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https://github.com/EQEmu/Server.git
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1901 lines
54 KiB
C++
1901 lines
54 KiB
C++
/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.org)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <iostream>
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#include <cstring>
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#include <fmt/format.h>
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#if defined(_MSC_VER) && _MSC_VER >= 1800
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#include <algorithm>
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#endif
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#include "classes.h"
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#include "eq_packet_structs.h"
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#include "faction.h"
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#include "features.h"
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#include "ipc_mutex.h"
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#include "inventory_profile.h"
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#include "memory_mapped_file.h"
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#include "mysql.h"
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#include "rulesys.h"
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#include "shareddb.h"
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#include "strings.h"
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#include "eqemu_config.h"
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#include "data_verification.h"
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#include "evolving_items.h"
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#include "repositories/criteria/content_filter_criteria.h"
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#include "repositories/account_repository.h"
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#include "repositories/faction_association_repository.h"
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#include "repositories/starting_items_repository.h"
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#include "path_manager.h"
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#include "../zone/client.h"
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#include "repositories/loottable_repository.h"
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#include "repositories/character_item_recast_repository.h"
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#include "repositories/character_corpses_repository.h"
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#include "repositories/skill_caps_repository.h"
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#include "repositories/inventory_repository.h"
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#include "repositories/books_repository.h"
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#include "repositories/sharedbank_repository.h"
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#include "repositories/character_inspect_messages_repository.h"
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#include "repositories/spells_new_repository.h"
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#include "repositories/damageshieldtypes_repository.h"
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#include "repositories/items_repository.h"
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SharedDatabase::SharedDatabase()
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: Database()
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{
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}
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SharedDatabase::SharedDatabase(const char* host, const char* user, const char* passwd, const char* database, uint32 port)
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: Database(host, user, passwd, database, port)
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{
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}
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SharedDatabase::~SharedDatabase() = default;
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bool SharedDatabase::SetHideMe(uint32 account_id, uint8 hideme)
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{
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auto a = AccountRepository::FindOne(*this, account_id);
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if (a.id > 0) {
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a.hideme = hideme ? 1 : 0;
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AccountRepository::UpdateOne(*this, a);
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}
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return a.id > 0;
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}
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uint8 SharedDatabase::GetGMSpeed(uint32 account_id)
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{
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auto a = AccountRepository::FindOne(*this, account_id);
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if (a.id > 0) {
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return a.gmspeed;
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}
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return 0;
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}
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bool SharedDatabase::SetGMSpeed(uint32 account_id, uint8 gmspeed)
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{
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auto a = AccountRepository::FindOne(*this, account_id);
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if (a.id > 0) {
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a.gmspeed = gmspeed ? 1 : 0;
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AccountRepository::UpdateOne(*this, a);
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}
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return a.id > 0;
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}
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bool SharedDatabase::SetGMInvul(uint32 account_id, bool gminvul)
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{
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auto a = AccountRepository::FindOne(*this, account_id);
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if (a.id > 0) {
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a.invulnerable = gminvul ? 1 : 0;
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AccountRepository::UpdateOne(*this, a);
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}
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return a.id > 0;
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}
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bool SharedDatabase::SetGMFlymode(uint32 account_id, uint8 flymode)
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{
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auto a = AccountRepository::FindOne(*this, account_id);
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if (a.id > 0) {
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a.flymode = flymode;
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AccountRepository::UpdateOne(*this, a);
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}
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return a.id > 0;
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}
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void SharedDatabase::SetMailKey(uint32 character_id, uint32 ip_address, uint32 mail_key)
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{
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std::string full_mail_key;
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if (RuleB(Chat, EnableMailKeyIPVerification)) {
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full_mail_key = fmt::format("{:08X}{:08X}", ip_address, mail_key);
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} else {
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full_mail_key = fmt::format("{:08X}", mail_key);
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}
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auto e = CharacterDataRepository::FindOne(*this, character_id);
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if (!e.id) {
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LogError("Failed to find character_id [{}] when setting mailkey", character_id);
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return;
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}
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e.mailkey = full_mail_key;
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if (!CharacterDataRepository::UpdateOne(*this, e)) {
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LogError("Failed to set mailkey to [{}] for character_id [{}]", full_mail_key, character_id);
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}
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}
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SharedDatabase::MailKeys SharedDatabase::GetMailKey(uint32 character_id)
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{
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auto e = CharacterDataRepository::FindOne(*this, character_id);
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if (!e.id) {
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return MailKeys{ };
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}
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return MailKeys{
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.mail_key = e.mailkey.substr(8),
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.mail_key_full = e.mailkey
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};
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}
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bool SharedDatabase::SaveCursor(
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uint32 char_id,
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std::list<EQ::ItemInstance*>::const_iterator& start,
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std::list<EQ::ItemInstance*>::const_iterator& end
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)
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{
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const int deleted = InventoryRepository::DeleteWhere(
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*this,
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fmt::format(
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"`character_id` = {} AND (`slot_id` = {} OR `slot_id` BETWEEN {} AND {})",
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char_id,
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EQ::invslot::slotCursor,
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EQ::invbag::CURSOR_BAG_BEGIN,
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EQ::invbag::CURSOR_BAG_END
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)
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);
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int16 i = EQ::invbag::CURSOR_BAG_BEGIN;
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for (auto& it = start; it != end; ++it, i++) {
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// shouldn't be anything in the queue that indexes this high
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if (i > EQ::invbag::CURSOR_BAG_END) {
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break;
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}
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const EQ::ItemInstance* inst = *it;
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const int16 use_slot = i == EQ::invbag::CURSOR_BAG_BEGIN ? EQ::invslot::slotCursor : i;
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if (!SaveInventory(char_id, inst, use_slot)) {
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return false;
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}
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}
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return true;
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}
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bool SharedDatabase::VerifyInventory(uint32 account_id, int16 slot_id, const EQ::ItemInstance* inst)
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{
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if (!inst || !inst->GetItem()) {
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return false;
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}
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const auto& l = SharedbankRepository::GetWhere(
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*this,
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fmt::format(
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"`account_id` = {} AND `slot_id` = {} LIMIT 1",
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account_id,
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slot_id
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)
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);
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if (l.empty()) {
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return false;
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}
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const auto& e = l.front();
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uint16 expect_charges = inst->GetCharges() >= 0 ? inst->GetCharges() : std::numeric_limits<int16>::max();
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return e.item_id == inst->GetID() && e.charges == expect_charges;
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}
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bool SharedDatabase::SaveInventory(uint32 char_id, const EQ::ItemInstance* inst, int16 slot_id)
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{
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// Don't save any Tribute slots
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if (
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EQ::ValueWithin(slot_id, EQ::invslot::GUILD_TRIBUTE_BEGIN, EQ::invslot::GUILD_TRIBUTE_END) ||
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EQ::ValueWithin(slot_id, EQ::invslot::TRIBUTE_BEGIN, EQ::invslot::TRIBUTE_END)
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) {
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return true;
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}
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if (
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EQ::ValueWithin(slot_id, EQ::invslot::SHARED_BANK_BEGIN, EQ::invslot::SHARED_BANK_END) ||
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EQ::ValueWithin(slot_id, EQ::invbag::SHARED_BANK_BAGS_BEGIN, EQ::invbag::SHARED_BANK_BAGS_END)
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) {
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if (!inst) {
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return DeleteSharedBankSlot(char_id, slot_id);
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} else {
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// Needed to clear out bag slots that 'REPLACE' in UpdateSharedBankSlot does not overwrite..otherwise, duplication occurs
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// (This requires that parent then child items be sent..which should be how they are currently passed)
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if (EQ::InventoryProfile::SupportsContainers(slot_id)) {
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DeleteSharedBankSlot(char_id, slot_id);
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}
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return UpdateSharedBankSlot(char_id, inst, slot_id);
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}
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} else if (!inst) { // All other inventory
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return DeleteInventorySlot(char_id, slot_id);
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}
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// Needed to clear out bag slots that 'REPLACE' in UpdateInventorySlot does not overwrite..otherwise, duplication occurs
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// (This requires that parent then child items be sent..which should be how they are currently passed)
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if (EQ::InventoryProfile::SupportsContainers(slot_id)) {
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DeleteInventorySlot(char_id, slot_id);
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}
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return UpdateInventorySlot(char_id, inst, slot_id);
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}
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bool SharedDatabase::UpdateInventorySlot(uint32 char_id, const EQ::ItemInstance* inst, int16 slot_id)
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{
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if (!inst || !inst->GetItem()) {
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return false;
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}
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std::vector<uint32> augment_ids = inst->GetAugmentIDs();
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uint16 charges = inst->GetCharges() >= 0 ? inst->GetCharges() : std::numeric_limits<int16>::max();
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auto e = InventoryRepository::NewEntity();
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e.character_id = char_id;
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e.slot_id = slot_id;
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e.item_id = inst->GetID();
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e.charges = charges;
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e.color = inst->GetColor();
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e.augment_one = augment_ids[0];
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e.augment_two = augment_ids[1];
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e.augment_three = augment_ids[2];
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e.augment_four = augment_ids[3];
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e.augment_five = augment_ids[4];
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e.augment_six = augment_ids[5];
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e.instnodrop = inst->IsAttuned() ? 1 : 0;
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e.custom_data = inst->GetCustomDataString();
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e.ornament_icon = inst->GetOrnamentationIcon();
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e.ornament_idfile = inst->GetOrnamentationIDFile();
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e.ornament_hero_model = inst->GetOrnamentHeroModel();
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e.guid = inst->GetSerialNumber();
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const int replaced = InventoryRepository::ReplaceOne(*this, e);
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// Save bag contents, if slot supports bag contents
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if (inst->IsClassBag() && EQ::InventoryProfile::SupportsContainers(slot_id)) {
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// Limiting to bag slot count will get rid of 'hidden' duplicated items and 'Invalid Slot ID'
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// messages through attrition (and the modded code in SaveInventory)
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for (
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uint8 i = EQ::invbag::SLOT_BEGIN;
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i < inst->GetItem()->BagSlots && i <= EQ::invbag::SLOT_END;
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i++
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) {
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const EQ::ItemInstance* bag_inst = inst->GetItem(i);
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SaveInventory(char_id, bag_inst, EQ::InventoryProfile::CalcSlotId(slot_id, i));
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}
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}
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return replaced;
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}
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bool SharedDatabase::UpdateSharedBankSlot(uint32 char_id, const EQ::ItemInstance* inst, int16 slot_id)
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{
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if (!inst || !inst->GetItem()) {
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return false;
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}
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std::vector<uint32> augment_ids = inst->GetAugmentIDs();
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uint16 charges = inst->GetCharges() >= 0 ? inst->GetCharges() : std::numeric_limits<int16>::max();
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const uint32 account_id = GetAccountIDByChar(char_id);
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auto e = SharedbankRepository::NewEntity();
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e.account_id = account_id;
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e.slot_id = slot_id;
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e.item_id = inst->GetID();
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e.charges = charges;
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e.color = inst->GetColor();
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e.augment_one = augment_ids[0];
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e.augment_two = augment_ids[1];
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e.augment_three = augment_ids[2];
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e.augment_four = augment_ids[3];
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e.augment_five = augment_ids[4];
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e.augment_six = augment_ids[5];
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e.custom_data = inst->GetCustomDataString();
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e.ornament_icon = inst->GetOrnamentationIcon();
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e.ornament_idfile = inst->GetOrnamentationIDFile();
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e.ornament_hero_model = inst->GetOrnamentHeroModel();
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e.guid = inst->GetSerialNumber();
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const int replaced = SharedbankRepository::ReplaceOne(*this, e);
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// Save bag contents, if slot supports bag contents
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if (inst->IsClassBag() && EQ::InventoryProfile::SupportsContainers(slot_id)) {
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// Limiting to bag slot count will get rid of 'hidden' duplicated items and 'Invalid Slot ID'
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// messages through attrition (and the modded code in SaveInventory)
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for (
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uint8 i = EQ::invbag::SLOT_BEGIN;
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i < inst->GetItem()->BagSlots && i <= EQ::invbag::SLOT_END;
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i++
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) {
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const EQ::ItemInstance* bag_inst = inst->GetItem(i);
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SaveInventory(char_id, bag_inst, EQ::InventoryProfile::CalcSlotId(slot_id, i));
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}
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}
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return replaced;
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}
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bool SharedDatabase::DeleteInventorySlot(uint32 char_id, int16 slot_id)
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{
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const int deleted = InventoryRepository::DeleteWhere(
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*this,
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fmt::format(
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"`character_id` = {} AND `slot_id` = {}",
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char_id,
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slot_id
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)
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);
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if (!deleted) {
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return false;
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}
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// Delete bag slots, if need be
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if (!EQ::InventoryProfile::SupportsContainers(slot_id)) {
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return true;
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}
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const int16 base_slot_id = EQ::InventoryProfile::CalcSlotId(slot_id, EQ::invbag::SLOT_BEGIN);
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return InventoryRepository::DeleteWhere(
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*this,
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fmt::format(
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"`character_id` = {} AND `slot_id` BETWEEN {} AND {}",
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char_id,
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base_slot_id,
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base_slot_id + (EQ::invbag::SLOT_COUNT - 1)
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)
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);
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}
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bool SharedDatabase::DeleteSharedBankSlot(uint32 char_id, int16 slot_id)
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{
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const uint32 account_id = GetAccountIDByChar(char_id);
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const int deleted = SharedbankRepository::DeleteWhere(
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*this,
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fmt::format(
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"`account_id` = {} AND `slot_id` = {}",
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account_id,
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slot_id
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)
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);
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if (!deleted) {
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return false;
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}
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if (!EQ::InventoryProfile::SupportsContainers(slot_id)) {
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return true;
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}
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const int16 base_slot_id = EQ::InventoryProfile::CalcSlotId(slot_id, EQ::invbag::SLOT_BEGIN);
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return SharedbankRepository::DeleteWhere(
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*this,
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fmt::format(
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"`account_id` = {} AND `slot_id` BETWEEN {} AND {}",
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account_id,
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base_slot_id,
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base_slot_id + (EQ::invbag::SLOT_COUNT - 1)
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)
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);
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}
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int32 SharedDatabase::GetSharedPlatinum(uint32 account_id)
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{
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const auto& e = AccountRepository::FindOne(*this, account_id);
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return e.sharedplat;
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}
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bool SharedDatabase::AddSharedPlatinum(uint32 account_id, int amount)
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{
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auto e = AccountRepository::FindOne(*this, account_id);
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e.sharedplat += amount;
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return AccountRepository::UpdateOne(*this, e);
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}
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bool SharedDatabase::SetStartingItems(
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PlayerProfile_Struct *pp,
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EQ::InventoryProfile *inv,
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uint32 si_race,
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uint32 si_class,
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uint32 si_deity,
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uint32 si_current_zone,
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char *si_name,
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int admin_level
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)
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{
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const EQ::ItemData *item_data;
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const auto& l = StartingItemsRepository::GetWhere(
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*this,
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fmt::format(
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"TRUE {}",
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ContentFilterCriteria::apply()
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)
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);
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if (l.empty()) {
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return false;
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}
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std::vector<StartingItemsRepository::StartingItems> v;
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for (const auto &e : l) {
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const auto &classes = Strings::Split(e.class_list, "|");
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const auto &deities = Strings::Split(e.deity_list, "|");
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const auto &races = Strings::Split(e.race_list, "|");
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const auto &zones = Strings::Split(e.zone_id_list, "|");
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const std::string &all = std::to_string(0);
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if (classes[0] != all) {
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if (!Strings::Contains(classes, std::to_string(si_class))) {
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continue;
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}
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}
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if (deities[0] != all) {
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if (!Strings::Contains(deities, std::to_string(si_deity))) {
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continue;
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}
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}
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if (races[0] != all) {
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if (!Strings::Contains(races, std::to_string(si_race))) {
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continue;
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}
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}
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if (zones[0] != all) {
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if (!Strings::Contains(zones, std::to_string(si_current_zone))) {
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continue;
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}
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}
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v.emplace_back(e);
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}
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for (const auto &e : v) {
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const uint32 item_id = e.item_id;
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const uint8 item_charges = e.item_charges;
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int32 slot = e.inventory_slot;
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item_data = GetItem(item_id);
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if (!item_data) {
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continue;
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}
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const auto* inst = CreateItem(
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|
item_data,
|
|
item_charges,
|
|
e.augment_one,
|
|
e.augment_two,
|
|
e.augment_three,
|
|
e.augment_four,
|
|
e.augment_five,
|
|
e.augment_six
|
|
);
|
|
|
|
if (slot < EQ::invslot::slotCharm) {
|
|
slot = inv->FindFreeSlot(false, false);
|
|
}
|
|
|
|
inv->PutItem(slot, *inst);
|
|
safe_delete(inst);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
// Retrieve shared bank inventory based on either account or character
|
|
bool SharedDatabase::GetSharedBank(uint32 id, EQ::InventoryProfile *inv, bool is_charid)
|
|
{
|
|
const uint32 account_id = is_charid ? GetAccountIDByChar(id) : id;
|
|
|
|
if (!account_id) {
|
|
return false;
|
|
}
|
|
|
|
const auto& l = SharedbankRepository::GetWhere(
|
|
*this,
|
|
fmt::format(
|
|
"`account_id` = {}",
|
|
account_id
|
|
)
|
|
);
|
|
|
|
if (l.empty()) {
|
|
return true;
|
|
}
|
|
|
|
for (const auto& e : l) {
|
|
uint32 augment_ids[EQ::invaug::SOCKET_COUNT] = {
|
|
e.augment_one,
|
|
e.augment_two,
|
|
e.augment_three,
|
|
e.augment_four,
|
|
e.augment_five,
|
|
e.augment_six
|
|
};
|
|
|
|
const EQ::ItemData* item = GetItem(e.item_id);
|
|
|
|
if (!item) {
|
|
LogError(
|
|
"Warning: {} [{}] has an invalid item_id [{}] in slot_id [{}]",
|
|
is_charid ? "character_id" : "account_id",
|
|
id,
|
|
e.item_id,
|
|
e.slot_id
|
|
);
|
|
continue;
|
|
}
|
|
|
|
EQ::ItemInstance* inst = CreateBaseItem(item, e.charges);
|
|
if (!inst) {
|
|
continue;
|
|
}
|
|
|
|
if (item->IsClassCommon()) {
|
|
for (int i = EQ::invaug::SOCKET_BEGIN; i <= EQ::invaug::SOCKET_END; i++) {
|
|
if (augment_ids[i]) {
|
|
inst->PutAugment(this, i, augment_ids[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!e.custom_data.empty()) {
|
|
inst->SetCustomDataString(e.custom_data);
|
|
}
|
|
|
|
const int16 put_slot_id = inv->PutItem(e.slot_id, *inst);
|
|
safe_delete(inst);
|
|
|
|
if (put_slot_id != INVALID_INDEX) {
|
|
continue;
|
|
}
|
|
|
|
LogError(
|
|
"Warning: Invalid slot_id for item in shared bank inventory for {} [{}] item_id [{}] slot_id [{}]",
|
|
is_charid ? "character_id" : "account_id",
|
|
id,
|
|
e.item_id,
|
|
e.slot_id
|
|
);
|
|
|
|
if (is_charid) {
|
|
SaveInventory(id, nullptr, e.slot_id);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
// Overloaded: Retrieve character inventory based on character id (zone entry)
|
|
//bool SharedDatabase::GetInventory(uint32 char_id, EQ::InventoryProfile *inv)
|
|
bool SharedDatabase::GetInventory(Client *c)
|
|
{
|
|
if (!c) {
|
|
return false;
|
|
}
|
|
|
|
uint32 char_id = c->CharacterID();
|
|
EQ::InventoryProfile &inv = c->GetInv();
|
|
|
|
// Retrieve character inventory
|
|
auto results = InventoryRepository::GetWhere(*this, fmt::format("`character_id` = '{}' ORDER BY `slot_id`", char_id));
|
|
auto e_results = CharacterEvolvingItemsRepository::GetWhere(
|
|
*this, fmt::format("`character_id` = '{}' AND `deleted_at` IS NULL", char_id)
|
|
);
|
|
|
|
if (results.empty()) {
|
|
LogError("Error loading inventory for char_id {} from the database.", char_id);
|
|
return false;
|
|
}
|
|
|
|
for (auto const& row: results) {
|
|
if (row.guid != 0) {
|
|
EQ::ItemInstance::AddGUIDToMap(row.guid);
|
|
}
|
|
}
|
|
|
|
const auto timestamps = GetItemRecastTimestamps(char_id);
|
|
auto cv_conflict = false;
|
|
const auto pmask = inv.GetLookup()->PossessionsBitmask;
|
|
const auto bank_size = inv.GetLookup()->InventoryTypeSize.Bank;
|
|
|
|
std::vector<InventoryRepository::Inventory> queue{ };
|
|
for (auto& row: results) {
|
|
const int16 slot_id = row.slot_id;
|
|
const uint32 item_id = row.item_id;
|
|
const uint16 charges = row.charges;
|
|
const uint32 color = row.color;
|
|
const bool instnodrop = row.instnodrop;
|
|
const uint32 ornament_icon = row.ornament_icon;
|
|
const uint32 ornament_idfile = row.ornament_idfile;
|
|
const uint32 ornament_hero_model = row.ornament_hero_model;
|
|
|
|
uint32 augment_ids[EQ::invaug::SOCKET_COUNT] = {
|
|
row.augment_one,
|
|
row.augment_two,
|
|
row.augment_three,
|
|
row.augment_four,
|
|
row.augment_five,
|
|
row.augment_six
|
|
};
|
|
|
|
if (EQ::ValueWithin(slot_id, EQ::invslot::POSSESSIONS_BEGIN, EQ::invslot::POSSESSIONS_END)) {
|
|
// Titanium thru UF check
|
|
if (((static_cast<uint64>(1) << slot_id) & pmask) == 0) {
|
|
cv_conflict = true;
|
|
continue;
|
|
}
|
|
} else if (EQ::ValueWithin(slot_id, EQ::invbag::GENERAL_BAGS_BEGIN, EQ::invbag::GENERAL_BAGS_END)) {
|
|
// Titanium thru UF check
|
|
const auto parent_slot = EQ::invslot::GENERAL_BEGIN + ((slot_id - EQ::invbag::GENERAL_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT);
|
|
if (((static_cast<uint64>(1) << parent_slot) & pmask) == 0) {
|
|
cv_conflict = true;
|
|
continue;
|
|
}
|
|
} else if (EQ::ValueWithin(slot_id, EQ::invslot::BANK_BEGIN, EQ::invslot::BANK_END)) {
|
|
// Titanium check
|
|
if ((slot_id - EQ::invslot::BANK_BEGIN) >= bank_size) {
|
|
cv_conflict = true;
|
|
continue;
|
|
}
|
|
} else if (EQ::ValueWithin(slot_id, EQ::invbag::BANK_BAGS_BEGIN, EQ::invbag::BANK_BAGS_END)) {
|
|
// Titanium check
|
|
const auto parent_index = ((slot_id - EQ::invbag::BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT);
|
|
if (parent_index >= bank_size) {
|
|
cv_conflict = true;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
auto* item = GetItem(item_id);
|
|
if (!item) {
|
|
LogError(
|
|
"Warning: charid [{}] has an invalid item_id [{}] in inventory slot [{}]",
|
|
char_id,
|
|
item_id,
|
|
slot_id
|
|
);
|
|
continue;
|
|
}
|
|
|
|
auto* inst = CreateBaseItem(item, charges);
|
|
if (!inst) {
|
|
continue;
|
|
}
|
|
|
|
if (!row.custom_data.empty()) {
|
|
inst->SetCustomDataString(row.custom_data);
|
|
}
|
|
|
|
inst->SetOrnamentIcon(ornament_icon);
|
|
inst->SetOrnamentationIDFile(ornament_idfile);
|
|
inst->SetOrnamentHeroModel(item->HerosForgeModel);
|
|
|
|
if (
|
|
instnodrop ||
|
|
(
|
|
inst->GetItem()->Attuneable &&
|
|
EQ::ValueWithin(slot_id, EQ::invslot::EQUIPMENT_BEGIN, EQ::invslot::EQUIPMENT_END)
|
|
)
|
|
) {
|
|
inst->SetAttuned(true);
|
|
}
|
|
|
|
if (color > 0) {
|
|
inst->SetColor(color);
|
|
}
|
|
|
|
if (charges == std::numeric_limits<int16>::max()) {
|
|
inst->SetCharges(-1);
|
|
} else if (charges == 0 && inst->IsStackable()) {
|
|
// Stackable items need a minimum charge of 1 remain moveable.
|
|
inst->SetCharges(1);
|
|
} else {
|
|
inst->SetCharges(charges);
|
|
}
|
|
|
|
if (item->RecastDelay) {
|
|
if (item->RecastType != RECAST_TYPE_UNLINKED_ITEM && timestamps.count(item->RecastType)) {
|
|
inst->SetRecastTimestamp(timestamps.at(item->RecastType));
|
|
} else if (item->RecastType == RECAST_TYPE_UNLINKED_ITEM && timestamps.count(item->ID)) {
|
|
inst->SetRecastTimestamp(timestamps.at(item->ID));
|
|
} else {
|
|
inst->SetRecastTimestamp(0);
|
|
}
|
|
}
|
|
|
|
if (item->IsClassCommon()) {
|
|
for (int i = EQ::invaug::SOCKET_BEGIN; i <= EQ::invaug::SOCKET_END; i++) {
|
|
if (augment_ids[i]) {
|
|
inst->PutAugment(this, i, augment_ids[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (item->EvolvingItem) {
|
|
if (slot_id >= EQ::invslot::EQUIPMENT_BEGIN && slot_id <= EQ::invslot::EQUIPMENT_END) {
|
|
inst->SetEvolveEquipped(true);
|
|
}
|
|
|
|
auto t = std::ranges::find_if(
|
|
e_results.cbegin(),
|
|
e_results.cend(),
|
|
[&](const CharacterEvolvingItemsRepository::CharacterEvolvingItems &x) {
|
|
return x.item_id == item_id;
|
|
}
|
|
);
|
|
|
|
if (t == std::end(e_results)) {
|
|
auto e = CharacterEvolvingItemsRepository::NewEntity();
|
|
|
|
e.character_id = char_id;
|
|
e.item_id = item_id;
|
|
e.equipped = inst->GetEvolveEquipped();
|
|
e.final_item_id = EvolvingItemsManager::Instance()->GetFinalItemID(*inst);
|
|
|
|
auto r = CharacterEvolvingItemsRepository::InsertOne(*this, e);
|
|
e.id = r.id;
|
|
e_results.push_back(e);
|
|
|
|
inst->SetEvolveUniqueID(e.id);
|
|
inst->SetEvolveCharID(e.character_id);
|
|
inst->SetEvolveItemID(e.item_id);
|
|
inst->SetEvolveActivated(e.activated);
|
|
inst->SetEvolveEquipped(e.equipped);
|
|
inst->SetEvolveCurrentAmount(e.current_amount);
|
|
inst->CalculateEvolveProgression();
|
|
inst->SetEvolveFinalItemID(e.final_item_id);
|
|
}
|
|
else {
|
|
inst->SetEvolveUniqueID(t->id);
|
|
inst->SetEvolveCharID(t->character_id);
|
|
inst->SetEvolveItemID(t->item_id);
|
|
inst->SetEvolveActivated(t->activated);
|
|
inst->SetEvolveEquipped(t->equipped);
|
|
inst->SetEvolveCurrentAmount(t->current_amount);
|
|
inst->CalculateEvolveProgression();
|
|
inst->SetEvolveFinalItemID(t->final_item_id);
|
|
}
|
|
}
|
|
|
|
int16 put_slot_id;
|
|
// this had || slot_id == EQ::invslot::slotCursor ??s
|
|
if (EQ::ValueWithin(slot_id, EQ::invbag::CURSOR_BAG_BEGIN, EQ::invbag::CURSOR_BAG_END)) {
|
|
put_slot_id = inv.PushCursor(*inst);
|
|
} else {
|
|
put_slot_id = inv.PutItem(slot_id, *inst);
|
|
}
|
|
|
|
row.guid = inst->GetSerialNumber();
|
|
queue.push_back(row);
|
|
|
|
safe_delete(inst);
|
|
|
|
// Save ptr to item in inventory
|
|
if (put_slot_id == INVALID_INDEX) {
|
|
LogError(
|
|
"Warning: Invalid slot_id for item in inventory for character_id [{}] item_id [{}] slot_id [{}]",
|
|
char_id,
|
|
item_id,
|
|
slot_id
|
|
);
|
|
}
|
|
}
|
|
|
|
if (cv_conflict) {
|
|
const std::string& char_name = GetCharName(char_id);
|
|
LogError(
|
|
"ClientVersion/Expansion conflict during inventory load at zone entry for [{}] (charid: [{}], inver: [{}], gmi: [{}])",
|
|
char_name,
|
|
char_id,
|
|
EQ::versions::MobVersionName(inv.InventoryVersion()),
|
|
(inv.GMInventory() ? "true" : "false")
|
|
);
|
|
}
|
|
|
|
if (!queue.empty()) {
|
|
InventoryRepository::ReplaceMany(*this, queue);
|
|
}
|
|
|
|
EQ::ItemInstance::ClearGUIDMap();
|
|
|
|
// Retrieve shared inventory
|
|
return GetSharedBank(char_id, &inv, true);
|
|
}
|
|
|
|
std::map<uint32, uint32> SharedDatabase::GetItemRecastTimestamps(uint32 char_id)
|
|
{
|
|
std::map<uint32, uint32> timers;
|
|
|
|
const auto& l = CharacterItemRecastRepository::GetWhere(
|
|
*this,
|
|
fmt::format(
|
|
"`id` = {}",
|
|
char_id
|
|
)
|
|
);
|
|
|
|
if (l.empty()) {
|
|
return timers;
|
|
}
|
|
|
|
for (const auto& e : l) {
|
|
timers[e.recast_type] = e.timestamp;
|
|
}
|
|
|
|
return timers;
|
|
}
|
|
|
|
uint32 SharedDatabase::GetItemRecastTimestamp(uint32 char_id, uint32 recast_type)
|
|
{
|
|
const auto& l = CharacterItemRecastRepository::GetWhere(
|
|
*this,
|
|
fmt::format(
|
|
"`id` = {} AND `recast_type` = {}",
|
|
char_id,
|
|
recast_type
|
|
)
|
|
);
|
|
|
|
return l.empty() ? 0 : l[0].timestamp;
|
|
}
|
|
|
|
void SharedDatabase::ClearOldRecastTimestamps(uint32 char_id)
|
|
{
|
|
CharacterItemRecastRepository::DeleteWhere(
|
|
*this,
|
|
fmt::format(
|
|
"`id` = {} AND `timestamp` < UNIX_TIMESTAMP()",
|
|
char_id
|
|
)
|
|
);
|
|
}
|
|
|
|
void SharedDatabase::GetItemsCount(int32& item_count, uint32& max_id)
|
|
{
|
|
max_id = ItemsRepository::GetMaxId(*this);
|
|
item_count = ItemsRepository::Count(*this);
|
|
}
|
|
|
|
bool SharedDatabase::LoadItems(const std::string &prefix) {
|
|
items_mmf.reset(nullptr);
|
|
|
|
try {
|
|
const auto Config = EQEmuConfig::get();
|
|
EQ::IPCMutex mutex("items");
|
|
mutex.Lock();
|
|
std::string file_name = fmt::format("{}/{}{}", PathManager::Instance()->GetSharedMemoryPath(), prefix, std::string("items"));
|
|
items_mmf = std::make_unique<EQ::MemoryMappedFile>(file_name);
|
|
items_hash = std::make_unique<EQ::FixedMemoryHashSet<EQ::ItemData>>(static_cast<uint8*>(items_mmf->Get()), items_mmf->Size());
|
|
mutex.Unlock();
|
|
|
|
LogInfo("Loaded [{}] items via shared memory", Strings::Commify(m_shared_items_count));
|
|
} catch(std::exception& ex) {
|
|
LogError("Error Loading Items: {}", ex.what());
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void SharedDatabase::LoadItems(void *data, uint32 size, int32 items, uint32 max_item_id)
|
|
{
|
|
EQ::FixedMemoryHashSet<EQ::ItemData> hash(static_cast<uint8 *>(data), size, items, max_item_id);
|
|
|
|
std::string variable_buffer;
|
|
|
|
bool disable_attuneable = RuleB(Items, DisableAttuneable);
|
|
bool disable_bard_focus_effects = RuleB(Items, DisableBardFocusEffects);
|
|
bool disable_lore = RuleB(Items, DisableLore);
|
|
bool disable_no_drop = RuleB(Items, DisableNoDrop);
|
|
bool disable_no_pet = RuleB(Items, DisableNoPet);
|
|
bool disable_no_rent = RuleB(Items, DisableNoRent);
|
|
bool disable_no_transfer = RuleB(Items, DisableNoTransfer);
|
|
bool disable_potion_belt = RuleB(Items, DisablePotionBelt);
|
|
bool disable_spell_focus_effects = RuleB(Items, DisableSpellFocusEffects);
|
|
|
|
// Old Variable Code
|
|
if (GetVariable("disablelore", variable_buffer)) {
|
|
if (variable_buffer == "1") {
|
|
disable_lore = true;
|
|
}
|
|
}
|
|
|
|
if (GetVariable("disablenodrop", variable_buffer)) {
|
|
if (variable_buffer == "1") {
|
|
disable_no_drop = true;
|
|
}
|
|
}
|
|
|
|
if (GetVariable("disablenorent", variable_buffer)) {
|
|
if (variable_buffer == "1") {
|
|
disable_no_rent = true;
|
|
}
|
|
}
|
|
|
|
|
|
if (GetVariable("disablenotransfer", variable_buffer)) {
|
|
if (variable_buffer == "1") {
|
|
disable_no_transfer = true;
|
|
}
|
|
}
|
|
|
|
EQ::ItemData item;
|
|
|
|
const auto& l = ItemsRepository::All(*this);
|
|
|
|
if (l.empty()) {
|
|
return;
|
|
}
|
|
|
|
for (const auto& e : l) {
|
|
memset(&item, 0, sizeof(EQ::ItemData));
|
|
|
|
// Unique Identifier
|
|
item.ID = e.id;
|
|
|
|
// Minimum Status
|
|
item.MinStatus = static_cast<uint8>(e.minstatus);
|
|
|
|
// Name, Lore, and Comment
|
|
strn0cpy(item.Name, e.Name.c_str(), sizeof(item.Name));
|
|
strn0cpy(item.Lore, e.lore.c_str(), sizeof(item.Lore));
|
|
strn0cpy(item.Comment, e.comment.c_str(), sizeof(item.Comment));
|
|
|
|
// Flags
|
|
item.ArtifactFlag = e.artifactflag;
|
|
item.Attuneable = !disable_attuneable && e.attuneable;
|
|
item.BenefitFlag = e.benefitflag;
|
|
item.FVNoDrop = e.fvnodrop;
|
|
item.Magic = e.magic;
|
|
item.NoDrop = disable_no_drop ? std::numeric_limits<uint8>::max() : e.nodrop;
|
|
item.NoPet = !disable_no_pet && e.nopet;
|
|
item.NoRent = disable_no_rent ? std::numeric_limits<uint8>::max() : e.norent;
|
|
item.NoTransfer = !disable_no_transfer && e.notransfer;
|
|
item.PendingLoreFlag = e.pendingloreflag;
|
|
item.QuestItemFlag = e.questitemflag;
|
|
item.Stackable = e.stackable;
|
|
item.Tradeskills = e.tradeskills;
|
|
item.SummonedFlag = e.summonedflag;
|
|
|
|
// Lore
|
|
item.LoreGroup = disable_lore ? 0 : e.loregroup;
|
|
item.LoreFlag = !disable_lore && item.LoreGroup != 0;
|
|
|
|
// Type
|
|
item.AugType = e.augtype;
|
|
item.ItemType = static_cast<uint8>(e.itemtype);
|
|
item.SubType = e.subtype;
|
|
|
|
// Miscellaneous
|
|
item.ExpendableArrow = e.expendablearrow;
|
|
item.Light = EQ::Clamp(e.light, -128, 127);
|
|
item.MaxCharges = e.maxcharges;
|
|
item.Size = static_cast<uint8>(e.size);
|
|
item.StackSize = e.stacksize;
|
|
item.Weight = e.weight;
|
|
|
|
// Potion Belt
|
|
item.PotionBelt = !disable_potion_belt && e.potionbelt;
|
|
item.PotionBeltSlots = disable_potion_belt ? 0 : static_cast<uint8>(e.potionbeltslots);
|
|
|
|
// Merchant
|
|
item.Favor = e.favor;
|
|
item.GuildFavor = e.guildfavor;
|
|
item.Price = e.price;
|
|
item.SellRate = e.sellrate;
|
|
|
|
// Display
|
|
item.Color = e.color;
|
|
item.EliteMaterial = e.elitematerial;
|
|
item.HerosForgeModel = e.herosforgemodel;
|
|
item.Icon = e.icon;
|
|
strn0cpy(item.IDFile, e.idfile.c_str(), sizeof(item.IDFile));
|
|
item.Material = e.material;
|
|
|
|
// Resists
|
|
item.CR = EQ::Clamp(e.cr, -128, 127);
|
|
item.DR = EQ::Clamp(e.dr, -128, 127);
|
|
item.FR = EQ::Clamp(e.fr, -128, 127);
|
|
item.MR = EQ::Clamp(e.mr, -128, 127);
|
|
item.PR = EQ::Clamp(e.pr, -128, 127);
|
|
item.SVCorruption = EQ::Clamp(e.svcorruption, -128, 127);
|
|
|
|
// Heroic Resists
|
|
item.HeroicCR = e.heroic_cr;
|
|
item.HeroicDR = e.heroic_dr;
|
|
item.HeroicFR = e.heroic_fr;
|
|
item.HeroicMR = e.heroic_mr;
|
|
item.HeroicPR = e.heroic_pr;
|
|
item.HeroicSVCorrup = e.heroic_svcorrup;
|
|
|
|
// Stats
|
|
item.AAgi = EQ::Clamp(e.aagi, -128, 127);
|
|
item.ACha = EQ::Clamp(e.acha, -128, 127);
|
|
item.ADex = EQ::Clamp(e.adex, -128, 127);
|
|
item.AInt = EQ::Clamp(e.aint, -128, 127);
|
|
item.ASta = EQ::Clamp(e.asta, -128, 127);
|
|
item.AStr = EQ::Clamp(e.astr, -128, 127);
|
|
item.AWis = EQ::Clamp(e.awis, -128, 127);
|
|
|
|
// Heroic Stats
|
|
item.HeroicAgi = e.heroic_agi;
|
|
item.HeroicCha = e.heroic_cha;
|
|
item.HeroicDex = e.heroic_dex;
|
|
item.HeroicInt = e.heroic_int;
|
|
item.HeroicSta = e.heroic_sta;
|
|
item.HeroicStr = e.heroic_str;
|
|
item.HeroicWis = e.heroic_wis;
|
|
|
|
// Health, Mana, and Endurance
|
|
item.HP = e.hp;
|
|
item.Regen = e.regen;
|
|
item.Mana = e.mana;
|
|
item.ManaRegen = e.manaregen;
|
|
item.Endur = e.endur;
|
|
item.EnduranceRegen = e.enduranceregen;
|
|
|
|
// Bane Damage
|
|
item.BaneDmgAmt = e.banedmgamt;
|
|
item.BaneDmgBody = e.banedmgbody;
|
|
item.BaneDmgRace = e.banedmgrace;
|
|
item.BaneDmgRaceAmt = e.banedmgraceamt;
|
|
|
|
// Elemental Damage
|
|
item.ElemDmgType = static_cast<uint8>(e.elemdmgtype);
|
|
item.ElemDmgAmt = static_cast<uint8>(e.elemdmgamt);
|
|
|
|
// Combat
|
|
item.BackstabDmg = e.backstabdmg;
|
|
item.Damage = e.damage;
|
|
item.Delay = static_cast<uint8>(e.delay);
|
|
item.Range = static_cast<uint8>(e.range_);
|
|
|
|
// Combat Stats
|
|
item.AC = e.ac;
|
|
item.Accuracy = EQ::Clamp(e.accuracy, -128, 127);
|
|
item.Attack = e.attack;
|
|
item.Avoidance = EQ::Clamp(e.avoidance, -128, 127);
|
|
item.Clairvoyance = e.clairvoyance;
|
|
item.CombatEffects = Strings::IsNumber(e.combateffects) ? static_cast<int8>(EQ::Clamp(Strings::ToInt(e.combateffects), -128, 127)) : 0;
|
|
item.DamageShield = e.damageshield;
|
|
item.DotShielding = e.dotshielding;
|
|
item.DSMitigation = e.dsmitigation;
|
|
item.Haste = e.haste;
|
|
item.HealAmt = e.healamt;
|
|
item.Purity = e.purity;
|
|
item.Shielding = EQ::Clamp(e.shielding, -128, 127);
|
|
item.SpellDmg = e.spelldmg;
|
|
item.SpellShield = EQ::Clamp(e.spellshield, -128, 127);
|
|
item.StrikeThrough = EQ::Clamp(e.strikethrough, -128, 127);
|
|
item.StunResist = EQ::Clamp(e.stunresist, -128, 127);
|
|
|
|
// Restrictions
|
|
item.AugRestrict = e.augrestrict;
|
|
item.Classes = e.classes;
|
|
item.Deity = e.deity;
|
|
item.ItemClass = static_cast<uint8>(e.itemclass);
|
|
item.Races = e.races;
|
|
item.RecLevel = static_cast<uint8>(e.reclevel);
|
|
item.RecSkill = static_cast<uint8>(e.recskill);
|
|
item.ReqLevel = static_cast<uint8>(e.reqlevel);
|
|
item.Slots = e.slots;
|
|
|
|
// Skill Modifier
|
|
item.SkillModValue = e.skillmodvalue;
|
|
item.SkillModMax = e.skillmodmax;
|
|
item.SkillModType = e.skillmodtype;
|
|
|
|
// Extra Damage Skill
|
|
item.ExtraDmgSkill = e.extradmgskill;
|
|
item.ExtraDmgAmt = e.extradmgamt;
|
|
|
|
// Bard
|
|
item.BardType = e.bardtype;
|
|
item.BardValue = e.bardvalue;
|
|
|
|
// Faction
|
|
item.FactionAmt1 = e.factionamt1;
|
|
item.FactionMod1 = e.factionmod1;
|
|
item.FactionAmt2 = e.factionamt2;
|
|
item.FactionMod2 = e.factionmod2;
|
|
item.FactionAmt3 = e.factionamt3;
|
|
item.FactionMod3 = e.factionmod3;
|
|
item.FactionAmt4 = e.factionamt4;
|
|
item.FactionMod4 = e.factionmod4;
|
|
|
|
// Augment Distiller
|
|
item.AugDistiller = e.augdistiller;
|
|
|
|
// Augment Slots
|
|
item.AugSlotType[0] = static_cast<uint8>(e.augslot1type);
|
|
item.AugSlotVisible[0] = static_cast<uint8>(e.augslot1visible);
|
|
item.AugSlotType[1] = static_cast<uint8>(e.augslot2type);
|
|
item.AugSlotVisible[1] = static_cast<uint8>(e.augslot2visible);
|
|
item.AugSlotType[2] = static_cast<uint8>(e.augslot3type);
|
|
item.AugSlotVisible[2] = static_cast<uint8>(e.augslot3visible);
|
|
item.AugSlotType[3] = static_cast<uint8>(e.augslot4type);
|
|
item.AugSlotVisible[3] = static_cast<uint8>(e.augslot4visible);
|
|
item.AugSlotType[4] = static_cast<uint8>(e.augslot5type);
|
|
item.AugSlotVisible[4] = static_cast<uint8>(e.augslot5visible);
|
|
item.AugSlotType[5] = static_cast<uint8>(e.augslot6type);
|
|
item.AugSlotVisible[5] = static_cast<uint8>(e.augslot6visible);
|
|
|
|
// Augment Unknowns
|
|
for (uint8 i = EQ::invaug::SOCKET_BEGIN; i <= EQ::invaug::SOCKET_END; i++) {
|
|
item.AugSlotUnk2[i] = 0;
|
|
}
|
|
|
|
// LDoN
|
|
item.LDoNTheme = e.ldontheme;
|
|
item.LDoNPrice = e.ldonprice;
|
|
item.LDoNSellBackRate = e.ldonsellbackrate;
|
|
item.LDoNSold = e.ldonsold;
|
|
item.PointType = e.pointtype;
|
|
|
|
// Bag
|
|
item.BagSize = static_cast<uint8>(e.bagsize);
|
|
item.BagSlots = EQ::Clamp(e.bagslots, 0, static_cast<int>(EQ::invbag::SLOT_COUNT));
|
|
item.BagType = static_cast<uint8>(e.bagtype);
|
|
item.BagWR = EQ::Clamp(e.bagwr, 0, 100);
|
|
|
|
// Bard Effect
|
|
item.Bard.Effect = disable_bard_focus_effects ? 0 : e.bardeffect;
|
|
item.Bard.Type = disable_bard_focus_effects ? 0 : static_cast<uint8>(e.bardtype);
|
|
item.Bard.Level = disable_bard_focus_effects ? 0 : static_cast<uint8>(e.bardlevel);
|
|
item.Bard.Level2 = disable_bard_focus_effects ? 0 : static_cast<uint8>(e.bardlevel2);
|
|
|
|
// Book
|
|
item.Book = static_cast<uint8>(e.book);
|
|
item.BookType = e.booktype;
|
|
|
|
// Click Effect
|
|
item.CastTime = e.casttime;
|
|
item.CastTime_ = e.casttime_;
|
|
item.Click.Effect = e.clickeffect;
|
|
item.Click.Type = static_cast<uint8>(e.clicktype);
|
|
item.Click.Level = static_cast<uint8>(e.clicklevel);
|
|
item.Click.Level2 = static_cast<uint8>(e.clicklevel2);
|
|
strn0cpy(item.ClickName, e.clickname.c_str(), sizeof(item.ClickName));
|
|
item.RecastDelay = e.recastdelay;
|
|
item.RecastType = e.recasttype;
|
|
|
|
// Focus Effect
|
|
item.Focus.Effect = disable_spell_focus_effects ? 0 : e.focuseffect;
|
|
item.Focus.Type = disable_spell_focus_effects ? 0 : static_cast<uint8>(e.focustype);
|
|
item.Focus.Level = disable_spell_focus_effects ? 0 : static_cast<uint8>(e.focuslevel);
|
|
item.Focus.Level2 = disable_spell_focus_effects ? 0 : static_cast<uint8>(e.focuslevel2);
|
|
strn0cpy(item.FocusName, disable_spell_focus_effects ? "" : e.focusname.c_str(), sizeof(item.FocusName));
|
|
|
|
// Proc Effect
|
|
item.Proc.Effect = e.proceffect;
|
|
item.Proc.Type = static_cast<uint8>(e.proctype);
|
|
item.Proc.Level = static_cast<uint8>(e.proclevel);
|
|
item.Proc.Level2 = static_cast<uint8>(e.proclevel2);
|
|
strn0cpy(item.ProcName, e.procname.c_str(), sizeof(item.ProcName));
|
|
item.ProcRate = e.procrate;
|
|
|
|
// Scroll Effect
|
|
item.Scroll.Effect = e.scrolleffect;
|
|
item.Scroll.Type = static_cast<uint8>(e.scrolltype);
|
|
item.Scroll.Level = static_cast<uint8>(e.scrolllevel);
|
|
item.Scroll.Level2 = static_cast<uint8>(e.scrolllevel2);
|
|
strn0cpy(item.ScrollName, e.scrollname.c_str(), sizeof(item.ScrollName));
|
|
|
|
// Worn Effect
|
|
item.Worn.Effect = e.worneffect;
|
|
item.Worn.Type = static_cast<uint8>(e.worntype);
|
|
item.Worn.Level = static_cast<uint8>(e.wornlevel);
|
|
item.Worn.Level2 = static_cast<uint8>(e.wornlevel2);
|
|
strn0cpy(item.WornName, e.wornname.c_str(), sizeof(item.WornName));
|
|
|
|
// Evolving Item
|
|
item.EvolvingID = e.evoid;
|
|
item.EvolvingItem = static_cast<uint8>(e.evoitem);
|
|
item.EvolvingLevel = static_cast<uint8>(e.evolvinglevel);
|
|
item.EvolvingMax = static_cast<uint8>(e.evomax);
|
|
|
|
// Scripting
|
|
item.CharmFileID = Strings::IsNumber(e.charmfileid) ? Strings::ToUnsignedInt(e.charmfileid) : 0;
|
|
strn0cpy(item.CharmFile, e.charmfile.c_str(), sizeof(item.CharmFile));
|
|
strn0cpy(item.Filename, e.filename.c_str(), sizeof(item.Filename));
|
|
item.ScriptFileID = e.scriptfileid;
|
|
|
|
try {
|
|
hash.insert(item.ID, item);
|
|
} catch (std::exception &ex) {
|
|
LogError("Database::LoadItems: {}", ex.what());
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
const EQ::ItemData *SharedDatabase::GetItem(uint32 id) const
|
|
{
|
|
if (id == 0) {
|
|
return nullptr;
|
|
}
|
|
|
|
if (!items_hash || id > items_hash->max_key()) {
|
|
return nullptr;
|
|
}
|
|
|
|
if (items_hash->exists(id)) {
|
|
return &(items_hash->at(id));
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
const EQ::ItemData* SharedDatabase::IterateItems(uint32* id) const
|
|
{
|
|
if(!items_hash || !id) {
|
|
return nullptr;
|
|
}
|
|
|
|
for(;;) {
|
|
if(*id > items_hash->max_key()) {
|
|
break;
|
|
}
|
|
|
|
if(items_hash->exists(*id)) {
|
|
return &(items_hash->at((*id)++));
|
|
} else {
|
|
++(*id);
|
|
}
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
Book_Struct SharedDatabase::GetBook(const std::string& text_file)
|
|
{
|
|
const auto& l = BooksRepository::GetWhere(
|
|
*this,
|
|
fmt::format(
|
|
"`name` = '{}'",
|
|
Strings::Escape(text_file)
|
|
)
|
|
);
|
|
|
|
Book_Struct b;
|
|
|
|
if (l.empty()) {
|
|
return b;
|
|
}
|
|
|
|
const auto& e = l.front();
|
|
|
|
b.language = e.language;
|
|
b.text = e.txtfile;
|
|
|
|
return b;
|
|
}
|
|
|
|
// Create appropriate EQ::ItemInstance class
|
|
EQ::ItemInstance* SharedDatabase::CreateItem(
|
|
uint32 item_id,
|
|
int16 charges,
|
|
uint32 aug1,
|
|
uint32 aug2,
|
|
uint32 aug3,
|
|
uint32 aug4,
|
|
uint32 aug5,
|
|
uint32 aug6,
|
|
bool attuned,
|
|
const std::string& custom_data,
|
|
uint32 ornamenticon,
|
|
uint32 ornamentidfile,
|
|
uint32 ornament_hero_model
|
|
) {
|
|
EQ::ItemInstance* inst = nullptr;
|
|
|
|
const EQ::ItemData* item = GetItem(item_id);
|
|
if (item) {
|
|
inst = CreateBaseItem(item, charges);
|
|
|
|
if (!inst) {
|
|
LogError("Error: valid item data returned a null reference for EQ::ItemInstance creation in SharedDatabase::CreateItem()");
|
|
LogError("Item Data = ID: {}, Name: {}, Charges: {}", item->ID, item->Name, charges);
|
|
return nullptr;
|
|
}
|
|
|
|
inst->PutAugment(this, 0, aug1);
|
|
inst->PutAugment(this, 1, aug2);
|
|
inst->PutAugment(this, 2, aug3);
|
|
inst->PutAugment(this, 3, aug4);
|
|
inst->PutAugment(this, 4, aug5);
|
|
inst->PutAugment(this, 5, aug6);
|
|
inst->SetAttuned(attuned);
|
|
inst->SetCustomDataString(custom_data);
|
|
inst->SetOrnamentIcon(ornamenticon);
|
|
inst->SetOrnamentationIDFile(ornamentidfile);
|
|
inst->SetOrnamentHeroModel(ornament_hero_model);
|
|
}
|
|
|
|
return inst;
|
|
}
|
|
|
|
|
|
// Create appropriate EQ::ItemInstance class
|
|
EQ::ItemInstance* SharedDatabase::CreateItem(
|
|
const EQ::ItemData* item,
|
|
int16 charges,
|
|
uint32 aug1,
|
|
uint32 aug2,
|
|
uint32 aug3,
|
|
uint32 aug4,
|
|
uint32 aug5,
|
|
uint32 aug6,
|
|
bool attuned,
|
|
const std::string& custom_data,
|
|
uint32 ornamenticon,
|
|
uint32 ornamentidfile,
|
|
uint32 ornament_hero_model
|
|
) {
|
|
EQ::ItemInstance* inst = nullptr;
|
|
if (item) {
|
|
inst = CreateBaseItem(item, charges);
|
|
|
|
if (!inst) {
|
|
LogError("Error: valid item data returned a null reference for EQ::ItemInstance creation in SharedDatabase::CreateItem()");
|
|
LogError("Item Data = ID: {}, Name: {}, Charges: {}", item->ID, item->Name, charges);
|
|
return nullptr;
|
|
}
|
|
|
|
inst->PutAugment(this, 0, aug1);
|
|
inst->PutAugment(this, 1, aug2);
|
|
inst->PutAugment(this, 2, aug3);
|
|
inst->PutAugment(this, 3, aug4);
|
|
inst->PutAugment(this, 4, aug5);
|
|
inst->PutAugment(this, 5, aug6);
|
|
inst->SetAttuned(attuned);
|
|
inst->SetCustomDataString(custom_data);
|
|
inst->SetOrnamentIcon(ornamenticon);
|
|
inst->SetOrnamentationIDFile(ornamentidfile);
|
|
inst->SetOrnamentHeroModel(ornament_hero_model);
|
|
}
|
|
|
|
return inst;
|
|
}
|
|
|
|
EQ::ItemInstance* SharedDatabase::CreateBaseItem(const EQ::ItemData* item, int16 charges) {
|
|
EQ::ItemInstance* inst = nullptr;
|
|
if (item) {
|
|
// if maxcharges is -1 that means it is an unlimited use item.
|
|
// set it to 1 charge so that it is usable on creation
|
|
if (charges == 0 && item->MaxCharges == -1) {
|
|
charges = 1;
|
|
}
|
|
|
|
// Stackable items need a minimum charge of 1 to remain moveable.
|
|
if (charges <= 0 && item->Stackable) {
|
|
charges = 1;
|
|
}
|
|
|
|
inst = new EQ::ItemInstance(item, charges);
|
|
|
|
if (!inst) {
|
|
LogError("Error: valid item data returned a null reference for EQ::ItemInstance creation in SharedDatabase::CreateBaseItem()");
|
|
LogError("Item Data = ID: {}, Name: {}, Charges: {}", item->ID, item->Name, charges);
|
|
return nullptr;
|
|
}
|
|
|
|
if (item->CharmFileID != 0 || item->LoreGroup >= 1000) {
|
|
inst->Initialize(this);
|
|
}
|
|
}
|
|
|
|
return inst;
|
|
}
|
|
|
|
int SharedDatabase::DeleteStalePlayerCorpses() {
|
|
return (
|
|
RuleB(Zone, EnableShadowrest) ?
|
|
CharacterCorpsesRepository::BuryDecayedCorpses(*this) :
|
|
CharacterCorpsesRepository::DeleteWhere(
|
|
*this,
|
|
fmt::format(
|
|
"(UNIX_TIMESTAMP() - UNIX_TIMESTAMP(time_of_death)) > {} AND time_of_death != 0",
|
|
RuleI(Character, CorpseDecayTime) / 1000
|
|
)
|
|
)
|
|
);
|
|
}
|
|
|
|
bool SharedDatabase::GetCommandSettings(std::map<std::string, std::pair<uint8, std::vector<std::string>>> &command_settings)
|
|
{
|
|
command_settings.clear();
|
|
|
|
const std::string& query = "SELECT `command`, `access`, `aliases` FROM `command_settings`";
|
|
auto results = QueryDatabase(query);
|
|
if (!results.Success() || !results.RowCount()) {
|
|
return false;
|
|
}
|
|
|
|
for (auto row : results) {
|
|
command_settings[row[0]].first = Strings::ToUnsignedInt(row[1]);
|
|
if (row[2][0] == 0) {
|
|
continue;
|
|
}
|
|
|
|
std::vector<std::string> aliases = Strings::Split(row[2], '|');
|
|
for (const auto& e : aliases) {
|
|
if (e.empty()) {
|
|
continue;
|
|
}
|
|
|
|
command_settings[row[0]].second.push_back(e);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
template<typename T1, typename T2>
|
|
inline std::vector<std::string> join_pair(
|
|
const std::string &glue,
|
|
const std::pair<char, char> &encapsulation,
|
|
const std::vector<std::pair<T1, T2>> &src
|
|
)
|
|
{
|
|
if (src.empty()) {
|
|
return {};
|
|
}
|
|
|
|
std::vector<std::string> output;
|
|
|
|
for (const std::pair<T1, T2> &src_iter: src) {
|
|
output.emplace_back(
|
|
|
|
fmt::format(
|
|
"{}{}{}{}{}{}{}",
|
|
encapsulation.first,
|
|
src_iter.first,
|
|
encapsulation.second,
|
|
glue,
|
|
encapsulation.first,
|
|
src_iter.second,
|
|
encapsulation.second
|
|
)
|
|
);
|
|
}
|
|
|
|
return output;
|
|
}
|
|
|
|
template<typename T>
|
|
inline std::string
|
|
ImplodePair(const std::string &glue, const std::pair<char, char> &encapsulation, const std::vector<T> &src)
|
|
{
|
|
if (src.empty()) {
|
|
return {};
|
|
}
|
|
std::ostringstream oss;
|
|
for (const T &src_iter: src) {
|
|
oss << encapsulation.first << src_iter << encapsulation.second << glue;
|
|
}
|
|
std::string output(oss.str());
|
|
output.resize(output.size() - glue.size());
|
|
return output;
|
|
}
|
|
|
|
bool SharedDatabase::UpdateInjectedCommandSettings(const std::vector<std::pair<std::string, uint8>> &injected)
|
|
{
|
|
if (injected.size()) {
|
|
const std::string query = fmt::format(
|
|
"REPLACE INTO `command_settings`(`command`, `access`) VALUES {}",
|
|
ImplodePair(
|
|
",",
|
|
std::pair<char, char>('(', ')'),
|
|
join_pair(",", std::pair<char, char>('\'', '\''), injected)
|
|
)
|
|
);
|
|
|
|
auto results = QueryDatabase(query);
|
|
if (!results.Success()) {
|
|
return false;
|
|
}
|
|
|
|
LogInfo(
|
|
"[{}] New Command{} Added",
|
|
injected.size(),
|
|
injected.size() != 1 ? "s" : ""
|
|
);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool SharedDatabase::UpdateOrphanedCommandSettings(const std::vector<std::string> &orphaned)
|
|
{
|
|
if (orphaned.size()) {
|
|
std::string query = fmt::format(
|
|
"DELETE FROM `command_settings` WHERE `command` IN ({})",
|
|
ImplodePair(",", std::pair<char, char>('\'', '\''), orphaned)
|
|
);
|
|
|
|
auto results = QueryDatabase(query);
|
|
if (!results.Success()) {
|
|
return false;
|
|
}
|
|
|
|
query = fmt::format(
|
|
"DELETE FROM `command_subsettings` WHERE `parent_command` IN ({})",
|
|
ImplodePair(",", std::pair<char, char>('\'', '\''), orphaned)
|
|
);
|
|
|
|
auto results_two = QueryDatabase(query);
|
|
if (!results_two.Success()) {
|
|
return false;
|
|
}
|
|
|
|
LogInfo(
|
|
"{} Orphaned Command{} Deleted | {} Orphaned Subcommand{} Deleted",
|
|
orphaned.size(),
|
|
orphaned.size() != 1 ? "s" : "",
|
|
results_two.RowsAffected(),
|
|
results_two.RowsAffected() != 1 ? "s" : ""
|
|
);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool SharedDatabase::GetCommandSubSettings(std::vector<CommandSubsettingsRepository::CommandSubsettings> &command_subsettings)
|
|
{
|
|
command_subsettings.clear();
|
|
|
|
const auto& l = CommandSubsettingsRepository::GetAll(*this);
|
|
|
|
if (l.empty()) {
|
|
return false;
|
|
}
|
|
|
|
command_subsettings.reserve(l.size());
|
|
|
|
for (const auto& e : l) {
|
|
command_subsettings.emplace_back(e);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void SharedDatabase::LoadDamageShieldTypes(SPDat_Spell_Struct* s)
|
|
{
|
|
const auto& l = DamageshieldtypesRepository::All(*this);
|
|
|
|
if (l.empty()) {
|
|
return;
|
|
}
|
|
|
|
for (const auto& e : l) {
|
|
s[e.spellid].damage_shield_type = e.type;
|
|
}
|
|
}
|
|
|
|
const EvolveInfo* SharedDatabase::GetEvolveInfo(uint32 loregroup) {
|
|
return nullptr; // nothing here for now... database and/or sharemem pulls later
|
|
}
|
|
|
|
int SharedDatabase::GetMaxSpellID() {
|
|
const std::string query = "SELECT MAX(id) FROM spells_new";
|
|
auto results = QueryDatabase(query);
|
|
if (!results.Success()) {
|
|
return -1;
|
|
}
|
|
|
|
auto& row = results.begin();
|
|
|
|
return Strings::ToInt(row[0]);
|
|
}
|
|
|
|
bool SharedDatabase::LoadSpells(const std::string &prefix, int32 *records, const SPDat_Spell_Struct **sp) {
|
|
spells_mmf.reset(nullptr);
|
|
|
|
try {
|
|
const auto Config = EQEmuConfig::get();
|
|
EQ::IPCMutex mutex("spells");
|
|
mutex.Lock();
|
|
|
|
std::string file_name = fmt::format("{}/{}{}", PathManager::Instance()->GetSharedMemoryPath(), prefix, std::string("spells"));
|
|
spells_mmf = std::make_unique<EQ::MemoryMappedFile>(file_name);
|
|
LogInfo("Loading [{}]", file_name);
|
|
*records = *static_cast<uint32*>(spells_mmf->Get());
|
|
*sp = reinterpret_cast<const SPDat_Spell_Struct*>(static_cast<char*>(spells_mmf->Get()) + 4);
|
|
mutex.Unlock();
|
|
|
|
LogInfo("Loaded [{}] spells via shared memory", Strings::Commify(m_shared_spells_count));
|
|
}
|
|
catch(std::exception& ex) {
|
|
LogError("Error Loading Spells: {}", ex.what());
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void SharedDatabase::LoadSpells(void *data, int max_spells) {
|
|
*static_cast<uint32*>(data) = max_spells;
|
|
SPDat_Spell_Struct *sp = reinterpret_cast<SPDat_Spell_Struct*>(static_cast<char*>(data) + sizeof(uint32));
|
|
|
|
const std::string query = "SELECT * FROM spells_new ORDER BY id ASC";
|
|
auto results = QueryDatabase(query);
|
|
if (!results.Success()) {
|
|
return;
|
|
}
|
|
|
|
if(results.ColumnCount() <= SPELL_LOAD_FIELD_COUNT) {
|
|
LogSpells("Fatal error loading spells: Spell field count < SPELL_LOAD_FIELD_COUNT([{}])", SPELL_LOAD_FIELD_COUNT);
|
|
return;
|
|
}
|
|
|
|
int counter = 0;
|
|
|
|
for (auto& row = results.begin(); row != results.end(); ++row) {
|
|
const int tempid = Strings::ToInt(row[0]);
|
|
if(tempid >= max_spells) {
|
|
LogSpells("Non fatal error: spell.id >= max_spells, ignoring");
|
|
continue;
|
|
}
|
|
|
|
++counter;
|
|
sp[tempid].id = tempid;
|
|
strn0cpy(sp[tempid].name, row[1], sizeof(sp[tempid].name));
|
|
strn0cpy(sp[tempid].player_1, row[2], sizeof(sp[tempid].player_1));
|
|
strn0cpy(sp[tempid].teleport_zone, row[3], sizeof(sp[tempid].teleport_zone));
|
|
strn0cpy(sp[tempid].you_cast, row[4], sizeof(sp[tempid].you_cast));
|
|
strn0cpy(sp[tempid].other_casts, row[5], sizeof(sp[tempid].other_casts));
|
|
strn0cpy(sp[tempid].cast_on_you, row[6], sizeof(sp[tempid].cast_on_you));
|
|
strn0cpy(sp[tempid].cast_on_other, row[7], sizeof(sp[tempid].cast_on_other));
|
|
strn0cpy(sp[tempid].spell_fades, row[8], sizeof(sp[tempid].spell_fades));
|
|
|
|
sp[tempid].range = Strings::ToFloat(row[9]);
|
|
sp[tempid].aoe_range = Strings::ToFloat(row[10]);
|
|
sp[tempid].push_back = Strings::ToFloat(row[11]);
|
|
sp[tempid].push_up = Strings::ToFloat(row[12]);
|
|
sp[tempid].cast_time=Strings::ToUnsignedInt(row[13]);
|
|
sp[tempid].recovery_time=Strings::ToUnsignedInt(row[14]);
|
|
sp[tempid].recast_time=Strings::ToUnsignedInt(row[15]);
|
|
sp[tempid].buff_duration_formula=Strings::ToUnsignedInt(row[16]);
|
|
sp[tempid].buff_duration=Strings::ToUnsignedInt(row[17]);
|
|
sp[tempid].aoe_duration=Strings::ToUnsignedInt(row[18]);
|
|
sp[tempid].mana=Strings::ToInt(row[19]);
|
|
|
|
int y=0;
|
|
for(y=0; y< EFFECT_COUNT;y++)
|
|
sp[tempid].base_value[y]=Strings::ToInt(row[20+y]); // effect_base_value
|
|
|
|
for(y=0; y < EFFECT_COUNT; y++)
|
|
sp[tempid].limit_value[y]=Strings::ToInt(row[32+y]); // effect_limit_value
|
|
|
|
for(y=0; y< EFFECT_COUNT;y++)
|
|
sp[tempid].max_value[y]=Strings::ToInt(row[44+y]);
|
|
|
|
for(y=0; y< 4;y++)
|
|
sp[tempid].component[y]=Strings::ToInt(row[58+y]);
|
|
|
|
for(y=0; y< 4;y++)
|
|
sp[tempid].component_count[y]=Strings::ToInt(row[62+y]);
|
|
|
|
for(y=0; y< 4;y++)
|
|
sp[tempid].no_expend_reagent[y]=Strings::ToInt(row[66+y]);
|
|
|
|
for(y=0; y< EFFECT_COUNT;y++)
|
|
sp[tempid].formula[y]=Strings::ToUnsignedInt(row[70+y]);
|
|
|
|
sp[tempid].good_effect=Strings::ToInt(row[83]);
|
|
sp[tempid].activated=Strings::ToInt(row[84]);
|
|
sp[tempid].resist_type=Strings::ToInt(row[85]);
|
|
|
|
for(y=0; y< EFFECT_COUNT;y++)
|
|
sp[tempid].effect_id[y]=Strings::ToInt(row[86+y]);
|
|
|
|
sp[tempid].target_type = static_cast<SpellTargetType>(Strings::ToInt(row[98]));
|
|
sp[tempid].base_difficulty=Strings::ToInt(row[99]);
|
|
|
|
int tmp_skill = Strings::ToInt(row[100]);
|
|
|
|
if (tmp_skill < 0 || tmp_skill > EQ::skills::HIGHEST_SKILL)
|
|
sp[tempid].skill = EQ::skills::SkillBegging; /* not much better we can do. */ // can probably be changed to client-based 'SkillNone' once activated
|
|
else
|
|
sp[tempid].skill = static_cast<EQ::skills::SkillType>(tmp_skill);
|
|
|
|
sp[tempid].zone_type=Strings::ToInt(row[101]);
|
|
sp[tempid].environment_type=Strings::ToInt(row[102]);
|
|
sp[tempid].time_of_day=Strings::ToInt(row[103]);
|
|
|
|
for(y=0; y < Class::PLAYER_CLASS_COUNT;y++)
|
|
sp[tempid].classes[y]=Strings::ToInt(row[104+y]);
|
|
|
|
sp[tempid].casting_animation=Strings::ToInt(row[120]);
|
|
sp[tempid].spell_affect_index=Strings::ToInt(row[123]);
|
|
sp[tempid].disallow_sit=Strings::ToInt(row[124]);
|
|
sp[tempid].deity_agnostic=Strings::ToInt(row[125]);
|
|
|
|
for (y = 0; y < 16; y++)
|
|
sp[tempid].deities[y]=Strings::ToInt(row[126+y]);
|
|
|
|
sp[tempid].new_icon=Strings::ToInt(row[144]);
|
|
sp[tempid].uninterruptable=Strings::ToBool(row[146]);
|
|
sp[tempid].resist_difficulty=Strings::ToInt(row[147]);
|
|
sp[tempid].unstackable_dot = Strings::ToBool(row[148]);
|
|
sp[tempid].recourse_link = Strings::ToUnsignedInt(row[150]);
|
|
sp[tempid].no_partial_resist = Strings::ToBool(row[151]);
|
|
|
|
sp[tempid].short_buff_box = Strings::ToInt(row[154]);
|
|
sp[tempid].description_id = Strings::ToInt(row[155]);
|
|
sp[tempid].type_description_id = Strings::ToInt(row[156]);
|
|
sp[tempid].effect_description_id = Strings::ToInt(row[157]);
|
|
|
|
sp[tempid].npc_no_los = Strings::ToBool(row[159]);
|
|
sp[tempid].feedbackable = Strings::ToBool(row[160]);
|
|
sp[tempid].reflectable = Strings::ToBool(row[161]);
|
|
sp[tempid].bonus_hate=Strings::ToInt(row[162]);
|
|
|
|
sp[tempid].ldon_trap = Strings::ToBool(row[165]);
|
|
sp[tempid].endurance_cost= Strings::ToInt(row[166]);
|
|
sp[tempid].timer_id= Strings::ToInt(row[167]);
|
|
sp[tempid].is_discipline = Strings::ToBool(row[168]);
|
|
sp[tempid].hate_added= Strings::ToInt(row[173]);
|
|
sp[tempid].endurance_upkeep=Strings::ToInt(row[174]);
|
|
sp[tempid].hit_number_type = Strings::ToInt(row[175]);
|
|
sp[tempid].hit_number = Strings::ToInt(row[176]);
|
|
sp[tempid].pvp_resist_base= Strings::ToInt(row[177]);
|
|
sp[tempid].pvp_resist_per_level= Strings::ToInt(row[178]);
|
|
sp[tempid].pvp_resist_cap= Strings::ToInt(row[179]);
|
|
sp[tempid].spell_category= Strings::ToInt(row[180]);
|
|
sp[tempid].pvp_duration = Strings::ToInt(row[181]);
|
|
sp[tempid].pvp_duration_cap = Strings::ToInt(row[182]);
|
|
sp[tempid].pcnpc_only_flag= Strings::ToInt(row[183]);
|
|
sp[tempid].cast_not_standing = Strings::ToInt(row[184]) != 0;
|
|
sp[tempid].can_mgb= Strings::ToBool(row[185]);
|
|
sp[tempid].dispel_flag = Strings::ToInt(row[186]);
|
|
sp[tempid].min_resist = Strings::ToInt(row[189]);
|
|
sp[tempid].max_resist = Strings::ToInt(row[190]);
|
|
sp[tempid].viral_targets = Strings::ToInt(row[191]);
|
|
sp[tempid].viral_timer = Strings::ToInt(row[192]);
|
|
sp[tempid].nimbus_effect = Strings::ToInt(row[193]);
|
|
sp[tempid].directional_start = Strings::ToFloat(row[194]);
|
|
sp[tempid].directional_end = Strings::ToFloat(row[195]);
|
|
sp[tempid].sneak = Strings::ToBool(row[196]);
|
|
sp[tempid].not_focusable = Strings::ToBool(row[197]);
|
|
sp[tempid].no_detrimental_spell_aggro = Strings::ToBool(row[198]);
|
|
sp[tempid].suspendable = Strings::ToBool(row[200]);
|
|
sp[tempid].viral_range = Strings::ToInt(row[201]);
|
|
sp[tempid].song_cap = Strings::ToInt(row[202]);
|
|
sp[tempid].no_block = Strings::ToInt(row[205]);
|
|
sp[tempid].spell_group=Strings::ToInt(row[207]);
|
|
sp[tempid].rank = Strings::ToInt(row[208]);
|
|
sp[tempid].no_resist=Strings::ToInt(row[209]);
|
|
sp[tempid].cast_restriction = Strings::ToInt(row[211]);
|
|
sp[tempid].allow_rest = Strings::ToBool(row[212]);
|
|
sp[tempid].can_cast_in_combat = Strings::ToBool(row[213]);
|
|
sp[tempid].can_cast_out_of_combat = Strings::ToBool(row[214]);
|
|
sp[tempid].override_crit_chance = Strings::ToInt(row[217]);
|
|
sp[tempid].aoe_max_targets = Strings::ToInt(row[218]);
|
|
sp[tempid].no_heal_damage_item_mod = Strings::ToInt(row[219]);
|
|
sp[tempid].caster_requirement_id = Strings::ToInt(row[220]);
|
|
sp[tempid].spell_class = Strings::ToInt(row[221]);
|
|
sp[tempid].spell_subclass = Strings::ToInt(row[222]);
|
|
sp[tempid].persist_death = Strings::ToBool(row[224]);
|
|
sp[tempid].min_distance = Strings::ToFloat(row[227]);
|
|
sp[tempid].min_distance_mod = Strings::ToFloat(row[228]);
|
|
sp[tempid].max_distance = Strings::ToFloat(row[229]);
|
|
sp[tempid].max_distance_mod = Strings::ToFloat(row[230]);
|
|
sp[tempid].min_range = Strings::ToFloat(row[231]);
|
|
sp[tempid].no_remove = Strings::ToBool(row[232]);
|
|
sp[tempid].damage_shield_type = 0;
|
|
}
|
|
|
|
LoadDamageShieldTypes(sp);
|
|
}
|
|
|
|
void SharedDatabase::LoadCharacterInspectMessage(uint32 character_id, InspectMessage_Struct* s)
|
|
{
|
|
const auto& e = CharacterInspectMessagesRepository::FindOne(*this, character_id);
|
|
|
|
memset(s, '\0', sizeof(InspectMessage_Struct));
|
|
|
|
if (!e.id) {
|
|
return;
|
|
}
|
|
|
|
memcpy(s, e.inspect_message.c_str(), sizeof(InspectMessage_Struct));
|
|
}
|
|
|
|
void SharedDatabase::SaveCharacterInspectMessage(uint32 character_id, const InspectMessage_Struct* s)
|
|
{
|
|
auto e = CharacterInspectMessagesRepository::NewEntity();
|
|
|
|
e.id = character_id;
|
|
e.inspect_message = s->text;
|
|
|
|
if (!CharacterInspectMessagesRepository::ReplaceOne(*this, e)) {
|
|
LogError("Failed to save character inspect message of [{}] for character_id [{}]", s->text, character_id);
|
|
}
|
|
}
|
|
|
|
uint32 SharedDatabase::GetSpellsCount()
|
|
{
|
|
auto results = QueryDatabase("SELECT count(*) FROM spells_new");
|
|
if (!results.Success() || !results.RowCount()) {
|
|
return 0;
|
|
}
|
|
|
|
auto& row = results.begin();
|
|
|
|
if (row[0]) {
|
|
return Strings::ToUnsignedInt(row[0]);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
uint32 SharedDatabase::GetItemsCount()
|
|
{
|
|
return ItemsRepository::Count(*this);
|
|
}
|
|
|
|
void SharedDatabase::SetSharedItemsCount(uint32 shared_items_count)
|
|
{
|
|
SharedDatabase::m_shared_items_count = shared_items_count;
|
|
}
|
|
|
|
void SharedDatabase::SetSharedSpellsCount(uint32 shared_spells_count)
|
|
{
|
|
SharedDatabase::m_shared_spells_count = shared_spells_count;
|
|
}
|