#include "../client.h" void command_nukeitem(Client *c, const Seperator *sep) { int numitems, itemid; if (c->GetTarget() && c->GetTarget()->IsClient() && (sep->IsNumber(1) || sep->IsHexNumber(1))) { itemid = sep->IsNumber(1) ? atoi(sep->arg[1]) : hextoi(sep->arg[1]); numitems = c->GetTarget()->CastToClient()->NukeItem(itemid); c->Message(Chat::White, " %u items deleted", numitems); } else { c->Message(Chat::White, "Usage: (targted) #nukeitem itemnum - removes the item from the player's inventory"); } }