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* Zone sidecar work * Process management work * Merge * Sidecar work * API config option * Request proxy work * Proxy headers and params * Change port * Remove code * Sim work * Sidecar work * Update loot_simulator_controller.cpp * Update loot_simulator_controller.cpp * Formatting * Post merge change * Windows compile fix * Update sidecar_api.cpp * Update strings.cpp
45 lines
1.1 KiB
C++
45 lines
1.1 KiB
C++
#include <string>
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#include <fstream>
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#include <algorithm>
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#include "process.h"
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inline std::string random_string(size_t length)
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{
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auto randchar = []() -> char {
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const char charset[] = "0123456789" "ABCDEFGHIJKLMNOPQRSTUVWXYZ" "abcdefghijklmnopqrstuvwxyz";
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const size_t max_index = (sizeof(charset) - 1);
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return charset[static_cast<size_t>(std::rand()) % max_index];
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};
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std::string str(length, 0);
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std::generate_n(str.begin(), length, randchar);
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return str;
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}
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std::string Process::execute(const std::string &cmd, bool return_result)
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{
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std::string random = "/tmp/" + random_string(25);
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const char *file_name = random.c_str();
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if (return_result) {
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#ifdef _WINDOWS
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std::system((cmd + " > " + file_name + " 2>&1").c_str());
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#else
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std::system((cmd + " > " + file_name + " 2>&1").c_str());
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#endif
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}
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else {
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std::system((cmd).c_str());
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}
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std::string result;
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if (return_result) {
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std::ifstream file(file_name);
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result = {std::istreambuf_iterator<char>(file), std::istreambuf_iterator<char>()};
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std::remove(file_name);
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}
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return result;
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}
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