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* [Strings] Add more number formatters # Notes - Adds `Strings::ToUnsignedInt` for `uint32` support. - Adds `Strings::ToBigInt` for `int64` support. - Adds `Strings::ToUnsignedBigInt` for `uint64` support. - Adds `Strings::ToFloat` for `float` support. - Replaces all `std::stoi` references with `Strings::ToInt`. - Replaces all `atoi` references with `Strings::ToInt`. - Replaces all `std::stoul` references with `Strings::ToUnsignedInt`. - Replaces all `atoul` references with `Strings::ToUnsignedInt`. - Replaces all `std::stoll` references with `Strings::ToBigInt`. - Replaces all `atoll` references with `Strings::ToBigInt`. - Replaces all `std::stoull` references with `Strings::ToUnsignedBigInt`. - Replaces all `atoull` references with `Strings::ToUnsignedBigInt`. - Replaces all `std::stof` references with `Strings::ToFloat`. * [Strings] Add more number formatters - Adds `Strings::ToUnsignedInt` for `uint32` support. - Adds `Strings::ToBigInt` for `int64` support. - Adds `Strings::ToUnsignedBigInt` for `uint64` support. - Adds `Strings::ToFloat` for `float` support. - Replaces all `std::stoi` references with `Strings::ToInt`. - Replaces all `atoi` references with `Strings::ToInt`. - Replaces all `std::stoul` references with `Strings::ToUnsignedInt`. - Replaces all `atoul` references with `Strings::ToUnsignedInt`. - Replaces all `std::stoll` references with `Strings::ToBigInt`. - Replaces all `atoll` references with `Strings::ToBigInt`. - Replaces all `std::stoull` references with `Strings::ToUnsignedBigInt`. - Replaces all `atoull` references with `Strings::ToUnsignedBigInt`. - Replaces all `std::stof` references with `Strings::ToFloat`. * Rebase cleanup * Changes/benchmarks/tests --------- Co-authored-by: Akkadius <akkadius1@gmail.com>
324 lines
9.9 KiB
C++
324 lines
9.9 KiB
C++
#include "../common/debug.h"
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#include "../common/types.h"
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#include "../common/eq_packet_structs.h"
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#include <stdio.h>
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#include <mysql.h>
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#include <stdlib.h>
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#include <string.h>
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#include <vector>
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using namespace std;
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#include "../common/dbcore.h"
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#define MAX_CONVERT_STEPS 10
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int convert_profile_once(char *src, char *dst, int len);
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int main() {
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char host[200], user[200], passwd[200], database[200];
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int32 port=0;
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bool compression = false;
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bool items[6] = {false, false, false, false, false, false};
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if(!DBcore::ReadDBINI(host, user, passwd, database, port, compression, items)) {
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exit(1);
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}
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if (!items[0] || !items[1] || !items[2] || !items[3])
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{
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printf ("Incomplete DB.INI file.\n");
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exit (1);
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}
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vector<char *> updates;
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MYSQL m;
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MYSQL out;
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mysql_init(&m);
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mysql_init(&out);
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if(!mysql_real_connect(&m, host, user, passwd, database, 0, NULL, 0)) {
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printf("Unable to connect 1: %s.\n", mysql_error(&m));
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return(1);
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}
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if(!mysql_real_connect(&out, host, user, passwd, database, 0, NULL, 0)) {
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printf("Unable to connect 2: %s.\n", mysql_error(&m));
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return(1);
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}
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if(mysql_query(&m, "SELECT id,name,profile FROM character_") != 0) {
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printf("Unable to query.\n");
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return(1);
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}
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MYSQL_RES *res = mysql_use_result(&m);
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if(res == NULL) {
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printf("Unable to use res.\n");
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return(1);
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}
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char *inbuffer = new char[sizeof(PlayerProfile_Struct)];
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MYSQL_ROW row;
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unsigned long *lengths;
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int convert_count = 0;
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int correct_count = 0;
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int failed_count = 0;
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while((row = mysql_fetch_row(res))) {
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lengths = mysql_fetch_lengths(res);
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unsigned long id = Strings::ToInt(row[0]);
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int curlen = lengths[2];
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if(curlen == sizeof(PlayerProfile_Struct)) {
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correct_count++;
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continue; //allready current.
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}
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fprintf(stderr, "Converting char %lu: %s...", id, row[1]);
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//make a copy of the version in the DB
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memcpy(inbuffer, row[2], curlen);
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char *outbuffer = new char[2*sizeof(PlayerProfile_Struct) + 512];
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int steps;
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for(steps = 0; steps < MAX_CONVERT_STEPS && curlen != sizeof(PlayerProfile_Struct); steps++) {
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//clear outbuffer
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memset(outbuffer, 0, sizeof(PlayerProfile_Struct));
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fprintf(stderr, " |");
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fflush(stderr);
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//convert inbuffer one step closer to the current profile, into outbuffer
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curlen = convert_profile_once(inbuffer, outbuffer, curlen);
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if(curlen == 0)
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break;
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//copy outbuffer into inbuffer for the next convert step
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memcpy(inbuffer, outbuffer, curlen);
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}
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if(curlen != sizeof(PlayerProfile_Struct)) {
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failed_count++;
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fprintf(stderr, " failed.\n");
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delete[] outbuffer;
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continue;
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}
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fprintf(stderr, " *");
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fflush(stderr);
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//the correct profile ends up in inbuffer, so we can escape it into outbuffer
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char *bptr = outbuffer;
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bptr += snprintf(bptr, 128, "UPDATE character_ SET profile='");
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bptr += mysql_real_escape_string(&m, bptr, (const char *) inbuffer, sizeof(PlayerProfile_Struct));
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snprintf(bptr, 128, "' WHERE id=%lu", id);
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// printf("Query: '%s'\n", outbuffer);
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/* if(mysql_query(&out, outbuffer) != 0) {
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failed_count++;
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printf(" Error updating char id %lu: %s\n", id, mysql_error(&m));
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continue;
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}
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*/
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updates.push_back(outbuffer);
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fprintf(stderr, " done.\n");
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// convert_count++;
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}
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// mysql_free_result(res);
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vector<char *>::iterator cur, end;
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cur = updates.begin();
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end = updates.end();
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printf("Querying.");
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for(; cur != end; cur++) {
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if(mysql_query(&out, *cur) != 0) {
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failed_count++;
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printf(" Error updating some char: %s\n", mysql_error(&m));
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continue;
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}
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printf(".");
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fflush(stdout);
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delete[] *cur;
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convert_count++;
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}
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fprintf(stderr, "%d chars converted, %d errors, %d chars were up to date.\n", convert_count, failed_count, correct_count);
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mysql_close(&m);
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mysql_close(&out);
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return(0);
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}
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//dst is garunteed to be all 0's
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int convert_profile_once(char *src, char *dst, int len) {
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switch(len) {
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case sizeof(BeforeFeb18_PlayerProfile_Struct): {
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BeforeFeb18_PlayerProfile_Struct* ops = (BeforeFeb18_PlayerProfile_Struct*) src;
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memcpy(dst, ops, sizeof(BeforeFeb18_PlayerProfile_Struct));
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len = sizeof(BeforeApril14th_PlayerProfile_Struct);
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break;
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}
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case sizeof(BeforeApril14th_PlayerProfile_Struct): {
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BeforeApril14th_PlayerProfile_Struct* ops = (BeforeApril14th_PlayerProfile_Struct*) src;
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memcpy(dst, ops, sizeof(BeforeApril14th_PlayerProfile_Struct));
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len = sizeof(BeforeApr21st_PlayerProfile_Struct);
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break;
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}
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case sizeof(BeforeApr21st_PlayerProfile_Struct): {
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BeforeApr21st_PlayerProfile_Struct* ops = (BeforeApr21st_PlayerProfile_Struct*)src;
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memcpy(dst, ops, sizeof(BeforeApr21st_PlayerProfile_Struct));
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len = sizeof(BeforeMay5th_PlayerProfile_Struct);
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break;
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}
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case sizeof(BeforeMay5th_PlayerProfile_Struct): {
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BeforeMay5th_PlayerProfile_Struct* ops = (BeforeMay5th_PlayerProfile_Struct*)src;
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memcpy(dst, ops, sizeof(BeforeMay5th_PlayerProfile_Struct));
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len = sizeof(PlayerProfile_Struct_Before_May26th);
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break;
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}
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case sizeof(PlayerProfile_Struct_Before_May26th): {
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PlayerProfile_Struct_Before_May26th* ops = (PlayerProfile_Struct_Before_May26th*)src;
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memcpy(dst, ops, sizeof(PlayerProfile_Struct_Before_May26th));
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len = sizeof(Before_Aug13th_PlayerProfile_Struct);
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break;
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}
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case sizeof(Before_Aug13th_PlayerProfile_Struct): {
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Before_Aug13th_PlayerProfile_Struct* ops = (Before_Aug13th_PlayerProfile_Struct*)src;
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Before_Sep14th_PlayerProfile_Struct* pp = (Before_Sep14th_PlayerProfile_Struct*)dst;
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uchar* newpps = new uchar[sizeof(Before_Sep14th_PlayerProfile_Struct)];
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memset(newpps, 0, sizeof(Before_Sep14th_PlayerProfile_Struct));
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uchar* ptr_old=(uchar*)newpps;
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uchar* c_ptr=(uchar*)ops;
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memcpy(ptr_old,c_ptr,588);
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c_ptr+=588;
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ptr_old+=1304;
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memcpy(ptr_old,c_ptr,4440);
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uchar* ptr=(uchar*)dst;
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uchar* s_ptr=(uchar*)newpps;
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memcpy(ptr,s_ptr,124);
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s_ptr+=140;
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ptr+=220;
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memcpy(ptr,s_ptr,88);
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s_ptr+=88;
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ptr+=92;
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memcpy(ptr,s_ptr,1140);
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s_ptr+=1140;
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ptr+=1176;
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memcpy(ptr,s_ptr,8);
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s_ptr+=8;
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ptr+=12;
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memcpy(ptr,s_ptr,3700);
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pp->bind_x=((Before_Sep14th_PlayerProfile_Struct*)newpps)->bind_x;
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pp->bind_y=((Before_Sep14th_PlayerProfile_Struct*)newpps)->bind_y;
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pp->bind_z=((Before_Sep14th_PlayerProfile_Struct*)newpps)->bind_z;
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len = sizeof(Before_Sep14th_PlayerProfile_Struct);
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break;
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}
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case sizeof(Before_Sep14th_PlayerProfile_Struct): {
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Before_Sep14th_PlayerProfile_Struct* oldpp =(Before_Sep14th_PlayerProfile_Struct*)src;
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Before_Dec15th_PlayerProfile_Struct* pp =(Before_Dec15th_PlayerProfile_Struct*)dst;
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uchar* ptr=(uchar*)dst;
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uchar* s_ptr=(uchar*)oldpp;
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memcpy(ptr,s_ptr,124);
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s_ptr+=140;
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ptr+=220;
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memcpy(ptr,s_ptr,88);
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s_ptr+=88;
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ptr+=92;
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memcpy(ptr,s_ptr,1140);
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s_ptr+=1140;
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ptr+=1176;
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memcpy(ptr,s_ptr,8);
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s_ptr+=8;
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ptr+=12;
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memcpy(ptr,s_ptr,3700);
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//s_ptr+=3020;
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//ptr+=3024;
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//memcpy(ptr,s_ptr,680);
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pp->bind_x[0]=oldpp->bind_x;
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pp->bind_y[0]=oldpp->bind_y;
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pp->bind_z[0]=oldpp->bind_z;
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len = sizeof(Before_Dec15th_PlayerProfile_Struct);
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break;
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}
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case sizeof(Before_Dec15th_PlayerProfile_Struct): {
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#define StructDist(in, f1, f2) (uint32(&in->f2)-uint32(&in->f1))
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Before_Dec15th_PlayerProfile_Struct* ops = (Before_Dec15th_PlayerProfile_Struct*)src;
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Before_June29th_PlayerProfile_Struct* pp = (Before_June29th_PlayerProfile_Struct*)dst;
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//start with the basics
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memcpy(dst, ops, sizeof(Before_June29th_PlayerProfile_Struct));
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pp->anon = ops->anon;
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pp->guildrank = ops->guildrank;
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memcpy(pp->unknown0245, &ops->fatigue, StructDist(ops, fatigue, guildid2));
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//just zero out buffs and groups
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memset(pp->buffs, 0, StructDist(pp, buffs, unknown6392));
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//shift down everything after that.
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memcpy(pp->unknown6392, &ops->unknown5248, StructDist(ops, unknown5248, unknown11376));
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//put the tribute block in the right place
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memcpy(&pp->tribute_time_remaining, &ops->tribute_time_remaining, StructDist(ops, tribute_time_remaining, unknown5764));
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//copy over things that maybe moved, but I havent figure out how yet
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pp->aapoints = ops->aapoints;
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pp->aapoints_spent = ops->aapoints_spent;
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len = sizeof(Before_June29th_PlayerProfile_Struct);
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}
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case sizeof(Before_June29th_PlayerProfile_Struct): {
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Before_June29th_PlayerProfile_Struct* ops = (Before_June29th_PlayerProfile_Struct*)src;
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memcpy(dst, ops, sizeof(Before_June29th_PlayerProfile_Struct));
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len = sizeof(Before_May12_PlayerProfile_Struct);
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}
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case sizeof(Before_May12_PlayerProfile_Struct): {
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Before_May12_PlayerProfile_Struct* ops = (Before_May12_PlayerProfile_Struct*)src;
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PlayerProfile_Struct* pp = (PlayerProfile_Struct*)dst;
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memcpy(dst, ops, sizeof(Before_May12_PlayerProfile_Struct));
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memcpy(&pp->checksum, &ops->checksum, StructDist(ops, checksum, haircolor));
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memcpy(&pp->haircolor, &ops->haircolor, StructDist(ops, haircolor, unknown0310[0]));
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memcpy(&pp->item_material[0], &ops->item_material[0], StructDist(ops, item_material[0], servername[0]));
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memcpy(&pp->servername[0], &ops->servername[0], StructDist(ops, servername[0], skills[0]));
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memcpy(&pp->skills[0], &ops->skills[0], StructDist(ops, skills[0], zone_change_count));
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memcpy(&pp->zone_change_count, &ops->zone_change_count, StructDist(ops, zone_change_count, unknown4436[0]));
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memcpy(&pp->expAA, &ops->expAA, StructDist(ops, expAA, unknown4484));
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memcpy(&pp->expansion, &ops->expansion, StructDist(ops, expansion, buffs[0]));
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memcpy(&pp->ldon_points_guk, &ops->ldon_points_guk, StructDist(ops, ldon_points_guk, tribute_time_remaining));
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memcpy(&pp->tribute_time_remaining, &ops->tribute_time_remaining, StructDist(ops, tribute_time_remaining, unknown6860));
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memcpy(&pp->leader_abilities, &ops->leader_abilities, StructDist(ops, leader_abilities, unknown6932[0]));
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memcpy(&pp->air_remaining, &ops->air_remaining, StructDist(ops, air_remaining, unknown18492));
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/*
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* This is the last statement in this switch.
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*/
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len = sizeof(PlayerProfile_Struct);
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break;
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}
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default:
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fprintf(stderr, "Unknown length of player profile: %d, %d\n", len, sizeof(Before_June29th_PlayerProfile_Struct));
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len = 0;
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break;
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}
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return(len);
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}
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