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109 lines
3.0 KiB
C++
109 lines
3.0 KiB
C++
/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2014 EQEMu Development Team (http://eqemulator.net)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __EQEMU_TESTS_DATA_VERIFICATION_H
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#define __EQEMU_TESTS_DATA_VERIFICATION_H
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#include "cppunit/cpptest.h"
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#include "../common/data_verification.h"
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class DataVerificationTest : public Test::Suite {
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typedef void(DataVerificationTest::*TestFunction)(void);
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public:
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DataVerificationTest() {
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TEST_ADD(DataVerificationTest::Clamp);
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TEST_ADD(DataVerificationTest::ClampUpper);
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TEST_ADD(DataVerificationTest::ClampLower);
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TEST_ADD(DataVerificationTest::ValueWithin);
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}
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~DataVerificationTest() {
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}
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private:
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void Clamp() {
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float value_f = 500.0f;
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int value_i = 500;
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float vf1 = EQ::Clamp(value_f, 0.0f, 1000.0f);
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float vf2 = EQ::Clamp(value_f, 0.0f, 250.0f);
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float vf3 = EQ::Clamp(value_f, 750.0f, 1000.0f);
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int vi1 = EQ::Clamp(value_i, 0, 1000);
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int vi2 = EQ::Clamp(value_i, 0, 250);
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int vi3 = EQ::Clamp(value_i, 750, 1000);
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TEST_ASSERT_EQUALS(vf1, 500.0f);
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TEST_ASSERT_EQUALS(vf2, 250.0f);
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TEST_ASSERT_EQUALS(vf3, 750.0f);
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TEST_ASSERT_EQUALS(vi1, 500);
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TEST_ASSERT_EQUALS(vi2, 250);
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TEST_ASSERT_EQUALS(vi3, 750);
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}
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void ClampUpper() {
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float value_f = 500.0f;
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int value_i = 500;
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float vf1 = EQ::ClampUpper(value_f, 1000.0f);
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float vf2 = EQ::ClampUpper(value_f, 250.0f);
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int vi1 = EQ::ClampUpper(value_i, 1000);
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int vi2 = EQ::ClampUpper(value_i, 250);
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TEST_ASSERT_EQUALS(vf1, 500.0f);
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TEST_ASSERT_EQUALS(vf2, 250.0f);
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TEST_ASSERT_EQUALS(vi1, 500);
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TEST_ASSERT_EQUALS(vi2, 250);
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}
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void ClampLower() {
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float value_f = 500.0f;
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int value_i = 500;
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float vf1 = EQ::ClampLower(value_f, 0.0f);
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float vf2 = EQ::ClampLower(value_f, 750.0f);
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int vi1 = EQ::ClampLower(value_i, 0);
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int vi2 = EQ::ClampLower(value_i, 750);
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TEST_ASSERT_EQUALS(vf1, 500.0f);
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TEST_ASSERT_EQUALS(vf2, 750.0f);
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TEST_ASSERT_EQUALS(vi1, 500);
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TEST_ASSERT_EQUALS(vi2, 750);
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}
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void ValueWithin() {
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float value_f = 500.0f;
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int value_i = 500;
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TEST_ASSERT(EQ::ValueWithin(value_f, 0.0f, 1000.0f));
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TEST_ASSERT(!EQ::ValueWithin(value_f, 0.0f, 400.0f));
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TEST_ASSERT(!EQ::ValueWithin(value_f, 600.0f, 900.0f));
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TEST_ASSERT(EQ::ValueWithin(value_i, 0, 1000));
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TEST_ASSERT(!EQ::ValueWithin(value_i, 0, 400));
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TEST_ASSERT(!EQ::ValueWithin(value_i, 600, 900));
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}
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};
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#endif
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