eqemu-server/world/world_console_connection.cpp
2017-04-09 20:17:48 -07:00

20 lines
614 B
C++

#include "world_console_connection.h"
#include <string.h>
#include <stdarg.h>
void WorldConsoleTCPConnection::SendEmoteMessage(const char *to, uint32 to_guilddbid, int16 to_minstatus, uint32 type, const char *message, ...)
{
va_list argptr;
char buffer[1024];
va_start(argptr, message);
vsnprintf(buffer, sizeof(buffer), message, argptr);
va_end(argptr);
SendEmoteMessageRaw(to, to_guilddbid, to_minstatus, type, buffer);
}
void WorldConsoleTCPConnection::SendEmoteMessageRaw(const char *to, uint32 to_guilddbid, int16 to_minstatus, uint32 type, const char *message)
{
m_connection->SendLine(message);
}