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* [Zone] Zone State Automated Testing and Improvements * Spawn condition * Update zone.cpp * Remove redundant logic * Update zone_state.cpp * TestZLocationDrift * Protect NPC resumed NPC's from being able to die
22 lines
972 B
C++
22 lines
972 B
C++
#ifndef EQEMU_ZONE_CLI_H
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#define EQEMU_ZONE_CLI_H
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#include <iostream>
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#include "../common/cli/argh.h"
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class ZoneCLI {
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public:
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static void CommandHandler(int argc, char **argv);
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static void BenchmarkDatabuckets(int argc, char **argv, argh::parser &cmd, std::string &description);
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static void SidecarServeHttp(int argc, char **argv, argh::parser &cmd, std::string &description);
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static bool RanConsoleCommand(int argc, char **argv);
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static bool RanSidecarCommand(int argc, char **argv);
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static bool RanTestCommand(int argc, char **argv);
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static void TestDataBuckets(int argc, char **argv, argh::parser &cmd, std::string &description);
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static void TestNpcHandins(int argc, char **argv, argh::parser &cmd, std::string &description);
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static void TestNpcHandinsMultiQuest(int argc, char **argv, argh::parser &cmd, std::string &description);
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static void TestZoneState(int argc, char **argv, argh::parser &cmd, std::string &description);
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};
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#endif //EQEMU_ZONE_CLI_H
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