mirror of
https://github.com/EQEmu/Server.git
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97 lines
1.7 KiB
C
97 lines
1.7 KiB
C
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//list of packets we need to encode on the way out:
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E(OP_Action)
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E(OP_Animation)
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E(OP_ApplyPoison)
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E(OP_AugmentInfo)
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E(OP_BeginCast)
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E(OP_BlockedBuffs)
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E(OP_Buff)
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E(OP_BuffCreate)
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E(OP_CancelTrade)
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E(OP_CastSpell)
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E(OP_ChannelMessage)
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E(OP_CharInventory)
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E(OP_ClickObjectAction)
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E(OP_ClientUpdate)
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E(OP_Consider)
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E(OP_Damage)
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E(OP_Death)
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E(OP_DeleteCharge)
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E(OP_DeleteItem)
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E(OP_DeleteSpawn)
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E(OP_DisciplineUpdate)
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E(OP_ExpansionInfo)
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E(OP_ExpUpdate)
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E(OP_FormattedMessage)
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E(OP_GMTraining)
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E(OP_GMTrainSkillConfirm)
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E(OP_GroundSpawn)
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E(OP_HPUpdate)
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E(OP_Illusion)
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E(OP_ItemPacket)
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E(OP_LogServer)
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E(OP_ManaChange)
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E(OP_MobHealth)
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E(OP_MoneyOnCorpse)
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E(OP_MoveItem)
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E(OP_NewSpawn)
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E(OP_NewZone)
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E(OP_OnLevelMessage)
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E(OP_PlayerProfile)
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E(OP_RemoveBlockedBuffs)
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E(OP_RespondAA)
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E(OP_RequestClientZoneChange)
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E(OP_RecipeAutoCombine)
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E(OP_SendAATable)
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E(OP_SendCharInfo)
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E(OP_SendMaxCharacters)
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E(OP_SendMembership)
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E(OP_SendMembershipDetails)
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E(OP_SendZonepoints)
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E(OP_ShopPlayerBuy)
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E(OP_ShopPlayerSell)
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E(OP_ShopRequest)
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E(OP_SkillUpdate)
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E(OP_SpecialMesg)
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E(OP_SpawnAppearance)
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E(OP_SpawnDoor)
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E(OP_Stun)
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E(OP_WearChange)
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E(OP_ZoneChange)
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E(OP_ZoneEntry)
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E(OP_ZonePlayerToBind)
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E(OP_ZoneSpawns)
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//list of packets we need to decode on the way in:
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D(OP_Animation)
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D(OP_ApplyPoison)
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D(OP_AugmentInfo)
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D(OP_AugmentItem)
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D(OP_BlockedBuffs)
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D(OP_CastSpell)
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D(OP_ChannelMessage)
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D(OP_ClientUpdate)
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D(OP_ClickDoor)
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D(OP_Consider)
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D(OP_ConsiderCorpse)
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D(OP_DeleteItem)
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D(OP_EnterWorld)
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D(OP_GMTraining)
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D(OP_GroupDisband)
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D(OP_GroupInvite)
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D(OP_GroupInvite2)
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D(OP_MoveItem)
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D(OP_RemoveBlockedBuffs)
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D(OP_SetServerFilter)
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D(OP_ShopPlayerBuy)
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D(OP_ShopPlayerSell)
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D(OP_ShopRequest)
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D(OP_SpawnAppearance)
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D(OP_TradeSkillCombine)
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D(OP_WearChange)
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D(OP_ZoneEntry)
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D(OP_ZoneChange)
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#undef E
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#undef D
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