#pragma once #include "common/repositories/base/base_lootdrop_entries_repository.h" #include "common/database.h" #include "common/strings.h" class LootdropEntriesRepository: public BaseLootdropEntriesRepository { public: static LootdropEntries NewNpcEntity() { LootdropEntries e{}; e.lootdrop_id = 0; e.item_id = 0; e.item_charges = 1; e.equip_item = 1; e.chance = 0; e.disabled_chance = 0; e.trivial_min_level = 0; e.trivial_max_level = 0; e.multiplier = 0; e.npc_min_level = 0; e.npc_max_level = 0; return e; } };