemData_GetDamage(EQ::ItemData* self)
{
return self->Damage;
}
uint32 Perl_QuestItemData_GetColor(EQ::ItemData* self)
{
return self->Color;
}
uint32 Perl_QuestItemData_GetClasses(EQ::ItemData* self)
{
return self->Classes;
}
uint32 Perl_QuestItemData_GetRaces(EQ::ItemData* self)
{
return self->Races;
}
int Perl_QuestItemData_GetMaximumCharges(EQ::ItemData* self)
{
return self->MaxCharges;
}
int Perl_QuestItemData_GetItemType(EQ::ItemData* self)
{
return self->ItemType;
}
int Perl_QuestItemData_GetMaterial(EQ::ItemData* self)
{
return self->Material;
}
double Perl_QuestItemData_GetSellRate(EQ::ItemData* self)
{
return self->SellRate;
}
uint32 Perl_QuestItemData_GetFulfilment(EQ::ItemData* self)
{
return self->Fulfilment;
}
int Perl_QuestItemData_GetCastTime(EQ::ItemData* self)
{
return self->CastTime;
}
uint32 Perl_QuestItemData_GetEliteMaterial(EQ::ItemData* self)
{
return self->EliteMaterial;
}
int Perl_QuestItemData_GetProcRate(EQ::ItemData* self)
{
return self->ProcRate;
}
int Perl_QuestItemData_GetCombatEffects(EQ::ItemData* self)
{
return self->CombatEffects;
}
int Perl_QuestItemData_GetShielding(EQ::ItemData* self)
{
return self->Shielding;
}
int Perl_QuestItemData_GetStunResist(EQ::ItemData* self)
{
return self->StunResist;
}
int Perl_QuestItemData_GetStrikeThrough(EQ::ItemData* self)
{
return self->StrikeThrough;
}
uint32 Perl_QuestItemData_GetExtraDamageSkill(EQ::ItemData* self)
{
return self->ExtraDmgSkill;
}
uint32 Perl_QuestItemData_GetExtraDamageAmount(EQ::ItemData* self)
{
return self->ExtraDmgAmt;
}
int Perl_QuestItemData_GetSpellShield(EQ::ItemData* self)
{
return self->SpellShield;
}
int Perl_QuestItemData_GetAvoidance(EQ::ItemData* self)
{
return self->Avoidance;
}
int Perl_QuestItemData_GetAccuracy(EQ::ItemData* self)
{
return self->Accuracy;
}
uint32 Perl_QuestItemData_GetCharmFileID(EQ::ItemData* self)
{
return self->CharmFileID;
}
int Perl_QuestItemData_GetFactionModifier1(EQ::ItemData* self)
{
return self->FactionMod1;
}
int Perl_QuestItemData_GetFactionModifier2(EQ::ItemData* self)
{
return self->FactionMod2;
}
int Perl_QuestItemData_GetFactionModifier3(EQ::ItemData* self)
{
return self->FactionMod3;
}
int Perl_QuestItemData_GetFactionModifier4(EQ::ItemData* self)
{
return self->FactionMod4;
}
int Perl_QuestItemData_GetFactionAmount1(EQ::ItemData* self)
{
return self->FactionAmt1;
}
int Perl_QuestItemData_GetFactionAmount2(EQ::ItemData* self)
{
return self->FactionAmt2;
}
int Perl_QuestItemData_GetFactionAmount3(EQ::ItemData* self)
{
return self->FactionAmt3;
}
int Perl_QuestItemData_GetFactionAmount4(EQ::ItemData* self)
{
return self->FactionAmt4;
}
const char* Perl_QuestItemData_GetCharmFile(EQ::ItemData* self)
{
return self->CharmFile;
}
uint32 Perl_QuestItemData_GetAugmentType(EQ::ItemData* self)
{
return self->AugType;
}
int Perl_QuestItemData_GetAugmentSlotType(EQ::ItemData* self, uint8 slot_id)
{
if (!EQ::ValueWithin(slot_id, EQ::invaug::SOCKET_BEGIN, EQ::invaug::SOCKET_END)) {
return 0;
}
return self->AugSlotType[slot_id];
}
int Perl_QuestItemData_GetAugmentSlotVisible(EQ::ItemData* self, uint8 slot_id)
{
if (!EQ::ValueWithin(slot_id, EQ::invaug::SOCKET_BEGIN, EQ::invaug::SOCKET_END)) {
return 0;
}
return self->AugSlotVisible[slot_id];
}
int Perl_QuestItemData_GetAugmentSlotUnk2(EQ::ItemData* self, uint8 slot_id)
{
if (!EQ::ValueWithin(slot_id, EQ::invaug::SOCKET_BEGIN, EQ::invaug::SOCKET_END)) {
return 0;
}
return self->AugSlotUnk2[slot_id];
}
uint32 Perl_QuestItemData_GetLDoNTheme(EQ::ItemData* self)
{
return self->LDoNTheme;
}
uint32 Perl_QuestItemData_GetLDoNPrice(EQ::ItemData* self)
{
return self->LDoNPrice;
}
uint32 Perl_QuestItemData_GetLDoNSold(EQ::ItemData* self)
{
return self->LDoNSold;
}
uint32 Perl_QuestItemData_GetBaneDamageRaceAmount(EQ::ItemData* self)
{
return self->BaneDmgRaceAmt;
}
uint32 Perl_QuestItemData_GetAugmentRestrict(EQ::ItemData* self)
{
return self->AugRestrict;
}
int32 Perl_QuestItemData_GetEndurance(EQ::ItemData* self)
{
return self->Endur;
}
int32 Perl_QuestItemData_GetDOTShielding(EQ::ItemData* self)
{
return self->DotShielding;
}
int32 Perl_QuestItemData_GetAttack(EQ::ItemData* self)
{
return self->Attack;
}
int32 Perl_QuestItemData_GetRegen(EQ::ItemData* self)
{
return self->Regen;
}
int32 Perl_QuestItemData_GetManaRegen(EQ::ItemData* self)
{
return self->ManaRegen;
}
int32 Perl_QuestItemData_GetEnduranceRegen(EQ::ItemData* self)
{
return self->EnduranceRegen;
}
int32 Perl_QuestItemData_GetHaste(EQ::ItemData* self)
{
return self->Haste;
}
int32 Perl_QuestItemData_GetDamageShield(EQ::ItemData* self)
{
return self->DamageShield;
}
uint32 Perl_QuestItemData_GetRecastDelay(EQ::ItemData* self)
{
return self->RecastDelay;
}
uint32 Perl_QuestItemData_GetRecastType(EQ::ItemData* self)
{
return self->RecastType;
}
uint32 Perl_QuestItemData_GetAugmentDistiller(EQ::ItemData* self)
{
return self->AugDistiller;
}
bool Perl_QuestItemData_GetAttuneable(EQ::ItemData* self)
{
return self->Attuneable;
}
bool Perl_QuestItemData_GetNoPet(EQ::ItemData* self)
{
return self->NoPet;
}
bool Perl_QuestItemData_GetPotionBelt(EQ::ItemData* self)
{
return self->PotionBelt;
}
bool Perl_QuestItemData_GetStackable(EQ::ItemData* self)
{
return self->Stackable;
}
bool Perl_QuestItemData_GetNoTransfer(EQ::ItemData* self)
{
return self->NoTransfer;
}
bool Perl_QuestItemData_GetQuestItemFlag(EQ::ItemData* self)
{
return self->QuestItemFlag;
}
int Perl_QuestItemData_GetStackSize(EQ::ItemData* self)
{
return self->StackSize;
}
int Perl_QuestItemData_GetPotionBeltSlots(EQ::ItemData* self)
{
return self->PotionBeltSlots;
}
int Perl_QuestItemData_GetClickEffect(EQ::ItemData* self)
{
return self->Click.Effect;
}
int Perl_QuestItemData_GetClickType(EQ::ItemData* self)
{
return self->Click.Type;
}
int Perl_QuestItemData_GetClickLevel(EQ::ItemData* self)
{
return self->Click.Level;
}
int Perl_QuestItemData_GetClickLevel2(EQ::ItemData* self)
{
return self->Click.Level2;
}
int Perl_QuestItemData_GetProcEffect(EQ::ItemData* self)
{
return self->Proc.Effect;
}
int Perl_QuestItemData_GetProcType(EQ::ItemData* self)
{
return self->Proc.Type;
}
int Perl_QuestItemData_GetProcLevel(EQ::ItemData* self)
{
return self->Proc.Level;
}
int Perl_QuestItemData_GetProcLevel2(EQ::ItemData* self)
{
return self->Proc.Level2;
}
int Perl_QuestItemData_GetWornEffect(EQ::ItemData* self)
{
return self->Worn.Effect;
}
int Perl_QuestItemData_GetWornType(EQ::ItemData* self)
{
return self->Worn.Type;
}
int Perl_QuestItemData_GetWornLevel(EQ::ItemData* self)
{
return self->Worn.Level;
}
int Perl_QuestItemData_GetWornLevel2(EQ::ItemData* self)
{
return self->Worn.Level2;
}
int Perl_QuestItemData_GetFocusEffect(EQ::ItemData* self)
{
return self->Focus.Effect;
}
int Perl_QuestItemData_GetFocusType(EQ::ItemData* self)
{
return self->Focus.Type;
}
int Perl_QuestItemData_GetFocusLevel(EQ::ItemData* self)
{
return self->Focus.Level;
}
int Perl_QuestItemData_GetFocusLevel2(EQ::ItemData* self)
{
return self->Focus.Level2;
}
int Perl_QuestItemData_GetScrollEffect(EQ::ItemData* self)
{
return self->Scroll.Effect;
}
int Perl_QuestItemData_GetScrollType(EQ::ItemData* self)
{
return self->Scroll.Type;
}
int Perl_QuestItemData_GetScrollLevel(EQ::ItemData* self)
{
return self->Scroll.Level;
}
int Perl_QuestItemData_GetScrollLevel2(EQ::ItemData* self)
{
return self->Scroll.Level2;
}
int Perl_QuestItemData_GetBardEffect(EQ::ItemData* self)
{
return self->Bard.Effect;
}
int Perl_QuestItemData_GetBardType(EQ::ItemData* self)
{
return self->Bard.Type;
}
int Perl_QuestItemData_GetBardLevel(EQ::ItemData* self)
{
return self->Bard.Level;
}
int Perl_QuestItemData_GetBardLevel2(EQ::ItemData* self)
{
return self->Bard.Level2;
}
int Perl_QuestItemData_GetBook(EQ::ItemData* self)
{
return self->Book;
}
uint32 Perl_QuestItemData_GetBookType(EQ::ItemData* self)
{
return self->BookType;
}
const char* Perl_QuestItemData_GetFilename(EQ::ItemData* self)
{
return self->Filename;
}
int Perl_QuestItemData_GetCorruption(EQ::ItemData* self)
{
return self->SVCorruption;
}
uint32 Perl_QuestItemData_GetPurity(EQ::ItemData* self)
{
return self->Purity;
}
uint32 Perl_QuestItemData_GetBackstabDamage(EQ::ItemData* self)
{
return self->BackstabDmg;
}
uint32 Perl_QuestItemData_GetDSMitigation(EQ::ItemData* self)
{
return self->DSMitigation;
}
int Perl_QuestItemData_GetHeroicSTR(EQ::ItemData* self)
{
return self->HeroicStr;
}
int Perl_QuestItemData_GetHeroicINT(EQ::ItemData* self)
{
return self->HeroicInt;
}
int Perl_QuestItemData_GetHeroicWIS(EQ::ItemData* self)
{
return self->HeroicWis;
}
int Perl_QuestItemData_GetHeroicAGI(EQ::ItemData* self)
{
return self->HeroicAgi;
}
int Perl_QuestItemData_GetHeroicDEX(EQ::ItemData* self)
{
return self->HeroicDex;
}
int Perl_QuestItemData_GetHeroicSTA(EQ::ItemData* self)
{
return self->HeroicSta;
}
int Perl_QuestItemData_GetHeroicCHA(EQ::ItemData* self)
{
return self->HeroicCha;
}
int Perl_QuestItemData_GetHeroicMR(EQ::ItemData* self)
{
return self->HeroicMR;
}
int Perl_QuestItemData_GetHeroicFR(EQ::ItemData* self)
{
return self->HeroicFR;
}
int Perl_QuestItemData_GetHeroicCR(EQ::ItemData* self)
{
return self->HeroicCR;
}
int Perl_QuestItemData_GetHeroicDR(EQ::ItemData* self)
{
return self->HeroicDR;
}
int Perl_QuestItemData_GetHeroicPR(EQ::ItemData* self)
{
return self->HeroicPR;
}
int Perl_QuestItemData_GetHeroicCorruption(EQ::ItemData* self)
{
return self->HeroicSVCorrup;
}
int Perl_QuestItemData_GetHealAmount(EQ::ItemData* self)
{
return self->HealAmt;
}
int Perl_QuestItemData_GetSpellDamage(EQ::ItemData* self)
{
return self->SpellDmg;
}
uint32 Perl_QuestItemData_GetLDoNSellBackRate(EQ::ItemData* self)
{
return self->LDoNSellBackRate;
}
uint32 Perl_QuestItemData_GetScriptFileID(EQ::ItemData* self)
{
return self->ScriptFileID;
}
int Perl_QuestItemData_GetExpendableArrow(EQ::ItemData* self)
{
return self->ExpendableArrow;
}
uint32 Perl_QuestItemData_GetClairvoyance(EQ::ItemData* self)
{
return self->Clairvoyance;
}
const char* Perl_QuestItemData_GetClickName(EQ::ItemData* self)
{
return self->ClickName;
}
const char* Perl_QuestItemData_GetProcName(EQ::ItemData* self)
{
return self->ProcName;
}
const char* Perl_QuestItemData_GetWornName(EQ::ItemData* self)
{
return self->WornName;
}
const char* Perl_QuestItemData_GetFocusName(EQ::ItemData* self)
{
return self->FocusName;
}
const char* Perl_QuestItemData_GetScrollName(EQ::ItemData* self)
{
return self->ScrollName;
}
void perl_register_questitem_data()
{
perl::interpreter perl(PERL_GET_THX);
auto package = perl.new_class<EQ::ItemData>("QuestItemData");
package.add("GetAGI", &Perl_QuestItemData_GetAGI);
package.add("GetAC", &Perl_QuestItemData_GetAC);
package.add("GetCHA", &Perl_QuestItemData_GetCHA);
package.add("GetDEX", &Perl_QuestItemData_GetDEX);
package.add("GetINT", &Perl_QuestItemData_GetINT);
package.add("GetSTA", &Perl_QuestItemData_GetSTA);
package.add("GetSTR", &Perl_QuestItemData_GetSTR);
package.add("GetAWis", &Perl_QuestItemData_GetAWis);
package.add("GetAccuracy", &Perl_QuestItemData_GetAccuracy);
package.add("GetArtifactFlag", &Perl_QuestItemData_GetArtifactFlag);
package.add("GetAttack", &Perl_QuestItemData_GetAttack);
package.add("GetAttuneable", &Perl_QuestItemData_GetAttuneable);
package.add("GetAugmentDistiller", &Perl_QuestItemData_GetAugmentDistiller);
package.add("GetAugmentRestrict", &Perl_QuestItemData_GetAugmentRestrict);
package.add("GetAugmentSlotType", &Perl_QuestItemData_GetAugmentSlotType);
package.add("GetAugmentSlotUnk2", &Perl_QuestItemData_GetAugmentSlotUnk2);
package.add("GetAugmentSlotVisible", &Perl_QuestItemData_GetAugmentSlotVisible);
package.add("GetAugmentType", &Perl_QuestItemData_GetAugmentType);
package.add("GetAvoidance", &Perl_QuestItemData_GetAvoidance);
package.add("GetBackstabDamage", &Perl_QuestItemData_GetBackstabDamage);
package.add("GetBagSize", &Perl_QuestItemData_GetBagSize);
package.add("GetBagSlots", &Perl_QuestItemData_GetBagSlots);
package.add("GetBagType", &Perl_QuestItemData_GetBagType);
package.add("GetBagWeightReduction", &Perl_QuestItemData_GetBagWeightReduction);
package.add("GetBaneDamageAmount", &Perl_QuestItemData_GetBaneDamageAmount);
package.add("GetBaneDamageBody", &Perl_QuestItemData_GetBaneDamageBody);
package.add("GetBaneDamageRace", &Perl_QuestItemData_GetBaneDamageRace);
package.add("GetBaneDamageRaceAmount", &Perl_QuestItemData_GetBaneDamageRaceAmount);
package.add("GetBardEffect", &Perl_QuestItemData_GetBardEffect);
package.add("GetBardLevel", &Perl_QuestItemData_GetBardLevel);
package.add("GetBardLevel2", &Perl_QuestItemData_GetBardLevel2);
package.add("GetBardType", &Perl_QuestItemData_GetBardType);
package.add("GetBardSkillType", &Perl_QuestItemData_GetBardSkillType);
package.add("GetBardSkillValue", &Perl_QuestItemData_GetBardSkillValue);
package.add("GetBenefitFlag", &Perl_QuestItemData_GetBenefitFlag);
package.add("GetBook", &Perl_QuestItemData_GetBook);
package.add("GetBookType", &Perl_QuestItemData_GetBookType);
package.add("GetCR", &Perl_QuestItemData_GetCR);
package.add("GetCastTime", &Perl_QuestItemData_GetCastTime);
package.add("GetCastTime_", &Perl_QuestItemData_GetCastTime_);
package.add("GetCharmFile", &Perl_QuestItemData_GetCharmFile);
package.add("GetCharmFileID", &Perl_QuestItemData_GetCharmFileID);
package.add("GetClairvoyance", &Perl_QuestItemData_GetClairvoyance);
package.add("GetClasses", &Perl_QuestItemData_GetClasses);
package.add("GetClickName", &Perl_QuestItemData_GetClickName);
package.add("GetClickEffect", &Perl_QuestItemData_GetClickEffect);
package.add("GetClickLevel", &Perl_QuestItemData_GetClickLevel);
package.add("GetClickLevel2", &Perl_QuestItemData_GetClickLevel2);
package.add("GetClickType", &Perl_QuestItemData_GetClickType);
package.add("GetColor", &Perl_QuestItemData_GetColor);
package.add("GetCombatEffects", &Perl_QuestItemData_GetCombatEffects);
package.add("GetComment", &Perl_QuestItem_GetComment);
package.add("GetCorruption", &Perl_QuestItemData_GetCorruption);
package.add("GetDR", &Perl_QuestItemData_GetDR);
package.add("GetDSMitigation", &Perl_QuestItemData_GetDSMitigation);
package.add("GetDamage", &Perl_QuestItemData_GetDamage);
package.add("GetDamageShield", &Perl_QuestItemData_GetDamageShield);
package.add("GetDeity", &Perl_QuestItemData_GetDeity);
package.add("GetDelay", &Perl_QuestItemData_GetDelay);
package.add("GetDOTShielding", &Perl_QuestItemData_GetDOTShielding);
package.add("GetElementalDamageAmount", &Perl_QuestItemData_GetElementalDamageAmount);
package.add("GetElementalDamageType", &Perl_QuestItemData_GetElementalDamageType);
package.add("GetEliteMaterial", &Perl_QuestItemData_GetEliteMaterial);
package.add("GetEndurance", &Perl_QuestItemData_GetEndurance);
package.add("GetEnduranceRegen", &Perl_QuestItemData_GetEnduranceRegen);
package.add("GetExpendableArrow", &Perl_QuestItemData_GetExpendableArrow);
package.add("GetExtraDamageAmount", &Perl_QuestItemData_GetExtraDamageAmount);
package.add("GetExtraDamageSkill", &Perl_QuestItemData_GetExtraDamageSkill);
package.add("GetFR", &Perl_QuestItemData_GetFR);
package.add("GetFVNoDrop", &Perl_QuestItemData_GetFVNoDrop);
package.add("GetFactionAmount1", &Perl_QuestItemData_GetFactionAmount1);
package.add("GetFactionAmount2", &Perl_QuestItemData_GetFactionAmount2);
package.add("GetFactionAmount3", &Perl_QuestItemData_GetFactionAmount3);
package.add("GetFactionAmount4", &Perl_QuestItemData_GetFactionAmount4);
package.add("GetFactionModifier1", &Perl_QuestItemData_GetFactionModifier1);
package.add("GetFactionModifier2", &Perl_QuestItemData_GetFactionModifier2);
package.add("GetFactionModifier3", &Perl_QuestItemData_GetFactionModifier3);
package.add("GetFactionModifier4", &Perl_QuestItemData_GetFactionModifier4);
package.add("GetFavor", &Perl_QuestItemData_GetFavor);
package.add("GetFilename", &Perl_QuestItemData_GetFilename);
package.add("GetFocusEffect", &Perl_QuestItemData_GetFocusEffect);
package.add("GetFocusName", &Perl_QuestItemData_GetFocusName);
package.add("GetFocusLevel", &Perl_QuestItemData_GetFocusLevel);
package.add("GetFocusLevel2", &Perl_QuestItemData_GetFocusLevel2);
package.add("GetFocusType", &Perl_QuestItemData_GetFocusType);
package.add("GetFulfilment", &Perl_QuestItemData_GetFulfilment);
package.add("GetGuildFavor", &Perl_QuestItemData_GetGuildFavor);
package.add("GetHP", &Perl_QuestItemData_GetHP);
package.add("GetHaste", &Perl_QuestItemData_GetHaste);
package.add("GetHealAmount", &Perl_QuestItemData_GetHealAmount);
package.add("GetHeroicAGI", &Perl_QuestItemData_GetHeroicAGI);
package.add("GetHeroicCR", &Perl_QuestItemData_GetHeroicCR);
package.add("GetHeroicCHA", &Perl_QuestItemData_GetHeroicCHA);
package.add("GetHeroicCorruption", &Perl_QuestItemData_GetHeroicCorruption);
package.add("GetHeroicDR", &Perl_QuestItemData_GetHeroicDR);
package.add("GetHeroicDEX", &Perl_QuestItemData_GetHeroicDEX);
package.add("GetHeroicFR", &Perl_QuestItemData_GetHeroicFR);
package.add("GetHeroicINT", &Perl_QuestItemData_GetHeroicINT);
package.add("GetHeroicMR", &Perl_QuestItemData_GetHeroicMR);
package.add("GetHeroicPR", &Perl_QuestItemData_GetHeroicPR);
package.add("GetHeroicSTA", &Perl_QuestItemData_GetHeroicSTA);
package.add("GetHeroicSTR", &Perl_QuestItemData_GetHeroicSTR);
package.add("GetHeroicWIS", &Perl_QuestItemData_GetHeroicWIS);
package.add("GetID", &Perl_QuestItemData_GetID);
package.add("GetIDFile", &Perl_QuestItemData_GetIDFile);
package.add("GetIcon", &Perl_QuestItemData_GetIcon);
package.add("GetItemClass", &Perl_QuestItemData_GetItemClass);
package.add("GetItemType", &Perl_QuestItemData_GetItemType);
package.add("GetLDoNPrice", &Perl_QuestItemData_GetLDoNPrice);
package.add("GetLDoNSellBackRate", &Perl_QuestItemData_GetLDoNSellBackRate);
package.add("GetLDoNSold", &Perl_QuestItemData_GetLDoNSold);
package.add("GetLDoNTheme", &Perl_QuestItemData_GetLDoNTheme);
package.add("GetLight", &Perl_QuestItemData_GetLight);
package.add("GetLore", &Perl_QuestItemData_GetLore);
package.add("GetLoreFlag", &Perl_QuestItemData_GetLoreFlag);
package.add("GetLoreGroup", &Perl_QuestItemData_GetLoreGroup);
package.add("GetMR", &Perl_QuestItemData_GetMR);
package.add("GetMagic", &Perl_QuestItemData_GetMagic);
package.add("GetMana", &Perl_QuestItemData_GetMana);
package.add("GetManaRegen", &Perl_QuestItemData_GetManaRegen);
package.add("GetMaterial", &Perl_QuestItemData_GetMaterial);
package.add("GetMaximumCharges", &Perl_QuestItemData_GetMaximumCharges);
package.add("GetMinimumStatus", &Perl_QuestItemData_GetMinimumStatus);
package.add("GetName", &Perl_QuestItemData_GetName);
package.add("GetNoDrop", &Perl_QuestItemData_GetNoDrop);
package.add("GetNoPet", &Perl_QuestItemData_GetNoPet);
package.add("GetNoRent", &Perl_QuestItemData_GetNoRent);
package.add("GetNoTransfer", &Perl_QuestItemData_GetNoTransfer);
package.add("GetPR", &Perl_QuestItemData_GetPR);
package.add("GetPendingLoreFlag", &Perl_QuestItemData_GetPendingLoreFlag);
package.add("GetPointType", &Perl_QuestItemData_GetPointType);
package.add("GetPotionBelt", &Perl_QuestItemData_GetPotionBelt);
package.add("GetPotionBeltSlots", &Perl_QuestItemData_GetPotionBeltSlots);
package.add("GetPrice", &Perl_QuestItemData_GetPrice);
package.add("GetProcEffect", &Perl_QuestItemData_GetProcEffect);
package.add("GetProcName", &Perl_QuestItemData_GetProcName);
package.add("GetProcRate", &Perl_QuestItemData_GetProcRate);
package.add("GetProcLevel", &Perl_QuestItemData_GetProcLevel);
package.add("GetProcLevel2", &Perl_QuestItemData_GetProcLevel2);
package.add("GetProcType", &Perl_QuestItemData_GetProcType);
package.add("GetPurity", &Perl_QuestItemData_GetPurity);
package.add("GetQuestItemFlag", &Perl_QuestItemData_GetQuestItemFlag);
package.add("GetRaces", &Perl_QuestItemData_GetRaces);
package.add("GetRange", &Perl_QuestItemData_GetRange);
package.add("GetRecLevel", &Perl_QuestItemData_GetRecLevel);
package.add("GetRecSkill", &Perl_QuestItemData_GetRecSkill);
package.add("GetRecastDelay", &Perl_QuestItemData_GetRecastDelay);
package.add("GetRecastType", &Perl_QuestItemData_GetRecastType);
package.add("GetRegen", &Perl_QuestItemData_GetRegen);
package.add("GetReqLevel", &Perl_QuestItemData_GetReqLevel);
package.add("GetScriptFileID", &Perl_QuestItemData_GetScriptFileID);
package.add("GetScrollEffect", &Perl_QuestItemData_GetScrollEffect);
package.add("GetScrollName", &Perl_QuestItemData_GetScrollName);
package.add("GetScrollLevel", &Perl_QuestItemData_GetScrollLevel);
package.add("GetScrollLevel2", &Perl_QuestItemData_GetScrollLevel2);
package.add("GetScrollType", &Perl_QuestItemData_GetScrollType);
package.add("GetSellRate", &Perl_QuestItemData_GetSellRate);
package.add("GetShielding", &Perl_QuestItemData_GetShielding);
package.add("GetSize", &Perl_QuestItemData_GetSize);
package.add("GetSkillModifierType", &Perl_QuestItemData_GetSkillModifierType);
package.add("GetSkillModifierValue", &Perl_QuestItemData_GetSkillModifierValue);
package.add("GetSlots", &Perl_QuestItemData_GetSlots);
package.add("GetSpellDamage", &Perl_QuestItemData_GetSpellDamage);
package.add("GetSpellShield", &Perl_QuestItemData_GetSpellShield);
package.add("GetStackSize", &Perl_QuestItemData_GetStackSize);
package.add("GetStackable", &Perl_QuestItemData_GetStackable);
package.add("GetStrikeThrough", &Perl_QuestItemData_GetStrikeThrough);
package.add("GetStunResist", &Perl_QuestItemData_GetStunResist);
package.add("GetSummonedFlag", &Perl_QuestItemData_GetSummonedFlag);
package.add("GetTradeskills", &Perl_QuestItemData_GetTradeskills);
package.add("GetWeight", &Perl_QuestItemData_GetWeight);
package.add("GetWornName", &Perl_QuestItemData_GetWornName);
package.add("GetWornEffect", &Perl_QuestItemData_GetWornEffect);
package.add("GetWornLevel", &Perl_QuestItemData_GetWornLevel);
package.add("GetWornLevel2", &Perl_QuestItemData_GetWornLevel2);
package.add("GetWornType", &Perl_QuestItemData_GetWornType);
}
#endif //EMBPERL_XS_CLASSES