eqemu-server/world/web_interface.h

53 lines
1.7 KiB
C++

#pragma once
#include "../common/net/servertalk_server_connection.h"
#include "../common/json/json.h"
#include <map>
#include <string>
#include <functional>
class WebInterface
{
public:
typedef std::function<void(WebInterface *, const std::string&, const std::string&, const Json::Value&)> WebInterfaceCall;
WebInterface(std::shared_ptr<EQ::Net::ServertalkServerConnection> connection);
~WebInterface();
std::string GetUUID() const { return m_connection->GetUUID(); }
void SendResponse(const std::string &id, const Json::Value &response);
void SendError(const std::string &message);
void SendError(const std::string &message, const std::string &id);
void SendEvent(const Json::Value &value);
void AddCall(const std::string &method, WebInterfaceCall call);
private:
void OnCall(uint16 opcode, EQ::Net::Packet &p);
void Send(const Json::Value &value);
std::shared_ptr<EQ::Net::ServertalkServerConnection> m_connection;
std::map<std::string, WebInterfaceCall> m_calls;
};
class WebInterfaceList
{
public:
WebInterfaceList();
~WebInterfaceList();
void AddConnection(std::shared_ptr<EQ::Net::ServertalkServerConnection> connection);
void RemoveConnection(std::shared_ptr<EQ::Net::ServertalkServerConnection> connection);
void SendResponse(const std::string &uuid, std::string &id, const Json::Value &response);
void SendEvent(const Json::Value &value);
void SendError(const std::string &uuid, const std::string &message);
void SendError(const std::string &uuid, const std::string &message, const std::string &id);
static WebInterfaceList* Instance()
{
static WebInterfaceList instance;
return &instance;
}
private:
std::map<std::string, std::unique_ptr<WebInterface>> m_interfaces;
};