eqemu-server/common/repositories/base/base_guild_relations_repository.h

303 lines
6.1 KiB
C++

/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
#ifndef EQEMU_BASE_GUILD_RELATIONS_REPOSITORY_H
#define EQEMU_BASE_GUILD_RELATIONS_REPOSITORY_H
#include "../../database.h"
#include "../../string_util.h"
class BaseGuildRelationsRepository {
public:
struct GuildRelations {
int guild1;
int guild2;
int relation;
};
static std::string PrimaryKey()
{
return std::string("guild1");
}
static std::vector<std::string> Columns()
{
return {
"guild1",
"guild2",
"relation",
};
}
static std::string ColumnsRaw()
{
return std::string(implode(", ", Columns()));
}
static std::string TableName()
{
return std::string("guild_relations");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
ColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static GuildRelations NewEntity()
{
GuildRelations entry{};
entry.guild1 = 0;
entry.guild2 = 0;
entry.relation = 0;
return entry;
}
static GuildRelations GetGuildRelationsEntry(
const std::vector<GuildRelations> &guild_relationss,
int guild_relations_id
)
{
for (auto &guild_relations : guild_relationss) {
if (guild_relations.guild1 == guild_relations_id) {
return guild_relations;
}
}
return NewEntity();
}
static GuildRelations FindOne(
Database& db,
int guild_relations_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
BaseSelect(),
guild_relations_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
GuildRelations entry{};
entry.guild1 = atoi(row[0]);
entry.guild2 = atoi(row[1]);
entry.relation = atoi(row[2]);
return entry;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int guild_relations_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
guild_relations_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
GuildRelations guild_relations_entry
)
{
std::vector<std::string> update_values;
auto columns = Columns();
update_values.push_back(columns[0] + " = " + std::to_string(guild_relations_entry.guild1));
update_values.push_back(columns[1] + " = " + std::to_string(guild_relations_entry.guild2));
update_values.push_back(columns[2] + " = " + std::to_string(guild_relations_entry.relation));
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
implode(", ", update_values),
PrimaryKey(),
guild_relations_entry.guild1
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static GuildRelations InsertOne(
Database& db,
GuildRelations guild_relations_entry
)
{
std::vector<std::string> insert_values;
insert_values.push_back(std::to_string(guild_relations_entry.guild1));
insert_values.push_back(std::to_string(guild_relations_entry.guild2));
insert_values.push_back(std::to_string(guild_relations_entry.relation));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
implode(",", insert_values)
)
);
if (results.Success()) {
guild_relations_entry.guild1 = results.LastInsertedID();
return guild_relations_entry;
}
guild_relations_entry = NewEntity();
return guild_relations_entry;
}
static int InsertMany(
Database& db,
std::vector<GuildRelations> guild_relations_entries
)
{
std::vector<std::string> insert_chunks;
for (auto &guild_relations_entry: guild_relations_entries) {
std::vector<std::string> insert_values;
insert_values.push_back(std::to_string(guild_relations_entry.guild1));
insert_values.push_back(std::to_string(guild_relations_entry.guild2));
insert_values.push_back(std::to_string(guild_relations_entry.relation));
insert_chunks.push_back("(" + implode(",", insert_values) + ")");
}
std::vector<std::string> insert_values;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<GuildRelations> All(Database& db)
{
std::vector<GuildRelations> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
GuildRelations entry{};
entry.guild1 = atoi(row[0]);
entry.guild2 = atoi(row[1]);
entry.relation = atoi(row[2]);
all_entries.push_back(entry);
}
return all_entries;
}
static std::vector<GuildRelations> GetWhere(Database& db, std::string where_filter)
{
std::vector<GuildRelations> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
GuildRelations entry{};
entry.guild1 = atoi(row[0]);
entry.guild2 = atoi(row[1]);
entry.relation = atoi(row[2]);
all_entries.push_back(entry);
}
return all_entries;
}
static int DeleteWhere(Database& db, std::string where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_GUILD_RELATIONS_REPOSITORY_H