/** * DO NOT MODIFY THIS FILE * * This repository was automatically generated and is NOT to be modified directly. * Any repository modifications are meant to be made to the repository extending the base. * Any modifications to base repositories are to be made by the generator only * * @generator ./utils/scripts/generators/repository-generator.pl * @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories */ #ifndef EQEMU_BASE_CHARACTER_CURRENCY_REPOSITORY_H #define EQEMU_BASE_CHARACTER_CURRENCY_REPOSITORY_H #include "../../database.h" #include "../../string_util.h" #include class BaseCharacterCurrencyRepository { public: struct CharacterCurrency { int id; int platinum; int gold; int silver; int copper; int platinum_bank; int gold_bank; int silver_bank; int copper_bank; int platinum_cursor; int gold_cursor; int silver_cursor; int copper_cursor; int radiant_crystals; int career_radiant_crystals; int ebon_crystals; int career_ebon_crystals; }; static std::string PrimaryKey() { return std::string("id"); } static std::vector Columns() { return { "id", "platinum", "gold", "silver", "copper", "platinum_bank", "gold_bank", "silver_bank", "copper_bank", "platinum_cursor", "gold_cursor", "silver_cursor", "copper_cursor", "radiant_crystals", "career_radiant_crystals", "ebon_crystals", "career_ebon_crystals", }; } static std::vector SelectColumns() { return { "id", "platinum", "gold", "silver", "copper", "platinum_bank", "gold_bank", "silver_bank", "copper_bank", "platinum_cursor", "gold_cursor", "silver_cursor", "copper_cursor", "radiant_crystals", "career_radiant_crystals", "ebon_crystals", "career_ebon_crystals", }; } static std::string ColumnsRaw() { return std::string(implode(", ", Columns())); } static std::string SelectColumnsRaw() { return std::string(implode(", ", SelectColumns())); } static std::string TableName() { return std::string("character_currency"); } static std::string BaseSelect() { return fmt::format( "SELECT {} FROM {}", SelectColumnsRaw(), TableName() ); } static std::string BaseInsert() { return fmt::format( "INSERT INTO {} ({}) ", TableName(), ColumnsRaw() ); } static CharacterCurrency NewEntity() { CharacterCurrency entry{}; entry.id = 0; entry.platinum = 0; entry.gold = 0; entry.silver = 0; entry.copper = 0; entry.platinum_bank = 0; entry.gold_bank = 0; entry.silver_bank = 0; entry.copper_bank = 0; entry.platinum_cursor = 0; entry.gold_cursor = 0; entry.silver_cursor = 0; entry.copper_cursor = 0; entry.radiant_crystals = 0; entry.career_radiant_crystals = 0; entry.ebon_crystals = 0; entry.career_ebon_crystals = 0; return entry; } static CharacterCurrency GetCharacterCurrencyEntry( const std::vector &character_currencys, int character_currency_id ) { for (auto &character_currency : character_currencys) { if (character_currency.id == character_currency_id) { return character_currency; } } return NewEntity(); } static CharacterCurrency FindOne( Database& db, int character_currency_id ) { auto results = db.QueryDatabase( fmt::format( "{} WHERE id = {} LIMIT 1", BaseSelect(), character_currency_id ) ); auto row = results.begin(); if (results.RowCount() == 1) { CharacterCurrency entry{}; entry.id = atoi(row[0]); entry.platinum = atoi(row[1]); entry.gold = atoi(row[2]); entry.silver = atoi(row[3]); entry.copper = atoi(row[4]); entry.platinum_bank = atoi(row[5]); entry.gold_bank = atoi(row[6]); entry.silver_bank = atoi(row[7]); entry.copper_bank = atoi(row[8]); entry.platinum_cursor = atoi(row[9]); entry.gold_cursor = atoi(row[10]); entry.silver_cursor = atoi(row[11]); entry.copper_cursor = atoi(row[12]); entry.radiant_crystals = atoi(row[13]); entry.career_radiant_crystals = atoi(row[14]); entry.ebon_crystals = atoi(row[15]); entry.career_ebon_crystals = atoi(row[16]); return entry; } return NewEntity(); } static int DeleteOne( Database& db, int character_currency_id ) { auto results = db.QueryDatabase( fmt::format( "DELETE FROM {} WHERE {} = {}", TableName(), PrimaryKey(), character_currency_id ) ); return (results.Success() ? results.RowsAffected() : 0); } static int UpdateOne( Database& db, CharacterCurrency character_currency_entry ) { std::vector update_values; auto columns = Columns(); update_values.push_back(columns[0] + " = " + std::to_string(character_currency_entry.id)); update_values.push_back(columns[1] + " = " + std::to_string(character_currency_entry.platinum)); update_values.push_back(columns[2] + " = " + std::to_string(character_currency_entry.gold)); update_values.push_back(columns[3] + " = " + std::to_string(character_currency_entry.silver)); update_values.push_back(columns[4] + " = " + std::to_string(character_currency_entry.copper)); update_values.push_back(columns[5] + " = " + std::to_string(character_currency_entry.platinum_bank)); update_values.push_back(columns[6] + " = " + std::to_string(character_currency_entry.gold_bank)); update_values.push_back(columns[7] + " = " + std::to_string(character_currency_entry.silver_bank)); update_values.push_back(columns[8] + " = " + std::to_string(character_currency_entry.copper_bank)); update_values.push_back(columns[9] + " = " + std::to_string(character_currency_entry.platinum_cursor)); update_values.push_back(columns[10] + " = " + std::to_string(character_currency_entry.gold_cursor)); update_values.push_back(columns[11] + " = " + std::to_string(character_currency_entry.silver_cursor)); update_values.push_back(columns[12] + " = " + std::to_string(character_currency_entry.copper_cursor)); update_values.push_back(columns[13] + " = " + std::to_string(character_currency_entry.radiant_crystals)); update_values.push_back(columns[14] + " = " + std::to_string(character_currency_entry.career_radiant_crystals)); update_values.push_back(columns[15] + " = " + std::to_string(character_currency_entry.ebon_crystals)); update_values.push_back(columns[16] + " = " + std::to_string(character_currency_entry.career_ebon_crystals)); auto results = db.QueryDatabase( fmt::format( "UPDATE {} SET {} WHERE {} = {}", TableName(), implode(", ", update_values), PrimaryKey(), character_currency_entry.id ) ); return (results.Success() ? results.RowsAffected() : 0); } static CharacterCurrency InsertOne( Database& db, CharacterCurrency character_currency_entry ) { std::vector insert_values; insert_values.push_back(std::to_string(character_currency_entry.id)); insert_values.push_back(std::to_string(character_currency_entry.platinum)); insert_values.push_back(std::to_string(character_currency_entry.gold)); insert_values.push_back(std::to_string(character_currency_entry.silver)); insert_values.push_back(std::to_string(character_currency_entry.copper)); insert_values.push_back(std::to_string(character_currency_entry.platinum_bank)); insert_values.push_back(std::to_string(character_currency_entry.gold_bank)); insert_values.push_back(std::to_string(character_currency_entry.silver_bank)); insert_values.push_back(std::to_string(character_currency_entry.copper_bank)); insert_values.push_back(std::to_string(character_currency_entry.platinum_cursor)); insert_values.push_back(std::to_string(character_currency_entry.gold_cursor)); insert_values.push_back(std::to_string(character_currency_entry.silver_cursor)); insert_values.push_back(std::to_string(character_currency_entry.copper_cursor)); insert_values.push_back(std::to_string(character_currency_entry.radiant_crystals)); insert_values.push_back(std::to_string(character_currency_entry.career_radiant_crystals)); insert_values.push_back(std::to_string(character_currency_entry.ebon_crystals)); insert_values.push_back(std::to_string(character_currency_entry.career_ebon_crystals)); auto results = db.QueryDatabase( fmt::format( "{} VALUES ({})", BaseInsert(), implode(",", insert_values) ) ); if (results.Success()) { character_currency_entry.id = results.LastInsertedID(); return character_currency_entry; } character_currency_entry = NewEntity(); return character_currency_entry; } static int InsertMany( Database& db, std::vector character_currency_entries ) { std::vector insert_chunks; for (auto &character_currency_entry: character_currency_entries) { std::vector insert_values; insert_values.push_back(std::to_string(character_currency_entry.id)); insert_values.push_back(std::to_string(character_currency_entry.platinum)); insert_values.push_back(std::to_string(character_currency_entry.gold)); insert_values.push_back(std::to_string(character_currency_entry.silver)); insert_values.push_back(std::to_string(character_currency_entry.copper)); insert_values.push_back(std::to_string(character_currency_entry.platinum_bank)); insert_values.push_back(std::to_string(character_currency_entry.gold_bank)); insert_values.push_back(std::to_string(character_currency_entry.silver_bank)); insert_values.push_back(std::to_string(character_currency_entry.copper_bank)); insert_values.push_back(std::to_string(character_currency_entry.platinum_cursor)); insert_values.push_back(std::to_string(character_currency_entry.gold_cursor)); insert_values.push_back(std::to_string(character_currency_entry.silver_cursor)); insert_values.push_back(std::to_string(character_currency_entry.copper_cursor)); insert_values.push_back(std::to_string(character_currency_entry.radiant_crystals)); insert_values.push_back(std::to_string(character_currency_entry.career_radiant_crystals)); insert_values.push_back(std::to_string(character_currency_entry.ebon_crystals)); insert_values.push_back(std::to_string(character_currency_entry.career_ebon_crystals)); insert_chunks.push_back("(" + implode(",", insert_values) + ")"); } std::vector insert_values; auto results = db.QueryDatabase( fmt::format( "{} VALUES {}", BaseInsert(), implode(",", insert_chunks) ) ); return (results.Success() ? results.RowsAffected() : 0); } static std::vector All(Database& db) { std::vector all_entries; auto results = db.QueryDatabase( fmt::format( "{}", BaseSelect() ) ); all_entries.reserve(results.RowCount()); for (auto row = results.begin(); row != results.end(); ++row) { CharacterCurrency entry{}; entry.id = atoi(row[0]); entry.platinum = atoi(row[1]); entry.gold = atoi(row[2]); entry.silver = atoi(row[3]); entry.copper = atoi(row[4]); entry.platinum_bank = atoi(row[5]); entry.gold_bank = atoi(row[6]); entry.silver_bank = atoi(row[7]); entry.copper_bank = atoi(row[8]); entry.platinum_cursor = atoi(row[9]); entry.gold_cursor = atoi(row[10]); entry.silver_cursor = atoi(row[11]); entry.copper_cursor = atoi(row[12]); entry.radiant_crystals = atoi(row[13]); entry.career_radiant_crystals = atoi(row[14]); entry.ebon_crystals = atoi(row[15]); entry.career_ebon_crystals = atoi(row[16]); all_entries.push_back(entry); } return all_entries; } static std::vector GetWhere(Database& db, std::string where_filter) { std::vector all_entries; auto results = db.QueryDatabase( fmt::format( "{} WHERE {}", BaseSelect(), where_filter ) ); all_entries.reserve(results.RowCount()); for (auto row = results.begin(); row != results.end(); ++row) { CharacterCurrency entry{}; entry.id = atoi(row[0]); entry.platinum = atoi(row[1]); entry.gold = atoi(row[2]); entry.silver = atoi(row[3]); entry.copper = atoi(row[4]); entry.platinum_bank = atoi(row[5]); entry.gold_bank = atoi(row[6]); entry.silver_bank = atoi(row[7]); entry.copper_bank = atoi(row[8]); entry.platinum_cursor = atoi(row[9]); entry.gold_cursor = atoi(row[10]); entry.silver_cursor = atoi(row[11]); entry.copper_cursor = atoi(row[12]); entry.radiant_crystals = atoi(row[13]); entry.career_radiant_crystals = atoi(row[14]); entry.ebon_crystals = atoi(row[15]); entry.career_ebon_crystals = atoi(row[16]); all_entries.push_back(entry); } return all_entries; } static int DeleteWhere(Database& db, std::string where_filter) { auto results = db.QueryDatabase( fmt::format( "DELETE FROM {} WHERE {}", TableName(), where_filter ) ); return (results.Success() ? results.RowsAffected() : 0); } static int Truncate(Database& db) { auto results = db.QueryDatabase( fmt::format( "TRUNCATE TABLE {}", TableName() ) ); return (results.Success() ? results.RowsAffected() : 0); } }; #endif //EQEMU_BASE_CHARACTER_CURRENCY_REPOSITORY_H