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* Initial commit checkpoint * More functions converted * Commify * More functions * Fin * Sort declarations * Split functions between files * Bots * Update strings.h * Split * Revert find replaces * Repository template * Money * Misc function * Update CMakeLists.txt * Saylink * Update strings.cpp * Swap Strings::Saylink for Saylink::Create since saylink is coupled to zone database * API casings
142 lines
4.4 KiB
C++
142 lines
4.4 KiB
C++
/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "../common/global_define.h"
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#include "../common/eqemu_logsys.h"
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#include "../common/servertalk.h"
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#include "../common/eqemu_config.h"
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#include "../common/strings.h"
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#include "worldserver.h"
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#include "zone_launch.h"
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WorldServer::WorldServer(std::map<std::string, ZoneLaunch *> &zones, const char *name, const EQEmuConfig *config)
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: m_name(name),
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m_config(config),
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m_zones(zones)
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{
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m_connection = std::make_unique<EQ::Net::ServertalkClient>(config->WorldIP, config->WorldTCPPort, false, "Launcher", config->SharedKey);
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m_connection->OnConnect([this](EQ::Net::ServertalkClient *client) {
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OnConnected();
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});
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m_connection->OnMessage(std::bind(&WorldServer::HandleMessage, this, std::placeholders::_1, std::placeholders::_2));
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}
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WorldServer::~WorldServer() {
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}
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void WorldServer::OnConnected() {
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auto pack = new ServerPacket(ServerOP_LauncherConnectInfo, sizeof(LauncherConnectInfo));
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LauncherConnectInfo* sci = (LauncherConnectInfo*)pack->pBuffer;
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strn0cpy(sci->name, m_name, sizeof(sci->name));
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m_connection->SendPacket(pack);
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safe_delete(pack);
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//send status for all zones...
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std::map<std::string, ZoneLaunch *>::iterator cur, end;
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cur = m_zones.begin();
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end = m_zones.end();
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for (; cur != end; ++cur) {
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cur->second->SendStatus();
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}
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}
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void WorldServer::HandleMessage(uint16 opcode, EQ::Net::Packet &p) {
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ServerPacket tpack(opcode, p);
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ServerPacket *pack = &tpack;
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switch (opcode) {
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case 0: {
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break;
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}
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case ServerOP_EmoteMessage:
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case ServerOP_KeepAlive: {
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// ignore this
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break;
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}
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case ServerOP_LauncherZoneRequest: {
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if (pack->size != sizeof(LauncherZoneRequest)) {
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Log(Logs::Detail, Logs::Launcher, "Invalid size of LauncherZoneRequest: %d", pack->size);
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break;
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}
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const LauncherZoneRequest *lzr = (const LauncherZoneRequest *)pack->pBuffer;
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switch (ZoneRequestCommands(lzr->command)) {
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case ZR_Start: {
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if (m_zones.find(lzr->short_name) != m_zones.end()) {
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Log(Logs::Detail, Logs::Launcher, "World told us to start zone %s, but it is already running.", lzr->short_name);
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}
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else {
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Log(Logs::Detail, Logs::Launcher, "World told us to start zone %s.", lzr->short_name);
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auto l = new ZoneLaunch(this, m_name, lzr->short_name, lzr->port, m_config);
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m_zones[lzr->short_name] = l;
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}
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break;
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}
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case ZR_Restart: {
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auto res = m_zones.find(lzr->short_name);
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if (res == m_zones.end()) {
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Log(Logs::Detail, Logs::Launcher, "World told us to restart zone %s, but it is not running.", lzr->short_name);
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}
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else {
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Log(Logs::Detail, Logs::Launcher, "World told us to restart zone %s.", lzr->short_name);
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res->second->Restart();
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}
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break;
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}
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case ZR_Stop: {
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auto res = m_zones.find(lzr->short_name);
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if (res == m_zones.end()) {
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Log(Logs::Detail, Logs::Launcher, "World told us to stop zone %s, but it is not running.", lzr->short_name);
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}
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else {
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Log(Logs::Detail, Logs::Launcher, "World told us to stop zone %s.", lzr->short_name);
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res->second->Stop();
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}
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break;
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}
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}
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break;
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}
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case ServerOP_GroupIDReply: {
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//ignore this, world is still being dumb
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break;
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}
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default: {
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Log(Logs::Detail, Logs::Launcher, "Unknown opcode 0x%x from World of len %d", pack->opcode, pack->size);
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break;
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}
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}
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}
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void WorldServer::SendStatus(const char *short_name, uint32 start_count, bool running) {
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auto pack = new ServerPacket(ServerOP_LauncherZoneStatus, sizeof(LauncherZoneStatus));
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LauncherZoneStatus* it = (LauncherZoneStatus*)pack->pBuffer;
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strn0cpy(it->short_name, short_name, 32);
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it->start_count = start_count;
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it->running = running ? 1 : 0;
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m_connection->SendPacket(pack);
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safe_delete(pack);
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}
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