#include "../../client.h" void SetTime(Client *c, const Seperator *sep) { const auto arguments = sep->argnum; if (arguments < 2 || !sep->IsNumber(2)) { c->Message(Chat::White, "Usage: #set time [Hour] [Minute]"); TimeOfDay_Struct world_time; zone->zone_time.GetCurrentEQTimeOfDay(time(0), &world_time); auto time_string = fmt::format( "{} (Timezone: {})", Strings::ZoneTime(world_time.hour, world_time.minute), Strings::ZoneTime(zone->zone_time.getEQTimeZoneHr(), zone->zone_time.getEQTimeZoneHr()) ); c->Message( Chat::White, fmt::format( "It is currently {}.", time_string ).c_str() ); return; } uint8 minutes = 0; uint8 hours = Strings::ToUnsignedInt(sep->arg[2]) + 1; if (hours > 24) { hours = 24; } uint8 real_hours = ( (hours - 1) > 0 ? (hours - 1) : 0 ); if (sep->IsNumber(3)) { minutes = Strings::ToUnsignedInt(sep->arg[3]); if (minutes > 59) { minutes = 59; } } c->Message( Chat::White, fmt::format( "Setting world time to {} (Timezone: {}).", Strings::ZoneTime(hours, minutes), Strings::ZoneTime(zone->zone_time.getEQTimeZoneHr(), zone->zone_time.getEQTimeZoneHr()) ).c_str() ); zone->SetTime(real_hours, minutes); LogInfo( "{} :: Setting world time to {} (Timezone: {})", c->GetCleanName(), Strings::ZoneTime(hours, minutes), Strings::ZoneTime(zone->zone_time.getEQTimeZoneHr(), zone->zone_time.getEQTimeZoneHr()) ); }