mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-15 04:11:30 +00:00
127 lines
2.7 KiB
C++
127 lines
2.7 KiB
C++
/**
|
|
* EQEmulator: Everquest Server Emulator
|
|
* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; version 2 of the License.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
|
* are required to give you total support for your newly bought product;
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*
|
|
*/
|
|
|
|
#ifndef EQEMU_GRID_ENTRIES_REPOSITORY_H
|
|
#define EQEMU_GRID_ENTRIES_REPOSITORY_H
|
|
|
|
#include "../database.h"
|
|
#include "../string_util.h"
|
|
|
|
class GridEntriesRepository {
|
|
public:
|
|
struct GridEntry {
|
|
int gridid;
|
|
int zoneid;
|
|
int number;
|
|
float x;
|
|
float y;
|
|
float z;
|
|
float heading;
|
|
int pause;
|
|
int8 centerpoint;
|
|
};
|
|
|
|
static std::vector<std::string> Columns()
|
|
{
|
|
return {
|
|
"gridid",
|
|
"zoneid",
|
|
"number",
|
|
"x",
|
|
"y",
|
|
"z",
|
|
"heading",
|
|
"pause",
|
|
"centerpoint",
|
|
};
|
|
}
|
|
|
|
static std::string ColumnsRaw()
|
|
{
|
|
return std::string(implode(", ", Columns()));
|
|
}
|
|
|
|
static std::string TableName()
|
|
{
|
|
return std::string("grid_entries");
|
|
}
|
|
|
|
static std::string BaseSelect()
|
|
{
|
|
return std::string(
|
|
fmt::format(
|
|
"SELECT {} FROM {}",
|
|
ColumnsRaw(),
|
|
TableName()
|
|
)
|
|
);
|
|
}
|
|
|
|
static GridEntry NewEntity()
|
|
{
|
|
GridEntry entry{};
|
|
|
|
entry.gridid = 0;
|
|
entry.zoneid = 0;
|
|
entry.number = 0;
|
|
entry.x = 0;
|
|
entry.y = 0;
|
|
entry.z = 0;
|
|
entry.heading = 0;
|
|
entry.pause = 0;
|
|
entry.centerpoint = 0;
|
|
|
|
return entry;
|
|
}
|
|
|
|
static std::vector<GridEntry> GetZoneGridEntries(int zone_id)
|
|
{
|
|
std::vector<GridEntry> grid_entries;
|
|
|
|
auto results = content_db.QueryDatabase(
|
|
fmt::format(
|
|
"{} WHERE zoneid = {} ORDER BY gridid, number",
|
|
BaseSelect(),
|
|
zone_id
|
|
)
|
|
);
|
|
|
|
for (auto row = results.begin(); row != results.end(); ++row) {
|
|
GridEntry entry{};
|
|
|
|
entry.gridid = atoi(row[0]);
|
|
entry.zoneid = atoi(row[1]);
|
|
entry.number = atoi(row[2]);
|
|
entry.x = atof(row[3]);
|
|
entry.y = atof(row[4]);
|
|
entry.z = atof(row[5]);
|
|
entry.heading = atof(row[6]);
|
|
entry.pause = atoi(row[7]);
|
|
entry.centerpoint = atoi(row[8]);
|
|
|
|
grid_entries.push_back(entry);
|
|
}
|
|
|
|
return grid_entries;
|
|
}
|
|
};
|
|
|
|
#endif
|