eqemu-server/common/repositories/character_data_repository.h

213 lines
5.3 KiB
C++

#ifndef EQEMU_CHARACTER_DATA_REPOSITORY_H
#define EQEMU_CHARACTER_DATA_REPOSITORY_H
#include "../database.h"
#include "../strings.h"
#include "base/base_character_data_repository.h"
class CharacterDataRepository: public BaseCharacterDataRepository {
public:
/**
* This file was auto generated and can be modified and extended upon
*
* Base repository methods are automatically
* generated in the "base" version of this repository. The base repository
* is immutable and to be left untouched, while methods in this class
* are used as extension methods for more specific persistence-layer
* accessors or mutators.
*
* Base Methods (Subject to be expanded upon in time)
*
* Note: Not all tables are designed appropriately to fit functionality with all base methods
*
* InsertOne
* UpdateOne
* DeleteOne
* FindOne
* GetWhere(std::string where_filter)
* DeleteWhere(std::string where_filter)
* InsertMany
* All
*
* Example custom methods in a repository
*
* CharacterDataRepository::GetByZoneAndVersion(int zone_id, int zone_version)
* CharacterDataRepository::GetWhereNeverExpires()
* CharacterDataRepository::GetWhereXAndY()
* CharacterDataRepository::DeleteWhereXAndY()
*
* Most of the above could be covered by base methods, but if you as a developer
* find yourself re-using logic for other parts of the code, its best to just make a
* method that can be re-used easily elsewhere especially if it can use a base repository
* method and encapsulate filters there
*/
// Custom extended repository methods here
static uint32 GetSecondsSinceLastLogin(Database &db, const std::string& name)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT (UNIX_TIMESTAMP(NOW()) - last_login) FROM {} WHERE name = '{}'",
TableName(),
Strings::Escape(name)
)
);
if (!results.RowCount() || !results.Success()) {
return 0;
}
auto row = results.begin();
return Strings::ToUnsignedInt(row[0]);
}
static CharacterData FindByName(
Database& db,
const std::string& character_name
)
{
auto l = CharacterDataRepository::GetWhere(
db,
fmt::format(
"`name` = '{}' LIMIT 1",
Strings::Escape(character_name)
)
);
return l.empty() ? CharacterDataRepository::NewEntity() : l.front();
}
struct InstancePlayerCount {
int32_t instance_id;
uint32_t zone_id;
uint32_t player_count;
};
static std::vector<InstancePlayerCount> GetInstanceZonePlayerCounts(Database& db, int zone_id) {
std::vector<InstancePlayerCount> zone_player_counts;
uint64_t shard_instance_duration = 3155760000;
auto query = fmt::format(SQL(
SELECT
zone_id,
0 AS instance_id,
COUNT(id) AS player_count
FROM
character_data
WHERE
zone_instance = 0
AND zone_id = {}
AND last_login >= UNIX_TIMESTAMP(NOW()) - 600
GROUP BY
zone_id
ORDER BY
zone_id, player_count DESC
), zone_id);
auto results = db.QueryDatabase(query);
for (auto row = results.begin(); row != results.end(); ++row) {
InstancePlayerCount e{};
e.zone_id = std::stoi(row[0]);
e.instance_id = 0;
e.player_count = std::stoi(row[2]);
zone_player_counts.push_back(e);
}
if (zone_player_counts.empty()) {
InstancePlayerCount e{};
e.zone_id = zone_id;
e.instance_id = 0;
e.player_count = 0;
zone_player_counts.push_back(e);
}
// duration 3155760000 is for shards explicitly
query = fmt::format(
SQL(
SELECT
i.id AS instance_id,
i.zone AS zone_id,
COUNT(c.id) AS player_count
FROM
instance_list i
LEFT JOIN
character_data c
ON
i.zone = c.zone_id
AND i.id = c.zone_instance
AND c.last_login >= UNIX_TIMESTAMP(NOW()) - 600
AND (i.start_time + i.duration >= UNIX_TIMESTAMP(NOW()) OR i.never_expires = 0)
AND i.duration = {}
WHERE
i.zone IS NOT NULL AND i.zone = {}
GROUP BY
i.id, i.zone, i.version
ORDER BY
i.id ASC;
), shard_instance_duration, zone_id
);
results = db.QueryDatabase(query);
if (!results.Success() || results.RowCount() == 0) {
return zone_player_counts;
}
for (auto row = results.begin(); row != results.end(); ++row) {
InstancePlayerCount e{};
e.instance_id = std::stoi(row[0]);
e.zone_id = std::stoi(row[1]);
e.player_count = std::stoi(row[2]);
zone_player_counts.push_back(e);
}
return zone_player_counts;
}
static std::vector<uint32_t> GetCharacterIDsByAccountID(
Database& db,
uint32_t account_id
)
{
std::vector<uint32_t> character_ids;
auto query = fmt::format(
"SELECT id FROM character_data WHERE account_id = {} AND deleted_at IS NULL",
account_id
);
auto results = db.QueryDatabase(query);
if (results.Success()) {
for (auto row : results) {
if (row[0]) {
character_ids.push_back(static_cast<uint32_t>(std::stoul(row[0])));
}
}
}
return character_ids;
}
static uint32_t GetTotalTimePlayed(Database& db, uint32_t account_id)
{
auto query = fmt::format(
"SELECT SUM(time_played) FROM `character_data` WHERE `account_id` = {}",
account_id
);
auto results = db.QueryDatabase(query);
if (!results.Success()) {
return 0;
}
auto row = results.begin();
return Strings::ToUnsignedInt(row[0]);
}
};
#endif //EQEMU_CHARACTER_DATA_REPOSITORY_H