CMAKE_MINIMUM_REQUIRED(VERSION 2.8) SET(shared_memory_sources items.cpp loot.cpp main.cpp npc_faction.cpp spells.cpp skill_caps.cpp ) SET(shared_memory_headers items.h loot.h npc_faction.h spells.h skill_caps.h ) ADD_EXECUTABLE(shared_memory ${shared_memory_sources} ${shared_memory_headers}) TARGET_LINK_LIBRARIES(shared_memory Common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY}) IF(MSVC) SET_TARGET_PROPERTIES(shared_memory PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF") TARGET_LINK_LIBRARIES(shared_memory "Ws2_32.lib") ENDIF(MSVC) IF(MINGW) TARGET_LINK_LIBRARIES(shared_memory "WS2_32") ENDIF(MINGW) IF(UNIX) TARGET_LINK_LIBRARIES(shared_memory "dl") TARGET_LINK_LIBRARIES(shared_memory "z") TARGET_LINK_LIBRARIES(shared_memory "m") TARGET_LINK_LIBRARIES(shared_memory "rt") TARGET_LINK_LIBRARIES(shared_memory "pthread") ADD_DEFINITIONS(-fPIC) ENDIF(UNIX) SET(EXECUTABLE_OUTPUT_PATH ../Bin)