/** * EQEmulator: Everquest Server Emulator * Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY except by those people which sell it, which * are required to give you total support for your newly bought product; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR * A PARTICULAR PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef EQEMU_EQEMU_COMMAND_HANDLER_H #define EQEMU_EQEMU_COMMAND_HANDLER_H #include "argh.h" namespace EQEmuCommand { extern std::map function_map; /** * @param arguments * @param options * @param cmd * @param argc * @param argv */ void ValidateCmdInput( std::vector &arguments, std::vector &options, argh::parser &cmd, int argc, char **argv ); /** * @param cmd */ void DisplayDebug(argh::parser &cmd); /** * @param in_function_map * @param cmd * @param argc * @param argv */ void HandleMenu( std::map &in_function_map, argh::parser &cmd, int argc, char **argv ); }; #endif //EQEMU_EQEMU_COMMAND_HANDLER_H