#include "../common/seperator.h" #include "client.h" #include "pathfinder_null.h" #include "pathfinder_nav_mesh.h" #include #include IPathfinder *IPathfinder::Load(const std::string &zone) { struct stat statbuffer; std::string navmesh_path = fmt::format("{}/maps/nav/{}.nav", path.GetServerPath(), zone); if (stat(navmesh_path.c_str(), &statbuffer) == 0) { return new PathfinderNavmesh(navmesh_path); } return new PathfinderNull(); }